SuperMarioOdysseyOnline/include/game/Player/PlayerColliderHakoniwa.h

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2022-06-16 21:33:18 +00:00
#pragma once
#include "types.h"
#include "PlayerCollider.h"
#include "game/Interfaces/IUsePlayerCollision.h"
class PlayerColliderHakoniwa : public IUsePlayerCollision {
public:
f32 getColliderRadius() const;
f32 getColliderDiskHalfHeight() const;
f32 getSafetyCeilSpace() const;
f32 getCeilCheckHeight() const;
f32 getGroundHeight() const;
f32 getShadowDropHeight() const;
f32 getFallDistance() const;
PlayerCollider *getPlayerCollider() const;
};