Commit graph

31 commits

Author SHA1 Message Date
tildearrow
9d2032d627 VGM export: Arcade sample looping 2022-01-24 17:13:47 -05:00
tildearrow
d945e5299a Merge commit 'bd8c06bbb786df086d478e1574c6fe11ee6651b6' 2022-01-24 15:53:02 -05:00
tildearrow
bd8c06bbb7 prevent crash when playing empty sample
fixes #62
2022-01-24 15:47:39 -05:00
tildearrow
50a0f1f360 VGM export: fix up SegaPCM
turns out it is capable of arbitrary loop position!
2022-01-24 15:23:42 -05:00
tildearrow
fedc045909 add SegaPCM commands
let's hope it works
2022-01-24 13:06:06 -05:00
tildearrow
e221bcb023 VGM export: bake SegaPCM samples
after this, the following has to be done:
- PCM playback
- PCM playback on PCE and NES (let's hope this is possible)
2022-01-24 12:39:05 -05:00
tildearrow
ff0e48679b arcade: fix PCM channels not muting when Nuked-OPM 2022-01-20 22:13:56 -05:00
tildearrow
730561d3a3 arcade: add effects to control AMD/PMD 2022-01-20 17:54:11 -05:00
tildearrow
0f28ae0fee implement Furnace-style PCM on Arcade/Gen/NES/PCE 2022-01-20 16:09:05 -05:00
tildearrow
4ee17d35cd implement sample loop on the rest of systems 2022-01-20 02:46:28 -05:00
tildearrow
e87239f8ce fix retrigger implementation
no longer broken
2022-01-19 00:01:34 -05:00
tildearrow
6d9f5db6a4 add notifyInsChange
see issue #8
2022-01-17 23:59:52 -05:00
tildearrow
ce027d99f6 force insChanged on note input
partially solves issue #8
2022-01-17 18:01:40 -05:00
tildearrow
8b89f1b516 prepare for writing register dumps 2022-01-17 13:29:35 -05:00
tildearrow
12236248dd prepare for eventual export 2022-01-16 23:21:27 -05:00
tildearrow
7ba8607270 changes to sample rate storage
as of now we store and use the actual sample rate as opposed to an index
fo a fixed rate table.

this allows for more flexibility in a future file format...
2021-12-23 18:04:44 -05:00
tildearrow
726b457ae7 another uninitialized variable 2021-12-21 16:02:31 -05:00
tildearrow
997c460fc1 greatly improved playback resume
no more song weirding out when changing orders
2021-12-21 01:29:07 -05:00
tildearrow
8551326800 arcade: properly set AM/PM depth
fixes sixeight-v2.dmf
2021-12-19 00:57:29 -05:00
tildearrow
b3b66ecbdb channel mute/solo! 2021-12-18 03:25:42 -05:00
tildearrow
289dd3e565 arcade: fix crash on high sample 2021-12-17 03:33:26 -05:00
tildearrow
2879b5e4d0 arcade: add ymfm-based core
less CPU usage at the cost of some quality
2021-12-15 01:23:58 -05:00
tildearrow
52087edceb lots of changes
- GUI: ability to load files
- GUI: arrow key navigation
- fix sample volumes
2021-12-15 00:37:27 -05:00
tildearrow
28a9d2c4a3 now the GUI 2021-12-14 12:40:26 -05:00
tildearrow
a17e91955a add reset() for every platform 2021-12-11 13:14:38 -05:00
tildearrow
e2a41974ff PCM sample bank support 2021-12-09 03:13:37 -05:00
tildearrow
b358338613 arcade: minor optimization 2021-12-09 01:03:05 -05:00
tildearrow
defaf7397a arcade: finish it up
0.12 feature parityyyyyyyy!
2021-12-09 00:46:48 -05:00
tildearrow
7ac225e839 arcade: even more work
PCM tonight
2021-12-08 18:29:50 -05:00
tildearrow
6dcc3416ee arcade: a bit of extra work 2021-12-08 17:54:14 -05:00
tildearrow
aff0afa7d1 prepare for arcade platform! 2021-12-08 17:40:35 -05:00