tildearrow
d19c6fc236
GUI: add operator copy
2022-09-13 03:29:28 -05:00
tildearrow
6e1f54b777
YM2612: implement OpMask
...
will be done for OPM and the rest of the OPN chips later
2022-09-12 01:50:27 -05:00
tildearrow
7b1713758b
dev114 - operator muting for OPN/OPM
2022-09-12 00:37:25 -05:00
tildearrow
b82e96ec20
GUI: fix toggles losing their colors on hover
2022-09-10 23:50:53 -05:00
tildearrow
2f0e97f6d9
GUI: FM operator swapping
2022-09-10 23:20:22 -05:00
tildearrow
0ac92209d0
GUI: even more mobile work
2022-09-09 18:53:20 -05:00
tildearrow
d021005f26
GUI: fix arp macro hover
2022-09-09 16:41:00 -05:00
tildearrow
7e065e4cfe
GUI: more mobile UI things
2022-09-09 15:31:29 -05:00
tildearrow
f7bca46a4a
GUI: implement save as format in editors as well
2022-09-04 02:37:43 -05:00
tildearrow
96b3ccab8a
I see UI!!!!
2022-08-23 03:57:21 -05:00
tildearrow
226f43fea3
several important bug fixes to advanced arp macro
2022-08-22 19:09:08 -05:00
tildearrow
c009cb3536
dev112 - prepare for advanced arp macro
...
this new advanced arp macro offers more flexibility and reduces code duplication
it allows you to set each step of the macro to either relative or fixed mode
(instead of just one mode for the entire macro)
the UI is still a work in progress and doesn't work well
this change is big and may break things! further fixes incoming
2022-08-22 15:59:45 -05:00
tildearrow
3b6fa212b8
implement macro speed/delay
2022-08-22 03:52:32 -05:00
tildearrow
2650fe609f
dev111 - many macro changes
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- max macro length is now 255
- loop/rel pos is now unsigned (255 = no)
- prepare for macro speed/delay
2022-08-22 02:13:33 -05:00
tildearrow
f01be34b5e
GUI: highlight current macro position
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not for op macros (yet)
2022-08-20 01:10:30 -05:00
tildearrow
4d057d3328
dev109 - define SNES instrument params
2022-08-19 19:42:01 -05:00
tildearrow
9c80f91870
relative
2022-08-19 00:00:10 -05:00
cam900
13158b86cf
Clamp height of panning macro when higher than 128
...
so, current filter macro behavior is:
"Fixed" option enabled: override current filter value to macro value
"Fixed" option disabled: current filter value = filter value determined from ES5506 tab or command ± filter macro value
2022-08-19 12:03:25 +09:00
tildearrow
9bd3f6c34b
remove delta mode entirely
...
so it was used on the filter but i'm not sure why couldn't it be
done in absolute mode instead
2022-08-18 18:36:22 -05:00
tildearrow
c473f94f0d
remove delta mode
...
it's unnecessary in my opinion
unless I am missing something
2022-08-18 18:21:51 -05:00
tildearrow
aa1e34ffd3
Revert "Fix duplication"
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This reverts commit 446e62c69f
.
2022-08-18 18:05:34 -05:00
tildearrow
fa6a61e493
Revert "Fix panning macro height"
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This reverts commit 087ff27f06
.
2022-08-18 18:05:13 -05:00
cam900
087ff27f06
Fix panning macro height
2022-08-19 00:18:46 +09:00
cam900
446e62c69f
Fix duplication
2022-08-18 21:29:48 +09:00
cam900
5190c6daab
Implement ES5506 instrument type
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ES5506 has these features:
- 16 bit independent volume register per left/right output (Logarithmic, 4 LSB is for envelope)
- Programmable filter per each channels, 4 pole, 4 filter mode and 2 16 bit coefficient register (4 LSB is for envelope)
- Hardware envelope
Add more than 2 macro type support
"Delta" macro type: Use delta from previous value
2022-08-18 21:20:10 +09:00
tildearrow
4e7eb728db
GUI: fix moving GB HW seq step down
2022-08-17 18:37:16 -05:00
tildearrow
55d12e1ada
GUI: finally re-organize the GB env UI
2022-08-17 18:29:40 -05:00
tildearrow
39feda54ac
OPZ: volume macro should go to 127
2022-08-12 04:11:17 -05:00
tildearrow
b156336216
GUI: fix Game Boy ins edit crashes
2022-08-11 14:27:33 -05:00
tildearrow
00ae5b4142
GUI: fix volume macro always being 15
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issue #629
2022-08-11 11:30:45 -05:00
tildearrow
df10b6cc59
Game Boy: hardware sequences, part 3
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the previous commit was part 2
2022-08-10 14:16:26 -05:00
tildearrow
28698beaf3
dev106 - Game Boy: implement hw seq
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and prepare for software envelope maybe
2022-08-10 01:55:44 -05:00
tildearrow
800f08b0fd
Game Boy: hardware sequences, part 1
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still not working! just the UI for it
2022-08-07 06:06:14 -05:00
tildearrow
5534f55f7a
dev104 - add "is sample" flag to Sound Unit ins
2022-08-06 04:04:18 -05:00
tildearrow
eafbf24290
GUI: YM2423 patch names
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thanks freq-mod!
2022-08-03 17:31:00 -05:00
tildearrow
0183c5d9ff
GUI: remove one new line
2022-08-03 14:41:53 -05:00
tildearrow
034b4fd4f6
GUI: YMF281 patch names
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thanks nicco1690!
2022-08-03 00:10:32 -05:00
tildearrow
1f57d09fbf
GUI: display correct OPLL patch names
2022-08-02 23:16:42 -05:00
Aleksi Knutsi
8011e7adc7
Implement Phase Reset Timer macro for Sound Unit ( #573 )
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* Implement Phase Reset Timer Macro
* And make the macro actually work
* Delete ex4Max variable
2022-07-23 19:13:30 -05:00
tildearrow
a137eefd20
GUI: refine the Namco [C]163 chip name option
2022-07-21 19:00:32 -05:00
tildearrow
f6b45d3d9b
GUI: add Namco C163 chip name option
2022-07-21 15:21:29 -05:00
cam900
4e8d71fc22
Fix sample map struct
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Structize sample map variable is for easily extend features.
2022-07-21 13:42:20 +09:00
cam900
a5959ae7b9
Struct-ize sample map variable
2022-07-20 23:01:06 +09:00
tildearrow
96bc63470f
GUI: add unsigned detune option
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closes #559
2022-06-28 15:06:22 -05:00
tildearrow
f8347ac50f
GUI: fix several things in OPL drums ins editor
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- alternate layout being wrong
- macros being wrong
2022-06-27 03:30:57 -05:00
Natt Akuma
22dd22ca33
Allow accessing all 256 waves in macros
2022-06-22 19:38:29 +07:00
tildearrow
2313e4fcc3
GUI: temporarily remove freqs in sample map
2022-06-19 14:03:36 -05:00
cam900
0c1a8bc001
Merge branch 'master' into preset1
2022-06-17 09:19:17 +09:00
tildearrow
327a013186
GUI: finish alternate FM layout
2022-06-13 23:22:17 -05:00
tildearrow
bd7710991b
GUI: a bit more to it
2022-06-13 03:57:31 -05:00