release v0.6pre6
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26
README.md
26
README.md
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@ -9,7 +9,9 @@ the biggest multi-system chiptune tracker ever made!
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---
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---
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## downloads
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## downloads
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check out the [Releases](https://github.com/tildearrow/furnace/releases) page. available for Windows, macOS and Linux (AppImage).
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check out the [Releases](https://github.com/tildearrow/furnace/releases) page. available for Windows, macOS and Linux.
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for other operating systems, you may [build the source](#developer-info).
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[see here](https://nightly.link/tildearrow/furnace/workflows/build/master) for the latest unstable build.
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[see here](https://nightly.link/tildearrow/furnace/workflows/build/master) for the latest unstable build.
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@ -79,6 +81,7 @@ check out the [Releases](https://github.com/tildearrow/furnace/releases) page. a
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- modern/fantasy:
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- modern/fantasy:
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- Commander X16 VERA
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- Commander X16 VERA
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- tildearrow Sound Unit
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- tildearrow Sound Unit
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- Generic PCM DAC
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- mix and match sound chips!
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- mix and match sound chips!
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- over 200 ready to use presets from computers, game consoles and arcade boards...
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- over 200 ready to use presets from computers, game consoles and arcade boards...
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- ...or create your own - up to 32 of them or a total of 128 channels!
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- ...or create your own - up to 32 of them or a total of 128 channels!
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@ -90,6 +93,7 @@ check out the [Releases](https://github.com/tildearrow/furnace/releases) page. a
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- clean-room design (guesswork and ABX tests only, no decompilation involved)
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- clean-room design (guesswork and ABX tests only, no decompilation involved)
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- some bug/quirk implementation for increased playback accuracy through compatibility flags
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- some bug/quirk implementation for increased playback accuracy through compatibility flags
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- VGM export
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- VGM export
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- ZSM export for Commander X16
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- modular layout that you may adapt to your needs
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- modular layout that you may adapt to your needs
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- audio file export - entire song, per chip or per channel
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- audio file export - entire song, per chip or per channel
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- quality emulation cores (Nuked, MAME, SameBoy, Mednafen PCE, NSFplay, puNES, reSID, Stella, SAASound, vgsound_emu and ymfm)
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- quality emulation cores (Nuked, MAME, SameBoy, Mednafen PCE, NSFplay, puNES, reSID, Stella, SAASound, vgsound_emu and ymfm)
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@ -120,11 +124,11 @@ check out the [Releases](https://github.com/tildearrow/furnace/releases) page. a
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# quick references
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# quick references
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- **discussion**: see the [Discussions](https://github.com/tildearrow/furnace/discussions) section, the [official Revolt](https://rvlt.gg/GRPS6tmc) or the [official Discord server](https://discord.gg/EfrwT2wq7z).
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- **discussion**: see the [Discussions](https://github.com/tildearrow/furnace/discussions) section, the [official Revolt](https://rvlt.gg/GRPS6tmc) or the [official Discord server](https://discord.gg/EfrwT2wq7z).
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- **help**: check out the [documentation](doc/README.md). it's incomplete though.
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- **help**: check out the [documentation](doc/README.md). it's about 80% complete.
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## packages
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## packages
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[![Packaging status](https://repology.org/badge/tiny-repos/furnace.svg)](https://repology.org/project/furnace/versions)
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[![Packaging status](https://repology.org/badge/vertical-allrepos/furnace.svg)](https://repology.org/project/furnace/versions)
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some people have provided packages for Unix/Unix-like distributions. here's a list.
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some people have provided packages for Unix/Unix-like distributions. here's a list.
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@ -156,6 +160,7 @@ otherwise, you may also need the following:
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- libx11
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- libx11
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- libasound
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- libasound
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- libGL
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- libGL
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- any other libraries which may be used by SDL
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some Linux distributions (e.g. Ubuntu or openSUSE) will require you to install the `-dev` versions of these.
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some Linux distributions (e.g. Ubuntu or openSUSE) will require you to install the `-dev` versions of these.
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@ -255,6 +260,17 @@ Available options:
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| `WITH_INSTRUMENTS` | `ON` | Install demo instruments on `make install` |
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| `WITH_INSTRUMENTS` | `ON` | Install demo instruments on `make install` |
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| `WITH_WAVETABLES` | `ON` | Install wavetables on `make install` |
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| `WITH_WAVETABLES` | `ON` | Install wavetables on `make install` |
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## CMake Error
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if it says something about a missing subdirectory in `extern`, then either:
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1. you didn't set up submodules, or
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2. you downloaded the source as a .zip or .tar.gz. don't do this.
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if 1, you may run `git submodule update --init --recursive`. this will initialize submodules.
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if 2, clone this repo.
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## console usage
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## console usage
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(note: if on Windows, type `furnace.exe` instead, or `Debug\furnace.exe` on MSVC)
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(note: if on Windows, type `furnace.exe` instead, or `Debug\furnace.exe` on MSVC)
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@ -289,7 +305,7 @@ this is due to Apple's application signing policy. a workaround is to right clic
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> it says "Furnace" is damaged and can't be opened!
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> it says "Furnace" is damaged and can't be opened!
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**as of Monterey, this workaround no longer works (especially on ARM).** yeah, Apple has decided to be strict on the matter.
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**as of Monterey, this workaround no longer works (especially on ARM).** yeah, Apple has decided to be strict on the matter.
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if you happen to be on that version, use this workaround instead (on a Terminal):
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if you happen to be on that version (or later), use this workaround instead (on a Terminal):
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```
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```
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xattr -d com.apple.quarantine /path/to/Furnace.app
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xattr -d com.apple.quarantine /path/to/Furnace.app
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@ -301,7 +317,7 @@ you may need to log out and/or reboot after doing this.
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> where's the manual?
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> where's the manual?
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see [doc/](doc/README.md). it's kind of incomplete though.
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it is in [doc/](doc/README.md).
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> is there a tutorial?
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> is there a tutorial?
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2
TODO.md
2
TODO.md
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@ -1,4 +1,4 @@
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# to-do for 0.6pre6
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# to-do for 0.6pre7
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- tutorial?
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- tutorial?
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- ease-of-use improvements... ideas:
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- ease-of-use improvements... ideas:
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@ -15,8 +15,8 @@ android {
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}
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}
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minSdkVersion 21
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minSdkVersion 21
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targetSdkVersion 26
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targetSdkVersion 26
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versionCode 158
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versionCode 161
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versionName "0.6pre5"
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versionName "0.6pre6"
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externalNativeBuild {
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externalNativeBuild {
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cmake {
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cmake {
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arguments "-DANDROID_APP_PLATFORM=android-21", "-DANDROID_STL=c++_static", "-DWARNINGS_ARE_ERRORS=ON"
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arguments "-DANDROID_APP_PLATFORM=android-21", "-DANDROID_STL=c++_static", "-DWARNINGS_ARE_ERRORS=ON"
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.tildearrow.furnace"
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package="org.tildearrow.furnace"
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android:versionCode="158"
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android:versionCode="161"
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android:versionName="0.6pre5"
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android:versionName="0.6pre6"
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android:installLocation="auto">
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android:installLocation="auto">
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<!-- OpenGL ES 2.0 -->
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<!-- OpenGL ES 2.0 -->
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@ -524,7 +524,15 @@ _wreaddir_r(
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entry->d_off = 0;
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entry->d_off = 0;
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entry->d_reclen = sizeof (struct _wdirent);
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entry->d_reclen = sizeof (struct _wdirent);
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#ifdef _WIN64
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entry->dwin_size = ((size_t)datap->nFileSizeHigh<<32) | datap->nFileSizeLow;
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entry->dwin_size = ((size_t)datap->nFileSizeHigh<<32) | datap->nFileSizeLow;
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#else
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if (datap->nFileSizeHigh) {
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entry->dwin_size = 0xffffffff;
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} else {
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entry->dwin_size = datap->nFileSizeLow;
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}
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#endif
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entry->dwin_mtime = datap->ftLastWriteTime;
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entry->dwin_mtime = datap->ftLastWriteTime;
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/* Set result address */
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/* Set result address */
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entry->d_off = 0;
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entry->d_off = 0;
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entry->d_reclen = sizeof (struct dirent);
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entry->d_reclen = sizeof (struct dirent);
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#ifdef _WIN64
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entry->dwin_size = ((size_t)datap->nFileSizeHigh<<32) | datap->nFileSizeLow;
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entry->dwin_size = ((size_t)datap->nFileSizeHigh<<32) | datap->nFileSizeLow;
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#else
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if (datap->nFileSizeHigh) {
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entry->dwin_size = 0xffffffff;
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} else {
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entry->dwin_size = datap->nFileSizeLow;
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}
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#endif
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entry->dwin_mtime = datap->ftLastWriteTime;
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entry->dwin_mtime = datap->ftLastWriteTime;
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} else {
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} else {
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@ -32,6 +32,8 @@ these fields are 0 in format versions prior to 100 (0.6pre1).
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the format versions are:
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the format versions are:
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- 161: Furnace 0.6pre6
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- 160: Furnace dev160
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- 159: Furnace dev159
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- 159: Furnace dev159
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- 158: Furnace 0.6pre5
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- 158: Furnace 0.6pre5
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- 157: Furnace dev157
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- 157: Furnace dev157
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<key>CFBundleInfoDictionaryVersion</key>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<string>6.0</string>
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<key>CFBundleLongVersionString</key>
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<key>CFBundleLongVersionString</key>
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<string>0.6pre5</string>
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<string>0.6pre6</string>
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<key>CFBundleName</key>
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<key>CFBundleName</key>
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<string>Furnace</string>
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<string>Furnace</string>
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<key>CFBundlePackageType</key>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<key>CFBundleShortVersionString</key>
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<string>0.6pre5</string>
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<string>0.6pre6</string>
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<key>CFBundleSignature</key>
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<key>CFBundleSignature</key>
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<string>????</string>
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<string>????</string>
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<key>CFBundleVersion</key>
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<key>CFBundleVersion</key>
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<string>0.6pre5</string>
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<string>0.6pre6</string>
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<key>NSHumanReadableCopyright</key>
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<key>NSHumanReadableCopyright</key>
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<string></string>
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<string></string>
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<key>NSHighResolutionCapable</key>
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<key>NSHighResolutionCapable</key>
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cd win32build
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cd win32build
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# TODO: potential Arch-ism?
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# TODO: potential Arch-ism?
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i686-w64-mingw32-cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_C_FLAGS="-O2" -DCMAKE_CXX_FLAGS="-O2 -Wall -Wextra -Wno-unused-parameter -Wno-cast-function-type -Werror" -DBUILD_SHARED_LIBS=OFF -DSUPPORT_XP=ON .. || exit 1
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i686-w64-mingw32-cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_C_FLAGS="-O2" -DCMAKE_CXX_FLAGS="-O2 -Wall -Wextra -Wno-unused-parameter -Wno-cast-function-type -Werror" -DBUILD_SHARED_LIBS=OFF -DSUPPORT_XP=ON -DWITH_RENDER_DX11=OFF .. || exit 1
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make -j8 || exit 1
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make -j8 || exit 1
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cd ..
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cd ..
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#define EXTERN_BUSY_BEGIN_SOFT e->softLocked=true; e->isBusy.lock();
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#define EXTERN_BUSY_BEGIN_SOFT e->softLocked=true; e->isBusy.lock();
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#define EXTERN_BUSY_END e->isBusy.unlock(); e->softLocked=false;
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#define EXTERN_BUSY_END e->isBusy.unlock(); e->softLocked=false;
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#define DIV_VERSION "dev160"
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#define DIV_VERSION "0.6pre6"
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#define DIV_ENGINE_VERSION 160
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#define DIV_ENGINE_VERSION 161
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// for imports
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// for imports
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#define DIV_VERSION_MOD 0xff01
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#define DIV_VERSION_MOD 0xff01
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#define DIV_VERSION_FC 0xff02
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#define DIV_VERSION_FC 0xff02
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