Commit graph

20 commits

Author SHA1 Message Date
CraftyBoss
8f4fac417f change recieve logs, update headers, fix bound bowl crash 2022-08-10 14:11:52 -07:00
CraftyBoss
3c4a20a6d4 only save ip/port changes if actually changed, reconnect fixes 2022-07-09 18:24:00 -07:00
CraftyBoss
4f2bb984f2 begin work on join/disconnect particle effect, fix index oob error 2022-07-08 15:09:04 -07:00
CraftyBoss
88de1dcecf shift to sead singleton for Client, new custom heap for Client usage 2022-07-08 01:02:28 -07:00
CraftyBoss
1df21b2a3e added new headers, puppet actor archive, basic player interaction impl 2022-07-07 22:36:29 -07:00
CraftyBoss
2e2909e908
Merge pull request #19 from VelocityRa/fixes1
packets: Make bools take up 1 byte
2022-07-05 19:49:54 -07:00
CraftyBoss
3ce0f03650 Merge branch 'dev' of https://github.com/CraftyBoss/SuperMarioOdysseyOnline into dev 2022-07-05 19:34:48 -07:00
CraftyBoss
b00540b1d9 impl saving after ip/port change, add sceneobj headers, rework puppet info system a bit 2022-07-05 12:45:22 -07:00
Nick Renieris
0e9fde9289 packets: Make bools take up 1 byte 2022-06-28 13:26:26 +03:00
Nick Renieris
86de220619 Client: Sync Player & Costume info on connect 2022-06-26 06:11:06 +03:00
Nick Renieris
733f239d68 socketBase: Initialize state 2022-06-26 00:55:14 +03:00
Nick Renieris
23cdf1442d Make "Reconnect to Server" option work if initial socket conn failed 2022-06-25 03:59:25 +03:00
Nick Renieris
8f21d43bc3 packets/PlayerConnect: Initialize maxPlayerCount
It was sending bad data since it wasn't getting inited anywhere.
2022-06-23 20:56:05 -04:00
Nick Renieris
60a5179e4b Anims/Types: Handle out of bounds FindStr accesses without throwing
Throwing tries to call `std::__throw_out_of_range_fmt` which results in a crash.
The cause of the out of bounds accesses needs to be investigated.
2022-06-23 20:56:05 -04:00
Nick Renieris
7e4a80b934 packet: Add missing packetNames entries 2022-06-23 20:56:05 -04:00
Nick Renieris
9227e37623 packets: Fix struct packing related bugs
- sizeof(bool) is implementation defined. The server assumes it's 4 but for me it was 1 (tested with Release too) which caused some bugs
- Structs aren't guaranteed to be packed. The compiler is free to change the layout, which we wouldn't want to for the Packet structs that we deserialize on the server.
2022-06-23 20:56:05 -04:00
Somebody Whoisbored
b25cad8812 Add socket errno display 2022-06-18 18:36:00 -07:00
Somebody Whoisbored
2b7ca6d914 Add svcOutputDebugString 2022-06-18 18:25:15 -07:00
Sanae
7c7b06542b Improve keyboard support and add port selection 2022-06-18 18:48:37 -06:00
CraftyBoss
381293e2b8 First Commit 2022-06-16 14:33:18 -07:00