Commit graph

2285 commits

Author SHA1 Message Date
tildearrow
9915fc0c8f GUI: add "don't display multi-system" option 2022-05-05 00:52:15 -05:00
tildearrow
030ba9eaf1 GUI: implement this on the keybind as well 2022-05-04 23:49:33 -05:00
tildearrow
202a528477 dev92 - GUI: customizable channel collapsing! 2022-05-04 23:36:03 -05:00
tildearrow
c3e55ae117 GUI: more improvements to instrument loading
now with an "instrument load always replace" option
2022-05-04 23:11:51 -05:00
tildearrow
99a313b684 GUI: implement instrument load replace 2022-05-04 22:55:11 -05:00
tildearrow
6aefd392ff NES: fix duty effect not working at all 2022-05-04 22:04:18 -05:00
tildearrow
10e8d71745 GUI: part 2 of previous commit 2022-05-04 22:01:19 -05:00
tildearrow
71cef797c6 GUI: only use edit color when pat view is focused 2022-05-04 20:56:26 -05:00
tildearrow
44f1134875 GUI: fix more issues
- macro range is now 128 (it was 127 before)
- fix #407
2022-05-04 18:42:36 -05:00
tildearrow
99b5afd4da here's the new OPLL default instrument
piano_guitar_idk by Weeppiko
2022-05-04 18:20:15 -05:00
tildearrow
b75336bcb6 OPL: fix channel muting - PLEASE READ!
**SUBMODULES UPDATED** - Nuked-OPL3 is no longer a submodule as I
had to directly modify the core for this
if you mess up while removing Nuked-OPL3 from your repo, delete
everything and clone again

fixes #414
2022-05-04 18:06:32 -05:00
tildearrow
e50df18393 OPLL: fix compatible drum mode 2022-05-04 17:43:06 -05:00
tildearrow
6e7b4d7e7f the final part of extra FM effects 2022-05-04 17:39:22 -05:00
tildearrow
897bf323f2 implement extra FM effects (OPLL and OPL) 2022-05-04 16:56:45 -05:00
tildearrow
6731edc568 update to-do list 2022-05-04 14:10:37 -05:00
tildearrow
6bd5a9bcb6 prepare for possible .ftm import 2022-05-04 14:10:28 -05:00
tildearrow
467036df2a implement extra FM effects (OPN, OPM and OPZ)
issue #38
2022-05-04 14:09:43 -05:00
tildearrow
28e7b86728 fix sample saving 2022-05-03 17:41:10 -05:00
tildearrow
30e60f643c add extra FM effects to effect post handler
see #38
the last thing left to do is to put these effects on the dispatch code
2022-05-03 17:37:17 -05:00
tildearrow
9dfa2f9cbb dev91 - it's a breaking change 2022-05-03 16:53:25 -05:00
tildearrow
391928af6e
Merge pull request #416 from grauw/ay8930-fix2
AY8930: Fix tone and noise period in expanded mode.
2022-05-03 16:51:50 -05:00
tildearrow
1a6a132a59 aaaaaa 2022-05-03 16:22:24 -05:00
Laurens Holst
49ff39abee AY8930: Fix tone and noise period in expanded mode.
By doubling the internal clock frequency.

In expanded mode, the same tone period is an octave higher than in compat mode.
In expanded mode, the noise period is twice as fast as currently implemented.

See https://github.com/tildearrow/furnace/pull/416
2022-05-03 21:28:10 +02:00
tildearrow
978b0798e5 OPL: fix possible crash 2022-05-03 14:04:38 -05:00
tildearrow
4c9b172b50 YM2610: optimize oscilloscope fetch CPU usage 2022-05-03 02:52:38 -05:00
tildearrow
b8a2c90b61 GUI: add audio load meter to statistics 2022-05-03 02:29:12 -05:00
tildearrow
3d541682e6
Merge pull request #412 from grauw/ay8930-vgm
AY8930: Fix VGM output.
2022-05-03 01:53:41 -05:00
tildearrow
7d684654fc
Merge pull request #413 from cam900/osc_debug
Debug improvements
2022-05-03 01:51:18 -05:00
tildearrow
c23ee8e7c9 GUI: put "OK" and "Cancel" buttons in the bottom 2022-05-03 01:48:57 -05:00
tildearrow
31a35e5395 better FM chip names 2022-05-03 01:29:31 -05:00
tildearrow
e40e7c0fef sysDef refactor, part 3 - PLEASE READ
to cam900 and grauw: I have moved the per-system effect processing code
to sysDef.cpp as lambdas
you may want to do the same when you pull this commit.
2022-05-03 01:23:38 -05:00
tildearrow
ebc3df9494 NO 2022-05-02 23:38:54 -05:00
cam900
0d5962bb08 Reduce unnecessary line 2022-05-03 10:28:01 +09:00
cam900
2412f688de Merge branch 'master' of https://github.com/tildearrow/furnace into osc_debug
* 'master' of https://github.com/tildearrow/furnace:
  document (NON-WORKING) extended op param effects
  FDS: add NSFPlay core
  NES: fix Furnace-style DPCM
  SoundUnit: fix PCM pitch
  SoundUnit: PCM support

# Conflicts:
#	src/gui/debugWindow.cpp
2022-05-03 10:23:36 +09:00
cam900
3f0c83eb45 Debug improvements
Add oscilloscope debug, Hideable sample debug
2022-05-03 10:20:20 +09:00
tildearrow
4db2ab96ae document (NON-WORKING) extended op param effects 2022-05-02 18:15:51 -05:00
tildearrow
62289d924e FDS: add NSFPlay core 2022-05-02 16:53:55 -05:00
tildearrow
960048cf4b NES: fix Furnace-style DPCM 2022-05-02 16:05:07 -05:00
Laurens Holst
ffa0727bf6 AY8930: Fix VGM output.
It was generating writes to register addresses > 15.
2022-05-02 22:49:55 +02:00
tildearrow
ce40085d3b SoundUnit: fix PCM pitch 2022-05-02 15:07:59 -05:00
tildearrow
a6ef36d42e SoundUnit: PCM support 2022-05-02 14:51:06 -05:00
tildearrow
66f6ab4307 prepare for #38 2022-05-02 03:52:45 -05:00
tildearrow
5a724e4949 NES: DPCM work! 2022-05-02 03:42:40 -05:00
tildearrow
dbe9bf25e7 fix bug caused by new renderSamples approach
when doing switchMaster
2022-05-02 02:54:23 -05:00
tildearrow
a7b8f81da7 NES: prepare for DPCM 2022-05-02 02:12:14 -05:00
tildearrow
b92ce84b34 OPZ: more fixed frequency mode fixes 2022-05-02 02:12:02 -05:00
tildearrow
a0db8ab49a OPZ: possibly fix fixed freq emulation 2022-05-02 01:22:49 -05:00
tildearrow
34f7750c27 OPZ: fix muting 2022-05-02 01:15:42 -05:00
tildearrow
6380876b9a OPL: fix panning 2022-05-02 00:41:58 -05:00
tildearrow
5adc29906a
Merge pull request #410 from grauw/dispatch-render-samples
Move renderSamples() to DivDispatch implementations.
2022-05-02 00:25:58 -05:00