Commit Graph

117 Commits

Author SHA1 Message Date
tildearrow 48db9a1d0c chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely
and then to fix the GUI
2022-09-29 20:13:40 -05:00
tildearrow a6e4345863 PLENTY OF TODO WHEN I COME BACK
CRASHES EVERYWHERE
2022-09-25 20:07:21 -05:00
tildearrow dcce0e1246 Merge branch 'master' into sample_macro 2022-09-22 19:49:47 -05:00
tildearrow cbff5f190c NES: implement DPCM loop 2022-09-22 18:43:48 -05:00
cam900 d82d7255d1 Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro 2022-08-31 19:18:15 +09:00
tildearrow af1b684c08 NES: #655 2022-08-30 15:47:12 -05:00
cam900 3fcccb52ee Reduce performance issue 2022-08-28 10:50:57 +09:00
cam900 a411e34a62 Performance adjusts 2022-08-28 09:59:56 +09:00
cam900 54dbd0690c Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
# Conflicts:
#	src/engine/fileOps.cpp
#	src/engine/platform/lynx.cpp
#	src/engine/platform/rf5c68.cpp
#	src/engine/platform/su.cpp
#	src/engine/platform/x1_010.h
#	src/engine/platform/ym2610.cpp
#	src/engine/platform/ym2610.h
#	src/engine/platform/ym2610b.cpp
#	src/engine/platform/ym2610b.h
#	src/engine/sysDef.cpp
#	src/gui/insEdit.cpp

Add effect command for ADPCM-A global volume, X1-010 Sample bank slot
2022-08-27 17:25:48 +09:00
tildearrow c009cb3536 dev112 - prepare for advanced arp macro
this new advanced arp macro offers more flexibility and reduces code duplication
it allows you to set each step of the macro to either relative or fixed mode
(instead of just one mode for the entire macro)

the UI is still a work in progress and doesn't work well

this change is big and may break things! further fixes incoming
2022-08-22 15:59:45 -05:00
Natt Akuma 7c42453422
Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling

* fix build

* C64: fix fine cutoff regression

* fix some more crashes

Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
cam900 d44f5f0b2b Prepare for backward and bi-directional loop 2022-08-11 22:21:54 +09:00
cam900 5127d5ef18
Implement sample loop end position, enum-ise sample depth (#557)
TODO: new sample format
2022-07-21 23:36:42 -05:00
tildearrow f4a85bebff dev101 - fix SMSFM_intro.dmf 2022-07-04 01:43:59 -05:00
tildearrow 753458f898 LOL 2022-06-17 04:51:39 -05:00
tildearrow 2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
tildearrow 2da92b0433 newVolumeScaling, part 4 (final) 2022-06-01 18:27:06 -05:00
tildearrow 1be93d9bbb implement brokenOutVol compat flag
#341
2022-05-31 19:03:26 -05:00
tildearrow 82eaa45f5d increase range of relative pitch macro
-32768 to 32767 should be enough
2022-05-22 22:47:40 -05:00
tildearrow 0a0ddfa661 partially bring up sample map 2022-05-13 23:04:40 -05:00
tildearrow 8784fe5664 dev94 - add a full linear pitch mode, part 1 2022-05-10 03:51:18 -05:00
tildearrow 6aefd392ff NES: fix duty effect not working at all 2022-05-04 22:04:18 -05:00
tildearrow 960048cf4b NES: fix Furnace-style DPCM 2022-05-02 16:05:07 -05:00
tildearrow 5a724e4949 NES: DPCM work! 2022-05-02 03:42:40 -05:00
tildearrow dbe9bf25e7 fix bug caused by new renderSamples approach
when doing switchMaster
2022-05-02 02:54:23 -05:00
tildearrow a7b8f81da7 NES: prepare for DPCM 2022-05-02 02:12:14 -05:00
tildearrow de09073232 NES: NSFPlay per-channel osc 2022-05-02 00:05:28 -05:00
tildearrow 61b4e3745f NES: NSFPlay muting 2022-05-01 23:57:53 -05:00
tildearrow 153e025cf8 NES: finally 2022-05-01 23:48:02 -05:00
tildearrow cb7aa4aa05 NES: wire up NSFplay
no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow 1c3dcae05e per-channel oscilloscope, part 3
K00/C64/NES fixed
FDS, Game Boy and Sound Unit
2022-04-30 18:33:12 -05:00
tildearrow c738ece374 per-channel oscilloscope, part 2
AY8930, K00, C64 and NES
2022-04-30 14:36:12 -05:00
tildearrow 8500fa4c4c NES: add DMC write effect 2022-04-29 00:18:51 -05:00
tildearrow d211170e86 implement relative pitch macro mode 2022-04-28 01:31:16 -05:00
tildearrow 66f5b2117f dev90 - linear pitch macro option 2022-04-28 00:26:21 -05:00
tildearrow 180ff2457d NES: fix audio resolution being too low 2022-04-27 20:36:32 -05:00
tildearrow 79fa8f1d02 better default instrument for OPL/OPLL
no longer silence
2022-04-21 02:24:06 -05:00
tildearrow b4ac5c7e6a implement pitch macro 2022-04-16 01:39:40 -05:00
tildearrow fd3d57b1cb even more improvements to low-latency mode 2022-04-15 15:01:11 -05:00
tildearrow 96715ed88c add experimental low-latency mode
do not use (yet)!
2022-04-15 05:37:23 -05:00
tildearrow d47a59f5f0 implement pitch macro
TODO: test!
2022-04-15 03:37:16 -05:00
tildearrow c743a9e96a implement phase reset macro on supported systems 2022-04-15 03:16:14 -05:00
tildearrow a530934671 fix retrigger issue in sample instruments 2022-04-15 01:26:44 -05:00
cam900 ae4f005d67 Merge remote-tracking branch 'upstream/master' into macro
# Conflicts:
#	src/engine/platform/c64.cpp
#	src/gui/insEdit.cpp
2022-04-10 14:47:10 +09:00
cam900 d3e5efe834 Prepare for macro refactoring 2022-04-10 14:01:55 +09:00
tildearrow 38ca437190 DC offset improvements 2022-04-09 18:25:25 -05:00
tildearrow 9d653b58b3 hopefully fix MSVC build 2022-04-06 04:24:20 -05:00
tildearrow 322981b021 maybe fix possible crash regarding smp loop points 2022-03-21 21:26:36 -05:00
tildearrow 5b2ec3ee87 NES: fix slide up
fixes #208
2022-03-14 00:26:06 -05:00
tildearrow 19c4f5559a bring crash fix from 0.5.8 2022-02-24 22:52:20 -05:00