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/**
* Furnace Tracker - multi - system chiptune tracker
* Copyright ( C ) 2021 - 2022 tildearrow and contributors
*
* This program is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 2 of the License , or
* ( at your option ) any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License along
* with this program ; if not , write to the Free Software Foundation , Inc . ,
* 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 USA .
*/
// portions based on imgui_widgets.cpp
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# include "plot_nolerp.h"
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# include "imgui.h"
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# ifndef IMGUI_DEFINE_MATH_OPERATORS
# define IMGUI_DEFINE_MATH_OPERATORS
# endif
# include "imgui_internal.h"
struct FurnacePlotArrayGetterData
{
const float * Values ;
int Stride ;
FurnacePlotArrayGetterData ( const float * values , int stride ) { Values = values ; Stride = stride ; }
} ;
static float Plot_ArrayGetter ( void * data , int idx )
{
FurnacePlotArrayGetterData * plot_data = ( FurnacePlotArrayGetterData * ) data ;
const float v = * ( const float * ) ( const void * ) ( ( const unsigned char * ) plot_data - > Values + ( size_t ) idx * plot_data - > Stride ) ;
return v ;
}
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struct FurnacePlotIntArrayGetterData
{
const int * Values ;
int Stride ;
FurnacePlotIntArrayGetterData ( const int * values , int stride ) { Values = values ; Stride = stride ; }
} ;
static int Plot_IntArrayGetter ( void * data , int idx )
{
FurnacePlotIntArrayGetterData * plot_data = ( FurnacePlotIntArrayGetterData * ) data ;
const int v = * ( const int * ) ( const void * ) ( ( const unsigned char * ) plot_data - > Values + ( size_t ) idx * plot_data - > Stride ) ;
return v ;
}
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int PlotNoLerpEx ( ImGuiPlotType plot_type , const char * label , float ( * values_getter ) ( void * data , int idx ) , void * data , int values_count , int values_offset , const char * overlay_text , float scale_min , float scale_max , ImVec2 frame_size )
{
ImGuiContext & g = * GImGui ;
ImGuiWindow * window = ImGui : : GetCurrentWindow ( ) ;
if ( window - > SkipItems )
return - 1 ;
const ImGuiStyle & style = g . Style ;
const ImGuiID id = window - > GetID ( label ) ;
const ImVec2 label_size = ImGui : : CalcTextSize ( label , NULL , true ) ;
if ( frame_size . x = = 0.0f )
frame_size . x = ImGui : : CalcItemWidth ( ) ;
if ( frame_size . y = = 0.0f )
frame_size . y = label_size . y + ( style . FramePadding . y * 2 ) ;
const ImRect frame_bb ( window - > DC . CursorPos , window - > DC . CursorPos + frame_size ) ;
const ImRect inner_bb ( frame_bb . Min + style . FramePadding , frame_bb . Max - style . FramePadding ) ;
const ImRect total_bb ( frame_bb . Min , frame_bb . Max + ImVec2 ( label_size . x > 0.0f ? style . ItemInnerSpacing . x + label_size . x : 0.0f , 0 ) ) ;
ImGui : : ItemSize ( total_bb , style . FramePadding . y ) ;
if ( ! ImGui : : ItemAdd ( total_bb , 0 , & frame_bb ) )
return - 1 ;
const bool hovered = ImGui : : ItemHoverable ( frame_bb , id ) ;
// Determine scale from values if not specified
if ( scale_min = = FLT_MAX | | scale_max = = FLT_MAX )
{
float v_min = FLT_MAX ;
float v_max = - FLT_MAX ;
for ( int i = 0 ; i < values_count ; i + + )
{
const float v = values_getter ( data , i ) ;
if ( v ! = v ) // Ignore NaN values
continue ;
v_min = ImMin ( v_min , v ) ;
v_max = ImMax ( v_max , v ) ;
}
if ( scale_min = = FLT_MAX )
scale_min = v_min ;
if ( scale_max = = FLT_MAX )
scale_max = v_max ;
}
ImGui : : RenderFrame ( frame_bb . Min , frame_bb . Max , ImGui : : GetColorU32 ( ImGuiCol_FrameBg ) , true , style . FrameRounding ) ;
const int values_count_min = ( plot_type = = ImGuiPlotType_Lines ) ? 2 : 1 ;
int idx_hovered = - 1 ;
if ( values_count > = values_count_min )
{
int res_w = ImMin ( ( int ) frame_size . x , values_count ) + ( ( plot_type = = ImGuiPlotType_Lines ) ? - 1 : 0 ) ;
int item_count = values_count + ( ( plot_type = = ImGuiPlotType_Lines ) ? - 1 : 0 ) ;
// Tooltip on hover
if ( hovered & & inner_bb . Contains ( g . IO . MousePos ) )
{
const float t = ImClamp ( ( g . IO . MousePos . x - inner_bb . Min . x ) / ( inner_bb . Max . x - inner_bb . Min . x ) , 0.0f , 0.9999f ) ;
const int v_idx = ( int ) ( t * item_count ) ;
IM_ASSERT ( v_idx > = 0 & & v_idx < values_count ) ;
const float v0 = values_getter ( data , ( v_idx + values_offset ) % values_count ) ;
if ( plot_type = = ImGuiPlotType_Lines )
ImGui : : SetTooltip ( " %d: %8.4g " , v_idx , v0 ) ;
else if ( plot_type = = ImGuiPlotType_Histogram )
ImGui : : SetTooltip ( " %d: %8.4g " , v_idx , v0 ) ;
idx_hovered = v_idx ;
}
const float t_step = 1.0f / ( float ) res_w ;
const float inv_scale = ( scale_min = = scale_max ) ? 0.0f : ( 1.0f / ( scale_max - scale_min ) ) ;
float v0 = values_getter ( data , ( 0 + values_offset ) % values_count ) ;
float t0 = 0.0f ;
ImVec2 tp0 = ImVec2 ( t0 , 1.0f - ImSaturate ( ( v0 - scale_min ) * inv_scale ) ) ; // Point in the normalized space of our target rectangle
const ImU32 col_base = ImGui : : GetColorU32 ( ( plot_type = = ImGuiPlotType_Lines ) ? ImGuiCol_PlotLines : ImGuiCol_PlotHistogram ) ;
const ImU32 col_hovered = ImGui : : GetColorU32 ( ( plot_type = = ImGuiPlotType_Lines ) ? ImGuiCol_PlotLinesHovered : ImGuiCol_PlotHistogramHovered ) ;
for ( int n = 0 ; n < res_w ; n + + )
{
const float t1 = t0 + t_step ;
const int v1_idx = ( int ) ( t0 * item_count + 0.5f ) ;
IM_ASSERT ( v1_idx > = 0 & & v1_idx < values_count ) ;
const float v1 = values_getter ( data , ( v1_idx + values_offset + 1 ) % values_count ) ;
const ImVec2 tp1 = ImVec2 ( t1 , 1.0f - ImSaturate ( ( v1 - scale_min ) * inv_scale ) ) ;
// NB: Draw calls are merged together by the DrawList system. Still, we should render our batch are lower level to save a bit of CPU.
ImVec2 pos0 = ImLerp ( inner_bb . Min , inner_bb . Max , tp0 ) ;
ImVec2 pos1 = ImLerp ( inner_bb . Min , inner_bb . Max , tp1 ) ;
ImVec2 pos2 = ImLerp ( inner_bb . Min , inner_bb . Max , tp0 ) ;
ImVec2 pos3 = ImLerp ( inner_bb . Min , inner_bb . Max , tp1 ) ;
pos1 . y = pos0 . y ;
pos2 . x = pos3 . x ;
if ( plot_type = = ImGuiPlotType_Lines )
{
window - > DrawList - > AddLine ( pos0 , pos1 , idx_hovered = = v1_idx ? col_hovered : col_base ) ;
window - > DrawList - > AddLine ( pos2 , pos3 , idx_hovered = = v1_idx ? col_hovered : col_base ) ;
}
else if ( plot_type = = ImGuiPlotType_Histogram )
{
if ( pos1 . x > = pos0 . x + 2.0f )
pos1 . x - = 1.0f ;
window - > DrawList - > AddRectFilled ( pos0 , pos1 , idx_hovered = = v1_idx ? col_hovered : col_base ) ;
}
t0 = t1 ;
tp0 = tp1 ;
}
}
// Text overlay
if ( overlay_text )
ImGui : : RenderTextClipped ( ImVec2 ( frame_bb . Min . x , frame_bb . Min . y + style . FramePadding . y ) , frame_bb . Max , overlay_text , NULL , NULL , ImVec2 ( 0.5f , 0.0f ) ) ;
if ( label_size . x > 0.0f )
ImGui : : RenderText ( ImVec2 ( frame_bb . Max . x + style . ItemInnerSpacing . x , inner_bb . Min . y ) , label ) ;
// Return hovered index or -1 if none are hovered.
// This is currently not exposed in the public API because we need a larger redesign of the whole thing, but in the short-term we are making it available in PlotEx().
return idx_hovered ;
}
void PlotNoLerp ( const char * label , const float * values , int values_count , int values_offset , const char * overlay_text , float scale_min , float scale_max , ImVec2 graph_size , int stride )
{
FurnacePlotArrayGetterData data ( values , stride ) ;
PlotNoLerpEx ( ImGuiPlotType_Lines , label , & Plot_ArrayGetter , ( void * ) & data , values_count , values_offset , overlay_text , scale_min , scale_max , graph_size ) ;
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}
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int PlotBitfieldEx ( const char * label , int ( * values_getter ) ( void * data , int idx ) , void * data , int values_count , int values_offset , const char * * overlay_text , int bits , ImVec2 frame_size )
{
ImGuiContext & g = * GImGui ;
ImGuiWindow * window = ImGui : : GetCurrentWindow ( ) ;
if ( window - > SkipItems )
return - 1 ;
const ImGuiStyle & style = g . Style ;
const ImGuiID id = window - > GetID ( label ) ;
const ImVec2 label_size = ImGui : : CalcTextSize ( label , NULL , true ) ;
if ( frame_size . x = = 0.0f )
frame_size . x = ImGui : : CalcItemWidth ( ) ;
if ( frame_size . y = = 0.0f )
frame_size . y = label_size . y + ( style . FramePadding . y * 2 ) ;
const ImRect frame_bb ( window - > DC . CursorPos , window - > DC . CursorPos + frame_size ) ;
const ImRect inner_bb ( frame_bb . Min + style . FramePadding , frame_bb . Max - style . FramePadding ) ;
const ImRect total_bb ( frame_bb . Min , frame_bb . Max + ImVec2 ( label_size . x > 0.0f ? style . ItemInnerSpacing . x + label_size . x : 0.0f , 0 ) ) ;
ImGui : : ItemSize ( total_bb , style . FramePadding . y ) ;
if ( ! ImGui : : ItemAdd ( total_bb , 0 , & frame_bb ) )
return - 1 ;
const bool hovered = ImGui : : ItemHoverable ( frame_bb , id ) ;
ImGui : : RenderFrame ( frame_bb . Min , frame_bb . Max , ImGui : : GetColorU32 ( ImGuiCol_FrameBg ) , true , style . FrameRounding ) ;
const int values_count_min = 1 ;
int idx_hovered = - 1 ;
if ( values_count > = values_count_min )
{
int res_w = ImMin ( ( int ) frame_size . x , values_count ) ;
int item_count = values_count ;
// Tooltip on hover
if ( hovered & & inner_bb . Contains ( g . IO . MousePos ) )
{
const float t = ImClamp ( ( g . IO . MousePos . x - inner_bb . Min . x ) / ( inner_bb . Max . x - inner_bb . Min . x ) , 0.0f , 0.9999f ) ;
const int v_idx = ( int ) ( t * item_count ) ;
IM_ASSERT ( v_idx > = 0 & & v_idx < values_count ) ;
//const float v0 = values_getter(data, (v_idx + values_offset) % values_count);
//ImGui::SetTooltip("%d: %8.4g", v_idx, v0);
idx_hovered = v_idx ;
}
const float t_step = 1.0f / ( float ) res_w ;
float t0 = 0.0f ;
ImVec2 tp0 = ImVec2 ( t0 , 0.0f ) ; // Point in the normalized space of our target rectangle
const ImU32 col_base = ImGui : : GetColorU32 ( ImGuiCol_PlotHistogram ) ;
const ImU32 col_hovered = ImGui : : GetColorU32 ( ImGuiCol_PlotHistogramHovered ) ;
for ( int n = 0 ; n < res_w ; n + + )
{
const float t1 = t0 + t_step ;
const int v1_idx = ( int ) ( t0 * item_count + 0.5f ) ;
IM_ASSERT ( v1_idx > = 0 & & v1_idx < values_count ) ;
const int v1 = values_getter ( data , ( v1_idx + values_offset ) % values_count ) ;
ImVec2 tp1 = ImVec2 ( t1 , 0.0f ) ;
for ( int o = 0 ; o < bits ; o + + ) {
tp0 . y = float ( bits - o ) / float ( bits ) ;
tp1 . y = float ( bits - o - 1 ) / float ( bits ) ;
// NB: Draw calls are merged together by the DrawList system. Still, we should render our batch are lower level to save a bit of CPU.
ImVec2 pos0 = ImLerp ( inner_bb . Min , inner_bb . Max , tp0 ) ;
ImVec2 pos1 = ImLerp ( inner_bb . Min , inner_bb . Max , tp1 ) ;
if ( pos1 . x > = pos0 . x + 2.0f )
pos1 . x - = 1.0f ;
if ( pos1 . y < = pos0 . y - 2.0f )
pos1 . y + = 1.0f ;
if ( v1 & ( 1 < < o ) ) {
window - > DrawList - > AddRectFilled ( pos0 , pos1 , idx_hovered = = v1_idx ? col_hovered : col_base ) ;
}
}
tp0 = tp1 ;
t0 = t1 ;
}
}
// Text overlay
if ( overlay_text ) {
float lineHeight = ImGui : : GetTextLineHeight ( ) / 2.0 ;
for ( int i = 0 ; i < bits & & overlay_text [ i ] ; i + + ) {
ImGui : : PushStyleColor ( ImGuiCol_Text , ImVec4 ( 0 , 0 , 0 , 1.0f ) ) ;
ImGui : : RenderTextClipped ( ImVec2 ( frame_bb . Min . x - 1 , frame_bb . Min . y - lineHeight - 1 ) , ImVec2 ( frame_bb . Max . x - 1 , frame_bb . Max . y + lineHeight - 1 ) , overlay_text [ i ] , NULL , NULL , ImVec2 ( 0.0f , ( 0.5 + double ( bits - 1 - i ) ) / double ( bits ) ) ) ;
ImGui : : RenderTextClipped ( ImVec2 ( frame_bb . Min . x - 1 , frame_bb . Min . y - lineHeight + 1 ) , ImVec2 ( frame_bb . Max . x - 1 , frame_bb . Max . y + lineHeight + 1 ) , overlay_text [ i ] , NULL , NULL , ImVec2 ( 0.0f , ( 0.5 + double ( bits - 1 - i ) ) / double ( bits ) ) ) ;
ImGui : : RenderTextClipped ( ImVec2 ( frame_bb . Min . x + 1 , frame_bb . Min . y - lineHeight - 1 ) , ImVec2 ( frame_bb . Max . x + 1 , frame_bb . Max . y + lineHeight - 1 ) , overlay_text [ i ] , NULL , NULL , ImVec2 ( 0.0f , ( 0.5 + double ( bits - 1 - i ) ) / double ( bits ) ) ) ;
ImGui : : RenderTextClipped ( ImVec2 ( frame_bb . Min . x + 1 , frame_bb . Min . y - lineHeight + 1 ) , ImVec2 ( frame_bb . Max . x + 1 , frame_bb . Max . y + lineHeight + 1 ) , overlay_text [ i ] , NULL , NULL , ImVec2 ( 0.0f , ( 0.5 + double ( bits - 1 - i ) ) / double ( bits ) ) ) ;
ImGui : : PopStyleColor ( ) ;
ImGui : : RenderTextClipped ( ImVec2 ( frame_bb . Min . x , frame_bb . Min . y - lineHeight ) , ImVec2 ( frame_bb . Max . x , frame_bb . Max . y + lineHeight ) , overlay_text [ i ] , NULL , NULL , ImVec2 ( 0.0f , ( 0.5 + double ( bits - 1 - i ) ) / double ( bits ) ) ) ;
}
}
if ( label_size . x > 0.0f )
ImGui : : RenderText ( ImVec2 ( frame_bb . Max . x + style . ItemInnerSpacing . x , inner_bb . Min . y ) , label ) ;
// Return hovered index or -1 if none are hovered.
// This is currently not exposed in the public API because we need a larger redesign of the whole thing, but in the short-term we are making it available in PlotEx().
return idx_hovered ;
}
void PlotBitfield ( const char * label , const int * values , int values_count , int values_offset , const char * * overlay_text , int bits , ImVec2 graph_size , int stride )
{
FurnacePlotIntArrayGetterData data ( values , stride ) ;
PlotBitfieldEx ( label , & Plot_IntArrayGetter , ( void * ) & data , values_count , values_offset , overlay_text , bits , graph_size ) ;
}
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int PlotCustomEx ( ImGuiPlotType plot_type , const char * label , float ( * values_getter ) ( void * data , int idx ) , void * data , int values_count , int values_display_offset , const char * overlay_text , float scale_min , float scale_max , ImVec2 frame_size , ImVec4 color , int highlight , std : : string ( * hoverFunc ) ( int , float ) , bool blockMode )
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{
ImGuiContext & g = * GImGui ;
ImGuiWindow * window = ImGui : : GetCurrentWindow ( ) ;
if ( window - > SkipItems )
return - 1 ;
const ImGuiStyle & style = g . Style ;
const ImGuiID id = window - > GetID ( label ) ;
const ImVec2 label_size = ImGui : : CalcTextSize ( label , NULL , true ) ;
if ( frame_size . x = = 0.0f )
frame_size . x = ImGui : : CalcItemWidth ( ) ;
if ( frame_size . y = = 0.0f )
frame_size . y = label_size . y + ( style . FramePadding . y * 2 ) ;
const ImRect frame_bb ( window - > DC . CursorPos , window - > DC . CursorPos + frame_size ) ;
const ImRect inner_bb ( frame_bb . Min + style . FramePadding , frame_bb . Max - style . FramePadding ) ;
const ImRect total_bb ( frame_bb . Min , frame_bb . Max + ImVec2 ( label_size . x > 0.0f ? style . ItemInnerSpacing . x + label_size . x : 0.0f , 0 ) ) ;
ImGui : : ItemSize ( total_bb , style . FramePadding . y ) ;
if ( ! ImGui : : ItemAdd ( total_bb , 0 , & frame_bb ) )
return - 1 ;
const bool hovered = ImGui : : ItemHoverable ( frame_bb , id ) ;
// Determine scale from values if not specified
if ( scale_min = = FLT_MAX | | scale_max = = FLT_MAX )
{
float v_min = FLT_MAX ;
float v_max = - FLT_MAX ;
for ( int i = 0 ; i < values_count ; i + + )
{
const float v = values_getter ( data , i ) ;
if ( v ! = v ) // Ignore NaN values
continue ;
v_min = ImMin ( v_min , v ) ;
v_max = ImMax ( v_max , v ) ;
}
if ( scale_min = = FLT_MAX )
scale_min = v_min ;
if ( scale_max = = FLT_MAX )
scale_max = v_max ;
}
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ImU32 bgColor = ImGui : : GetColorU32 ( ImVec4 ( color . x , color . y , color . z , color . w * 0.15 ) ) ;
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ImGui : : RenderFrame ( frame_bb . Min , frame_bb . Max , ImGui : : GetColorU32 ( ImGuiCol_FrameBg ) , true , style . FrameRounding ) ;
const int values_count_min = ( plot_type = = ImGuiPlotType_Lines ) ? 2 : 1 ;
int idx_hovered = - 1 ;
if ( values_count > = values_count_min )
{
int res_w = ImMin ( ( int ) frame_size . x , values_count ) + ( ( plot_type = = ImGuiPlotType_Lines ) ? - 1 : 0 ) ;
int item_count = values_count + ( ( plot_type = = ImGuiPlotType_Lines ) ? - 1 : 0 ) ;
// Tooltip on hover
if ( hovered & & inner_bb . Contains ( g . IO . MousePos ) )
{
const float t = ImClamp ( ( g . IO . MousePos . x - inner_bb . Min . x ) / ( inner_bb . Max . x - inner_bb . Min . x ) , 0.0f , 0.9999f ) ;
const int v_idx = ( int ) ( t * item_count ) ;
IM_ASSERT ( v_idx > = 0 & & v_idx < values_count ) ;
const float v0 = values_getter ( data , ( v_idx ) % values_count ) ;
const float v1 = values_getter ( data , ( v_idx + 1 ) % values_count ) ;
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if ( hoverFunc ) {
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std : : string hoverText = hoverFunc ( v_idx + values_display_offset , v0 ) ;
if ( ! hoverText . empty ( ) ) {
ImGui : : SetTooltip ( " %s " , hoverText . c_str ( ) ) ;
}
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} else {
if ( plot_type = = ImGuiPlotType_Lines )
ImGui : : SetTooltip ( " %d: %8.4g \n %d: %8.4g " , v_idx , v0 , v_idx + 1 , v1 ) ;
else if ( plot_type = = ImGuiPlotType_Histogram )
ImGui : : SetTooltip ( " %d: %8.4g " , v_idx + values_display_offset , v0 ) ;
}
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idx_hovered = v_idx ;
}
const float t_step = 1.0f / ( float ) res_w ;
const float inv_scale = ( scale_min = = scale_max ) ? 0.0f : ( 1.0f / ( scale_max - scale_min ) ) ;
float v0 = values_getter ( data , ( 0 ) % values_count ) ;
float t0 = 0.0f ;
ImVec2 tp0 = ImVec2 ( t0 , 1.0f - ImSaturate ( ( v0 - scale_min ) * inv_scale ) ) ; // Point in the normalized space of our target rectangle
float histogram_zero_line_t = ( scale_min * scale_max < 0.0f ) ? ( 1 + scale_min * inv_scale ) : ( scale_min < 0.0f ? 0.0f : 1.0f ) ; // Where does the zero line stands
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const ImU32 col_base = ImGui : : GetColorU32 ( color ) ;
const ImU32 col_hovered = ImGui : : GetColorU32 ( color ) ;
if ( highlight > 0 ) {
window - > DrawList - > AddRectFilled (
ImVec2 ( ImLerp ( inner_bb . Min , inner_bb . Max , ImVec2 ( 0 , 0 ) ) ) ,
ImVec2 ( ImLerp ( inner_bb . Min , inner_bb . Max , ImVec2 ( ( highlight > = values_count ) ? 1 : ( double ( highlight ) / double ( values_count ) ) , 1 ) ) ) ,
bgColor ) ;
}
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for ( int n = 0 ; n < res_w ; n + + )
{
const float t1 = t0 + t_step ;
const int v1_idx = ( int ) ( t0 * item_count + 0.5f ) ;
IM_ASSERT ( v1_idx > = 0 & & v1_idx < values_count ) ;
const float v1 = values_getter ( data , ( v1_idx + 1 ) % values_count ) ;
const ImVec2 tp1 = ImVec2 ( t1 , 1.0f - ImSaturate ( ( v1 - scale_min ) * inv_scale ) ) ;
// NB: Draw calls are merged together by the DrawList system. Still, we should render our batch are lower level to save a bit of CPU.
ImVec2 pos0 = ImLerp ( inner_bb . Min , inner_bb . Max , tp0 ) ;
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ImVec2 pos1 = ImLerp ( inner_bb . Min , inner_bb . Max , ( plot_type = = ImGuiPlotType_Lines ) ? tp1 : ImVec2 ( tp1 . x , blockMode ? tp0 . y : histogram_zero_line_t ) ) ;
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if ( plot_type = = ImGuiPlotType_Lines )
{
window - > DrawList - > AddLine ( pos0 , pos1 , idx_hovered = = v1_idx ? col_hovered : col_base ) ;
}
else if ( plot_type = = ImGuiPlotType_Histogram )
{
if ( pos1 . x > = pos0 . x + 2.0f )
pos1 . x - = 1.0f ;
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if ( blockMode ) {
pos0 . y - = ( inner_bb . Max . y - inner_bb . Min . y ) * inv_scale ;
//pos1.y+=1.0f;
}
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window - > DrawList - > AddRectFilled ( pos0 , pos1 , idx_hovered = = v1_idx ? col_hovered : col_base ) ;
}
t0 = t1 ;
tp0 = tp1 ;
}
}
// Text overlay
if ( overlay_text )
ImGui : : RenderTextClipped ( ImVec2 ( frame_bb . Min . x , frame_bb . Min . y + style . FramePadding . y ) , frame_bb . Max , overlay_text , NULL , NULL , ImVec2 ( 0.5f , 0.0f ) ) ;
if ( label_size . x > 0.0f )
ImGui : : RenderText ( ImVec2 ( frame_bb . Max . x + style . ItemInnerSpacing . x , inner_bb . Min . y ) , label ) ;
// Return hovered index or -1 if none are hovered.
// This is currently not exposed in the public API because we need a larger redesign of the whole thing, but in the short-term we are making it available in PlotEx().
return idx_hovered ;
}
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void PlotCustom ( const char * label , const float * values , int values_count , int values_offset , const char * overlay_text , float scale_min , float scale_max , ImVec2 graph_size , int stride , ImVec4 color , int highlight , std : : string ( * hoverFunc ) ( int , float ) , bool blockMode )
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{
FurnacePlotArrayGetterData data ( values , stride ) ;
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PlotCustomEx ( ImGuiPlotType_Histogram , label , & Plot_ArrayGetter , ( void * ) & data , values_count , values_offset , overlay_text , scale_min , scale_max , graph_size , color , highlight , hoverFunc , blockMode ) ;
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}