Commit graph

3077 commits

Author SHA1 Message Date
tildearrow
6ccd2e222b try CoInitializeEx on Windows 2022-06-09 16:10:51 -05:00
LoKiToon
0e05f3b67b
Add files via upload 2022-06-09 20:41:01 +03:00
itsragedev
caf548c639
add terrible demo (#520) 2022-06-09 15:43:19 +02:00
tildearrow
38f4b75b12 GUI: find and replace, part 4 2022-06-08 18:02:04 -05:00
cam900
06e21b507b Merge branch 'master' into preset1 2022-06-08 10:11:08 +09:00
cam900
6aa88b0770 Move on .cpp, prepare for variable rate support 2022-06-08 10:10:55 +09:00
tildearrow
dc3b0e8322 GUI: find and replace, part 3 2022-06-07 19:48:42 -05:00
tildearrow
d90cfc0f33 fix build 2022-06-07 19:26:19 -05:00
tildearrow
bfbbdbf1d6 GUI: find and replace, part 2
still does not work
2022-06-07 18:51:18 -05:00
tildearrow
95dd07742f CI: only upload artifacts for master branch 2022-06-07 13:55:10 -05:00
tildearrow
aa09ffeedd GUI: find and replace, part 1
it does not work yet
2022-06-07 13:49:12 -05:00
cam900
8e69a7b617 Merge branch 'master' into preset1 2022-06-08 00:00:04 +09:00
cam900
7bbfe3af7c Fix per-channel osc 2022-06-07 23:59:50 +09:00
tildearrow
a300916753 GUI: fix effect val cell spacing not beinghPlease enter the commit message for your changes. Lines starting 2022-06-06 23:46:15 -05:00
cam900
dd93f6d18e Merge branch 'master' into preset1 2022-06-07 13:04:17 +09:00
cam900
3e953f57b3 Prepare for TI-99/4A support
only works on MAME core only for now.
2022-06-07 12:57:09 +09:00
tildearrow
507ad335b1 add instruments to make install 2022-06-06 18:18:45 -05:00
tildearrow
575c970813 update instrument submission guidelines 2022-06-06 18:17:11 -05:00
tildearrow
21042a45db add instruments section 2022-06-06 18:15:35 -05:00
tildearrow
1b315266e1 update bruno_time.fur 2022-06-06 18:04:27 -05:00
tildearrow
eac59604df fix edit menu being too big 2022-06-06 18:04:19 -05:00
tildearrow
6dc408d99c SAA1099: remove MAME core
closes #529

the MAME core is inaccurate.
it doesn't emulate envelope too well.
2022-06-06 15:05:08 -05:00
tildearrow
d3a3473f19 commit requested changes 2022-06-06 13:32:57 -05:00
tildearrow
ed9cd1ebe0 Merge branch 'master' of github.com:tildearrow/furnace 2022-06-06 13:27:39 -05:00
tildearrow
98f31877de GUI: remove chan osc debug info 2022-06-06 13:15:41 -05:00
freq-mod
4d7c1c9e44
docs update (#519)
* docs update

mentions of fractal, new chips documentation, and other minor stuff

* add a link to the Fractal repo

as suggested by @breakthetargets

* better wording, less typos
2022-06-06 16:49:39 +02:00
cam900
44cee98868 Oops 2022-06-06 23:46:33 +09:00
cam900
74e3892fd9 Finally fixed 2022-06-06 23:26:22 +09:00
cam900
8bc545c8ab Fix compile (again) 2022-06-06 22:45:16 +09:00
cam900
5473b8722d Fix compile, Remove unused include 2022-06-06 19:52:13 +09:00
cam900
ebbd9784e6 Reduce more FM codes 2022-06-06 19:40:37 +09:00
cam900
d1aeabe464 Fix compile 2022-06-06 19:26:34 +09:00
cam900
35caab6f82 Merge branch 'master' into preset1 2022-06-06 19:09:12 +09:00
cam900
e0e6a45000 Prepare for reducing duplicates for 4op FM related codes, Add and correct bunch of presets, Add various clock, type options for chips
Prepare for reducing duplicates for 4op FM related codes

Add and correct bunch of presets
- mostly based on MAME source.
- Neo Geo AES uses slightly difference clock for NTSC, PAL colorbust frequency.
- Turbosound FM + SAA: Some Turbosound FM has additional SAA1099, for additional sound channel and Plays SAM coupe tune?
- PC-98:
 - Sound Orchestra: OPN with hardpanned stereo, some model has with OPL family FM addons.
   V variation has Y8950 and supports ADPCM.
 - Sound Blaster 16 for PC-9800: This famous PC sound card is also exists for PC-98, with optional OPN PC-9801-26(K) compatibility on some models.
- IBM PCjr: PC with SN PSG sound, but less popular than previous models, and compatible Tandy 1000.
- Tandy 1000: PCjr and previous IBM PC compatible, also has SN PSG (later embedded in their ASIC, like Sega).
- Hexion: One of konami's budget arcade hardware with SCC + MSM6295 sound system, like their amusement hardware in this era.
- DJ Boy, Atari JSA IIIs, Skimaxx: How to panning sound or plays stereo sound on MSM6295 - just use MSM6295s per each output!
- Air Buster: One of arcade hardware with OPN + MSM6295 sound system, Used this configuration is also some hardwares.
- Tecmo system: One of arcade hardware with pretty unique sound system: OPL3, YMZ280B, MSM6295; first 2 entry is mostly used in music, last entry is mostly used in sound effect.
- Sunsoft Shanghai 3: Predecessor of Sunsoft Arcade is using YM2149 rather than FM, MSM6295 is still there.
- Atari Klax: example of arcade hardware sound system with single MSM6295 only.
- Ikari warriors: This early SNK Triple-Z80 hardware uses 2 OPL1s and no ADPCM supports.
- Coreland Cyber Tank: This rare arcade machine's stereo sound is like SB Pro, but it's actually produced in 2 Y8950s.
- Data East MLC: Latest arcade hardware from Data East, with single YMZ280B for sound.
- Kaneko Jackie Chan: Predecessor of Super Kaneko Nova System hardware, also with YMZ280B.
- Super Kaneko Nova System: Latest arcade hardware from Kaneko, with single YMZ280B for sound. this announced 3D acceleration addon, but finally cancelled.
- Toaplan 1: Home of Late 80-Early 90s Good ol' stuffs, Example of arcade sound system with single OPL2
- Namco Pac-Land: and this era, Namco start to change Custom 15 WSG to their Custom 30 WSG with featured RAM based waveform, and mailbox feature.
- Namco System 1: One of latest usage of Custom 30 WSG, with OPM FM hardware and 8 bit DAC and Stereo output.

Add various clock, type options for chips
- SN7: Prepare to add 17 bit noise variation, Game gear stereo extentsion, NCR PSG variation (MAME core only for now)
- OPN, OPNA: Add placeholder for prescaler option
- OPL: Prepare for OPL3L, OPL4 downscaled output rate option
2022-06-06 19:04:52 +09:00
tildearrow
9edc4818b5 prepare for find and replace window 2022-06-06 05:03:19 -05:00
tildearrow
64fa5f804b finish fade out on audio export option 2022-06-06 04:00:56 -05:00
tildearrow
b6ea8ede86 fade out experiments - DO NOT COMPILE 2022-06-06 03:05:55 -05:00
tildearrow
d1ba9e2c3e audio: JACK verbose error messages 2022-06-06 01:50:35 -05:00
tildearrow
fe4aec70db GUI: add play from beginning hotkey 2022-06-06 01:28:46 -05:00
tildearrow
8b33525a36 GUI: always go to beginning of song when loading 2022-06-06 01:23:35 -05:00
tildearrow
992d61661b GUI: better selection cursor tracking during playb 2022-06-06 01:08:15 -05:00
tildearrow
5a0a9db9c3 highlight cur row instead of next one on playback 2022-06-06 01:05:06 -05:00
tildearrow
1778362933 GUI: add all/none buttons to ins selector 2022-06-05 23:44:52 -05:00
tildearrow
b8c785230e GUI: implement instrument bank ins picker 2022-06-05 23:34:58 -05:00
tildearrow
eb71c27ad9 GUI: preliminary "select instrument" dialog 2022-06-05 19:04:41 -05:00
tildearrow
2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
tildearrow
af0103d76e macroInt: add hasRelease variable 2022-06-05 16:24:12 -05:00
tildearrow
6095255fce update to-do list again 2022-06-05 14:42:03 -05:00
tildearrow
d1b33d1410 GUI: get rid of these stupid icons 2022-06-05 00:42:14 -05:00
tildearrow
270a1fa989 update to-do list 2022-06-05 00:37:51 -05:00