SuperMarioOdysseyOnline/include/packets
Jack Garrard 8acb8700bf
Merge branch 'dev' into udp-client
2023-09-02 13:35:38 -07:00
..
CaptureInf.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
ChangeStagePacket.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
CostumeInf.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
GameInf.h don't send empty GameInf and CostumeInf packets and resend them on reconnect 2022-12-16 13:19:54 -06:00
HackCapInf.h packets: Make bools take up 1 byte 2022-06-28 13:26:26 +03:00
HolePunchPacket.h Closer to working 2022-09-05 03:19:33 -07:00
InitPacket.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
Packet.h Increased max packet size again 2022-10-27 03:22:01 -07:00
PlayerConnect.h packets/PlayerConnect: Initialize maxPlayerCount 2022-06-23 20:56:05 -04:00
PlayerDC.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
PlayerInfPacket.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
ServerCommand.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
ShineCollect.h packets: Make bools take up 1 byte 2022-06-28 13:26:26 +03:00
TagInf.h packets: Make bools take up 1 byte 2022-06-28 13:26:26 +03:00
UdpPacket.h More changes while testing 2022-09-03 01:57:57 -07:00