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update settings.md
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@ -66,17 +66,31 @@ settings are saved when clicking the **OK** or **Apply** buttons at the bottom o
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### Output
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### Output
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- **Backend**: selects SDL or JACK for audio output.
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- **Backend**: selects a different backend for audio output.
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- only appears on Linux, or MacOS compiled with JACK support
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- SDL: the default one.
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- **Driver**: select a different SDL audio driver if you're having problems with the default one.
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- JACK: the JACK Audio Connection Kit (low-latency audio server). only appears on Linux, or MacOS compiled with JACK support.
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- PortAudio: this may or may not perform better than the SDL backend.
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- **Driver**: select a different audio driver if you're having problems with the default one.
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- only appears when Backend is SDL.
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- **Device**: audio device for playback.
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- **Device**: audio device for playback.
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- **Sample rate**
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- if using PortAudio backend, devices will be prefixed with the audio API that PortAudio is going to use:
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- Windows WASAPI: a modern audio API available on Windows Vista and later, featuring an (optional) Exclusive Mode. be noted that your buffer size setting may be ignored.
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- Windows WDM-KS: low-latency, direct to hardware output mechanism. may not work all the time and prevents your audio device from being used for anything else!
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- Windows DirectSound: this is the worst choice. best to move on.
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- MME: an old audio API. doesn't have Exclusive Mode.
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- Core Audio: the only choice in macOS.
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- ALSA: low-level audio output on Linux. may prevent other applications from using your audio device.
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- **Sample rate**: audio output rate.
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- a lower rate decreases quality and isn't really beneficial.
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- if using PortAudio backend, be careful about this value.
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- **Outputs**: number of audio outputs created, up to 16.
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- **Outputs**: number of audio outputs created, up to 16.
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- only appears when Backend is JACK.
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- only appears when Backend is JACK.
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- **Channels**: number of output channels to use.
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- **Channels**: mono, stereo or something.
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- **Buffer size**: size of buffer in both samples and milliseconds.
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- **Buffer size**: size of buffer in both samples and milliseconds.
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- setting this to a low value may cause stuttering/glitches in playback (known as "underruns" or "xruns").
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- setting this to a low value may cause stuttering/glitches in playback (known as "underruns" or "xruns").
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- setting this to a high value increases latency.
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- setting this to a high value increases latency.
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- **Exclusive mode**: enables Exclusive Mode, which may offer latency improvements.
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- only available on WASAPI devices in the PortAudio backend!
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- **Low-latency mode (experimental!)**: reduces latency by running the engine faster than the tick rate. useful for live playback/jam mode.
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- **Low-latency mode (experimental!)**: reduces latency by running the engine faster than the tick rate. useful for live playback/jam mode.
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- only enable if your buffer size is small (10ms or less).
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- only enable if your buffer size is small (10ms or less).
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- **Force mono audio**: use if you're unable to hear stereo audio (e.g. single speaker or hearing loss in one ear).
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- **Force mono audio**: use if you're unable to hear stereo audio (e.g. single speaker or hearing loss in one ear).
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@ -88,6 +102,7 @@ settings are saved when clicking the **OK** or **Apply** buttons at the bottom o
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- **Quality**: selects quality of resampling. low quality reduces CPU load by a small amount.
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- **Quality**: selects quality of resampling. low quality reduces CPU load by a small amount.
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- **Software clipping**: clips output to nominal range (-1.0 to 1.0) before passing it to the audio device.
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- **Software clipping**: clips output to nominal range (-1.0 to 1.0) before passing it to the audio device.
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- this avoids activating Windows' built-in limiter.
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- this avoids activating Windows' built-in limiter.
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- this option shall be enabled when using PortAudio backend with a DirectSound device.
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### Metronome
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### Metronome
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