furnace/src/engine/platform/arcade.h

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#ifndef _ARCADE_H
#define _ARCADE_H
#include "../dispatch.h"
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#include "../instrument.h"
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#include <queue>
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#include "../../../extern/opm/opm.h"
#include "sound/ymfm/ymfm_opm.h"
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#include "../macroInt.h"
class DivArcadeInterface: public ymfm::ymfm_interface {
};
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class DivPlatformArcade: public DivDispatch {
protected:
struct Channel {
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DivInstrumentFM state;
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DivMacroInt std;
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unsigned char freqH, freqL;
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int freq, baseFreq, pitch, note;
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unsigned char ins;
signed char konCycles;
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bool active, insChanged, freqChanged, keyOn, keyOff, inPorta, portaPause, furnacePCM;
int vol, outVol;
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unsigned char chVolL, chVolR;
struct PCMChannel {
int sample;
unsigned int pos; // <<8
unsigned short len;
unsigned char freq;
PCMChannel(): sample(-1), pos(0), len(0), freq(0) {}
} pcm;
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Channel(): freqH(0), freqL(0), freq(0), baseFreq(0), pitch(0), note(0), ins(-1), active(false), insChanged(true), freqChanged(false), keyOn(false), keyOff(false), inPorta(false), portaPause(false), furnacePCM(false), vol(0), outVol(0), chVolL(127), chVolR(127) {}
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};
Channel chan[13];
struct QueuedWrite {
unsigned short addr;
unsigned char val;
bool addrOrVal;
QueuedWrite(unsigned short a, unsigned char v): addr(a), val(v), addrOrVal(false) {}
};
std::queue<QueuedWrite> writes;
opm_t fm;
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int delay, baseFreqOff;
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int pcmL, pcmR, pcmCycles;
unsigned char sampleBank;
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unsigned char lastBusy;
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unsigned char amDepth, pmDepth;
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ymfm::ym2151* fm_ymfm;
ymfm::ym2151::output_data out_ymfm;
DivArcadeInterface iface;
bool extMode, useYMFM;
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bool isMuted[13];
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short oldWrites[256];
short pendingWrites[256];
int octave(int freq);
int toFreq(int freq);
void acquire_nuked(short* bufL, short* bufR, size_t start, size_t len);
void acquire_ymfm(short* bufL, short* bufR, size_t start, size_t len);
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friend void putDispatchChan(void*,int,int);
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public:
void acquire(short* bufL, short* bufR, size_t start, size_t len);
int dispatch(DivCommand c);
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void* getChanState(int chan);
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void reset();
void forceIns();
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void tick();
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void muteChannel(int ch, bool mute);
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void notifyInsChange(int ins);
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void setFlags(unsigned int flags);
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bool isStereo();
void setYMFM(bool use);
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void poke(unsigned int addr, unsigned short val);
void poke(std::vector<DivRegWrite>& wlist);
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int init(DivEngine* parent, int channels, int sugRate, unsigned int flags);
void quit();
~DivPlatformArcade();
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};
#endif