0.6pre1 - introduce the final changes
- implement E1xy/E2xy Defle bug when using same note twice - add SNK Touchdown Fever preset - update README.md and to-do list - update credits thank you for your patience! see you in 0.6pre1.5 coming soon...
This commit is contained in:
parent
6a35258e9b
commit
a8a38dce2b
190
README.md
190
README.md
|
@ -1,8 +1,8 @@
|
||||||
# Furnace Tracker
|
# Furnace Tracker
|
||||||
|
|
||||||
![screenshot](papers/screenshot1.png)
|
![screenshot](papers/screenshot2.png)
|
||||||
|
|
||||||
this is a multi-system chiptune tracker.
|
the biggest multi-system chiptune tracker ever made!
|
||||||
|
|
||||||
[downloads](#downloads) | [discussion/help](#quick-references) | [developer info](#developer-info) | [unofficial packages](#unofficial-packages) | [FAQ](#frequently-asked-questions)
|
[downloads](#downloads) | [discussion/help](#quick-references) | [developer info](#developer-info) | [unofficial packages](#unofficial-packages) | [FAQ](#frequently-asked-questions)
|
||||||
|
|
||||||
|
@ -15,34 +15,91 @@ check out the [Releases](https://github.com/tildearrow/furnace/releases) page. a
|
||||||
|
|
||||||
## features
|
## features
|
||||||
|
|
||||||
- supports the following systems:
|
- over 50 sound chips - and counting:
|
||||||
- Sega Genesis
|
- Yamaha FM chips:
|
||||||
- Sega Master System
|
- YM2151 (OPM)
|
||||||
|
- YM2203 (OPN)
|
||||||
|
- YM2413 (OPLL)
|
||||||
|
- YM2414 (OPZ) used in Yamaha TX81Z
|
||||||
|
- YM2608 (OPNA) used in PC-98
|
||||||
|
- YM2610 (OPNB) used in Neo Geo
|
||||||
|
- YM2610B (OPNB2)
|
||||||
|
- YM2612 (OPN2) used in Sega Genesis and FM Towns
|
||||||
|
- YM3526 (OPL) used in C64 Sound Expander
|
||||||
|
- YM3812 (OPL2)
|
||||||
|
- YMF262 (OPL3) with full 4-op support!
|
||||||
|
- Y8950 (OPL with ADPCM)
|
||||||
|
- square wave chips:
|
||||||
|
- AY-3-8910/YM2149(F) used in several computers and game consoles
|
||||||
|
- Commodore VIC used in the VIC-20
|
||||||
|
- Microchip AY8930
|
||||||
|
- TI SN76489 used in Sega Master System and BBC Micro
|
||||||
|
- PC Speaker
|
||||||
|
- Philips SAA1099 used in SAM Coupé
|
||||||
|
- sample chips:
|
||||||
|
- Amiga
|
||||||
|
- SegaPCM - all 16 channels
|
||||||
|
- Capcom QSound
|
||||||
|
- Yamaha YMZ280B (PCMD8)
|
||||||
|
- Ricoh RF5C68 used in Sega CD and FM Towns
|
||||||
|
- OKI MSM6258 and MSM6295
|
||||||
|
- wavetable chips:
|
||||||
|
- HuC6280 used in PC Engine
|
||||||
|
- Konami Bubble System WSG
|
||||||
|
- Konami SCC/SCC+
|
||||||
|
- Namco arcade chips (WSG/C15/C30)
|
||||||
|
- WonderSwan
|
||||||
|
- Seta/Allumer X1-010
|
||||||
|
- NES (Ricoh 2A03/2A07), with additional expansion sound support:
|
||||||
|
- Konami VRC6
|
||||||
|
- Konami VRC7
|
||||||
|
- MMC5
|
||||||
|
- Famicom Disk System
|
||||||
|
- Sunsoft 5B
|
||||||
|
- Namco 163
|
||||||
|
- Family Noraebang (OPLL)
|
||||||
|
- SID (6581/8580) used in Commodore 64
|
||||||
|
- Mikey used in Atari Lynx
|
||||||
|
- ZX Spectrum beeper (SFX-like engine)
|
||||||
|
- TIA used in Atari 2600
|
||||||
- Game Boy
|
- Game Boy
|
||||||
- PC Engine
|
- modern/fantasy:
|
||||||
- NES
|
- Commander X16 VERA
|
||||||
- Commodore 64
|
- tildearrow Sound Unit
|
||||||
- Yamaha YM2151 (plus PCM)
|
- mix and match sound chips!
|
||||||
- Neo Geo
|
- over 200 ready to use presets from computers, game consoles and arcade boards...
|
||||||
- AY-3-8910 (ZX Spectrum, Atari ST, etc.)
|
- ...or create your own - up to 32 of them or a total of 128 channels!
|
||||||
- Microchip AY8930
|
- DefleMask compatibility
|
||||||
- Philips SAA1099
|
- loads .dmf modules from all versions (beta 1 to 1.1.3)
|
||||||
- Amiga
|
- saves .dmf modules - both modern and legacy
|
||||||
- TIA (Atari 2600/7800)
|
- Furnace doubles as a module downgrader
|
||||||
- multiple sound chips in a single song!
|
- loads .dmp instruments and .dmw wavetables as well
|
||||||
- DefleMask compatibility - loads .dmf modules, .dmp instruments and .dmw wavetables
|
- clean-room design (guesswork and ABX tests only, no decompilation involved)
|
||||||
- clean-room design (guesswork and ABX tests only, no decompilation involved)
|
- bug/quirk implementation for increased playback accuracy through compatibility flags
|
||||||
- bug/quirk implementation for increased playback accuracy
|
- VGM export
|
||||||
- VGM and audio file export
|
- modular layout that you may adapt to your needs
|
||||||
- accurate emulation cores whether possible (Nuked, MAME, SameBoy, Mednafen PCE, puNES, reSID, Stella, SAASound and ymfm)
|
- audio file export - entire song, per system or per channel
|
||||||
- additional features on top:
|
- quality emulation cores (Nuked, MAME, SameBoy, Mednafen PCE, NSFplay, puNES, reSID, Stella, SAASound, vgsound_emu and ymfm)
|
||||||
|
- wavetable synthesizer
|
||||||
|
- available on wavetable chips
|
||||||
|
- create complex sounds with ease - provide up to two wavetables, select and effect and let go!
|
||||||
|
- MIDI input support
|
||||||
|
- [Fractal Sound](https://gitlab.com/Natsumi/Fractal-Sound) support!
|
||||||
|
- the game-ready Sega Genesis/Mega Drive sound driver!
|
||||||
|
- compose your songs in Furnace using the Fractal Sound presets and then use them in your games with Fractal!
|
||||||
|
- additional features:
|
||||||
- FM macros!
|
- FM macros!
|
||||||
- negative octaves
|
- negative octaves
|
||||||
- arbitrary pitch samples
|
- arbitrary pitch samples
|
||||||
- sample loop points
|
- sample loop points
|
||||||
- SSG envelopes in Neo Geo
|
- SSG envelopes and ADPCM-B in Neo Geo
|
||||||
- full duty/cutoff range in C64
|
- full duty/cutoff range in C64
|
||||||
- ability to change tempo mid-song with `Cxxx` effect (`xxx` between `000` and `3ff`)
|
- ability to change tempo mid-song
|
||||||
|
- multiple sub-songs in a module
|
||||||
|
- per-channel oscilloscope with waveform centering
|
||||||
|
- built-in sample editor
|
||||||
|
- chip mixing settings
|
||||||
|
- built-in visualizer in pattern view
|
||||||
- open-source under GPLv2 or later.
|
- open-source under GPLv2 or later.
|
||||||
|
|
||||||
***
|
***
|
||||||
|
@ -59,7 +116,7 @@ some people have provided packages for Unix/Unix-like distributions. here's a li
|
||||||
- **Arch Linux**: [furnace-git is in the AUR.](https://aur.archlinux.org/packages/furnace-git) thank you Essem!
|
- **Arch Linux**: [furnace-git is in the AUR.](https://aur.archlinux.org/packages/furnace-git) thank you Essem!
|
||||||
- **FreeBSD**: [a package in ports](https://www.freshports.org/audio/furnace/) is available courtesy of ehaupt.
|
- **FreeBSD**: [a package in ports](https://www.freshports.org/audio/furnace/) is available courtesy of ehaupt.
|
||||||
- **Nix**: [package](https://search.nixos.org/packages?channel=unstable&show=furnace&from=0&size=50&sort=relevance&type=packages&query=furnace) thanks to OPNA2608.
|
- **Nix**: [package](https://search.nixos.org/packages?channel=unstable&show=furnace&from=0&size=50&sort=relevance&type=packages&query=furnace) thanks to OPNA2608.
|
||||||
- **OpenSUSE**: [a package](https://software.opensuse.org/package/furnace) is available, courtesy of fpesari.
|
- **openSUSE**: [a package](https://software.opensuse.org/package/furnace) is available, courtesy of fpesari.
|
||||||
|
|
||||||
***
|
***
|
||||||
# developer info
|
# developer info
|
||||||
|
@ -73,11 +130,17 @@ if you can't download these artifacts (because GitHub requires you to be logged
|
||||||
## dependencies
|
## dependencies
|
||||||
|
|
||||||
- CMake
|
- CMake
|
||||||
- SDL2
|
- JACK (optional, macOS/Linux only)
|
||||||
- zlib
|
|
||||||
- JACK (optional)
|
|
||||||
|
|
||||||
SDL2 and zlib are included as submodules.
|
if building under Windows or macOS, no additional dependencies are required.
|
||||||
|
otherwise, you may also need the following:
|
||||||
|
|
||||||
|
- libpulse
|
||||||
|
- libx11
|
||||||
|
- libasound
|
||||||
|
- libGL
|
||||||
|
|
||||||
|
some Linux distributions (e.g. Ubuntu or openSUSE) will require you to install the `-dev` versions of these.
|
||||||
|
|
||||||
## getting the source
|
## getting the source
|
||||||
|
|
||||||
|
@ -127,14 +190,20 @@ Available options:
|
||||||
| Name | Default | Description |
|
| Name | Default | Description |
|
||||||
| :--: | :-----: | ----------- |
|
| :--: | :-----: | ----------- |
|
||||||
| `BUILD_GUI` | `ON` | Build the tracker (disable to build only a headless player) |
|
| `BUILD_GUI` | `ON` | Build the tracker (disable to build only a headless player) |
|
||||||
|
| `USE_RTMIDI` | `ON` | Build with MIDI support using RtMidi |
|
||||||
|
| `USE_SDL2` | `ON` | Build with SDL2 (required to build with GUI) |
|
||||||
|
| `USE_SNDFILE` | `ON` | Build with libsndfile (required in order to work with audio files) |
|
||||||
|
| `USE_BACKWARD` | `ON` | Use backward-cpp to print a backtrace on crash/abort |
|
||||||
| `WITH_JACK` | `ON` if system-installed JACK detected, otherwise `OFF` | Whether to build with JACK support. Auto-detects if JACK is available |
|
| `WITH_JACK` | `ON` if system-installed JACK detected, otherwise `OFF` | Whether to build with JACK support. Auto-detects if JACK is available |
|
||||||
|
| `SYSTEM_FFTW` | `OFF` | Use a system-installed version of FFTW instead of the vendored one |
|
||||||
| `SYSTEM_FMT` | `OFF` | Use a system-installed version of fmt instead of the vendored one |
|
| `SYSTEM_FMT` | `OFF` | Use a system-installed version of fmt instead of the vendored one |
|
||||||
| `SYSTEM_LIBSNDFILE` | `OFF` | Use a system-installed version of libsndfile instead of the vendored one |
|
| `SYSTEM_LIBSNDFILE` | `OFF` | Use a system-installed version of libsndfile instead of the vendored one |
|
||||||
|
| `SYSTEM_RTMIDI` | `OFF` | Use a system-installed version of RtMidi instead of the vendored one |
|
||||||
| `SYSTEM_ZLIB` | `OFF` | Use a system-installed version of zlib instead of the vendored one |
|
| `SYSTEM_ZLIB` | `OFF` | Use a system-installed version of zlib instead of the vendored one |
|
||||||
| `SYSTEM_SDL2` | `OFF` | Use a system-installed version of SDL2 instead of the vendored one |
|
| `SYSTEM_SDL2` | `OFF` | Use a system-installed version of SDL2 instead of the vendored one |
|
||||||
| `WARNINGS_ARE_ERRORS` | `OFF` (but consider enabling this & reporting any errors that arise from it!) | Whether warnings in furnace's C++ code should be treated as errors |
|
| `WARNINGS_ARE_ERRORS` | `OFF` (but consider enabling this & reporting any errors that arise from it!) | Whether warnings in furnace's C++ code should be treated as errors |
|
||||||
|
|
||||||
## usage
|
## console usage
|
||||||
|
|
||||||
```
|
```
|
||||||
./furnace
|
./furnace
|
||||||
|
@ -156,36 +225,21 @@ this will play a compatible file and enable the commands view.
|
||||||
|
|
||||||
**note that these commands only actually work in Linux environments. on other command lines, such as Windows' Command Prompt, or MacOS Terminal, it may not work correctly.**
|
**note that these commands only actually work in Linux environments. on other command lines, such as Windows' Command Prompt, or MacOS Terminal, it may not work correctly.**
|
||||||
|
|
||||||
***
|
|
||||||
# notes
|
|
||||||
|
|
||||||
> how do I use Neo Geo SSG envelopes?
|
|
||||||
|
|
||||||
the following effects are provided:
|
|
||||||
|
|
||||||
- `22xy`: set envelope mode.
|
|
||||||
- `x` sets the envelope shape, which may be one of the following:
|
|
||||||
- `0: \___` decay
|
|
||||||
- `4: /___` attack once
|
|
||||||
- `8: \\\\` saw
|
|
||||||
- `9: \___` decay
|
|
||||||
- `A: \/\/` inverse obelisco
|
|
||||||
- `B: \¯¯¯` decay once
|
|
||||||
- `C: ////` inverse saw
|
|
||||||
- `D: /¯¯¯` attack
|
|
||||||
- `E: /\/\` obelisco
|
|
||||||
- `F: /___` attack once
|
|
||||||
- if `y` is 1 then the envelope will affect this channel.
|
|
||||||
- `23xx`: set envelope period low byte.
|
|
||||||
- `24xx`: set envelope period high byte.
|
|
||||||
- `25xx`: slide envelope period up.
|
|
||||||
- `26xx`: slide envelope period down.
|
|
||||||
|
|
||||||
a lower envelope period will make the envelope run faster.
|
|
||||||
|
|
||||||
***
|
***
|
||||||
# frequently asked questions
|
# frequently asked questions
|
||||||
|
|
||||||
|
> woah! 50 sound chips?! I can't believe it!
|
||||||
|
|
||||||
|
yup, it's real.
|
||||||
|
|
||||||
|
> where's the manual?
|
||||||
|
|
||||||
|
see [papers/](papers/README.md). it's kind of incomplete, but at least the systems (sound chips) section is there.
|
||||||
|
|
||||||
|
> it doesn't open under macOS!
|
||||||
|
|
||||||
|
this is due to Apple's application signing policy. a workaround is to right click on the Furnace app icon and select Open.
|
||||||
|
|
||||||
> how do I use C64 absolute filter/duty?
|
> how do I use C64 absolute filter/duty?
|
||||||
|
|
||||||
on Instrument Editor in the C64 tab there are two options to toggle these.
|
on Instrument Editor in the C64 tab there are two options to toggle these.
|
||||||
|
@ -195,25 +249,27 @@ also provided are two effects:
|
||||||
- `4xxx`: set fine cutoff. `xxx` range is 000-7ff.
|
- `4xxx`: set fine cutoff. `xxx` range is 000-7ff.
|
||||||
additionally, you can change the cutoff and/or duty as a macro inside an instrument by clicking the `absolute cutoff macro` and/or `absolute duty macro` checkbox at the bottom of the instrument. (for the filter, you also need to click the checkbox that says `volume macro is cutoff macro`.)
|
additionally, you can change the cutoff and/or duty as a macro inside an instrument by clicking the `absolute cutoff macro` and/or `absolute duty macro` checkbox at the bottom of the instrument. (for the filter, you also need to click the checkbox that says `volume macro is cutoff macro`.)
|
||||||
|
|
||||||
> Q: how do I use PCM on a PCM-capable system?
|
> how do I use PCM on a PCM-capable system?
|
||||||
|
|
||||||
A: Two possibilities: the recommended way is via creating the "Amiga/Sample" type instrument and assigning sample to it, or via old, Deflemask-compatible method, using `17xx` effect
|
two possibilities:
|
||||||
|
- the recommended way is by creating the "Sample" type instrument and assigning a sample to it.
|
||||||
|
- otherwise you may employ the DefleMask-compatible method, using `17xx` effect.
|
||||||
|
|
||||||
> Q: my song sounds very odd at a certain point
|
> my .dmf song sounds very odd at a certain point
|
||||||
|
|
||||||
A: file a bug report. use the Issues page. it's probably another playback inaccuracy.
|
file a bug report. use the Issues page. it's probably another playback inaccuracy.
|
||||||
|
|
||||||
> Q: my song sounds correct, but it doesn't in DefleMask
|
> my .dmf song sounds correct, but it doesn't in DefleMask
|
||||||
|
|
||||||
A: file a bug report **here**. it still is a playback inaccuracy.
|
file a bug report **here**. it still is a playback inaccuracy.
|
||||||
|
|
||||||
> Q: my C64 song sounds terrible after saving as .dmf!
|
> my song sounds terrible after saving as .dmf!
|
||||||
|
|
||||||
A: that's a limitation of the DefleMask format. save in Furnace song format instead (.fur).
|
the DefleMask format has several limitations. save in Furnace song format instead (.fur).
|
||||||
|
|
||||||
> Q: how do I solo channels?
|
> how do I solo channels?
|
||||||
|
|
||||||
A: right click on the channel name.
|
right click on the channel name.
|
||||||
|
|
||||||
***
|
***
|
||||||
# footnotes
|
# footnotes
|
||||||
|
|
6
TODO.md
6
TODO.md
|
@ -1,8 +1,4 @@
|
||||||
# to-do for 0.6pre1
|
# to-do for 0.6pre1.5-0.6pre2
|
||||||
|
|
||||||
- implement Defle slide bug when using E1xy/E2xy and repeating origin note (requires format change)
|
|
||||||
|
|
||||||
# to-do for 0.6pre2 (as this requires new data structures)
|
|
||||||
|
|
||||||
- rewrite the system name detection function anyway
|
- rewrite the system name detection function anyway
|
||||||
- this involves the addition of a new "system" field in the song (which solves the problem)
|
- this involves the addition of a new "system" field in the song (which solves the problem)
|
||||||
|
|
|
@ -304,7 +304,7 @@ size | description
|
||||||
1 | new ins affects envelope (Game Boy) (>=72) or reserved
|
1 | new ins affects envelope (Game Boy) (>=72) or reserved
|
||||||
1 | ExtCh channel state is shared (>=78) or reserved
|
1 | ExtCh channel state is shared (>=78) or reserved
|
||||||
1 | ignore DAC mode change outside of intended channel (>=83) or reserved
|
1 | ignore DAC mode change outside of intended channel (>=83) or reserved
|
||||||
1 | E1xx and E2xx also take priority over Slide00 (>=83) or reserved
|
1 | E1xy and E2xy also take priority over Slide00 (>=83) or reserved
|
||||||
1 | new Sega PCM (with macros and proper vol/pan) (>=84) or reserved
|
1 | new Sega PCM (with macros and proper vol/pan) (>=84) or reserved
|
||||||
1 | weird f-num/block-based chip pitch slides (>=85) or reserved
|
1 | weird f-num/block-based chip pitch slides (>=85) or reserved
|
||||||
1 | SN duty macro always resets phase (>=86) or reserved
|
1 | SN duty macro always resets phase (>=86) or reserved
|
||||||
|
@ -315,7 +315,8 @@ size | description
|
||||||
1 | new volume scaling strategy (>=99) or reserved
|
1 | new volume scaling strategy (>=99) or reserved
|
||||||
1 | volume macro still applies after end (>=99) or reserved
|
1 | volume macro still applies after end (>=99) or reserved
|
||||||
1 | broken outVol (>=99) or reserved
|
1 | broken outVol (>=99) or reserved
|
||||||
9 | reserved
|
1 | E1xy and E2xy stop on same note (>=100) or reserved
|
||||||
|
8 | reserved
|
||||||
--- | **virtual tempo data**
|
--- | **virtual tempo data**
|
||||||
2 | virtual tempo numerator of first song (>=96) or reserved
|
2 | virtual tempo numerator of first song (>=96) or reserved
|
||||||
2 | virtual tempo denominator of first song (>=96) or reserved
|
2 | virtual tempo denominator of first song (>=96) or reserved
|
||||||
|
|
Binary file not shown.
After Width: | Height: | Size: 548 KiB |
|
@ -15,17 +15,17 @@
|
||||||
<key>CFBundleInfoDictionaryVersion</key>
|
<key>CFBundleInfoDictionaryVersion</key>
|
||||||
<string>6.0</string>
|
<string>6.0</string>
|
||||||
<key>CFBundleLongVersionString</key>
|
<key>CFBundleLongVersionString</key>
|
||||||
<string>0.6pre0</string>
|
<string>0.6pre1</string>
|
||||||
<key>CFBundleName</key>
|
<key>CFBundleName</key>
|
||||||
<string>Furnace</string>
|
<string>Furnace</string>
|
||||||
<key>CFBundlePackageType</key>
|
<key>CFBundlePackageType</key>
|
||||||
<string>APPL</string>
|
<string>APPL</string>
|
||||||
<key>CFBundleShortVersionString</key>
|
<key>CFBundleShortVersionString</key>
|
||||||
<string>0.6pre0</string>
|
<string>0.6pre1</string>
|
||||||
<key>CFBundleSignature</key>
|
<key>CFBundleSignature</key>
|
||||||
<string>????</string>
|
<string>????</string>
|
||||||
<key>CFBundleVersion</key>
|
<key>CFBundleVersion</key>
|
||||||
<string>0.6pre0</string>
|
<string>0.6pre1</string>
|
||||||
<key>NSHumanReadableCopyright</key>
|
<key>NSHumanReadableCopyright</key>
|
||||||
<string></string>
|
<string></string>
|
||||||
<key>NSHighResolutionCapable</key>
|
<key>NSHighResolutionCapable</key>
|
||||||
|
|
|
@ -10,10 +10,13 @@
|
||||||
|
|
||||||
<description>
|
<description>
|
||||||
<p>
|
<p>
|
||||||
this is a work-in-progress chiptune tracker which interacts with DefleMask module files (.dmf).
|
the biggest chiptune tracker ever made!
|
||||||
</p>
|
</p>
|
||||||
<p>
|
<p>
|
||||||
it supports creating songs for Sega Genesis, Master System, Game Boy, PC Engine, NES, C64, YM2151/PCM and Neo Geo. featuring a clean-room design (zero reverse-engineered code and zero decompilation; using official DMF specs, guesswork and ABX tests only), bug/quirk implementation for increased playback accuracy, and accurate emulation cores whether possible (Nuked, MAME, SameBoy, Mednafen PCE, puNES, reSID and ymfm).
|
it allows you to create songs using a music tracker interface for several computer/game console/arcade sound chips.
|
||||||
|
</p>
|
||||||
|
<p>
|
||||||
|
it also offers DefleMask compatibility, allowing you to import your songs and even export them back for interoperability.
|
||||||
</p>
|
</p>
|
||||||
</description>
|
</description>
|
||||||
|
|
||||||
|
|
|
@ -45,8 +45,8 @@
|
||||||
#define BUSY_BEGIN_SOFT softLocked=true; isBusy.lock();
|
#define BUSY_BEGIN_SOFT softLocked=true; isBusy.lock();
|
||||||
#define BUSY_END isBusy.unlock(); softLocked=false;
|
#define BUSY_END isBusy.unlock(); softLocked=false;
|
||||||
|
|
||||||
#define DIV_VERSION "dev99"
|
#define DIV_VERSION "0.6pre1"
|
||||||
#define DIV_ENGINE_VERSION 99
|
#define DIV_ENGINE_VERSION 100
|
||||||
|
|
||||||
// for imports
|
// for imports
|
||||||
#define DIV_VERSION_MOD 0xff01
|
#define DIV_VERSION_MOD 0xff01
|
||||||
|
@ -88,7 +88,7 @@ struct DivChannelState {
|
||||||
int tremoloDepth, tremoloRate, tremoloPos;
|
int tremoloDepth, tremoloRate, tremoloPos;
|
||||||
unsigned char arp, arpStage, arpTicks, panL, panR;
|
unsigned char arp, arpStage, arpTicks, panL, panR;
|
||||||
bool doNote, legato, portaStop, keyOn, keyOff, nowYouCanStop, stopOnOff;
|
bool doNote, legato, portaStop, keyOn, keyOff, nowYouCanStop, stopOnOff;
|
||||||
bool arpYield, delayLocked, inPorta, scheduledSlideReset, shorthandPorta, noteOnInhibit, resetArp;
|
bool arpYield, delayLocked, inPorta, scheduledSlideReset, shorthandPorta, wasShorthandPorta, noteOnInhibit, resetArp;
|
||||||
|
|
||||||
int midiNote, curMidiNote, midiPitch;
|
int midiNote, curMidiNote, midiPitch;
|
||||||
size_t midiAge;
|
size_t midiAge;
|
||||||
|
@ -136,6 +136,7 @@ struct DivChannelState {
|
||||||
inPorta(false),
|
inPorta(false),
|
||||||
scheduledSlideReset(false),
|
scheduledSlideReset(false),
|
||||||
shorthandPorta(false),
|
shorthandPorta(false),
|
||||||
|
wasShorthandPorta(false),
|
||||||
noteOnInhibit(false),
|
noteOnInhibit(false),
|
||||||
resetArp(false),
|
resetArp(false),
|
||||||
midiNote(-1),
|
midiNote(-1),
|
||||||
|
|
|
@ -171,6 +171,7 @@ bool DivEngine::loadDMF(unsigned char* file, size_t len) {
|
||||||
ds.newVolumeScaling=false;
|
ds.newVolumeScaling=false;
|
||||||
ds.volMacroLinger=false;
|
ds.volMacroLinger=false;
|
||||||
ds.brokenOutVol=true; // ???
|
ds.brokenOutVol=true; // ???
|
||||||
|
ds.e1e2StopOnSameNote=true;
|
||||||
|
|
||||||
// 1.1 compat flags
|
// 1.1 compat flags
|
||||||
if (ds.version>24) {
|
if (ds.version>24) {
|
||||||
|
@ -1043,6 +1044,9 @@ bool DivEngine::loadFur(unsigned char* file, size_t len) {
|
||||||
ds.volMacroLinger=false;
|
ds.volMacroLinger=false;
|
||||||
ds.brokenOutVol=true;
|
ds.brokenOutVol=true;
|
||||||
}
|
}
|
||||||
|
if (ds.version<100) {
|
||||||
|
ds.e1e2StopOnSameNote=false;
|
||||||
|
}
|
||||||
ds.isDMF=false;
|
ds.isDMF=false;
|
||||||
|
|
||||||
reader.readS(); // reserved
|
reader.readS(); // reserved
|
||||||
|
@ -1439,7 +1443,12 @@ bool DivEngine::loadFur(unsigned char* file, size_t len) {
|
||||||
reader.readC();
|
reader.readC();
|
||||||
reader.readC();
|
reader.readC();
|
||||||
}
|
}
|
||||||
for (int i=0; i<9; i++) {
|
if (ds.version>=100) {
|
||||||
|
ds.e1e2StopOnSameNote=reader.readC();
|
||||||
|
} else {
|
||||||
|
reader.readC();
|
||||||
|
}
|
||||||
|
for (int i=0; i<8; i++) {
|
||||||
reader.readC();
|
reader.readC();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2912,7 +2921,8 @@ SafeWriter* DivEngine::saveFur(bool notPrimary) {
|
||||||
w->writeC(song.newVolumeScaling);
|
w->writeC(song.newVolumeScaling);
|
||||||
w->writeC(song.volMacroLinger);
|
w->writeC(song.volMacroLinger);
|
||||||
w->writeC(song.brokenOutVol);
|
w->writeC(song.brokenOutVol);
|
||||||
for (int i=0; i<9; i++) {
|
w->writeC(song.e1e2StopOnSameNote);
|
||||||
|
for (int i=0; i<8; i++) {
|
||||||
w->writeC(0);
|
w->writeC(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -456,6 +456,7 @@ void DivEngine::processRow(int i, bool afterDelay) {
|
||||||
chan[i].nowYouCanStop=false;
|
chan[i].nowYouCanStop=false;
|
||||||
chan[i].stopOnOff=false;
|
chan[i].stopOnOff=false;
|
||||||
chan[i].scheduledSlideReset=false;
|
chan[i].scheduledSlideReset=false;
|
||||||
|
chan[i].wasShorthandPorta=false;
|
||||||
chan[i].inPorta=false;
|
chan[i].inPorta=false;
|
||||||
if (!song.arpNonPorta) dispatchCmd(DivCommand(DIV_CMD_PRE_PORTA,i,true,0));
|
if (!song.arpNonPorta) dispatchCmd(DivCommand(DIV_CMD_PRE_PORTA,i,true,0));
|
||||||
}
|
}
|
||||||
|
@ -475,6 +476,7 @@ void DivEngine::processRow(int i, bool afterDelay) {
|
||||||
chan[i].nowYouCanStop=false;
|
chan[i].nowYouCanStop=false;
|
||||||
chan[i].stopOnOff=false;
|
chan[i].stopOnOff=false;
|
||||||
chan[i].scheduledSlideReset=false;
|
chan[i].scheduledSlideReset=false;
|
||||||
|
chan[i].wasShorthandPorta=false;
|
||||||
chan[i].inPorta=false;
|
chan[i].inPorta=false;
|
||||||
if (!song.arpNonPorta) dispatchCmd(DivCommand(DIV_CMD_PRE_PORTA,i,true,0));
|
if (!song.arpNonPorta) dispatchCmd(DivCommand(DIV_CMD_PRE_PORTA,i,true,0));
|
||||||
}
|
}
|
||||||
|
@ -494,6 +496,7 @@ void DivEngine::processRow(int i, bool afterDelay) {
|
||||||
chan[i].portaNote=chan[i].note;
|
chan[i].portaNote=chan[i].note;
|
||||||
chan[i].portaSpeed=effectVal;
|
chan[i].portaSpeed=effectVal;
|
||||||
chan[i].inPorta=true;
|
chan[i].inPorta=true;
|
||||||
|
chan[i].wasShorthandPorta=false;
|
||||||
}
|
}
|
||||||
chan[i].portaStop=true;
|
chan[i].portaStop=true;
|
||||||
if (chan[i].keyOn) chan[i].doNote=false;
|
if (chan[i].keyOn) chan[i].doNote=false;
|
||||||
|
@ -573,6 +576,7 @@ void DivEngine::processRow(int i, bool afterDelay) {
|
||||||
if ((effectVal&15)!=0) {
|
if ((effectVal&15)!=0) {
|
||||||
chan[i].inPorta=true;
|
chan[i].inPorta=true;
|
||||||
chan[i].shorthandPorta=true;
|
chan[i].shorthandPorta=true;
|
||||||
|
chan[i].wasShorthandPorta=true;
|
||||||
if (!song.brokenShortcutSlides) dispatchCmd(DivCommand(DIV_CMD_PRE_PORTA,i,true,0));
|
if (!song.brokenShortcutSlides) dispatchCmd(DivCommand(DIV_CMD_PRE_PORTA,i,true,0));
|
||||||
if (song.e1e2AlsoTakePriority) lastSlide=0x1337; // ...
|
if (song.e1e2AlsoTakePriority) lastSlide=0x1337; // ...
|
||||||
} else {
|
} else {
|
||||||
|
@ -590,6 +594,7 @@ void DivEngine::processRow(int i, bool afterDelay) {
|
||||||
if ((effectVal&15)!=0) {
|
if ((effectVal&15)!=0) {
|
||||||
chan[i].inPorta=true;
|
chan[i].inPorta=true;
|
||||||
chan[i].shorthandPorta=true;
|
chan[i].shorthandPorta=true;
|
||||||
|
chan[i].wasShorthandPorta=true;
|
||||||
if (!song.brokenShortcutSlides) dispatchCmd(DivCommand(DIV_CMD_PRE_PORTA,i,true,0));
|
if (!song.brokenShortcutSlides) dispatchCmd(DivCommand(DIV_CMD_PRE_PORTA,i,true,0));
|
||||||
if (song.e1e2AlsoTakePriority) lastSlide=0x1337; // ...
|
if (song.e1e2AlsoTakePriority) lastSlide=0x1337; // ...
|
||||||
} else {
|
} else {
|
||||||
|
@ -715,7 +720,14 @@ void DivEngine::processRow(int i, bool afterDelay) {
|
||||||
dispatchCmd(DivCommand(DIV_CMD_LEGATO,i,chan[i].note));
|
dispatchCmd(DivCommand(DIV_CMD_LEGATO,i,chan[i].note));
|
||||||
} else {
|
} else {
|
||||||
if (chan[i].inPorta && chan[i].keyOn && !chan[i].shorthandPorta) {
|
if (chan[i].inPorta && chan[i].keyOn && !chan[i].shorthandPorta) {
|
||||||
chan[i].portaNote=chan[i].note;
|
if (song.e1e2StopOnSameNote && chan[i].wasShorthandPorta) {
|
||||||
|
chan[i].portaSpeed=-1;
|
||||||
|
if (!song.brokenShortcutSlides) dispatchCmd(DivCommand(DIV_CMD_PRE_PORTA,i,false,0));
|
||||||
|
chan[i].wasShorthandPorta=false;
|
||||||
|
chan[i].inPorta=false;
|
||||||
|
} else {
|
||||||
|
chan[i].portaNote=chan[i].note;
|
||||||
|
}
|
||||||
} else if (!chan[i].noteOnInhibit) {
|
} else if (!chan[i].noteOnInhibit) {
|
||||||
dispatchCmd(DivCommand(DIV_CMD_NOTE_ON,i,chan[i].note,chan[i].volume>>8));
|
dispatchCmd(DivCommand(DIV_CMD_NOTE_ON,i,chan[i].note,chan[i].volume>>8));
|
||||||
keyHit[i]=true;
|
keyHit[i]=true;
|
||||||
|
|
|
@ -494,6 +494,7 @@ struct DivSong {
|
||||||
bool newVolumeScaling;
|
bool newVolumeScaling;
|
||||||
bool volMacroLinger;
|
bool volMacroLinger;
|
||||||
bool brokenOutVol;
|
bool brokenOutVol;
|
||||||
|
bool e1e2StopOnSameNote;
|
||||||
|
|
||||||
std::vector<DivInstrument*> ins;
|
std::vector<DivInstrument*> ins;
|
||||||
std::vector<DivWavetable*> wave;
|
std::vector<DivWavetable*> wave;
|
||||||
|
@ -591,7 +592,8 @@ struct DivSong {
|
||||||
noOPN2Vol(false),
|
noOPN2Vol(false),
|
||||||
newVolumeScaling(true),
|
newVolumeScaling(true),
|
||||||
volMacroLinger(true),
|
volMacroLinger(true),
|
||||||
brokenOutVol(false) {
|
brokenOutVol(false),
|
||||||
|
e1e2StopOnSameNote(false) {
|
||||||
for (int i=0; i<32; i++) {
|
for (int i=0; i<32; i++) {
|
||||||
system[i]=DIV_SYSTEM_NULL;
|
system[i]=DIV_SYSTEM_NULL;
|
||||||
systemVol[i]=64;
|
systemVol[i]=64;
|
||||||
|
|
|
@ -108,9 +108,10 @@ const char* aboutLine[]={
|
||||||
"Portable File Dialogs by Sam Hocevar",
|
"Portable File Dialogs by Sam Hocevar",
|
||||||
"Native File Dialog by Frogtoss Games",
|
"Native File Dialog by Frogtoss Games",
|
||||||
"RtMidi by Gary P. Scavone",
|
"RtMidi by Gary P. Scavone",
|
||||||
|
"FFTW by Matteo Frigo and Steven G. Johnson",
|
||||||
"backward-cpp by Google",
|
"backward-cpp by Google",
|
||||||
"adpcm by superctr",
|
"adpcm by superctr",
|
||||||
"Nuked-OPL3/OPLL/OPM/OPN2 by Nuke.YKT",
|
"Nuked-OPL3/OPLL/OPM/OPN2/PSG by Nuke.YKT",
|
||||||
"ymfm by Aaron Giles",
|
"ymfm by Aaron Giles",
|
||||||
"MAME SN76496 by Nicola Salmoria",
|
"MAME SN76496 by Nicola Salmoria",
|
||||||
"MAME AY-3-8910 by Couriersud",
|
"MAME AY-3-8910 by Couriersud",
|
||||||
|
@ -131,7 +132,7 @@ const char* aboutLine[]={
|
||||||
"VICE VIC-20 sound core by Rami Rasanen and viznut",
|
"VICE VIC-20 sound core by Rami Rasanen and viznut",
|
||||||
"VERA sound core by Frank van den Hoef",
|
"VERA sound core by Frank van den Hoef",
|
||||||
"K005289 emulator by cam900",
|
"K005289 emulator by cam900",
|
||||||
"Namco 163 emulator by cam900",
|
"Namco C163 emulator by cam900",
|
||||||
"Seta X1-010 emulator by cam900",
|
"Seta X1-010 emulator by cam900",
|
||||||
"Konami VRC6 emulator by cam900",
|
"Konami VRC6 emulator by cam900",
|
||||||
"Konami SCC emulator by cam900",
|
"Konami SCC emulator by cam900",
|
||||||
|
|
|
@ -115,6 +115,10 @@ void FurnaceGUI::drawCompatFlags() {
|
||||||
if (ImGui::IsItemHovered()) {
|
if (ImGui::IsItemHovered()) {
|
||||||
ImGui::SetTooltip("does this make any sense by now?");
|
ImGui::SetTooltip("does this make any sense by now?");
|
||||||
}
|
}
|
||||||
|
ImGui::Checkbox("E1xy/E2xy stop when repeating the same note",&e->song.e1e2StopOnSameNote);
|
||||||
|
if (ImGui::IsItemHovered()) {
|
||||||
|
ImGui::SetTooltip("ugh, if only this wasn't a thing...");
|
||||||
|
}
|
||||||
ImGui::Checkbox("SN76489 duty macro always resets phase",&e->song.snDutyReset);
|
ImGui::Checkbox("SN76489 duty macro always resets phase",&e->song.snDutyReset);
|
||||||
if (ImGui::IsItemHovered()) {
|
if (ImGui::IsItemHovered()) {
|
||||||
ImGui::SetTooltip("when enabled, duty macro will always reset phase, even if its value hasn't changed.");
|
ImGui::SetTooltip("when enabled, duty macro will always reset phase, even if its value hasn't changed.");
|
||||||
|
|
|
@ -1808,6 +1808,34 @@ void FurnaceGUI::initSystemPresets() {
|
||||||
0
|
0
|
||||||
}
|
}
|
||||||
));
|
));
|
||||||
|
cat.systems.push_back(FurnaceGUISysDef(
|
||||||
|
"SNK Touchdown Fever", {
|
||||||
|
DIV_SYSTEM_OPL, 64, 0, 2,
|
||||||
|
DIV_SYSTEM_Y8950, 64, 0, 2,
|
||||||
|
0
|
||||||
|
}
|
||||||
|
));
|
||||||
|
cat.systems.push_back(FurnaceGUISysDef(
|
||||||
|
"SNK Touchdown Fever (drums mode on OPL)", {
|
||||||
|
DIV_SYSTEM_OPL_DRUMS, 64, 0, 2,
|
||||||
|
DIV_SYSTEM_Y8950, 64, 0, 2,
|
||||||
|
0
|
||||||
|
}
|
||||||
|
));
|
||||||
|
cat.systems.push_back(FurnaceGUISysDef(
|
||||||
|
"SNK Touchdown Fever (drums mode on Y8950)", {
|
||||||
|
DIV_SYSTEM_OPL, 64, 0, 2,
|
||||||
|
DIV_SYSTEM_Y8950_DRUMS, 64, 0, 2,
|
||||||
|
0
|
||||||
|
}
|
||||||
|
));
|
||||||
|
cat.systems.push_back(FurnaceGUISysDef(
|
||||||
|
"SNK Touchdown Fever (drums mode on OPL and Y8950)", {
|
||||||
|
DIV_SYSTEM_OPL_DRUMS, 64, 0, 2,
|
||||||
|
DIV_SYSTEM_Y8950_DRUMS, 64, 0, 2,
|
||||||
|
0
|
||||||
|
}
|
||||||
|
));
|
||||||
cat.systems.push_back(FurnaceGUISysDef(
|
cat.systems.push_back(FurnaceGUISysDef(
|
||||||
"Alpha denshi Alpha-68K", {
|
"Alpha denshi Alpha-68K", {
|
||||||
DIV_SYSTEM_OPN, 64, 0, 3, // 3MHz
|
DIV_SYSTEM_OPN, 64, 0, 3, // 3MHz
|
||||||
|
|
23
src/main.cpp
23
src/main.cpp
|
@ -140,20 +140,37 @@ TAParamResult pVersion(String) {
|
||||||
printf("- libsndfile by Erik de Castro Lopo and rest of libsndfile team (LGPLv2.1)\n");
|
printf("- libsndfile by Erik de Castro Lopo and rest of libsndfile team (LGPLv2.1)\n");
|
||||||
printf("- SDL2 by Sam Lantinga (zlib license)\n");
|
printf("- SDL2 by Sam Lantinga (zlib license)\n");
|
||||||
printf("- zlib by Jean-loup Gailly and Mark Adler (zlib license)\n");
|
printf("- zlib by Jean-loup Gailly and Mark Adler (zlib license)\n");
|
||||||
|
printf("- RtMidi by Gary P. Scavone (RtMidi license)\n");
|
||||||
|
printf("- backward-cpp by Google (MIT)\n");
|
||||||
printf("- Dear ImGui by Omar Cornut (MIT)\n");
|
printf("- Dear ImGui by Omar Cornut (MIT)\n");
|
||||||
|
printf("- Portable File Dialogs by Sam Hocevar (WTFPL)\n");
|
||||||
|
printf("- Native File Dialog (modified version) by Frogtoss Games (zlib license)\n");
|
||||||
|
printf("- FFTW by Matteo Frigo and Steven G. Johnson (GPLv2)\n");
|
||||||
printf("- Nuked-OPM by Nuke.YKT (LGPLv2.1)\n");
|
printf("- Nuked-OPM by Nuke.YKT (LGPLv2.1)\n");
|
||||||
printf("- Nuked-OPN2 by Nuke.YKT (LGPLv2.1)\n");
|
printf("- Nuked-OPN2 by Nuke.YKT (LGPLv2.1)\n");
|
||||||
|
printf("- Nuked-OPL3 by Nuke.YKT (LGPLv2.1)\n");
|
||||||
|
printf("- Nuked-OPLL by Nuke.YKT (GPLv2)\n");
|
||||||
|
printf("- Nuked-PSG (modified version) by Nuke.YKT (GPLv2)\n");
|
||||||
printf("- ymfm by Aaron Giles (BSD 3-clause)\n");
|
printf("- ymfm by Aaron Giles (BSD 3-clause)\n");
|
||||||
|
printf("- adpcm by superctr (public domain)\n");
|
||||||
printf("- MAME SN76496 emulation core by Nicola Salmoria (BSD 3-clause)\n");
|
printf("- MAME SN76496 emulation core by Nicola Salmoria (BSD 3-clause)\n");
|
||||||
printf("- MAME AY-3-8910 emulation core by Couriersud (BSD 3-clause)\n");
|
printf("- MAME AY-3-8910 emulation core by Couriersud (BSD 3-clause)\n");
|
||||||
printf("- MAME SAA1099 emulation core by Juergen Buchmueller and Manuel Abadia (BSD 3-clause)\n");
|
printf("- MAME SAA1099 emulation core by Juergen Buchmueller and Manuel Abadia (BSD 3-clause)\n");
|
||||||
printf("- SAASound (BSD 3-clause)\n");
|
printf("- MAME Namco WSG by Nicola Salmoria and Aaron Giles (BSD 3-clause)\n");
|
||||||
|
printf("- MAME RF5C68 core by Olivier Galibert and Aaron Giles (BSD 3-clause)\n");
|
||||||
|
printf("- MAME MSM6258 core by Barry Rodewald (BSD 3-clause)\n");
|
||||||
|
printf("- MAME YMZ280B core by Aaron Giles (BSD 3-clause)\n");
|
||||||
|
printf("- QSound core by superctr (BSD 3-clause)\n");
|
||||||
|
printf("- VICE VIC-20 by Rami Rasanen and viznut (GPLv2)\n");
|
||||||
|
printf("- VERA core by Frank van den Hoef (BSD 2-clause)\n");
|
||||||
|
printf("- SAASound by Dave Hooper and Simon Owen (BSD 3-clause)\n");
|
||||||
printf("- SameBoy by Lior Halphon (MIT)\n");
|
printf("- SameBoy by Lior Halphon (MIT)\n");
|
||||||
printf("- Mednafen PCE by Mednafen Team (GPLv2)\n");
|
printf("- Mednafen PCE and WonderSwan by Mednafen Team (GPLv2)\n");
|
||||||
printf("- puNES by FHorse (GPLv2)\n");
|
printf("- puNES by FHorse (GPLv2)\n");
|
||||||
|
printf("- NSFPlay by Brad Smith and Brezza (unknown open-source license)\n");
|
||||||
printf("- reSID by Dag Lem (GPLv2)\n");
|
printf("- reSID by Dag Lem (GPLv2)\n");
|
||||||
printf("- Stella by Stella Team (GPLv2)\n");
|
printf("- Stella by Stella Team (GPLv2)\n");
|
||||||
printf("- vgsound_emu by cam900 (BSD 3-clause)\n");
|
printf("- vgsound_emu (first version) by cam900 (BSD 3-clause)\n");
|
||||||
return TA_PARAM_QUIT;
|
return TA_PARAM_QUIT;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue