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SmoOnlineServer/Server/Program.cs

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using System.Collections.Concurrent;
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using System.Numerics;
using Server;
using Shared.Packet.Packets;
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using Timer = System.Timers.Timer;
Server.Server server = new Server.Server();
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HashSet<int> shineBag = new HashSet<int>();
int shineTx = 0; // used for logging
server.ClientJoined += async (c, type) => {
c.Metadata["shineSync"] = new ConcurrentBag<int>();
c.Metadata["loadedSave"] = false;
};
async Task ClientSyncShineBag(Client client) {
foreach (int shine in shineBag.Except((ConcurrentBag<int>) client.Metadata["shineSync"]))
await client.Send(new ShinePacket {
ShineId = shine
});
}
async void SyncShineBag() {
await Parallel.ForEachAsync(server.Clients, async (client, _) => {
await ClientSyncShineBag(client);
});
}
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Timer timer = new Timer(120000);
timer.AutoReset = true;
timer.Enabled = true;
timer.Elapsed += (_, _) => {
SyncShineBag();
};
timer.Start();
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bool piss = false;
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// Guid lycel = Guid.Parse("d5feae62-2e71-1000-88fd-597ea147ae88");
Guid lycel = Guid.Parse("5e1f9db4-1c27-1000-a421-4701972e443e");
server.PacketHandler = (c, p) => {
switch (p) {
case CostumePacket:
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ClientSyncShineBag(c);
c.Metadata["loadedSave"] = true;
break;
case ShinePacket shinePacket: {
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if (c.Metadata["loadedSave"] is false) break;
ConcurrentBag<int> playerBag = (ConcurrentBag<int>) c.Metadata["shineSync"];
shineBag.Add(shinePacket.ShineId);
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if (playerBag.Contains(shinePacket.ShineId)) break;
c.Logger.Info($"Got shine {shinePacket.ShineId}");
playerBag.Add(shinePacket.ShineId);
SyncShineBag();
break;
}
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case PlayerPacket playerPacket: {
if (!piss || c.Id != lycel) break;
playerPacket.Position += Vector3.UnitY * 160;
playerPacket.Rotation *= Quaternion.CreateFromRotationMatrix(Matrix4x4.CreateRotationX(MathF.PI));
server.Broadcast(playerPacket, c);
return false;
}
}
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return true;
};
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Task.Run(() => {
while (true) {
Console.ReadLine();
piss = !piss;
server.Logger.Warn($"Lycel flipped to {piss}");
}
});
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await server.Listen(1027);