furnace/src/engine/platform/arcade.h

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/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2022 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
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#ifndef _ARCADE_H
#define _ARCADE_H
#include "../dispatch.h"
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#include "../instrument.h"
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#include <queue>
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#include "../../../extern/opm/opm.h"
#include "sound/ymfm/ymfm_opm.h"
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#include "../macroInt.h"
class DivArcadeInterface: public ymfm::ymfm_interface {
};
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class DivPlatformArcade: public DivDispatch {
protected:
struct Channel {
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DivInstrumentFM state;
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DivMacroInt std;
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unsigned char freqH, freqL;
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int freq, baseFreq, pitch, pitch2, note;
int ins;
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signed char konCycles;
bool active, insChanged, freqChanged, keyOn, keyOff, inPorta, portaPause, furnacePCM, hardReset;
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int vol, outVol;
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unsigned char chVolL, chVolR;
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void macroInit(DivInstrument* which) {
std.init(which);
pitch2=0;
}
Channel():
freqH(0),
freqL(0),
freq(0),
baseFreq(0),
pitch(0),
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pitch2(0),
note(0),
ins(-1),
active(false),
insChanged(true),
freqChanged(false),
keyOn(false),
keyOff(false),
inPorta(false),
portaPause(false),
furnacePCM(false),
hardReset(false),
vol(0),
outVol(0),
chVolL(127),
chVolR(127) {}
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};
Channel chan[8];
DivDispatchOscBuffer* oscBuf[8];
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struct QueuedWrite {
unsigned short addr;
unsigned char val;
bool addrOrVal;
QueuedWrite(unsigned short a, unsigned char v): addr(a), val(v), addrOrVal(false) {}
};
std::queue<QueuedWrite> writes;
opm_t fm;
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int delay, baseFreqOff;
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int pcmL, pcmR, pcmCycles;
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unsigned char lastBusy;
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unsigned char amDepth, pmDepth;
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ymfm::ym2151* fm_ymfm;
ymfm::ym2151::output_data out_ymfm;
DivArcadeInterface iface;
unsigned char regPool[256];
bool extMode, useYMFM;
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bool isMuted[8];
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short oldWrites[256];
short pendingWrites[256];
int octave(int freq);
int toFreq(int freq);
void acquire_nuked(short* bufL, short* bufR, size_t start, size_t len);
void acquire_ymfm(short* bufL, short* bufR, size_t start, size_t len);
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friend void putDispatchChan(void*,int,int);
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public:
void acquire(short* bufL, short* bufR, size_t start, size_t len);
int dispatch(DivCommand c);
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void* getChanState(int chan);
DivDispatchOscBuffer* getOscBuffer(int chan);
unsigned char* getRegisterPool();
int getRegisterPoolSize();
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void reset();
void forceIns();
void tick(bool sysTick=true);
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void muteChannel(int ch, bool mute);
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void notifyInsChange(int ins);
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void setFlags(unsigned int flags);
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bool isStereo();
void setYMFM(bool use);
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void poke(unsigned int addr, unsigned short val);
void poke(std::vector<DivRegWrite>& wlist);
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const char** getRegisterSheet();
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const char* getEffectName(unsigned char effect);
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int init(DivEngine* parent, int channels, int sugRate, unsigned int flags);
void quit();
~DivPlatformArcade();
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};
#endif