cam900
ab532cca84
Fix free QSound ADPCM space calculation ( #826 )
2023-01-13 14:10:33 -05:00
Waverider
99d0162c8e
add two songs + artist to about.cpp ( #849 )
...
* 2 songz
* add artist
* whoops
* that ones multichip
* whoops!
2023-01-13 12:32:38 -05:00
tildearrow
169929ff9b
ZX beeper: fix frequency range
2023-01-13 03:39:59 -05:00
tildearrow
ae007b3829
Lynx: fix frequency craziness
2023-01-13 01:22:15 -05:00
tildearrow
8d0090b0f3
X1-010: fix frequency overflow
...
issue #843
2023-01-13 01:15:55 -05:00
tildearrow
7b14175e45
C64: fix frequency overflow
2023-01-13 01:10:57 -05:00
tildearrow
f939878fcb
AY8930: always write duty
2023-01-13 00:51:16 -05:00
tildearrow
fe4800f165
AY8930: fix Mag Max and Kyugo clock rates
2023-01-13 00:22:00 -05:00
tildearrow
e560838025
OPL/OPLL: expand relative pitch range...
...
poor Z80
2023-01-13 00:15:37 -05:00
tildearrow
961c977378
OPM/OPZ: custom clocks
...
finally
2023-01-13 00:07:56 -05:00
tildearrow
e1d0c8aa79
fix #920
2023-01-12 23:55:58 -05:00
tildearrow
d99f0cd045
T6W28: forceIns() noise mode
2023-01-12 23:19:28 -05:00
tildearrow
e3073a22e9
BubSys: fix crash
2023-01-12 23:17:32 -05:00
tildearrow
21ab10c30c
N163: fix crash
2023-01-12 23:16:33 -05:00
tildearrow
0c36c0633b
VRC6: fix crash
2023-01-12 23:14:57 -05:00
tildearrow
bf0c58aedc
OPNA/OPNB: implement pitch macro
...
issue #838
2023-01-12 18:47:02 -05:00
tildearrow
9af1ce84df
AY8930: increase pitch macro range to 65535
2023-01-12 18:42:34 -05:00
tildearrow
5df68c2ee8
AY/AY8930: fix period overflow
2023-01-12 18:39:25 -05:00
tildearrow
4724c1ccb1
Game Boy and NES: pitch macro now affects noise
2023-01-12 18:36:13 -05:00
tildearrow
84ae0b31f3
OPZ: pan macro
2023-01-12 18:33:11 -05:00
tildearrow
089f3f3b9b
PCE: fix drop
2023-01-12 18:23:04 -05:00
tildearrow
04849d2172
PCE: where is the low period cap
2023-01-12 18:17:31 -05:00
tildearrow
b074136094
Game Boy: make pitch macro work on noise
2023-01-12 18:10:17 -05:00
tildearrow
f2fdeb9df8
Game Boy: fix period 0 causing overflow
...
issue #835
2023-01-12 17:59:40 -05:00
tildearrow
aea7a67d3e
Namco WSG: noise in per-chan osc for real?
2023-01-12 17:45:33 -05:00
tildearrow
009b2c080d
GUI: hide arp/pitch macros on 6258/6295 ins
2023-01-12 16:23:59 -05:00
tildearrow
51cef18bff
AY: optimize
2023-01-12 16:05:03 -05:00
tildearrow
b238e9ee6d
GUI: update credits
2023-01-12 16:04:18 -05:00
tildearrow
9b80af3a4e
dev136 - Merge branch 'newDispatch' (PLEASE READ!)
...
the following changes have been made:
- a different strategy for DivDispatch audio output.
- if you're working on a new chip, be sure to replace isStereo()
with getOutputCount(). if isStereo() was true, return 2; otherwise
1.
do not return 0 or you will melt the oven!
- additionally, the acquire() function has changed. it's now:
`acquire(short** buf, size_t len)`
replace bufL with buf[0] and bufR with buf[1].
`start` is gone. if you really needed to use it, take a look at
pcspkr.
if you write to buf[1] and getOutputCount is 1, the oven will
melt as well!
- support for more-than-stereo audio, with up to 16 outputs.
- a brand-new patchbay routing feature. arbitrarily route chip outputs
to system outputs.
2023-01-12 03:59:53 -05:00
tildearrow
93aa84bb27
GUI: patchbay right click menu
2023-01-12 03:56:18 -05:00
tildearrow
01f6e8f963
make patchbay effective on samplepreview/metronome
2023-01-12 03:31:43 -05:00
tildearrow
9d327cacd8
GUI: improve patchbay colors
2023-01-11 13:37:26 -05:00
tildearrow
9f0d8dba20
GUI: populate portPos even when invisible
2023-01-11 00:55:56 -05:00
tildearrow
5a48c85c14
GUI: prevent connection to self
2023-01-11 00:42:30 -05:00
tildearrow
0fd0206cc3
fix build
2023-01-11 00:10:42 -05:00
tildearrow
51802720a6
GUI: more patchbay work
2023-01-10 19:09:26 -05:00
tildearrow
a36322ff82
fix possible crash when switching stereo on X1-010
2023-01-10 16:15:37 -05:00
tildearrow
2fbec000d7
dev136 - add auto patchbay toggle
2023-01-10 15:58:15 -05:00
tildearrow
02838e0a07
GUI: prevent patchbay from moving up and down
2023-01-10 14:25:25 -05:00
tildearrow
4bc2418dd6
GUI: patchbay connection
...
some improvements left to do
2023-01-10 14:17:06 -05:00
tildearrow
9b79bc0e7b
GUI: it doesn't work!
2023-01-08 19:23:17 -05:00
tildearrow
fc6bc13729
GUI: prepare patchbay view
2023-01-07 19:46:57 -05:00
tildearrow
e0785d9f00
fix front/rear being inverted
2023-01-07 16:39:01 -05:00
tildearrow
4b85ec433b
GUI: add mobile mixer
2023-01-07 16:26:36 -05:00
Waldemar Pawlaszek
8e009509db
POKEY: audc is set for wrong channel when channels 3 & 4 are paired
2023-01-07 18:51:55 +01:00
tildearrow
9e9b0e8e75
fix ear rape
2023-01-07 04:09:01 -05:00
tildearrow
1154a2bda6
implement patchbay-based output
2023-01-06 18:44:20 -05:00
tildearrow
6273275b47
new floating-point volumes and patchbay
2023-01-06 17:43:08 -05:00
tildearrow
7f5cdd6f6b
GUI: vol meter fix
2023-01-05 03:36:09 -05:00
tildearrow
707bbb54ea
add effects for rear panning
2023-01-05 03:08:57 -05:00
tildearrow
71e40dc015
support more than 2 output channels
...
up to 16 on JACK
to-do: add more mixer settings
2023-01-05 02:40:17 -05:00
tildearrow
77f7fcd555
Merge branch 'master' into newDispatch
2023-01-04 23:03:23 -05:00
tildearrow
8e63257756
GUI: fix possible crash in grid mode
2023-01-04 22:59:21 -05:00
tildearrow
8c70ac8da3
don't detach console on Windows
2023-01-04 20:04:40 -05:00
tildearrow
48bcc6a124
prepare for handling more than 2 channels
2023-01-04 20:04:02 -05:00
tildearrow
abf2461573
OPL: increase range of pan macro
2023-01-04 19:16:37 -05:00
tildearrow
fd9b1dd0f5
OPL: quad output
...
now that we have this new dispatch output method
2023-01-04 18:30:29 -05:00
tildearrow
6c834524aa
new dispatch, part 4
2023-01-04 17:01:14 -05:00
tildearrow
9436e2ab55
new dispatch, part 3
2023-01-04 03:11:47 -05:00
tildearrow
3a687eeb45
new dispatch, part 2
2023-01-03 14:39:31 -05:00
tildearrow
a29f36a5df
new dispatch, part 1
2023-01-03 01:09:46 -05:00
tildearrow
3e0dcbb0ae
aaaaaaaa
2023-01-02 04:53:37 -05:00
tildearrow
e06b2f6952
Merge branch 'master' into newDispatch
2023-01-02 00:07:02 -05:00
tildearrow
560ec19176
SMS/T6W28: limit upper period
2023-01-02 00:00:23 -05:00
tildearrow
08d2f12dbd
prepare new dispatch
...
will allow for more than 2 outputs
2023-01-01 19:46:08 -05:00
tildearrow
db690a1e45
release v0.6pre3
2022-12-31 17:00:40 -05:00
tildearrow
99059869e8
add more demo songs
...
sent by Martin Demsky
2022-12-31 16:38:22 -05:00
tildearrow
821df80594
Namco WSG: noise in per-chan osc?
2022-12-31 16:19:02 -05:00
tildearrow
b07798b805
YM2203: fix non-linear
2022-12-31 14:14:35 -05:00
tildearrow
84bb613b42
fuuuuuuu
2022-12-29 16:14:22 -05:00
tildearrow
f2fce2fab3
YM2612: phase reset for samples
2022-12-29 15:58:42 -05:00
tildearrow
e31f8a2115
SegaPCM: fix new arp strat
2022-12-29 15:42:01 -05:00
tildearrow
ae4cb78c2c
...
2022-12-29 15:25:38 -05:00
tildearrow
f8bceecebf
another update
2022-12-29 14:43:42 -05:00
tildearrow
e8d9fd6a15
maybe fix possible crash in low buffer sizes
2022-12-29 14:34:19 -05:00
tildearrow
53b8e013e7
GUI: hide wave macro from RF ins
2022-12-29 05:15:00 -05:00
tildearrow
89995a02be
QSound: fix ADPCM
...
I guess you can say it's complete
2022-12-29 03:31:26 -05:00
tildearrow
7fa5fecd38
possibly fix retrigger with sample map
2022-12-29 03:12:00 -05:00
tildearrow
5bc2ccbe8e
fix a tiny bug when saving SNES instruments
2022-12-29 02:22:20 -05:00
tildearrow
286cca3a54
NES: What, what, what, what, what, what, what, what, what, what?
2022-12-28 23:57:06 -05:00
tildearrow
f2fb67eba6
GUI: comment out some log spam
2022-12-28 23:43:58 -05:00
tildearrow
85c4086d5a
why is this here
2022-12-28 23:11:16 -05:00
tildearrow
37c2ea3097
NES: fix arp macro
2022-12-28 23:04:12 -05:00
tildearrow
893b48b9bb
fix SPC_DSP.cpp to work on GCC 5
2022-12-28 21:37:42 -05:00
tildearrow
a09ad00e48
prepare for 0.6pre3
...
OPN: add flag to make ExtCh op 1 be the only one controlling FB
GUI: move Arcade presets to top
GUI: fix YM2612 CSM not having flags
2022-12-28 18:11:30 -05:00
tildearrow
ce89080be7
Untested Crap
2022-12-28 17:41:31 -05:00
tildearrow
9a429e3563
PCE: fix arp macro on noise
2022-12-28 17:23:13 -05:00
tildearrow
dc868539ec
part 4
...
issue #685
2022-12-28 16:08:14 -05:00
tildearrow
fbb712ddc9
part 3
...
issue #685
2022-12-28 16:07:01 -05:00
tildearrow
6811413afc
GUI: fix MSM5232 part labels
2022-12-28 15:31:26 -05:00
tildearrow
0fe8554a5d
MSM5232: fix arp macro
2022-12-28 15:27:38 -05:00
tildearrow
735030b026
GUI: add compat flags button to mobile UI
2022-12-28 15:15:19 -05:00
tildearrow
8e4fda542a
OPNA: fix rim muting
2022-12-28 14:51:59 -05:00
tildearrow
2c182334d7
OPN: increase range of pitch2
2022-12-28 14:47:50 -05:00
tildearrow
47be21df4d
f-num/block range fix
2022-12-26 16:09:38 -05:00
tildearrow
9e47468b53
YM2612: workaround
2022-12-26 13:49:59 -05:00
tildearrow
1fae16514c
OPLL: freqChanged during note off?
2022-12-25 15:54:40 -05:00
tildearrow
513ab09e7c
OPLL: what why 2047
2022-12-25 14:45:07 -05:00
tildearrow
2923eb6265
SegaPCM: fix per-chan osc when muted
2022-12-25 05:04:32 -05:00
tildearrow
ca5d8eeb72
GUI: add missing POKEY preset
2022-12-25 03:38:19 -05:00