tildearrow
|
8ce175c30c
|
chip flags rewrite, part 7
fix GUI completely - flags are now usable
|
2022-09-30 03:13:41 -05:00 |
|
tildearrow
|
89311690a0
|
chip flags rewrite, part 6
fix GUI (partially)
|
2022-09-30 02:14:54 -05:00 |
|
tildearrow
|
468f434b66
|
chip flags rewrite, part 5 - DO NOT USE
after fixing the GUI the last thing to do is upgrade all the presets to
the new format
but that will be SO boring
|
2022-09-30 00:26:54 -05:00 |
|
tildearrow
|
48db9a1d0c
|
chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely
and then to fix the GUI
|
2022-09-29 20:13:40 -05:00 |
|
tildearrow
|
ee6e0aa0e0
|
chip flags rewrite, part 3 - DO NOT USE
the next thing to do is to change DivDispatch::setFlags() to use
the new flags
no chip configuration until this is finished!
|
2022-09-29 18:03:39 -05:00 |
|
tildearrow
|
3b28549885
|
SNES: pre-dev118 gain hotfix
|
2022-09-29 04:39:31 -05:00 |
|
tildearrow
|
0acca7458d
|
chip flags rewrite, part 2
move systemFlags to legacy status
|
2022-09-29 03:29:24 -05:00 |
|
tildearrow
|
82eed26094
|
chip flags rewrite, part 1
|
2022-09-29 03:19:48 -05:00 |
|
tildearrow
|
24a72165c9
|
move config handler to a new class
paves the way for chip flags rewrite
|
2022-09-29 01:24:26 -05:00 |
|
tildearrow
|
c45816b8f2
|
DAC: fix wavetable mode
|
2022-09-29 00:38:18 -05:00 |
|
tildearrow
|
86fe6206be
|
another tiny fix
|
2022-09-29 00:27:58 -05:00 |
|
tildearrow
|
6ed50d717c
|
fix song stop screwing everything up
|
2022-09-29 00:27:40 -05:00 |
|
tildearrow
|
9f2cb1450f
|
YM2151: fix LFO
|
2022-09-29 00:10:34 -05:00 |
|
tildearrow
|
7990dc1965
|
OPN: fix AY issue
|
2022-09-28 23:21:24 -05:00 |
|
tildearrow
|
7770ca8965
|
SNES: more fixes (especially GUI ones)
|
2022-09-28 19:33:16 -05:00 |
|
tildearrow
|
6028523eaf
|
dev118 - SNES true sustain
|
2022-09-28 19:08:22 -05:00 |
|
tildearrow
|
6f1a41de1e
|
SNES: implement more effects
|
2022-09-28 18:28:01 -05:00 |
|
tildearrow
|
3329e98c51
|
new MSM5232 chip ID
|
2022-09-28 17:05:48 -05:00 |
|
tildearrow
|
7e07f616d5
|
SNES: fix samples not updating on change
|
2022-09-28 16:42:46 -05:00 |
|
tildearrow
|
994f67b7e7
|
update brrUtils once again
|
2022-09-28 04:55:18 -05:00 |
|
tildearrow
|
c6173311f7
|
update brrUtils
|
2022-09-28 04:49:02 -05:00 |
|
tildearrow
|
8cc15b398d
|
what's going on here why is this not working
|
2022-09-28 04:16:07 -05:00 |
|
tildearrow
|
828bac32bd
|
update brrUtils
|
2022-09-28 01:44:58 -05:00 |
|
tildearrow
|
9517b8ee14
|
fc
|
2022-09-28 01:15:50 -05:00 |
|
tildearrow
|
43ed6c7878
|
SNES: advanced arp macros and volume fix
|
2022-09-27 03:57:35 -05:00 |
|
tildearrow
|
a545cbce2b
|
update brrUtils
|
2022-09-27 03:44:16 -05:00 |
|
tildearrow
|
8564f65428
|
Absolutely nothing
|
2022-09-27 01:49:59 -05:00 |
|
tildearrow
|
9cf9a9c14d
|
it happened
fixes #691
|
2022-09-26 11:59:44 -05:00 |
|
tildearrow
|
08e23a68cd
|
SNES: get some of echo working
|
2022-09-26 04:07:51 -05:00 |
|
tildearrow
|
e5b37db55a
|
SNES: panning/wavetable fixes
|
2022-09-26 03:23:34 -05:00 |
|
tildearrow
|
5f91f0b09c
|
SegaPCM: what a mess
|
2022-09-26 02:57:07 -05:00 |
|
tildearrow
|
607e3c9339
|
fix the crashes
|
2022-09-26 02:51:16 -05:00 |
|
tildearrow
|
c23b504d79
|
Game Boy: fix zombie mode and macro speed
|
2022-09-26 01:48:09 -05:00 |
|
tildearrow
|
122694d7c9
|
MIDI output improvements
|
2022-09-26 01:27:36 -05:00 |
|
tildearrow
|
c27c650c11
|
MIDI out: prevent out of range notes
|
2022-09-25 23:43:01 -05:00 |
|
tildearrow
|
a6e4345863
|
PLENTY OF TODO WHEN I COME BACK
CRASHES EVERYWHERE
|
2022-09-25 20:07:21 -05:00 |
|
tildearrow
|
148d537a18
|
update contributing
|
2022-09-25 18:05:08 -05:00 |
|
tildearrow
|
07822de0a2
|
curr -> cur
|
2022-09-25 17:31:01 -05:00 |
|
cam900
|
305ee2cbb0
|
Merge branch 'master' of https://github.com/tildearrow/furnace
|
2022-09-26 07:28:26 +09:00 |
|
cam900
|
b8d2c51a14
|
Fix AY89x0 regression
|
2022-09-26 07:28:04 +09:00 |
|
tildearrow
|
656de800cf
|
renderSamples optimization
only render sample types which are used
stability remains to be tested
|
2022-09-25 17:18:04 -05:00 |
|
tildearrow
|
89ece073f6
|
GUI: add SNES to the sample chip list
|
2022-09-25 04:03:13 -05:00 |
|
tildearrow
|
01a592100f
|
SNES: define effects (they don't work yet)
|
2022-09-25 04:02:06 -05:00 |
|
tildearrow
|
32d8eec522
|
MSVC
|
2022-09-25 03:50:33 -05:00 |
|
tildearrow
|
3cddca857d
|
SNES: whoops
|
2022-09-25 03:33:47 -05:00 |
|
tildearrow
|
b4c020c11b
|
SNES: invert/pitch mod/noise control
echo still work in progress
|
2022-09-25 03:33:39 -05:00 |
|
tildearrow
|
b4c260dc2a
|
SNES: forceIns work
|
2022-09-25 02:47:30 -05:00 |
|
tildearrow
|
eb6708ab23
|
SNES: scale frequency to wavetable length
|
2022-09-25 02:39:25 -05:00 |
|
tildearrow
|
023bdf2f9a
|
SNES: more more more work
|
2022-09-25 02:00:46 -05:00 |
|
tildearrow
|
ffa0181704
|
SNES: fix sample end
|
2022-09-25 01:42:59 -05:00 |
|