tildearrow
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157f3be253
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workPool: handle thread init failures
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2023-09-07 01:16:12 -05:00 |
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tildearrow
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1a520dbf3e
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more multi-thread fixes
don't use static on acquire()
don't yield at all
run fillBuf() on thread
fix option tooltip as it introduces some overhead
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2023-09-07 00:48:26 -05:00 |
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tildearrow
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64669e4d9b
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workPool: do not notify empty threads
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2023-09-07 00:21:26 -05:00 |
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tildearrow
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9b276e80f8
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workPool: don't use std::function
it's kinda slow
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2023-09-07 00:16:47 -05:00 |
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tildearrow
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7e50ffe1f0
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workPool: don't use SDL
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2023-09-06 19:41:54 -05:00 |
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tildearrow
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692a1b7915
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much better
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2023-09-06 16:39:35 -05:00 |
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tildearrow
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5329e551d4
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improve a bit and add option
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2023-09-06 14:23:47 -05:00 |
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tildearrow
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e8dbacf6e0
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this is horrible
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2023-09-06 06:22:03 -05:00 |
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tildearrow
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e1cd05e8e9
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reset workPool position after wait
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2023-09-06 04:06:26 -05:00 |
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tildearrow
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7d0f816d11
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prepare for threaded rendering?
one chip per thread.
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2023-09-06 04:03:53 -05:00 |
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tildearrow
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eb18b28928
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workPool: improvements
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2023-09-05 06:02:58 -05:00 |
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tildearrow
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1da000b00c
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GUI: per-chan osc multi-threading!
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2023-09-05 04:38:57 -05:00 |
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tildearrow
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ab7b26a2e7
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GUI: improve chan osc wave centering
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2023-09-04 01:18:48 -05:00 |
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