mirror of
https://github.com/tildearrow/furnace.git
synced 2024-12-02 17:27:25 +00:00
Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
This commit is contained in:
commit
2ec35d903f
264 changed files with 836 additions and 166 deletions
|
@ -1,25 +1,41 @@
|
|||
package org.tildearrow.furnace;
|
||||
|
||||
import android.content.Context;
|
||||
import android.content.Intent;
|
||||
import android.net.Uri;
|
||||
import android.widget.Toast;
|
||||
|
||||
import org.libsdl.app.SDLActivity;
|
||||
|
||||
public class MainActivity extends SDLActivity {
|
||||
static final int TA_FILE_REQUEST=1000;
|
||||
static final int TA_FILE_SAVE_REQUEST=1001;
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||||
|
||||
public boolean showFileDialog() {
|
||||
public void showFileDialog() {
|
||||
Intent picker=new Intent(Intent.ACTION_GET_CONTENT);
|
||||
picker.setType("*/*");
|
||||
picker=Intent.createChooser(picker,"test");
|
||||
startActivityForResult(picker,TA_FILE_REQUEST);
|
||||
}
|
||||
|
||||
return true;
|
||||
public void showSaveFileDialog() {
|
||||
Intent picker=new Intent(Intent.ACTION_CREATE_DOCUMENT);
|
||||
picker.addCategory(Intent.CATEGORY_OPENABLE);
|
||||
picker.setType("*/*");
|
||||
|
||||
startActivityForResult(picker,TA_FILE_SAVE_REQUEST);
|
||||
}
|
||||
|
||||
@Override protected void onActivityResult(int request, int result, Intent intent) {
|
||||
super.onActivityResult(request,result,intent);
|
||||
if (request==TA_FILE_REQUEST) {
|
||||
// TODO: fire an event here
|
||||
if (result==RESULT_OK) {
|
||||
Uri path=intent.getData();
|
||||
|
||||
Context context=getApplicationContext();
|
||||
Toast toast=Toast.makeText(context,path.toString(),Toast.LENGTH_SHORT);
|
||||
toast.show();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
BIN
demos/Midnight_Dog_Orchestra.fur
Normal file
BIN
demos/Midnight_Dog_Orchestra.fur
Normal file
Binary file not shown.
BIN
demos/Swaggin_Dragon.dmf
Normal file
BIN
demos/Swaggin_Dragon.dmf
Normal file
Binary file not shown.
BIN
demos/The_Good_Times_Arcade.fur
Normal file
BIN
demos/The_Good_Times_Arcade.fur
Normal file
Binary file not shown.
21
extern/igfd/ImGuiFileDialog.cpp
vendored
21
extern/igfd/ImGuiFileDialog.cpp
vendored
|
@ -74,11 +74,14 @@ SOFTWARE.
|
|||
#define IMGUI_DEFINE_MATH_OPERATORS
|
||||
#endif // IMGUI_DEFINE_MATH_OPERATORS
|
||||
#include "imgui_internal.h"
|
||||
#include <IconsFontAwesome4.h>
|
||||
|
||||
#include <cstdlib>
|
||||
#include <algorithm>
|
||||
#include <iostream>
|
||||
|
||||
#define DOUBLE_CLICKED ((singleClickSel && ImGui::IsMouseReleased(0)) || (!singleClickSel && ImGui::IsMouseDoubleClicked(0)))
|
||||
|
||||
#ifdef USE_THUMBNAILS
|
||||
#ifndef DONT_DEFINE_AGAIN__STB_IMAGE_IMPLEMENTATION
|
||||
#ifndef STB_IMAGE_IMPLEMENTATION
|
||||
|
@ -117,7 +120,7 @@ namespace IGFD
|
|||
#endif // IMGUI_BUTTON
|
||||
// locales
|
||||
#ifndef createDirButtonString
|
||||
#define createDirButtonString "+"
|
||||
#define createDirButtonString ICON_FA_PLUS
|
||||
#endif // createDirButtonString
|
||||
#ifndef okButtonString
|
||||
#define okButtonString "OK"
|
||||
|
@ -126,13 +129,13 @@ namespace IGFD
|
|||
#define cancelButtonString "Cancel"
|
||||
#endif // cancelButtonString
|
||||
#ifndef resetButtonString
|
||||
#define resetButtonString "R"
|
||||
#define resetButtonString ICON_FA_REPEAT
|
||||
#endif // resetButtonString
|
||||
#ifndef drivesButtonString
|
||||
#define drivesButtonString "Drives"
|
||||
#endif // drivesButtonString
|
||||
#ifndef editPathButtonString
|
||||
#define editPathButtonString "E"
|
||||
#define editPathButtonString ICON_FA_PENCIL
|
||||
#endif // editPathButtonString
|
||||
#ifndef searchString
|
||||
#define searchString "Search"
|
||||
|
@ -147,10 +150,10 @@ namespace IGFD
|
|||
#define fileEntryString "[File]"
|
||||
#endif // fileEntryString
|
||||
#ifndef fileNameString
|
||||
#define fileNameString "File Name:"
|
||||
#define fileNameString "Name:"
|
||||
#endif // fileNameString
|
||||
#ifndef dirNameString
|
||||
#define dirNameString "Directory Path:"
|
||||
#define dirNameString "Path:"
|
||||
#endif // dirNameString
|
||||
#ifndef buttonResetSearchString
|
||||
#define buttonResetSearchString "Reset search"
|
||||
|
@ -3319,7 +3322,7 @@ namespace IGFD
|
|||
//// FILE DIALOG CONSTRUCTOR / DESTRUCTOR ///////////////////////////////////////////
|
||||
/////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
IGFD::FileDialog::FileDialog() : BookMarkFeature(), KeyExplorerFeature(), ThumbnailFeature() {DpiScale=1.0f;}
|
||||
IGFD::FileDialog::FileDialog() : BookMarkFeature(), KeyExplorerFeature(), ThumbnailFeature() {DpiScale=1.0f; singleClickSel=false; mobileMode=false;}
|
||||
IGFD::FileDialog::~FileDialog() = default;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
@ -3936,7 +3939,7 @@ namespace IGFD
|
|||
vsnprintf(fdi.puVariadicBuffer, MAX_FILE_DIALOG_NAME_BUFFER, vFmt, args);
|
||||
va_end(args);
|
||||
|
||||
float h = 0.0f;
|
||||
float h = /*mobileMode?(ImGui::GetFontSize()+10.0f*DpiScale):*/0.0f;
|
||||
#ifdef USE_THUMBNAILS
|
||||
if (prDisplayMode == DisplayModeEnum::THUMBNAILS_LIST)
|
||||
h = DisplayMode_ThumbailsList_ImageHeight;
|
||||
|
@ -3972,7 +3975,7 @@ namespace IGFD
|
|||
}
|
||||
else // no nav system => classic behavior
|
||||
{
|
||||
if (ImGui::IsMouseDoubleClicked(0)) // 0 -> left mouse button double click
|
||||
if (DOUBLE_CLICKED) // 0 -> left mouse button double click
|
||||
{
|
||||
isSelectingDir=true;
|
||||
fdi.puPathClicked = fdi.SelectDirectory(vInfos);
|
||||
|
@ -3987,7 +3990,7 @@ namespace IGFD
|
|||
}
|
||||
else
|
||||
{
|
||||
if (ImGui::IsMouseDoubleClicked(0)) {
|
||||
if (DOUBLE_CLICKED) {
|
||||
fdi.SelectFileName(prFileDialogInternal, vInfos);
|
||||
prFileDialogInternal.puIsOk = true;
|
||||
return 2;
|
||||
|
|
2
extern/igfd/ImGuiFileDialog.h
vendored
2
extern/igfd/ImGuiFileDialog.h
vendored
|
@ -1142,6 +1142,8 @@ namespace IGFD
|
|||
public:
|
||||
bool puAnyWindowsHovered = false; // not remember why haha :) todo : to check if we can remove
|
||||
double DpiScale;
|
||||
bool singleClickSel;
|
||||
bool mobileMode;
|
||||
|
||||
public:
|
||||
static FileDialog* Instance() // Singleton for easier accces form anywhere but only one dialog at a time
|
||||
|
|
137
extern/imgui_patched/imgui.cpp
vendored
137
extern/imgui_patched/imgui.cpp
vendored
|
@ -1178,6 +1178,9 @@ ImGuiIO::ImGuiIO()
|
|||
ConfigViewportsNoDecoration = true;
|
||||
ConfigViewportsNoDefaultParent = false;
|
||||
|
||||
// Inertial scrolling options (when ImGuiConfigFlags_InertialScrollEnable is set)
|
||||
ConfigInertialScrollToleranceSqr = 36.0f;
|
||||
|
||||
// Miscellaneous options
|
||||
MouseDrawCursor = false;
|
||||
#ifdef __APPLE__
|
||||
|
@ -3313,6 +3316,7 @@ ImGuiWindow::ImGuiWindow(ImGuiContext* context, const char* name) : DrawListInst
|
|||
TabId = GetID("#TAB");
|
||||
ScrollTarget = ImVec2(FLT_MAX, FLT_MAX);
|
||||
ScrollTargetCenterRatio = ImVec2(0.5f, 0.5f);
|
||||
InertialScrollSpeed = ImVec2(0.0f, 0.0f);
|
||||
AutoFitFramesX = AutoFitFramesY = -1;
|
||||
AutoPosLastDirection = ImGuiDir_None;
|
||||
SetWindowPosAllowFlags = SetWindowSizeAllowFlags = SetWindowCollapsedAllowFlags = SetWindowDockAllowFlags = ImGuiCond_Always | ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing;
|
||||
|
@ -3443,6 +3447,10 @@ void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window)
|
|||
{
|
||||
g.ActiveIdIsAlive = id;
|
||||
g.ActiveIdSource = (g.NavActivateId == id || g.NavActivateInputId == id || g.NavJustMovedToId == id) ? (ImGuiInputSource)ImGuiInputSource_Nav : ImGuiInputSource_Mouse;
|
||||
// TODO: check whether this works
|
||||
if (g.LastItemData.InFlags & ImGuiItemFlags_NoInertialScroll) {
|
||||
g.InertialScrollInhibited=true;
|
||||
}
|
||||
}
|
||||
|
||||
// Clear declaration of inputs claimed by the widget
|
||||
|
@ -3536,6 +3544,8 @@ bool ImGui::IsItemHovered(ImGuiHoveredFlags flags)
|
|||
return false;
|
||||
if (!IsItemFocused())
|
||||
return false;
|
||||
if (window->InertialScroll)
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -3568,6 +3578,10 @@ bool ImGui::IsItemHovered(ImGuiHoveredFlags flags)
|
|||
// Test if the item is disabled
|
||||
if ((g.LastItemData.InFlags & ImGuiItemFlags_Disabled) && !(flags & ImGuiHoveredFlags_AllowWhenDisabled))
|
||||
return false;
|
||||
|
||||
// Test for inertial scroll
|
||||
if (window->InertialScroll)
|
||||
return false;
|
||||
|
||||
// Special handling for calling after Begin() which represent the title bar or tab.
|
||||
// When the window is skipped/collapsed (SkipItems==true) that last item (always ->MoveId submitted by Begin)
|
||||
|
@ -3605,8 +3619,9 @@ bool ImGui::ItemHoverable(const ImRect& bb, ImGuiID id)
|
|||
SetHoveredID(id);
|
||||
|
||||
// When disabled we'll return false but still set HoveredId
|
||||
// Same thing if swiping
|
||||
ImGuiItemFlags item_flags = (g.LastItemData.ID == id ? g.LastItemData.InFlags : g.CurrentItemFlags);
|
||||
if (item_flags & ImGuiItemFlags_Disabled)
|
||||
if (item_flags & ImGuiItemFlags_Disabled || window->InertialScroll)
|
||||
{
|
||||
// Release active id if turning disabled
|
||||
if (g.ActiveId == id)
|
||||
|
@ -4155,6 +4170,8 @@ static void ImGui::UpdateMouseInputs()
|
|||
// Round mouse position to avoid spreading non-rounded position (e.g. UpdateManualResize doesn't support them well)
|
||||
if (IsMousePosValid(&io.MousePos))
|
||||
io.MousePos = g.MouseLastValidPos = ImFloorSigned(io.MousePos);
|
||||
|
||||
io.MouseDeltaPrev=io.MouseDelta;
|
||||
|
||||
// If mouse just appeared or disappeared (usually denoted by -FLT_MAX components) we cancel out movement in MouseDelta
|
||||
if (IsMousePosValid(&io.MousePos) && IsMousePosValid(&io.MousePosPrev))
|
||||
|
@ -4166,6 +4183,18 @@ static void ImGui::UpdateMouseInputs()
|
|||
if (io.MouseDelta.x != 0.0f || io.MouseDelta.y != 0.0f)
|
||||
g.NavDisableMouseHover = false;
|
||||
|
||||
// Update mouse speed
|
||||
if (ImFabs(io.MouseDelta.x)>ImFabs(io.MouseDeltaPrev.x)) {
|
||||
io.MouseSpeed.x=io.MouseDelta.x;
|
||||
} else {
|
||||
io.MouseSpeed.x=io.MouseDeltaPrev.x;
|
||||
}
|
||||
if (ImFabs(io.MouseDelta.y)>ImFabs(io.MouseDeltaPrev.y)) {
|
||||
io.MouseSpeed.y=io.MouseDelta.y;
|
||||
} else {
|
||||
io.MouseSpeed.y=io.MouseDeltaPrev.y;
|
||||
}
|
||||
|
||||
io.MousePosPrev = io.MousePos;
|
||||
for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++)
|
||||
{
|
||||
|
@ -4435,6 +4464,7 @@ void ImGui::NewFrame()
|
|||
g.FramerateSecPerFrameIdx = (g.FramerateSecPerFrameIdx + 1) % IM_ARRAYSIZE(g.FramerateSecPerFrame);
|
||||
g.FramerateSecPerFrameCount = ImMin(g.FramerateSecPerFrameCount + 1, IM_ARRAYSIZE(g.FramerateSecPerFrame));
|
||||
g.IO.Framerate = (g.FramerateSecPerFrameAccum > 0.0f) ? (1.0f / (g.FramerateSecPerFrameAccum / (float)g.FramerateSecPerFrameCount)) : FLT_MAX;
|
||||
g.IO.IsSomethingHappening = false;
|
||||
|
||||
UpdateViewportsNewFrame();
|
||||
|
||||
|
@ -5069,6 +5099,11 @@ void ImGui::EndFrame()
|
|||
g.DragDropWithinSource = false;
|
||||
}
|
||||
|
||||
// Check for inertial scroll inhibit status
|
||||
if (!g.IO.MouseDown[ImGuiMouseButton_Left]) {
|
||||
g.InertialScrollInhibited=false;
|
||||
}
|
||||
|
||||
// End frame
|
||||
g.WithinFrameScope = false;
|
||||
g.FrameCountEnded = g.FrameCount;
|
||||
|
@ -6893,6 +6928,74 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
|||
window->ScrollMax.x = ImMax(0.0f, window->ContentSize.x + window->WindowPadding.x * 2.0f - window->InnerRect.GetWidth());
|
||||
window->ScrollMax.y = ImMax(0.0f, window->ContentSize.y + window->WindowPadding.y * 2.0f - window->InnerRect.GetHeight());
|
||||
|
||||
// Inertial scroll
|
||||
if (g.IO.ConfigFlags & ImGuiConfigFlags_InertialScrollEnable) {
|
||||
if ((g.NavWindowingTarget ? g.NavWindowingTarget : g.NavWindow) == window) {
|
||||
if ((g.IO.MouseDown[ImGuiMouseButton_Left] || g.IO.MouseReleased[ImGuiMouseButton_Left]) &&
|
||||
g.ActiveId!=GetWindowScrollbarID(window,ImGuiAxis_X) &&
|
||||
g.ActiveId!=GetWindowScrollbarID(window,ImGuiAxis_Y) &&
|
||||
!g.InertialScrollInhibited) {
|
||||
// launch inertial scroll
|
||||
if (g.IO.MouseClicked[ImGuiMouseButton_Left]) {
|
||||
window->InertialScrollSpeed=ImVec2(0.0f,0.0f);
|
||||
window->InertialScroll=false;
|
||||
g.InertialScroll=false;
|
||||
g.WasInertialScroll=false;
|
||||
} else {
|
||||
if (g.IO.MouseDragMaxDistanceSqr[ImGuiMouseButton_Left]>g.IO.ConfigInertialScrollToleranceSqr) {
|
||||
if (g.IO.MouseReleased[ImGuiMouseButton_Left]) {
|
||||
window->InertialScrollSpeed=ImVec2(window->ScrollbarX?-g.IO.MouseSpeed.x:0.0f,window->ScrollbarY?-g.IO.MouseSpeed.y:0.0f);
|
||||
window->InertialScroll=false;
|
||||
g.InertialScroll=false;
|
||||
} else {
|
||||
window->InertialScrollSpeed=ImVec2(window->ScrollbarX?-g.IO.MouseDelta.x:0.0f,window->ScrollbarY?-g.IO.MouseDelta.y:0.0f);
|
||||
if (window->ScrollbarX || window->ScrollbarY) {
|
||||
window->InertialScroll=true;
|
||||
g.InertialScroll=true;
|
||||
g.WasInertialScroll=true;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
window->InertialScrollSpeed=ImVec2(0.0f,0.0f);
|
||||
window->InertialScroll=false;
|
||||
g.InertialScroll=false;
|
||||
}
|
||||
}
|
||||
} else if (g.InertialScrollInhibited) {
|
||||
window->InertialScrollSpeed=ImVec2(0.0f,0.0f);
|
||||
window->InertialScroll=false;
|
||||
g.InertialScroll=false;
|
||||
}
|
||||
}
|
||||
|
||||
if (window->ScrollTarget.x == FLT_MAX && window->ScrollTarget.y == FLT_MAX) {
|
||||
if (fabs(window->InertialScrollSpeed.x)>0.1f) {
|
||||
window->Scroll.x=window->Scroll.x+window->InertialScrollSpeed.x;
|
||||
window->InertialScrollSpeed.x*=0.95f;
|
||||
g.IO.IsSomethingHappening = true;
|
||||
} else {
|
||||
window->InertialScrollSpeed.x=0.0f;
|
||||
}
|
||||
if (fabs(window->InertialScrollSpeed.y)>0.1f) {
|
||||
window->Scroll.y=window->Scroll.y+window->InertialScrollSpeed.y;
|
||||
window->InertialScrollSpeed.y*=0.95f;
|
||||
g.IO.IsSomethingHappening = true;
|
||||
} else {
|
||||
window->InertialScrollSpeed.y=0.0f;
|
||||
}
|
||||
} else {
|
||||
window->InertialScrollSpeed.x=0.0f;
|
||||
window->InertialScrollSpeed.y=0.0f;
|
||||
window->InertialScroll=false;
|
||||
g.InertialScroll=false;
|
||||
}
|
||||
|
||||
if (g.IO.MouseDown[ImGuiMouseButton_Left]) {
|
||||
window->InertialScrollSpeed.x=0.0f;
|
||||
window->InertialScrollSpeed.y=0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
// Apply scrolling
|
||||
window->Scroll = CalcNextScrollFromScrollTargetAndClamp(window);
|
||||
window->ScrollTarget = ImVec2(FLT_MAX, FLT_MAX);
|
||||
|
@ -7455,6 +7558,35 @@ void ImGui::EndDisabled()
|
|||
g.Style.Alpha = g.DisabledAlphaBackup; //PopStyleVar();
|
||||
}
|
||||
|
||||
// IsInertialScroll()
|
||||
|
||||
bool ImGui::IsInertialScroll()
|
||||
{
|
||||
/*
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window==NULL) return false;
|
||||
return window->InertialScroll;
|
||||
*/
|
||||
ImGuiContext& g = *GImGui;
|
||||
return g.InertialScroll;
|
||||
}
|
||||
|
||||
// WasInertialScroll()
|
||||
|
||||
bool ImGui::WasInertialScroll()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
return g.WasInertialScroll;
|
||||
}
|
||||
|
||||
// InhibitInertialScroll()
|
||||
|
||||
void ImGui::InhibitInertialScroll()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
g.InertialScrollInhibited=true;
|
||||
}
|
||||
|
||||
// FIXME: Look into renaming this once we have settled the new Focus/Activation/TabStop system.
|
||||
void ImGui::PushAllowKeyboardFocus(bool allow_keyboard_focus)
|
||||
{
|
||||
|
@ -18612,8 +18744,9 @@ void ImGui::DebugNodeWindow(ImGuiWindow* window, const char* label)
|
|||
(flags & ImGuiWindowFlags_NoMouseInputs)? "NoMouseInputs":"", (flags & ImGuiWindowFlags_NoNavInputs) ? "NoNavInputs" : "", (flags & ImGuiWindowFlags_AlwaysAutoResize) ? "AlwaysAutoResize" : "");
|
||||
BulletText("WindowClassId: 0x%08X", window->WindowClass.ClassId);
|
||||
BulletText("Scroll: (%.2f/%.2f,%.2f/%.2f) Scrollbar:%s%s", window->Scroll.x, window->ScrollMax.x, window->Scroll.y, window->ScrollMax.y, window->ScrollbarX ? "X" : "", window->ScrollbarY ? "Y" : "");
|
||||
BulletText("InertialScrollSpeed: %.2f,%.2f",window->InertialScrollSpeed.x,window->InertialScrollSpeed.y);
|
||||
BulletText("Active: %d/%d, WriteAccessed: %d, BeginOrderWithinContext: %d", window->Active, window->WasActive, window->WriteAccessed, (window->Active || window->WasActive) ? window->BeginOrderWithinContext : -1);
|
||||
BulletText("Appearing: %d, Hidden: %d (CanSkip %d Cannot %d), SkipItems: %d", window->Appearing, window->Hidden, window->HiddenFramesCanSkipItems, window->HiddenFramesCannotSkipItems, window->SkipItems);
|
||||
BulletText("Appearing: %d, Hidden: %d (CanSkip %d Cannot %d), SkipItems: %d, InertialScroll: %d", window->Appearing, window->Hidden, window->HiddenFramesCanSkipItems, window->HiddenFramesCannotSkipItems, window->SkipItems, window->InertialScroll);
|
||||
for (int layer = 0; layer < ImGuiNavLayer_COUNT; layer++)
|
||||
{
|
||||
ImRect r = window->NavRectRel[layer];
|
||||
|
|
15
extern/imgui_patched/imgui.h
vendored
15
extern/imgui_patched/imgui.h
vendored
|
@ -838,6 +838,11 @@ namespace ImGui
|
|||
IMGUI_API void BeginDisabled(bool disabled = true);
|
||||
IMGUI_API void EndDisabled();
|
||||
|
||||
// Inertial scroll
|
||||
IMGUI_API bool IsInertialScroll();
|
||||
IMGUI_API bool WasInertialScroll();
|
||||
IMGUI_API void InhibitInertialScroll();
|
||||
|
||||
// Clipping
|
||||
// - Mouse hovering is affected by ImGui::PushClipRect() calls, unlike direct calls to ImDrawList::PushClipRect() which are render only.
|
||||
IMGUI_API void PushClipRect(const ImVec2& clip_rect_min, const ImVec2& clip_rect_max, bool intersect_with_current_clip_rect);
|
||||
|
@ -1573,6 +1578,10 @@ enum ImGuiConfigFlags_
|
|||
// [BETA] Docking
|
||||
ImGuiConfigFlags_DockingEnable = 1 << 6, // Docking enable flags.
|
||||
|
||||
// [CUSTOM] Inertial scroll
|
||||
ImGuiConfigFlags_InertialScrollEnable = 1 << 7, // Docking enable flags.
|
||||
ImGuiConfigFlags_NoHoverColors = 1 << 8, // Disable all "hovered" color changes (useful for mobile).
|
||||
|
||||
// [BETA] Viewports
|
||||
// When using viewports it is recommended that your default value for ImGuiCol_WindowBg is opaque (Alpha=1.0) so transition to a viewport won't be noticeable.
|
||||
ImGuiConfigFlags_ViewportsEnable = 1 << 10, // Viewport enable flags (require both ImGuiBackendFlags_PlatformHasViewports + ImGuiBackendFlags_RendererHasViewports set by the respective backends)
|
||||
|
@ -2019,6 +2028,9 @@ struct ImGuiIO
|
|||
bool ConfigViewportsNoDecoration; // = true // Disable default OS window decoration flag for secondary viewports. When a viewport doesn't want window decorations, ImGuiViewportFlags_NoDecoration will be set on it. Enabling decoration can create subsequent issues at OS levels (e.g. minimum window size).
|
||||
bool ConfigViewportsNoDefaultParent; // = false // Disable default OS parenting to main viewport for secondary viewports. By default, viewports are marked with ParentViewportId = <main_viewport>, expecting the platform backend to setup a parent/child relationship between the OS windows (some backend may ignore this). Set to true if you want the default to be 0, then all viewports will be top-level OS windows.
|
||||
|
||||
// Inertial scrolling options (when ImGuiConfigFlags_InertialScrollEnable is set)
|
||||
float ConfigInertialScrollToleranceSqr;// = 36.0f // After a point moves past this distance, inertial scroll begins
|
||||
|
||||
// Miscellaneous options
|
||||
bool MouseDrawCursor; // = false // Request ImGui to draw a mouse cursor for you (if you are on a platform without a mouse cursor). Cannot be easily renamed to 'io.ConfigXXX' because this is frequently used by backend implementations.
|
||||
bool ConfigMacOSXBehaviors; // = defined(__APPLE__) // OS X style: Text editing cursor movement using Alt instead of Ctrl, Shortcuts using Cmd/Super instead of Ctrl, Line/Text Start and End using Cmd+Arrows instead of Home/End, Double click selects by word instead of selecting whole text, Multi-selection in lists uses Cmd/Super instead of Ctrl.
|
||||
|
@ -2087,6 +2099,7 @@ struct ImGuiIO
|
|||
bool WantTextInput; // Mobile/console: when set, you may display an on-screen keyboard. This is set by Dear ImGui when it wants textual keyboard input to happen (e.g. when a InputText widget is active).
|
||||
bool WantSetMousePos; // MousePos has been altered, backend should reposition mouse on next frame. Rarely used! Set only when ImGuiConfigFlags_NavEnableSetMousePos flag is enabled.
|
||||
bool WantSaveIniSettings; // When manual .ini load/save is active (io.IniFilename == NULL), this will be set to notify your application that you can call SaveIniSettingsToMemory() and save yourself. Important: clear io.WantSaveIniSettings yourself after saving!
|
||||
bool IsSomethingHappening; // This is set to true when inertial scrolling is happening.
|
||||
bool NavActive; // Keyboard/Gamepad navigation is currently allowed (will handle ImGuiKey_NavXXX events) = a window is focused and it doesn't use the ImGuiWindowFlags_NoNavInputs flag.
|
||||
bool NavVisible; // Keyboard/Gamepad navigation is visible and allowed (will handle ImGuiKey_NavXXX events).
|
||||
float Framerate; // Rough estimate of application framerate, in frame per second. Solely for convenience. Rolling average estimation based on io.DeltaTime over 120 frames.
|
||||
|
@ -2096,6 +2109,8 @@ struct ImGuiIO
|
|||
int MetricsActiveWindows; // Number of active windows
|
||||
int MetricsActiveAllocations; // Number of active allocations, updated by MemAlloc/MemFree based on current context. May be off if you have multiple imgui contexts.
|
||||
ImVec2 MouseDelta; // Mouse delta. Note that this is zero if either current or previous position are invalid (-FLT_MAX,-FLT_MAX), so a disappearing/reappearing mouse won't have a huge delta.
|
||||
ImVec2 MouseDeltaPrev; // Previous mouse delta.
|
||||
ImVec2 MouseSpeed; // Average mouse speed in a short timeframe. Used for inertial scroll.
|
||||
|
||||
// Legacy: before 1.87, we required backend to fill io.KeyMap[] (imgui->native map) during initialization and io.KeysDown[] (native indices) every frame.
|
||||
// This is still temporarily supported as a legacy feature. However the new preferred scheme is for backend to call io.AddKeyEvent().
|
||||
|
|
12
extern/imgui_patched/imgui_internal.h
vendored
12
extern/imgui_patched/imgui_internal.h
vendored
|
@ -815,7 +815,8 @@ enum ImGuiItemFlags_
|
|||
ImGuiItemFlags_SelectableDontClosePopup = 1 << 5, // false // Disable MenuItem/Selectable() automatically closing their popup window
|
||||
ImGuiItemFlags_MixedValue = 1 << 6, // false // [BETA] Represent a mixed/indeterminate value, generally multi-selection where values differ. Currently only supported by Checkbox() (later should support all sorts of widgets)
|
||||
ImGuiItemFlags_ReadOnly = 1 << 7, // false // [ALPHA] Allow hovering interactions but underlying value is not changed.
|
||||
ImGuiItemFlags_Inputable = 1 << 8 // false // [WIP] Auto-activate input mode when tab focused. Currently only used and supported by a few items before it becomes a generic feature.
|
||||
ImGuiItemFlags_Inputable = 1 << 8, // false // [WIP] Auto-activate input mode when tab focused. Currently only used and supported by a few items before it becomes a generic feature.
|
||||
ImGuiItemFlags_NoInertialScroll = 1 << 9 // false // Disable inertial scroll when activated
|
||||
};
|
||||
|
||||
// Storage for LastItem data
|
||||
|
@ -1935,6 +1936,11 @@ struct ImGuiContext
|
|||
float NavWindowingHighlightAlpha;
|
||||
bool NavWindowingToggleLayer;
|
||||
|
||||
// Inertial scroll
|
||||
bool InertialScrollInhibited; // Is inertial scroll inhibited? (e.g. by ImGuiItemFlags_NoInertialScroll)
|
||||
bool InertialScroll; // Is any window being scrolled?
|
||||
bool WasInertialScroll; // Was ^?
|
||||
|
||||
// Render
|
||||
float DimBgRatio; // 0.0..1.0 animation when fading in a dimming background (for modal window and CTRL+TAB list)
|
||||
ImGuiMouseCursor MouseCursor;
|
||||
|
@ -2144,6 +2150,8 @@ struct ImGuiContext
|
|||
NavWindowingTimer = NavWindowingHighlightAlpha = 0.0f;
|
||||
NavWindowingToggleLayer = false;
|
||||
|
||||
InertialScrollInhibited = false;
|
||||
|
||||
DimBgRatio = 0.0f;
|
||||
MouseCursor = ImGuiMouseCursor_Arrow;
|
||||
|
||||
|
@ -2293,6 +2301,7 @@ struct IMGUI_API ImGuiWindow
|
|||
ImVec2 ScrollTargetCenterRatio; // 0.0f = scroll so that target position is at top, 0.5f = scroll so that target position is centered
|
||||
ImVec2 ScrollTargetEdgeSnapDist; // 0.0f = no snapping, >0.0f snapping threshold
|
||||
ImVec2 ScrollbarSizes; // Size taken by each scrollbars on their smaller axis. Pay attention! ScrollbarSizes.x == width of the vertical scrollbar, ScrollbarSizes.y = height of the horizontal scrollbar.
|
||||
ImVec2 InertialScrollSpeed; // current speed of inertial scroll (AKA "swipe")
|
||||
bool ScrollbarX, ScrollbarY; // Are scrollbars visible?
|
||||
bool ViewportOwned;
|
||||
bool Active; // Set to true on Begin(), unless Collapsed
|
||||
|
@ -2306,6 +2315,7 @@ struct IMGUI_API ImGuiWindow
|
|||
bool IsFallbackWindow; // Set on the "Debug##Default" window.
|
||||
bool IsExplicitChild; // Set when passed _ChildWindow, left to false by BeginDocked()
|
||||
bool HasCloseButton; // Set when the window has a close button (p_open != NULL)
|
||||
bool InertialScroll; // Set when inertial scrolling is active
|
||||
signed char ResizeBorderHeld; // Current border being held for resize (-1: none, otherwise 0-3)
|
||||
short BeginCount; // Number of Begin() during the current frame (generally 0 or 1, 1+ if appending via multiple Begin/End pairs)
|
||||
short BeginOrderWithinParent; // Begin() order within immediate parent window, if we are a child window. Otherwise 0.
|
||||
|
|
10
extern/imgui_patched/imgui_widgets.cpp
vendored
10
extern/imgui_patched/imgui_widgets.cpp
vendored
|
@ -998,7 +998,7 @@ bool ImGui::ScrollbarEx(const ImRect& bb_frame, ImGuiID id, ImGuiAxis axis, ImS6
|
|||
|
||||
// Render
|
||||
const ImU32 bg_col = GetColorU32(ImGuiCol_ScrollbarBg);
|
||||
const ImU32 grab_col = GetColorU32(held ? ImGuiCol_ScrollbarGrabActive : hovered ? ImGuiCol_ScrollbarGrabHovered : ImGuiCol_ScrollbarGrab, alpha);
|
||||
const ImU32 grab_col = GetColorU32(held ? ImGuiCol_ScrollbarGrabActive : (hovered && !(g.IO.ConfigFlags&ImGuiConfigFlags_NoHoverColors)) ? ImGuiCol_ScrollbarGrabHovered : ImGuiCol_ScrollbarGrab, alpha);
|
||||
window->DrawList->AddRectFilled(bb_frame.Min, bb_frame.Max, bg_col, window->WindowRounding, flags);
|
||||
ImRect grab_rect;
|
||||
if (axis == ImGuiAxis_X)
|
||||
|
@ -2949,7 +2949,7 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_dat
|
|||
|
||||
const bool temp_input_allowed = (flags & ImGuiSliderFlags_NoInput) == 0;
|
||||
ItemSize(total_bb, style.FramePadding.y);
|
||||
if (!ItemAdd(total_bb, id, &frame_bb, temp_input_allowed ? ImGuiItemFlags_Inputable : 0))
|
||||
if (!ItemAdd(total_bb, id, &frame_bb, (temp_input_allowed ? ImGuiItemFlags_Inputable : 0) | ImGuiItemFlags_NoInertialScroll))
|
||||
return false;
|
||||
|
||||
// Default format string when passing NULL
|
||||
|
@ -3113,7 +3113,7 @@ bool ImGui::VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType d
|
|||
const ImRect bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
|
||||
|
||||
ItemSize(bb, style.FramePadding.y);
|
||||
if (!ItemAdd(frame_bb, id))
|
||||
if (!ItemAdd(frame_bb, id, NULL, ImGuiItemFlags_NoInertialScroll))
|
||||
return false;
|
||||
|
||||
// Default format string when passing NULL
|
||||
|
@ -6329,9 +6329,9 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
|
|||
// Render
|
||||
if (held && (flags & ImGuiSelectableFlags_DrawHoveredWhenHeld))
|
||||
hovered = true;
|
||||
if (hovered || selected)
|
||||
if ((hovered && !(g.IO.ConfigFlags&ImGuiConfigFlags_NoHoverColors)) || selected)
|
||||
{
|
||||
const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header);
|
||||
const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : (hovered && !(g.IO.ConfigFlags&ImGuiConfigFlags_NoHoverColors)) ? ImGuiCol_HeaderHovered : ImGuiCol_Header);
|
||||
RenderFrame(bb.Min, bb.Max, col, false, 0.0f);
|
||||
}
|
||||
RenderNavHighlight(bb, id, ImGuiNavHighlightFlags_TypeThin | ImGuiNavHighlightFlags_NoRounding);
|
||||
|
|
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instruments/FM/uhrwerk/B Series/b00.dmp
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instruments/FM/uhrwerk/B Series/b02c MUTE.dmp
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instruments/FM/uhrwerk/B Series/b12.dmp
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instruments/FM/uhrwerk/B Series/b15.dmp
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instruments/FM/uhrwerk/B Series/b16.dmp
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instruments/FM/uhrwerk/B Series/b17.dmp
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instruments/FM/uhrwerk/B Series/b17b MUTE.dmp
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instruments/FM/uhrwerk/B Series/b17b SLAP (actual).dmp
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instruments/FM/uhrwerk/B Series/b17b SLAP (actual).dmp
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instruments/FM/uhrwerk/B Series/b17b SLAP.dmp
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instruments/FM/uhrwerk/B Series/b17b.dmp
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instruments/FM/uhrwerk/B Series/b18 MUTE.dmp
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instruments/FM/uhrwerk/B Series/b18 MUTE.dmp
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instruments/FM/uhrwerk/B Series/b18 SLAP.dmp
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instruments/FM/uhrwerk/B Series/b18 SLAP.dmp
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instruments/FM/uhrwerk/B Series/b18.dmp
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instruments/FM/uhrwerk/B Series/b18.dmp
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instruments/FM/uhrwerk/B Series/b19 MUTE.dmp
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instruments/FM/uhrwerk/B Series/b19 MUTE.dmp
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instruments/FM/uhrwerk/B Series/b19 SLAP.dmp
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instruments/FM/uhrwerk/B Series/b19 SLAP.dmp
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instruments/FM/uhrwerk/B Series/b19.dmp
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instruments/FM/uhrwerk/B Series/b20.dmp
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instruments/FM/uhrwerk/B Series/b21.dmp
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instruments/FM/uhrwerk/B Series/b21b.dmp
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instruments/FM/uhrwerk/B Series/b21b.dmp
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instruments/FM/uhrwerk/B Series/b21c.dmp
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instruments/FM/uhrwerk/B Series/b22 MUTE.dmp
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instruments/FM/uhrwerk/B Series/b22 MUTE.dmp
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instruments/FM/uhrwerk/B Series/b22 SLAP.dmp
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instruments/FM/uhrwerk/B Series/b22 SLAP.dmp
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instruments/FM/uhrwerk/B Series/b22.dmp
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instruments/FM/uhrwerk/B Series/b22c MUTE.dmp
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instruments/FM/uhrwerk/B Series/b22c MUTE.dmp
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instruments/FM/uhrwerk/B Series/b22c SLAP.dmp
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instruments/FM/uhrwerk/B Series/b22c SLAP.dmp
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instruments/FM/uhrwerk/B Series/b22c.dmp
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instruments/FM/uhrwerk/B Series/b22c.dmp
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instruments/FM/uhrwerk/B Series/b23 MUTE.dmp
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instruments/FM/uhrwerk/B Series/b23 MUTE.dmp
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instruments/FM/uhrwerk/B Series/b23 SLAP.dmp
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instruments/FM/uhrwerk/B Series/b23 SLAP.dmp
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instruments/FM/uhrwerk/B Series/b23.dmp
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instruments/FM/uhrwerk/B Series/b23.dmp
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instruments/FM/uhrwerk/B Series/b69.dmp
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instruments/FM/uhrwerk/P Series/p01.dmp
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instruments/FM/uhrwerk/P Series/p01b.dmp
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instruments/FM/uhrwerk/P Series/p02.dmp
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instruments/FM/uhrwerk/P Series/p02b.dmp
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instruments/FM/uhrwerk/P Series/p06.dmp
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instruments/FM/uhrwerk/P Series/p06b.dmp
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instruments/FM/uhrwerk/P Series/p06c.dmp
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instruments/FM/uhrwerk/P Series/p07.dmp
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BIN
instruments/FM/uhrwerk/P Series/p08.dmp
Normal file
BIN
instruments/FM/uhrwerk/P Series/p08.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/P Series/p09.dmp
Normal file
BIN
instruments/FM/uhrwerk/P Series/p09.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/P Series/p10.dmp
Normal file
BIN
instruments/FM/uhrwerk/P Series/p10.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/P Series/p10b.dmp
Normal file
BIN
instruments/FM/uhrwerk/P Series/p10b.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/P Series/p11.dmp
Normal file
BIN
instruments/FM/uhrwerk/P Series/p11.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/act 1 void of space.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/act 1 void of space.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r10.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r10.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r10b.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r10b.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r11.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r11.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r12.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r12.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r13.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r13.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r14.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r14.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r15.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r15.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r16.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r16.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r2.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r2.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r27.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r27.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r3.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r3.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r33.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r33.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r4.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r4.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r5.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r5.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r65.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r65.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r6b.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r6b.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r7.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r7.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r7b.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r7b.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r7c.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r7c.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/uhrwerk/R Series/r8.dmp
Normal file
BIN
instruments/FM/uhrwerk/R Series/r8.dmp
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue