packets: Fix struct packing related bugs

- sizeof(bool) is implementation defined. The server assumes it's 4 but for me it was 1 (tested with Release too) which caused some bugs
- Structs aren't guaranteed to be packed. The compiler is free to change the layout, which we wouldn't want to for the Packet structs that we deserialize on the server.
This commit is contained in:
Nick Renieris 2022-06-22 20:16:08 +03:00 committed by GRAnimated
parent 5c71569545
commit 9227e37623
14 changed files with 27 additions and 20 deletions

View file

@ -2,12 +2,12 @@
#include "Packet.h"
struct CaptureInf : Packet {
struct PACKED CaptureInf : Packet {
CaptureInf() : Packet() {
this->mType = PacketType::CAPTUREINF;
mPacketSize = sizeof(CaptureInf) - sizeof(Packet);
};
char hackName[0x20] = {};
};

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@ -2,7 +2,7 @@
#include "Packet.h"
struct ChangeStagePacket : Packet {
struct PACKED ChangeStagePacket : Packet {
ChangeStagePacket() : Packet() {
this->mType = PacketType::CHANGESTAGE;
mPacketSize = sizeof(ChangeStagePacket) - sizeof(Packet);

View file

@ -2,7 +2,7 @@
#include "Packet.h"
struct CostumeInf : Packet {
struct PACKED CostumeInf : Packet {
CostumeInf() : Packet() {this->mType = PacketType::COSTUMEINF; mPacketSize = sizeof(CostumeInf) - sizeof(Packet);};
CostumeInf(const char* body, const char* cap) : Packet() {
this->mType = PacketType::COSTUMEINF;

View file

@ -3,9 +3,9 @@
#include "Packet.h"
#include "al/util.hpp"
struct GameInf : Packet {
struct PACKED GameInf : Packet {
GameInf() : Packet() {this->mType = PacketType::GAMEINF; mPacketSize = sizeof(GameInf) - sizeof(Packet);};
bool is2D = false;
bool4 is2D = false;
u8 scenarioNo = -1;
char stageName[0x40] = {};

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@ -2,10 +2,10 @@
#include "Packet.h"
struct HackCapInf : Packet {
struct PACKED HackCapInf : Packet {
HackCapInf() : Packet() {this->mType = PacketType::HACKCAPINF; mPacketSize = sizeof(HackCapInf) - sizeof(Packet);};
sead::Vector3f capPos;
sead::Quatf capQuat;
bool isCapVisible = false;
bool4 isCapVisible = false;
char capAnim[PACKBUFSIZE] = {};
};

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@ -2,7 +2,7 @@
#include "Packet.h"
struct InitPacket : Packet {
struct PACKED InitPacket : Packet {
InitPacket() : Packet() {this->mType = PacketType::CLIENTINIT; mPacketSize = sizeof(InitPacket) - sizeof(Packet);};
u16 maxPlayers = 0;
};

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@ -5,6 +5,8 @@
#include "nn/account.h"
#include "types.h"
#define PACKBUFSIZE 0x30
#define COSTUMEBUFSIZE 0x20
@ -27,7 +29,7 @@ enum PacketType : short {
};
// attribute otherwise the build log is spammed with unused warnings
__attribute((used)) static const char *packetNames[] = {
USED static const char *packetNames[] = {
"Unknown",
"Player Info",
"Player Cap Info",
@ -59,7 +61,7 @@ static const char *senderNames[] = {
};
*/
struct Packet {
struct PACKED Packet {
nn::account::Uid mUserID; // User ID of the packet owner
PacketType mType = PacketType::UNKNOWN;
short mPacketSize = 0; // represents packet size without size of header

View file

@ -2,7 +2,7 @@
#include "Packet.h"
struct PlayerConnect : Packet {
struct PACKED PlayerConnect : Packet {
PlayerConnect() : Packet() {this->mType = PacketType::PLAYERCON; mPacketSize = sizeof(PlayerConnect) - sizeof(Packet);};
ConnectionTypes conType;
u16 maxPlayerCount;

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@ -2,6 +2,6 @@
#include "Packet.h"
struct PlayerDC : Packet {
struct PACKED PlayerDC : Packet {
PlayerDC() : Packet() {this->mType = PacketType::PLAYERDC; mPacketSize = sizeof(PlayerDC) - sizeof(Packet);};
};

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@ -4,9 +4,9 @@
#include "al/util.hpp"
#include "algorithms/PlayerAnims.h"
struct PlayerInf : Packet {
struct PACKED PlayerInf : Packet {
PlayerInf() : Packet() {mType = PacketType::PLAYERINF; mPacketSize = sizeof(PlayerInf) - sizeof(Packet);};
sead::Vector3f playerPos;
sead::Vector3f playerPos;
sead::Quatf playerRot;
float animBlendWeights[6];
PlayerAnims::Type actName;

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@ -2,7 +2,7 @@
#include "Packet.h"
struct ServerCommand : Packet {
struct PACKED ServerCommand : Packet {
ServerCommand(const char *command) : Packet() {this->mType = PacketType::CMD; strcpy(srvCmd, command); mPacketSize = sizeof(ServerCommand) - sizeof(Packet);};
char srvCmd[PACKBUFSIZE] = {};
};

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@ -2,8 +2,8 @@
#include "Packet.h"
struct ShineCollect : Packet {
struct PACKED ShineCollect : Packet {
ShineCollect() : Packet() {this->mType = PacketType::SHINECOLL; mPacketSize = sizeof(ShineCollect) - sizeof(Packet);};
int shineId = -1;
bool isGrand = false;
bool4 isGrand = false;
};

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@ -8,10 +8,10 @@ enum TagUpdateType : u8 {
STATE = 1 << 1
};
struct TagInf : Packet {
struct PACKED TagInf : Packet {
TagInf() : Packet() { this->mType = PacketType::TAGINF; mPacketSize = sizeof(TagInf) - sizeof(Packet);};
TagUpdateType updateType;
bool isIt = false;
bool4 isIt = false;
u8 seconds;
u16 minutes;
};

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@ -18,6 +18,8 @@ typedef signed int s32;
typedef int64_t s64;
typedef __int128_t s128;
typedef u32 bool4; // guaranteed to be 4 bytes, 'bool' is impl. defined
typedef float f32;
typedef double f64;
@ -76,3 +78,6 @@ struct Rect
float right;
float top;
};
#define PACKED __attribute__((packed))
#define USED __attribute__((used))