GUI: Game Boy env dir UI change

This commit is contained in:
tildearrow 2022-02-04 22:02:19 -05:00
parent bbd174498e
commit 813c511275
1 changed files with 10 additions and 1 deletions

View File

@ -1442,8 +1442,17 @@ void FurnaceGUI::drawInsEdit() {
P(ImGui::SliderScalar("Volume",ImGuiDataType_U8,&ins->gb.envVol,&_ZERO,&_FIFTEEN));
P(ImGui::SliderScalar("Envelope Length",ImGuiDataType_U8,&ins->gb.envLen,&_ZERO,&_SEVEN));
P(ImGui::SliderScalar("Sound Length",ImGuiDataType_U8,&ins->gb.soundLen,&_ZERO,&_SIXTY_FOUR,ins->gb.soundLen>63?"Infinity":"%d"));
ImGui::Text("Envelope Direction:");
bool goesUp=ins->gb.envDir;
if (ImGui::Checkbox("Up",&goesUp)) { PARAMETER
ImGui::SameLine();
if (ImGui::RadioButton("Up",goesUp)) { PARAMETER
goesUp=true;
ins->gb.envDir=goesUp;
}
ImGui::SameLine();
if (ImGui::RadioButton("Down",!goesUp)) { PARAMETER
goesUp=false;
ins->gb.envDir=goesUp;
}
ImGui::EndTabItem();