Commit graph

52 commits

Author SHA1 Message Date
tildearrow
8d45236cce SMS: add option to disable noise phase reset
issue #83
2022-02-07 23:05:50 -05:00
tildearrow
e6201b8390 SMS: prepare for don't reset phase flag 2022-02-07 18:34:04 -05:00
tildearrow
e25f5b229c fix arpeggio not happening during slide on SMS 2022-02-07 00:30:15 -05:00
tildearrow
584b8426ff GUI: improve debug menu 2022-02-03 18:38:57 -05:00
tildearrow
cbf66b1e62 prepare to add register cheat sheets 2022-02-02 02:14:42 -05:00
tildearrow
d691ec6d76 add a chip playground
in debug menu
2022-02-01 18:08:19 -05:00
tildearrow
237ad1f517 SMS: possibly fix noise pitch issue
hoping this causes no regressions. fixes #56
2022-01-30 17:10:15 -05:00
tildearrow
822d542350 limit volume macro to system maximum
fixes #71
2022-01-30 12:31:50 -05:00
tildearrow
b6da7871d4 make the flags option actually work 2022-01-29 00:20:27 -05:00
tildearrow
bfed0b3209 change setPAL to setFlags 2022-01-28 12:59:53 -05:00
tildearrow
ec66b7a21b add song tuning
soon: system clock settings
2022-01-28 00:55:51 -05:00
tildearrow
0e633ea69b GUI: add a debug window 2022-01-27 00:29:16 -05:00
tildearrow
f86838df99 no longer shift arpeggio macro by 12 2022-01-26 15:53:52 -05:00
tildearrow
8bcab6e139 VGM export: write resets and GD3 tag
may be non-standard compliant (yet)
also it crashes foobar2000 for some reason but this will be fixed
2022-01-25 18:46:27 -05:00
tildearrow
c7ee0ce642 save my register writes 2022-01-25 16:52:55 -05:00
tildearrow
858d5343b8 earliest VGM export!
only supports single-chip Genesis for now
the other systems will be added shortly
2022-01-24 01:01:08 -05:00
tildearrow
4cffcc01e5 ffffiiiiixxxx #47 2022-01-21 04:35:25 -05:00
tildearrow
e87239f8ce fix retrigger implementation
no longer broken
2022-01-19 00:01:34 -05:00
tildearrow
6884494b5c fix issue with volume macro+slide 2022-01-17 16:23:47 -05:00
tildearrow
8b89f1b516 prepare for writing register dumps 2022-01-17 13:29:35 -05:00
tildearrow
12236248dd prepare for eventual export 2022-01-16 23:21:27 -05:00
tildearrow
91e8ff01cf add notifyInsDeletion
prevent invalid memory access when deleting instruments
2022-01-13 19:36:02 -05:00
tildearrow
dc5990a37e a lot of master system fixes!
fixes forest frolick, professional tracker, YZYX, Monday (kinda),
MasterTracker and Ice Fields
2021-12-29 02:08:50 -05:00
tildearrow
3e34c60b32 fix volume after note off 2021-12-29 00:52:20 -05:00
tildearrow
d766c4aaf0 finally do EFxx right
took a while to figure out...
2021-12-28 00:51:38 -05:00
tildearrow
65444d4a99 el diego 2 finally plays back correctly
ALMOST
2021-12-27 16:31:16 -05:00
tildearrow
726b457ae7 another uninitialized variable 2021-12-21 16:02:31 -05:00
tildearrow
b3b66ecbdb channel mute/solo! 2021-12-18 03:25:42 -05:00
tildearrow
c54df74df1 GUI: rate change and new window title 2021-12-15 17:32:08 -05:00
tildearrow
52087edceb lots of changes
- GUI: ability to load files
- GUI: arrow key navigation
- fix sample volumes
2021-12-15 00:37:27 -05:00
tildearrow
a17e91955a add reset() for every platform 2021-12-11 13:14:38 -05:00
tildearrow
6a02754996 add PAL flag to dispatch
now platforms run at their correct clock speed when in PAL mode

also fix clipping in Genesis
2021-12-08 01:56:40 -05:00
tildearrow
4eec990ec1 when the fix breaks something 2021-12-08 01:16:29 -05:00
tildearrow
db46dd79d2 honor arpeggio macro during legato 2021-12-08 00:56:46 -05:00
tildearrow
65ab3a2b5d keyOffAffectsArp is now per-channel 2021-12-08 00:33:00 -05:00
tildearrow
3ee761fc87 C64: finish it all
all modules play correctly, bar:
- motherfunksignal (almost)
- filters are a bit weird
2021-12-07 01:23:57 -05:00
tildearrow
d6fb6b0bb3 more optimization
as of now non-stereo sound chips are only processed once
2021-12-06 16:51:18 -05:00
tildearrow
6efcfc2e8a prepare for possible major optimization
by just forwarding an output buffer to the dispatch and begin/length,
the number of calls may be reduced which improves performance.
2021-12-06 05:21:42 -05:00
tildearrow
83ce4f0ebe game boy progress, part 5
now with almost accurate arpeggios.
2021-05-28 00:36:40 -05:00
tildearrow
892ea33e77 game boy progress, part 3 2021-05-27 23:03:10 -05:00
tildearrow
ceda9a8058 the final volume fix i think
all 5 test cases pass
2021-05-17 15:36:14 -05:00
tildearrow
9736b77401 better volume slide accuracy
volume slide seems to be kind of quirky:
- sliding all the way down and then up suddenly sets the vol to max
- apparently there is an overflow and the slide stops when it reaches
  its boundaries (instead of continuing)
2021-05-17 15:06:11 -05:00
tildearrow
67847d79cf attempt to fix the volume slide mess
also a fix to noise arps in basic mode in SMS

the volume slides will be an adventure as the behavior seems to be hard
to determine
2021-05-17 03:06:45 -05:00
tildearrow
53975349e5 more. SMS. fixes. 2021-05-17 01:51:14 -05:00
tildearrow
0caaa1629c are you kidding me? 2021-05-17 00:36:09 -05:00
tildearrow
3a1019a08c more fixes and tweaks
memory management party
2021-05-16 20:49:54 -05:00
tildearrow
fbc29e1106 A#7 SMS oddity 2021-05-16 20:10:52 -05:00
tildearrow
5a8e20fcd1 arp fixed mode 2021-05-16 12:47:05 -05:00
tildearrow
dbc2e6285f a lot of work
- round to nearest instead of round to zero in SMS period calc
- implement arpeggio
- implement arp macro (kinda)
- polish the SMS platform
- correct the DIV_CMD_PITCH range to 1 semitone
- fix PSG volume in Genesis
- use a better register write strat in Genesis
- fix a bug caused by legacy code
- implement ECxx command
- implement EDxx command
- implement SN noise mode command
- vibrato table is now 64 positions long (instead of 60)
2021-05-16 03:03:23 -05:00
tildearrow
f2c70df4a8 bind SMS platform to Genesis one 2021-05-15 16:59:57 -05:00