why are you not showing me the return value
I want to see what's going on
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@ -152,7 +152,7 @@ bool FurnaceGUIRenderDX11::lockTexture(void* which, void** data, int* pitch) {
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HRESULT result=context->Map(t->tex,D3D11CalcSubresource(0,0,1),D3D11_MAP_WRITE,0,&mappedRes);
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HRESULT result=context->Map(t->tex,D3D11CalcSubresource(0,0,1),D3D11_MAP_WRITE,0,&mappedRes);
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if (result!=S_OK) {
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if (result!=S_OK) {
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logW("could not map texture!");
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logW("could not map texture! %.8x",result);
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return false;
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return false;
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}
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}
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t->lockedData=(unsigned char*)mappedRes.pData;
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t->lockedData=(unsigned char*)mappedRes.pData;
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