Commit graph

74 commits

Author SHA1 Message Date
cam900
f8c494e1dd
Merge branch 'master' into es5506_alt 2022-10-09 20:05:15 +09:00
tildearrow
263982719d MSM5232: oh come on why didn't I commit this? 2022-10-04 03:34:38 -05:00
tildearrow
92d5525692 Game Boy: fix Synchronize 2022-10-02 00:06:06 -05:00
cam900
66f7ab688b Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt 2022-10-02 10:52:14 +09:00
tildearrow
7b55ba4e77 MSM5232: more options 2022-10-01 19:47:40 -05:00
tildearrow
81ac2ba3b1 MSM5232: add detune option 2022-10-01 03:27:57 -05:00
cam900
987cc113b4 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt 2022-09-30 20:01:21 +09:00
tildearrow
73a9eb5ccc SNES: easier filter config 2022-09-30 04:02:11 -05:00
tildearrow
b08d248223 GUI: OH WAIT 2022-09-30 03:15:05 -05:00
tildearrow
8ce175c30c chip flags rewrite, part 7
fix GUI completely - flags are now usable
2022-09-30 03:13:41 -05:00
tildearrow
89311690a0 chip flags rewrite, part 6
fix GUI (partially)
2022-09-30 02:14:54 -05:00
tildearrow
468f434b66 chip flags rewrite, part 5 - DO NOT USE
after fixing the GUI the last thing to do is upgrade all the presets to
the new format
but that will be SO boring
2022-09-30 00:26:54 -05:00
tildearrow
ee6e0aa0e0 chip flags rewrite, part 3 - DO NOT USE
the next thing to do is to change DivDispatch::setFlags() to use
the new flags

no chip configuration until this is finished!
2022-09-29 18:03:39 -05:00
cam900
5a6cde65ed Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt 2022-09-25 18:34:36 +09:00
cam900
0a49d4bfd0 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt 2022-09-25 18:32:06 +09:00
tildearrow
a0dc9de262 ADSFGGGGGJKSDGHASLJKFHL 2022-09-24 19:40:03 -05:00
tildearrow
c0de45ff0c Merge branch 'snes' of https://github.com/akumanatt/furnace into akumanatt-snes 2022-09-24 02:53:11 -05:00
tildearrow
9685a5c0d8 AY: add stereo separation slider 2022-09-22 00:18:40 -05:00
tildearrow
e22d7484cb dev115 - automatic system detection 2022-09-21 19:27:42 -05:00
freq-mod
980f970809
fix opll bbc micro clock, improve some presets 2022-09-20 21:13:29 +00:00
Natt Akuma
0ee6d761f5 Merge branch 'master' of https://github.com/tildearrow/furnace into snes 2022-09-18 18:33:25 +07:00
tildearrow
917a03eb07 TIA: fixes fixes fixes 2022-09-09 23:40:21 -05:00
tildearrow
976e193309 SoundUnit: add 1-bit PDM rev emulation 2022-08-16 02:08:10 -05:00
tildearrow
340052cf0a Game Boy: add chip revision flag 2022-08-11 00:46:15 -05:00
tildearrow
6934a499c1 SoundUnit: actually finish it 2022-08-06 18:23:11 -05:00
tildearrow
049ab06544 PCE: add option to pick A/non-A revision of chip 2022-08-04 23:37:28 -05:00
tildearrow
0d4f20b7a6 SoundUnit: add 64K chip revision 2022-08-03 00:05:58 -05:00
tildearrow
1921fd1759 PCE: implement anti-click technology 2022-07-30 01:00:51 -05:00
tildearrow
84c955058b GUI: Z280 whoops
issue #576
2022-07-23 22:22:05 -05:00
tildearrow
623c0efbba
Merge pull request #578 from tildearrow/ngp
Add generic PCM DAC system
2022-07-23 19:12:51 -05:00
cam900
9898d824c0
Fix typo 2022-07-07 04:09:50 +09:00
Natt Akuma
d3cd7bbb81 Add generic PCM DAC system
For use with NGP DAC and some arcade system combos
2022-07-03 01:42:47 +07:00
cam900
f3b9c6dde6
Merge branch 'master' into es5506_alt 2022-07-02 13:28:49 +09:00
Natt Akuma
fac415c8e8 Prepare for NGP system
Also add PCM DAC as system format 0xc0
2022-07-02 08:19:25 +07:00
cam900
3119ed8cc5 Merge remote-tracking branch 'upstream/master' into es5506_alt 2022-06-26 00:47:34 +09:00
cam900
2b5bb91237 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (55 commits)
  GUI: get rid of these stupid icons
  update to-do list
  MSM6258: the final bits
  MSM6258: clock/rate selection
  MSM6258: prepare for rate changing
  Update n163.md
  YM2612: DualPCM per-channel osc
  YM2612: more DualPCM muting fixes
  YM2612: fix DualPCM muting
  GUI: finish the blank ins up
  GUI: add "blank new instrument" option
  GUI: add mono/poly note preview button
  PC speaker: don't use printf/perror
  YM2612: CSM arpeggio and slides
  YM2612: - C   S   M -
  YM2612: half-working CSM
  YM2612: earliest completely untested CSM work
  delay collapse/expand pattern/song feature :<
  GUI: much more stable osc view
  YM2612: fix DAC output not visible in per-chan osc
  ...

# Conflicts:
#	src/engine/platform/genesis.cpp
#	src/engine/platform/genesis.h
#	src/ta-utils.h
2022-06-26 00:36:36 +09:00
cam900
25af023dc6 Various corrections and fixes
Fix SN PSG pitch corrections
Revive YM2612 from dead
Add Game Gear stereo function finally
Add OPN/A prescaler config
2022-06-17 14:30:18 +09:00
Natt Akuma
b49b596fbe WIP SNES support, part 2
Make the code build again, still no sound though
2022-06-10 22:59:44 +07:00
cam900
3e953f57b3 Prepare for TI-99/4A support
only works on MAME core only for now.
2022-06-07 12:57:09 +09:00
cam900
44cee98868 Oops 2022-06-06 23:46:33 +09:00
cam900
35caab6f82 Merge branch 'master' into preset1 2022-06-06 19:09:12 +09:00
cam900
e0e6a45000 Prepare for reducing duplicates for 4op FM related codes, Add and correct bunch of presets, Add various clock, type options for chips
Prepare for reducing duplicates for 4op FM related codes

Add and correct bunch of presets
- mostly based on MAME source.
- Neo Geo AES uses slightly difference clock for NTSC, PAL colorbust frequency.
- Turbosound FM + SAA: Some Turbosound FM has additional SAA1099, for additional sound channel and Plays SAM coupe tune?
- PC-98:
 - Sound Orchestra: OPN with hardpanned stereo, some model has with OPL family FM addons.
   V variation has Y8950 and supports ADPCM.
 - Sound Blaster 16 for PC-9800: This famous PC sound card is also exists for PC-98, with optional OPN PC-9801-26(K) compatibility on some models.
- IBM PCjr: PC with SN PSG sound, but less popular than previous models, and compatible Tandy 1000.
- Tandy 1000: PCjr and previous IBM PC compatible, also has SN PSG (later embedded in their ASIC, like Sega).
- Hexion: One of konami's budget arcade hardware with SCC + MSM6295 sound system, like their amusement hardware in this era.
- DJ Boy, Atari JSA IIIs, Skimaxx: How to panning sound or plays stereo sound on MSM6295 - just use MSM6295s per each output!
- Air Buster: One of arcade hardware with OPN + MSM6295 sound system, Used this configuration is also some hardwares.
- Tecmo system: One of arcade hardware with pretty unique sound system: OPL3, YMZ280B, MSM6295; first 2 entry is mostly used in music, last entry is mostly used in sound effect.
- Sunsoft Shanghai 3: Predecessor of Sunsoft Arcade is using YM2149 rather than FM, MSM6295 is still there.
- Atari Klax: example of arcade hardware sound system with single MSM6295 only.
- Ikari warriors: This early SNK Triple-Z80 hardware uses 2 OPL1s and no ADPCM supports.
- Coreland Cyber Tank: This rare arcade machine's stereo sound is like SB Pro, but it's actually produced in 2 Y8950s.
- Data East MLC: Latest arcade hardware from Data East, with single YMZ280B for sound.
- Kaneko Jackie Chan: Predecessor of Super Kaneko Nova System hardware, also with YMZ280B.
- Super Kaneko Nova System: Latest arcade hardware from Kaneko, with single YMZ280B for sound. this announced 3D acceleration addon, but finally cancelled.
- Toaplan 1: Home of Late 80-Early 90s Good ol' stuffs, Example of arcade sound system with single OPL2
- Namco Pac-Land: and this era, Namco start to change Custom 15 WSG to their Custom 30 WSG with featured RAM based waveform, and mailbox feature.
- Namco System 1: One of latest usage of Custom 30 WSG, with OPM FM hardware and 8 bit DAC and Stereo output.

Add various clock, type options for chips
- SN7: Prepare to add 17 bit noise variation, Game gear stereo extentsion, NCR PSG variation (MAME core only for now)
- OPN, OPNA: Add placeholder for prescaler option
- OPL: Prepare for OPL3L, OPL4 downscaled output rate option
2022-06-06 19:04:52 +09:00
tildearrow
05c2fb357f MSM6258: clock/rate selection 2022-06-04 17:51:59 -05:00
cam900
0788e519d7 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  MSM6295: fallback rate
  MSM6295: add more rates
2022-05-30 08:14:00 +09:00
Lunathir
5dacf631e1 Small Fractal fixes: add YM2612 settings to chip config and fixed YM2612 Fractal presets 2022-05-29 15:24:06 -07:00
tildearrow
1cb07eb1a2 MSM6295: add more rates 2022-05-29 13:29:18 -05:00
cam900
cbf20c6320 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (58 commits)
  SMS: early Nuked-PSG modding
  SMS: add modified Nuked-PSG core
  build release and don't strip
  strip MinGW builds
  FDS: a bit more
  FDS: set a post-amp value
  FDS: fix NSFplay core low pass filter precision
  fix .dmf saving
  fix compilation on GCC 12
  Fix multithreading on CI
  Lynx: why did I not commit this
  Lynx: more sample improvements
  Lynx: sample improvements
  Lynx: add sample support!
  GUI: fix wavetable list oversight
  WaveSynth: fix phase modulation - again
  GUI: fix possible wave editor crash
  WaveSynth: fix phase modulation
  Lynx: add phase reset macro
  fix another fucking IGFD crash bug
  ...

# Conflicts:
#	src/gui/insEdit.cpp
#	src/gui/presets.cpp
2022-05-27 13:01:06 +09:00
cam900
17881837ab Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (64 commits)
  finish wave synth!
  update contributing guidelines
  Namco WSG: make non-linear slides faster
  wave synth work
  SoundUnit: fix order of filter bits
  GUI: add Namco arcade presets
  implement some dual wave synth effects
  Y8950: fix ADPCM VGM export
  Namco WSG: finish it up
  Namco WSG: 8 channel WSG (CUS30) now works
  Namco WSG: muting
  Namco WSG: 8 channel WSG (15xx) now works
  Namco WSG: 3 channel WSG now works
  YM2612: change key on/off strategy
  GUI: fix scrollbars not working
  Please enter the commit message for your changes.
  shhhhhhhhhhhh
  update to-do list
  Whoops
  it doesn't work (yet)
  ...

# Conflicts:
#	src/engine/dispatch.h
#	src/engine/platform/su.cpp
#	src/engine/playback.cpp
#	src/engine/sample.cpp
#	src/engine/sample.h
#	src/engine/song.h
#	src/engine/vgmOps.cpp
#	src/gui/presets.cpp
2022-05-25 00:52:00 +09:00
tildearrow
d3edc58cb1 MSM6295: add clock rate flag 2022-05-23 03:13:22 -05:00
Natt Akuma
27a412c134 Merge branch 'master' of https://github.com/tildearrow/furnace into rf5c68 2022-05-21 03:02:08 +07:00