Commit Graph

2081 Commits

Author SHA1 Message Date
tildearrow 744f897e4f Virtual Boy: clean-up 2022-10-09 15:18:41 -05:00
tildearrow 691a7eeea7 unblip-ize the T6W28 code 2022-10-09 12:46:21 -05:00
tildearrow 9ea72a321f I don't understand how am I going to do this
this code looks too glued to Blip_Buffer
2022-10-09 04:05:44 -05:00
tildearrow 9ff4d89c49 Virtual Boy: fix mute 2022-10-09 04:04:43 -05:00
tildearrow 9c22b4671c improve playback hang detection logic 2022-10-09 01:14:02 -05:00
tildearrow b53319354c Virtual Boy: VGM export 2022-10-09 00:00:00 -05:00
tildearrow 504778d975 Virtual Boy: more work 2022-10-08 23:25:15 -05:00
tildearrow 6179ef493c SNES: fix some clicking issues 2022-10-08 22:22:01 -05:00
tildearrow f76e4044c7 prepare for Virtual Boy 2022-10-08 19:37:22 -05:00
tildearrow d3718ccaf0 YMU759: fix 4-op ins loading in .dmf 2022-10-08 02:03:09 -05:00
tildearrow bf75603c23 oh wait I forgot to update version number! 2022-10-08 00:53:58 -05:00
tildearrow 75d75f68e6 dev121 - NES/SN: Defle compat fixes FOR REAL
THIS IS MOST LIKELY THE LAST DEFLE COMPAT FLAG I ADD

...besides future "no arp+porta in linear pitch" compat flag
2022-10-08 00:53:01 -05:00
tildearrow ea7f8e1154 NES/SN: Defle compat fixes 2022-10-08 00:01:26 -05:00
tildearrow 5726ffc740 Game Boy: fix porta regression 2022-10-07 23:37:56 -05:00
tildearrow 80f8ccf627 C64: partially fix wave after gate 2022-10-07 17:21:53 -05:00
tildearrow 66234df636 finish work on ADSR/LFO macro type 2022-10-07 16:47:18 -05:00
tildearrow a965433bba start working on LFO macro mode 2022-10-07 14:17:25 -05:00
tildearrow a979bc244d start working on ADSR macro mode 2022-10-07 04:11:45 -05:00
tildearrow 68d962fcdb FCS: implement more commands 2022-10-06 15:37:54 -05:00
tildearrow 85eaf91591 FCS: some optimization
speed dial commands and preset delays

FCS = Furnace Command Stream (binary)
2022-10-06 14:37:42 -05:00
tildearrow 16b752dc8a experimental split command stream 2022-10-04 18:57:04 -05:00
tildearrow 1fbf592994 fix build on Windows 2022-10-04 13:18:18 -05:00
tildearrow 263982719d MSM5232: oh come on why didn't I commit this? 2022-10-04 03:34:38 -05:00
tildearrow 8ab0d28ace MSM5232: per-chan osc 2022-10-04 02:35:32 -05:00
tildearrow c2b75d26d7 SNES: loop injection 2022-10-04 01:20:26 -05:00
tildearrow d981e59c59 (12*sampleBank+c.value%12) 2022-10-04 00:46:16 -05:00
tildearrow 4695659ae4 X1-010: fix 17xx PCM - take 2 2022-10-04 00:04:41 -05:00
tildearrow 204af47421 Revert "Fix 1701 command for X1-010"
This reverts commit ece4eb9a57.
2022-10-03 23:52:52 -05:00
cam900 ece4eb9a57 Fix 1701 command for X1-010 2022-10-04 11:17:03 +09:00
tildearrow 4eed3dbc4d SNES: gain macro 2022-10-03 18:40:07 -05:00
tildearrow 1409979561 fix instrument movement not relaying to sub-songs
properly when they have different pattern lengths
2022-10-03 12:16:50 -05:00
tildearrow 19cd491e5f MSM5232: effects 2022-10-02 02:30:22 -05:00
tildearrow 8de9e98a45 I may be drunk 2022-10-02 02:08:33 -05:00
tildearrow 8b9b452fbd SoundUnit: fix echo resolution being ignored 2022-10-02 02:03:18 -05:00
tildearrow a14bd4c8d4 call renderSamples() when moving samples 2022-10-02 02:00:31 -05:00
tildearrow 76f1717b14 the cursor can't get tired 2022-10-02 01:54:31 -05:00
tildearrow 0c79280aae GUI: fix loop not updating samples on SNES 2022-10-02 01:32:12 -05:00
tildearrow 85f739497f fix bug when seeking with VT num>den 2022-10-02 01:02:01 -05:00
tildearrow 92d5525692 Game Boy: fix Synchronize 2022-10-02 00:06:06 -05:00
tildearrow bcc94fd459 truly fix .dmp arp macro saving
(hopefully)
2022-10-01 23:59:23 -05:00
tildearrow 7b55ba4e77 MSM5232: more options 2022-10-01 19:47:40 -05:00
tildearrow 76f0cceb55 partially fix .dmp arp macro saving 2022-10-01 16:44:52 -05:00
tildearrow 62f022eea0 MSM5232: noise macro 2022-10-01 03:40:06 -05:00
tildearrow aed738e0d5 MSM5232: channel muting 2022-10-01 03:32:13 -05:00
tildearrow 81ac2ba3b1 MSM5232: add detune option 2022-10-01 03:27:57 -05:00
tildearrow 5e18edb229 early MSM5232 work 2022-10-01 03:15:40 -05:00
tildearrow f0b3f614e1 prepare for MSM5232 2022-09-30 23:22:26 -05:00
tildearrow 5e4bfe2f11 GUI: sample editor changes 2022-09-30 18:24:20 -05:00
tildearrow 3e997ae886 GUI: add a sample preview rate hint 2022-09-30 17:47:17 -05:00
tildearrow 73a9eb5ccc SNES: easier filter config 2022-09-30 04:02:11 -05:00