Commit graph

8234 commits

Author SHA1 Message Date
tildearrow
7413a15369 WIPE! 2024-05-16 03:02:45 -05:00
tildearrow
05fe5270cd Merge branch 'dx9' of github.com:tildearrow/furnace into dx9 2024-05-16 02:29:07 -05:00
tildearrow
02fd841f67 handle device death 2024-05-16 02:28:49 -05:00
tildearrow
aea1123389 fix build 2024-05-15 23:18:10 -05:00
tildearrow
f66d723251 handle texture death
finally fixes resize
2024-05-15 19:52:05 -05:00
tildearrow
d00cdabe6e so we need to destroy textures 2024-05-15 18:36:23 -05:00
tildearrow
8905a48361 test build 8
is this the fix
2024-05-15 17:22:48 -05:00
tildearrow
5ece006728 test build 7 2024-05-15 14:42:22 -05:00
tildearrow
e6e49f63d0 possibly fix resize... 2024-05-15 14:35:35 -05:00
tildearrow
a4cba0f05c handle other texture formats 2024-05-15 04:08:50 -05:00
tildearrow
f51ad1cf1f test build 6 2024-05-15 02:55:23 -05:00
tildearrow
394d5d6583 prepare to handle other texture formats
required for DirectX 9...
2024-05-15 02:48:18 -05:00
tildearrow
540cbbd129 no way 2024-05-15 00:02:22 -05:00
tildearrow
71786d0f7c comment 2024-05-14 20:51:15 -05:00
tildearrow
60181c3304 test build 5
square only handling
2024-05-14 16:38:43 -05:00
tildearrow
11157825b2 test build 4 2024-05-14 16:09:24 -05:00
tildearrow
a34f768e5a test build 3 2024-05-14 15:32:39 -05:00
tildearrow
4247faa97c fix possible crash when texture size is 0 2024-05-14 15:06:06 -05:00
tildearrow
8cfd37b6f5 test build 2 2024-05-14 14:11:39 -05:00
tildearrow
3420cae9a2 test build 1 2024-05-14 13:32:11 -05:00
tildearrow
850e00059a DirectX 9 backend, part 10
KAD BGKBY EA HEATK SBEKE S KH
2024-05-14 13:05:25 -05:00
tildearrow
0ef5b84234 DirectX backend, part 9
finish textures and (hopefully) wipe
2024-05-14 12:22:14 -05:00
tildearrow
d86d248ef3 DirectX 9 backend, part 8 2024-05-14 02:40:16 -05:00
tildearrow
cbf9e96067 DirectX 9 backend, part 7
resizing works
2024-05-13 23:53:25 -05:00
tildearrow
106d129622 DirectX 9 backend, part 6
mouse input works
2024-05-13 17:00:25 -05:00
tildearrow
d0083b7124 DirectX 9 backend, part 5 2024-05-13 16:42:03 -05:00
tildearrow
ba15db4292 DirectX 9 backend, part 4 2024-05-13 16:39:55 -05:00
tildearrow
5a0ddbc212 DirectX 9 backend, part 3 2024-05-13 16:38:09 -05:00
tildearrow
056545d899 DirectX 9 backend, part 2
it compiles
2024-05-12 17:23:57 -05:00
tildearrow
39daeed27a DirectX 9 backend, part 1
untested
2024-05-12 17:02:37 -05:00
tildearrow
c9147b5152 Merge branch 'master' into dx9 2024-05-12 12:43:03 -05:00
tildearrow
56a3cfe13d audio export: more stuff 2024-05-11 14:25:53 -05:00
tildearrow
68383869d3 audio export: fix channel count in per-chan export 2024-05-11 02:32:35 -05:00
tildearrow
fc66fe1b15 audio export: fix sample rate change 2024-05-11 02:05:20 -05:00
tildearrow
008fe4b6b8 improve audio export options - UNTESTED/UNFINISHED 2024-05-10 20:01:12 -05:00
tildearrow
e5026e43aa POP THE TREE 2024-05-07 13:46:31 -05:00
tildearrow
ae386f6269 GUI: add render preInit settings 2024-05-07 13:44:16 -05:00
tildearrow
5f89cb1dea make a macOS debug build 2024-05-07 11:51:54 -05:00
tildearrow
44f45c24fd update to-do list 2024-05-07 03:37:43 -05:00
tildearrow
f64adfa8dd AY8930: finally implement auto noise freq 2024-05-07 02:31:22 -05:00
tildearrow
c2565b1300 AY8930: fix typo in noise freq effect 2024-05-07 02:09:44 -05:00
tildearrow
542206bbb7 GUI: add action to move selected content
in pattern editor

TODO: CHECK FOR CVE
2024-05-06 23:24:57 -05:00
tildearrow
d16e940c4d fall back to software if no matching GL pixel form
at available
2024-05-06 16:40:19 -05:00
Brad Smith
b5b8509840 Fix build on OpenBSD
IGFD appears to be a fork but I pushed this upstream as well.
30a00cf727
2024-05-05 19:14:42 -05:00
tildearrow
b4059d69da script to make console release 2024-05-05 16:49:05 -05:00
Brad Smith
74df8a5d5e Replace hardcoded use of libdl with CMAKE_DL_LIBS
Replace the hardcoded use of libdl. *BSD's do not have libdl
and other OS's might not as well.
2024-05-05 12:39:23 -05:00
tildearrow
f994c7c5e3 GUI: insEdit refactor, part 3
prepare to split
2024-05-04 22:10:31 -05:00
tildearrow
fb95d7d44c document it 2024-05-04 16:48:45 -05:00
tildearrow
83007601f7 add option to build with console subsystem on Wind 2024-05-04 16:46:41 -05:00
tildearrow
9c42d3a7b3 fix crash when adding/cloning more than 32 chips 2024-05-04 13:40:29 -05:00