tildearrow
f0e51f6e88
Amiga: improve accuracy
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don't stop DMA until sample is done playing
do not update output if PM/AM is on
2023-11-05 17:00:02 -05:00
tildearrow
6df06a7f89
Revert "prepare for volume handling refactor"
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sorry......... this refactor is canceled as it seems harder than I thought...
2023-11-04 04:13:47 -05:00
tildearrow
54187d043d
Revert "volume handling refactor, part 1 - BEWARE"
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This reverts commit e1cb84a076
.
2023-11-04 04:13:20 -05:00
tildearrow
e1cb84a076
volume handling refactor, part 1 - BEWARE
...
do not use these versions for production. your modules will break until this is finished!
only Amiga is done for now
2023-11-03 14:46:23 -05:00
tildearrow
4bc5f49fe6
prepare for volume handling refactor
2023-11-01 20:43:48 -05:00
tildearrow
64ef082650
don't correct DC offset if setting is off
2023-10-29 15:46:53 -05:00
tildearrow
717e75f82d
add setting to disable DC offset correction
2023-10-29 15:25:23 -05:00
tildearrow
38103d9c1f
YM2612: fix getPan on ExtCh channel 5
2023-10-29 13:33:29 -05:00
tildearrow
e915c6efb9
C64: fix MSVC build...
2023-10-29 05:36:53 -05:00
tildearrow
e2278d3688
C64: relative cutoff and duty macros are fine
2023-10-29 04:36:25 -05:00
tildearrow
f05d1693f8
C64: add chip flag to set env reset time
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2 by default
1 for .dmf and old Furnace songs
2023-10-29 04:14:54 -05:00
tildearrow
7fd54775bb
C64: really fix porta
2023-10-29 03:54:12 -05:00
tildearrow
a0df838427
fix crash when loading song with no chips
2023-10-29 03:38:51 -05:00
tildearrow
7575e7a4a7
C64: more fixes...
2023-10-29 03:12:33 -05:00
tildearrow
e29113c926
C64: another tiny fix
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also document conversion approach
2023-10-29 03:04:55 -05:00
tildearrow
592a3f102a
C64: tiny fix to old test/gate/special compat
2023-10-29 02:45:15 -05:00
tildearrow
a9201bebdc
C64: old test/gate/special macro compatibility
2023-10-29 02:43:38 -05:00
tildearrow
87b8851900
C64: volIsCutoff compatibility
2023-10-29 02:25:35 -05:00
tildearrow
90032899c7
C64: bunch of changes
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- merging test/gate and special macros
- drop new test/gate compat flag - not necessary
- code style and tabs to spaces
TODO: compatibility!
2023-10-29 01:39:37 -05:00
tildearrow
897b03dc6a
dev187
2023-10-29 00:29:11 -05:00
tildearrow
ecec1acd24
Merge branch 'master' of https://github.com/LTVA1/furnace into c64improve
2023-10-29 00:22:10 -05:00
tildearrow
f03996ebd2
move furIcons somewhere else
2023-10-28 19:07:40 -05:00
tildearrow
e121c40a23
piece of trash
2023-10-28 19:03:08 -05:00
tildearrow
bd88639c90
GUI: channel status, part 6
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PC Engine
2023-10-28 18:47:24 -05:00
tildearrow
1a448649b6
GUI: channel status, part 5
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now with custom icons
colors stolen from GEP
2023-10-28 02:39:44 -05:00
LTVA1
0f760a365e
standlalone cutoff macro (with correct relative mode)
2023-10-28 10:15:41 +03:00
tildearrow
afd5529925
C64: deprecate 1Exy
2023-10-27 19:19:39 -05:00
tildearrow
d8daeb1169
GUI: channel status, part 4
2023-10-27 18:08:37 -05:00
tildearrow
429119a186
C64: I may have solved it
2023-10-27 15:48:36 -05:00
tildearrow
fe5587e958
fix 0300 not being taken into account in pre note
2023-10-27 14:45:34 -05:00
Kagamiin~
46024277b2
Removing channel deactivaton upon note off
2023-10-27 12:01:39 -03:00
LTVA1
006f0d6f48
wrong flag string
2023-10-27 17:25:14 +03:00
LTVA1
847bb046f6
fix
2023-10-27 17:23:48 +03:00
LTVA1
50b314bd77
Make separate macros for each ADSR param
2023-10-27 17:20:32 +03:00
tildearrow
20a5d9c089
GUI: channel status, part 3
2023-10-27 04:23:35 -05:00
tildearrow
e28af73746
GUI: channel status, part 2
2023-10-26 19:03:45 -05:00
Kagamiin~
47c4273e5c
Code review suggestions 2
2023-10-26 09:47:18 -03:00
Kagamiin~
170248e61a
Code review suggestions
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Haven't had a good peer review in ages.
2023-10-26 09:43:01 -03:00
Kagamiin~
59d56b169b
Removing stray space
2023-10-25 17:33:57 -03:00
Kagamiin~
85db9ca16e
Merge branch 'master' into feature/esfm
2023-10-25 17:10:16 -03:00
LTVA1
1207eb1e32
add C64 ADSR macros, add gate bit to test/gate macro, untested fix of macro retrigger on 03xx command
2023-10-25 21:28:29 +03:00
Kagamiin~
d47fcd9616
Adding placeholder for Namco C352
2023-10-25 14:02:52 -03:00
Kagamiin~
91e6d848e6
Changing ESFM chip ID (0xd0 is taken)
2023-10-25 13:49:57 -03:00
Kagamiin~
7d0eee7a95
Removing dash from system name
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Because it causes problems with e.g. KDE in the window title.
2023-10-24 14:49:12 -03:00
Kagamiin~
b799383351
Changing detune effect description for consistency
2023-10-24 14:34:26 -03:00
Kagamiin~
23b1c4107e
Fix hard reset handling; add detune effect; change some labels
2023-10-24 14:29:37 -03:00
tildearrow
c0acd472ed
SoundUnit: fix sample map
2023-10-23 16:40:30 -05:00
tildearrow
6dddee40d5
C64: 20xy and 21xy for setting ADSR
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dropping DefleJank
2023-10-23 13:49:03 -05:00
tildearrow
aad3557693
dev186 - C64: update env on 1Exy
2023-10-23 13:38:16 -05:00
tildearrow
9ca7d529eb
128 patterns are possible under .mod...
2023-10-23 04:31:27 -05:00
Kagamiin~
64baa7c97f
Some refactoring
2023-10-22 11:46:34 -03:00
tildearrow
f718fbb5f5
dev185 - SoundUnit: hardware sweep sequences
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kinda buggy in note off... may require a rewrite of volume handling
2023-10-21 18:42:37 -05:00
Kagamiin~
dde56c0cfc
Merge branch 'master' into feature/esfm
2023-10-21 14:57:43 -03:00
Kagamiin~
a1b7e52467
Implementing pattern effects, detune on FM preview, default instrument
2023-10-21 14:35:20 -03:00
tildearrow
10c72f3a10
SoundUnit: duty on forceIns
2023-10-20 17:28:45 -05:00
tildearrow
ad55e6f728
ES5506: fix getPan
2023-10-17 18:11:12 -05:00
Kagamiin~
a01ddd381e
Implement ESFM macros
2023-10-17 19:24:57 -03:00
tildearrow
06ba12b270
add command line option to see song summary
2023-10-17 14:11:35 -05:00
Kagamiin~
8ae86f79a8
Merge branch 'master' into feature/esfm
2023-10-17 15:53:21 -03:00
Lunathir
94213d7cda
Fix stray apostrophe
2023-10-17 01:34:43 -05:00
Lunathir
e8ff51c7d1
Correct instances of years having apostraphes at end
2023-10-17 01:34:43 -05:00
Kagamiin~
39001dcb6a
Adding operator routing visualization
2023-10-16 16:57:04 -03:00
tildearrow
e633550647
automatic safe mode!
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to-do: test on Windows...
2023-10-16 14:55:01 -05:00
Kagamiin~
4a0295fd1f
WIP: adding fixed pitch mode; fix UB in ESFM driver
2023-10-15 19:46:07 -03:00
tildearrow
061b8e7aa1
GUI: add a hint when an ins cannot be previewed
2023-10-15 17:02:25 -05:00
Kagamiin~
cfa0628a32
Removing unused code
2023-10-15 11:46:32 -03:00
Kagamiin~
779afcb97a
WIP: adding ESFM (ESS ES1488/ESS ES1868 etc.) system
2023-10-15 11:46:32 -03:00
tildearrow
8f4133d2e7
Merge pull request #1523 from Eknous-P/defartist
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default author name
2023-10-14 03:43:46 -05:00
tildearrow
dd7f4c12e2
dev184 - Merge branch 'master' of https://github.com/DevEd2/furnace
2023-10-14 03:19:02 -05:00
tildearrow
f1afa423d4
fix instrument loading
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after an SL or WL block it wouldn't load anything else
2023-10-14 02:53:55 -05:00
tildearrow
10172e0489
GUI: better DPCM mapping, part 2
2023-10-13 19:57:36 -05:00
tildearrow
7ede07e2a4
dev183 - prepare for better DPCM mapping
2023-10-12 19:52:44 -05:00
tildearrow
40da2ecb46
fix clock overflow
2023-10-12 05:26:48 -05:00
tildearrow
6118e75ec7
fix gap in audio export
2023-10-12 03:54:32 -05:00
tildearrow
af56b726e4
low quality tildearrow code
2023-10-11 17:24:40 -05:00
Eknous-P
b16a562aeb
default author name
2023-10-11 18:16:46 +04:00
tildearrow
219665ed60
dev182 - add a different macro release strat
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active release makes the macro jump to release pos instead of waiting
2023-10-11 03:36:21 -05:00
tildearrow
8235f6ee66
C140: add bank types
2023-10-11 02:48:39 -05:00
tildearrow
b08f1e656f
SNES: NOOOOOOOOOOOOO
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a typo ruined 0.6 :<
issue #1522
2023-10-11 01:16:57 -05:00
tildearrow
43468653a0
prepare for pre-calculated pitch table
2023-10-10 20:15:58 -05:00
tildearrow
cb8ed42cd6
GUI: channel pair hints, part 5
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SNES freq mod
2023-10-09 04:28:08 -05:00
tildearrow
7fc734744d
GUI: channel pair hints, part 2
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POKEY
2023-10-08 04:07:26 -05:00
tildearrow
4b008f4b41
GUI: channel pair hints, part 1
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very ugly
2023-10-07 20:35:25 -05:00
tildearrow
c8597c3c3e
Y8950: fix missing drum toggle effect
2023-10-06 00:36:23 -05:00
tildearrow
750406e0be
fix missing pre effects
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issue #1513
2023-10-06 00:34:51 -05:00
tildearrow
687fbf5436
macro name refactor
2023-10-05 23:51:34 -05:00
tildearrow
839dc3cd91
prepare to add channel pair and mode hints
2023-10-05 04:47:14 -05:00
tildearrow
79f92fab68
GUI: prepare for status view
2023-10-03 04:38:28 -05:00
DevEd
ac85732ef2
Merge branch 'tildearrow:master' into master
2023-10-02 01:07:35 -04:00
tildearrow
fbc34fae02
release v0.6
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finally!
thanks to:
- everyone who has helped with testing and bug reporting
- all contributors
- all demo song artists
- every user
thank you
I really mean it
2023-10-01 23:08:46 -05:00
tildearrow
572dbcfdd2
K007232: fix getPan
2023-10-01 15:06:43 -05:00
tildearrow
6b2061a434
release v0.6pre18
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hopefully this, for REAL, is the last pre-release
2023-09-27 16:03:57 -05:00
tildearrow
e1f7a175c4
whoops
2023-09-27 02:23:15 -05:00
tildearrow
6c88329ddd
possibly fix crash after render
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issue #1503
2023-09-27 02:22:56 -05:00
tildearrow
08a93f9c4d
Namco WSG: fix noise mode
2023-09-26 12:23:38 -05:00
tildearrow
de2beb794f
release v0.6pre17
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hopefully this is the final one before 0.6
2023-09-25 14:28:38 -05:00
tildearrow
a3d8c81e9d
add option to swap bytes in raw smp import
2023-09-25 05:09:56 -05:00
tildearrow
8231e3beba
VGM export: RFC volume balance
2023-09-24 19:13:08 -05:00
tildearrow
67c3a67a0d
C140/C219: several fixes
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loop point fix
crash fix
2023-09-24 16:54:19 -05:00
tildearrow
7fe2a99112
VGM export: fix virtual tempo resulting in no loop
2023-09-24 02:28:05 -05:00
tildearrow
cb63314f53
OPN/A/B: fix chan osc overflow
2023-09-20 16:31:38 -05:00
tildearrow
746744606f
oops
2023-09-20 01:10:30 -05:00
tildearrow
196619cf70
MSM6295: enforce max vol of 8
2023-09-20 01:08:48 -05:00
tildearrow
cad63d8351
is this faster?
2023-09-20 00:24:55 -05:00
tildearrow
5eaafb9f78
fix typo
2023-09-19 04:04:09 -05:00
tildearrow
78a72eb5ab
fix WonderSwan channel names
2023-09-19 02:52:51 -05:00
DevEd
16aed41e89
Merge branch 'tildearrow:master' into master
2023-09-17 13:43:47 -04:00
tildearrow
7912a7982c
implement a setting which was missing
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store/load ins names when saving .fui
2023-09-16 18:15:03 -05:00
tildearrow
b105dd535f
GUI: better
2023-09-16 15:04:11 -05:00
tildearrow
d9c33da519
asdfasdfasdf
2023-09-15 04:44:19 -05:00
tildearrow
5a4be9951d
release v0.6pre16
2023-09-14 04:31:15 -05:00
tildearrow
29db4d5bb5
release v0.6pre15
2023-09-13 18:25:32 -05:00
tildearrow
8cac04d917
OPL: fix drum muting
2023-09-13 18:03:22 -05:00
tildearrow
9a63fdccd5
drop usage of std::deque, part 2
2023-09-13 02:46:02 -05:00
tildearrow
8b565ed284
drop usage of std::deque, part 1
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use FixedQueue instead
2023-09-13 02:40:12 -05:00
tildearrow
658f69bc4e
dev176 - OPM/OPZ: fix pitch
2023-09-12 01:12:59 -05:00
Colin Kinloch
33a9def787
config: Use XDG_CONFIG_HOME
2023-09-11 23:37:56 +01:00
DevEd
21d11c64b4
Merge branch 'tildearrow:master' into master
2023-09-11 18:15:48 -04:00
tildearrow
41544bcced
add sample preview volume setting
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it was too loud
2023-09-11 16:04:19 -05:00
tildearrow
41bd28c41a
release v0.6pre14
2023-09-11 03:20:17 -05:00
tildearrow
4777284a7c
C219: don't phase reset if duty macro hasn't chang
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ed
2023-09-11 02:57:24 -05:00
tildearrow
f0255f30e8
C219: fix noise being restricted by sample length
2023-09-11 02:54:48 -05:00
tildearrow
d687edf16a
SoundUnit: fix getPan() again
2023-09-11 01:50:52 -05:00
tildearrow
7a6daba071
VGM export: don't initialize rate of MSM6258
2023-09-11 01:44:56 -05:00
tildearrow
8b7b21d909
MSM6258: VGM EXPORT!!!
2023-09-11 01:19:02 -05:00
tildearrow
b5c53319ef
discourage use of Pong
2023-09-11 00:04:45 -05:00
DevEd
be6f7175bf
Merge branch 'tildearrow:master' into master
2023-09-10 21:54:13 -04:00
tildearrow
7e5f91a69c
release v0.6pre13
2023-09-10 18:05:16 -05:00
DevEd
a2c9ec78d3
add compatibility flag for arp phase reset on new note
2023-09-10 17:41:16 -04:00
DevEd
85c5cffde8
reset arpeggio phase to zero on new note
2023-09-10 17:08:32 -04:00
tildearrow
630bdfb2b5
K053260: fix legato + arp on non-linear pitch
2023-09-10 13:06:25 -05:00
tildearrow
ef3b88fcd3
fix BUG notes
2023-09-10 12:14:36 -05:00
tildearrow
52b071aa6b
fix erroneous "the song is over!"
...
when loading another song after step play
2023-09-10 03:00:55 -05:00
tildearrow
a7ded3325a
warn user if we cannot play
2023-09-09 17:12:49 -05:00
tildearrow
c6c05582bd
release v0.6pre12
2023-09-09 16:23:17 -05:00
tildearrow
5209074c97
GUI: improve "clear..." menu
2023-09-08 02:52:15 -05:00
tildearrow
624e45afa8
optimize renderSamples
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only render sample which has changed
2023-09-08 01:19:48 -05:00
tildearrow
a71e1bc6e9
GUI: optimize readOsc
2023-09-08 00:41:47 -05:00
tildearrow
d81a181ba5
hmm?
2023-09-07 23:37:17 -05:00
tildearrow
bbc524c07a
release v0.6pre11
2023-09-07 19:09:53 -05:00
tildearrow
a11e390d7e
fix sample center rate loading
2023-09-07 19:00:31 -05:00
tildearrow
38ae572621
possible fix to playback crash
2023-09-07 14:21:00 -05:00
tildearrow
6dafc48e06
release v0.6pre10 - THE F R E E Z E
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from now on it's just bug fixes.
once a pre-release survives a week without issues, 0.6 comes out.
2023-09-07 02:33:17 -05:00
tildearrow
a3cd0fa6ba
limit number of render pool threads to chip count
2023-09-07 01:16:27 -05:00
tildearrow
157f3be253
workPool: handle thread init failures
2023-09-07 01:16:12 -05:00
tildearrow
1a520dbf3e
more multi-thread fixes
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don't use static on acquire()
don't yield at all
run fillBuf() on thread
fix option tooltip as it introduces some overhead
2023-09-07 00:48:26 -05:00
tildearrow
64669e4d9b
workPool: do not notify empty threads
2023-09-07 00:21:26 -05:00
tildearrow
9b276e80f8
workPool: don't use std::function
...
it's kinda slow
2023-09-07 00:16:47 -05:00
tildearrow
084cbcb168
fix some typos
2023-09-06 22:34:56 -05:00
tildearrow
7e50ffe1f0
workPool: don't use SDL
2023-09-06 19:41:54 -05:00