10 lines
334 B
C++
10 lines
334 B
C++
#pragma once
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#include "al/LiveActor/LiveActor.h"
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namespace rs {
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void createPlayerSklRetargettingInfo(al::LiveActor *,sead::Vector3f const&);
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void initItemByPlacementInfo(al::LiveActor *, al::ActorInitInfo const &, bool);
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float setShadowDropLength(al::LiveActor *,al::ActorInitInfo const&,char const*);
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} // namespace rs
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