SuperMarioOdysseyOnline/include/rs/util/LiveActorUtil.h

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2022-06-16 21:33:18 +00:00
#pragma once
#include "al/LiveActor/LiveActor.h"
namespace rs {
void createPlayerSklRetargettingInfo(al::LiveActor *,sead::Vector3f const&);
2022-06-16 21:33:18 +00:00
void initItemByPlacementInfo(al::LiveActor *, al::ActorInitInfo const &, bool);
float setShadowDropLength(al::LiveActor *,al::ActorInitInfo const&,char const*);
} // namespace rs