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GUI: implement instrument bank ins picker
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parent
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commit
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2 changed files with 45 additions and 8 deletions
1
TODO.md
1
TODO.md
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@ -1,6 +1,5 @@
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# to-do for 0.6pre1
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- instrument loading selector
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- rewrite the system name detection function anyway
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- add another FM editor layout
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- add ability to move selection by dragging
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@ -3823,19 +3823,57 @@ bool FurnaceGUI::loop() {
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} else {
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ImGui::Text("this is an instrument bank! select which ones to load:");
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}
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for (size_t i=0; i<pendingIns.size(); i++) {
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String id=fmt::sprintf("%d: %s",(int)i,pendingIns[i].first->name);
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if (ImGui::Selectable(id.c_str())) {
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pendingIns[i].second=true;
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e->addInstrumentPtr(pendingIns[i].first);
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bool anySelected=false;
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float sizeY=ImGui::GetFrameHeightWithSpacing()*pendingIns.size();
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if (sizeY>(scrH-180.0)*dpiScale) {
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sizeY=(scrH-180.0)*dpiScale;
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if (sizeY<60.0*dpiScale) sizeY=60.0*dpiScale;
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}
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if (ImGui::BeginTable("PendingInsList",1,ImGuiTableFlags_ScrollY,ImVec2(0.0f,sizeY))) {
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for (size_t i=0; i<pendingIns.size(); i++) {
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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String id=fmt::sprintf("%d: %s",(int)i,pendingIns[i].first->name);
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if (pendingInsSingle) {
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if (ImGui::Selectable(id.c_str())) {
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pendingIns[i].second=true;
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quitPlease=true;
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}
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} else {
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ImGui::Checkbox(id.c_str(),&pendingIns[i].second);
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}
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if (pendingIns[i].second) anySelected=true;
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}
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ImGui::EndTable();
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}
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if (!pendingInsSingle) {
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ImGui::BeginDisabled(!anySelected);
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if (ImGui::Button("OK")) {
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quitPlease=true;
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}
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ImGui::EndDisabled();
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ImGui::SameLine();
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}
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if (ImGui::Button("Cancel")) {
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for (std::pair<DivInstrument*,bool>& i: pendingIns) {
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i.second=false;
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}
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quitPlease=true;
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}
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if (quitPlease) {
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ImGui::CloseCurrentPopup();
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for (std::pair<DivInstrument*,bool> i: pendingIns) {
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if (!i.second) {
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for (std::pair<DivInstrument*,bool>& i: pendingIns) {
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if (!i.second || pendingInsSingle) {
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if (i.second) {
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if (curIns>=0 && curIns<(int)e->song.ins.size()) {
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*e->song.ins[curIns]=*i.first;
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} else {
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showError("...but you haven't selected an instrument!");
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}
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}
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delete i.first;
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} else {
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e->addInstrumentPtr(i.first);
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}
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}
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pendingIns.clear();
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