fix possible crash when switching stereo on X1-010
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2fbec000d7
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a36322ff82
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@ -103,13 +103,42 @@ void DivDispatchContainer::grow(size_t size) {
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}
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}
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#define CHECK_MISSING_BUFS \
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int outs=dispatch->getOutputCount(); \
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\
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/* create missing buffers if any */ \
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bool mustClear=false; \
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for (int i=0; i<outs; i++) { \
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if (bb[i]==NULL) { \
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logV("creating buf %d because it doesn't exist",i); \
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bb[i]=blip_new(bbInLen); \
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if (bb[i]==NULL) { \
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logE("not enough memory!"); \
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return; \
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} \
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blip_set_rates(bb[i],dispatch->rate,rateMemory); \
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\
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if (bbIn[i]==NULL) bbIn[i]=new short[bbInLen]; \
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if (bbOut[i]==NULL) bbOut[i]=new short[bbInLen]; \
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memset(bbIn[i],0,bbInLen*sizeof(short)); \
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memset(bbOut[i],0,bbInLen*sizeof(short)); \
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mustClear=true; \
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} \
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} \
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if (mustClear) clear(); \
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void DivDispatchContainer::acquire(size_t offset, size_t count) {
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int outs=dispatch->getOutputCount();
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CHECK_MISSING_BUFS;
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for (int i=0; i<DIV_MAX_OUTPUTS; i++) {
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if (i>=outs) {
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bbInMapped[i]=NULL;
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} else {
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bbInMapped[i]=&bbIn[i][offset];
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if (bbIn[i]==NULL) {
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bbInMapped[i]=NULL;
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} else {
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bbInMapped[i]=&bbIn[i][offset];
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}
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}
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}
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dispatch->acquire(bbInMapped,count);
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@ -125,28 +154,7 @@ void DivDispatchContainer::flush(size_t count) {
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}
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void DivDispatchContainer::fillBuf(size_t runtotal, size_t offset, size_t size) {
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int outs=dispatch->getOutputCount();
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// create missing buffers if any
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bool mustClear=false;
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for (int i=0; i<outs; i++) {
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if (bb[i]==NULL) {
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logV("creating buf %d because it doesn't exist",i);
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bb[i]=blip_new(bbInLen);
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if (bb[i]==NULL) {
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logE("not enough memory!");
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return;
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}
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blip_set_rates(bb[i],dispatch->rate,rateMemory);
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if (bbIn[i]==NULL) bbIn[i]=new short[bbInLen];
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if (bbOut[i]==NULL) bbOut[i]=new short[bbInLen];
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memset(bbIn[i],0,bbInLen*sizeof(short));
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memset(bbOut[i],0,bbInLen*sizeof(short));
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mustClear=true;
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}
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}
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if (mustClear) clear();
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CHECK_MISSING_BUFS;
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if (dcOffCompensation && runtotal>0) {
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dcOffCompensation=false;
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