Commit graph

5447 commits

Author SHA1 Message Date
AFCMS
3473f55136
Add API documentation to mcl_colors 2021-11-18 19:14:21 +01:00
Elias Fleckenstein
af7f7c3574
Add mcl_colors 2021-11-18 19:13:08 +01:00
Nils Dagsson Moskopp
76d2846c59
Improve test for minetest.find_nodes_in_area()
• By emerging test areas, the test gets real map data and does not block.
• The test now also ensures that any return values are compared exactly.
• minetest.find_nodes_in_area() is tested with the “grouped” parameter.
2021-11-18 04:47:03 +01:00
Nils Dagsson Moskopp
526c25aa57
Add crash fix and tests for minetest.find_nodes_in_area()
For some specific out of bounds values, the volume calculation in
minetest.find_nodes_in_area() is off by about four million nodes.
Unfortunately that behaviour made it trivial to crash Mineclonia,
as Minetest immediately crashes upon encountering large numbers.

This commit introduces a wrapper around minetest.find_nodes_in_area()
which should avoid a crash. Additionally, three self tests are executed
when a server starts; they crash Mineclonia in case the workaround fails.
2021-11-18 00:55:59 +01:00
cora
84194b71e6 burning: prevent adding multiple entities+huds 2021-11-12 01:16:16 +01:00
cora
0b7097cb28 add a burning animation fps setting 2021-11-12 01:16:16 +01:00
Nils Dagsson Moskopp
253100380c
Add debug command to burn a player 2021-11-11 21:37:26 +01:00
cora
df98db1d8c Merge pull request 'ITEMS/mcl_banners: Render preview banners with transparent patterns correctly' (#158) from banner-mask-fix-4 into master
Reviewed-on: https://git.minetest.land/Mineclonia/Mineclonia/pulls/158
Reviewed-by: cora <cora@noreply.git.minetest.land>
2021-11-08 12:21:50 +00:00
Nils Dagsson Moskopp
f410de485a
Render preview banners with transparent patterns correctly
Without this fix, the banner pattern preview generation does not mask
the banner pattern, so the alpha channel of the banner pattern is not
taken into account. This lead to preview banners with color gradients
showing up as a solid color banner and opaque pixel artifacts for the
bottom triangle pattern.
2021-10-31 20:53:18 +01:00
cora
eee94658e7 mcl_maps: send hud_flags only if actually changed 2021-09-13 14:15:32 +02:00
NO11
3759d50344
Add german translation for stripped wood 2021-09-07 00:48:40 +02:00
NO11
50e913b370
Add template for stripped wood translation 2021-09-07 00:48:39 +02:00
NO11
508b08dfd3
Add specific help text for stripped wood 2021-09-07 00:48:38 +02:00
NO11
68646b62b3
Add some spaces 2021-09-07 00:48:38 +02:00
NO11
d3348ef8b7
Add stripped trunk / wood textures
Stripped trunk / wood nodes exist for acacia, birch, dark oak, jungle
tree, oak, and spruce. This patch adds the textures for all of these.
2021-09-07 00:48:37 +02:00
NO11
eadb96dd40
Refactor wooden plank crafting
This patch makes it possible to craft planks out of stripped wood.
2021-09-07 00:48:36 +02:00
NO11
616b009452
Add stripped trunk and stripped wood nodes 2021-09-07 00:48:35 +02:00
NO11
a92e1c05a3
Add debarking by right clicking wood using an axe 2021-09-07 00:48:10 +02:00
Nils Dagsson Moskopp
10ce37d887
Fix server crash by client leaving after joining
When a player joins and immediately leaves the game before a function is
called by minetest.after() in mods/PLAYER/wieldview/init.lua, it gets an
invalidated player object. This results in the player methods returning
nil (since Minetest 5.2); perhaps surprisingly, the player is not nil.

Not checking that the result of player:get_pos() is not nil could lead
to a server crash if a client crashed when joining. It has been reported
that a syntax error in a client side mod was enough to trigger that.
2021-08-22 04:21:35 +02:00
Nils Dagsson Moskopp
ce6d6c26cc
Add debug command to acquire a written book
The “getwrittenbook” command gives a player that has the “debug” privilege a book
with a configurable amount of characters. This was added as a debug aid, to help
reproducing situations in which items with lots of metadata trigger issues like
heavy lag or server crashes.
2021-07-30 17:22:33 +02:00
Nils Dagsson Moskopp
a0c9f11af6
Log warning for non-serializable item entity fix 2021-07-30 17:15:13 +02:00
sfan5
62d5b547a0
Fix non-serializable item entity unload crash
Some items, like shulkers or books, can have so much metadata that the
corresponding item entity can not be serialized by the Minetest engine.

Without this patch, dropping such an item and then moving away crashes
Minetest, as it can not serialize the entity with serializeString16()
when unloading a map block.

The patch resets the overlong metadata of non-serializable item entities.
This avoids a crash and makes it possible to retrieve a “sanitized” item
without metadata when the mapblock containing the item entity is reloaded.

Originally sfan5 guessed the maximum possible item entity serialization size
that would not lead to a crash as 65530 bytes, but anon5 calculated it to be
actually 65487 bytes. This has been experimentally verified by erlehmann.
2021-07-30 17:13:26 +02:00
Nils Dagsson Moskopp
71cff7051f
Generate pig spawners in mineshafts
In Minecraft Java Edition, when the map generator generates a spawner,
it can generates a pig spawner instead of the spawner it should create.
That behaviour is very rare, but has never been removed from Minecraft.

This patch changes 1 in 1000 spawners in a mineshaft to be a pig spawner
instead of a cave spider spawner.
2021-07-23 04:11:33 +02:00
Wuzzy
280aed484c
Do not send useless HUDCHANGE packets
Several mods set or unset the visibility of a HUD bar way too often (e.g.
in a globalstep handler), causing the server to send a lot of superfluous
HUDCHANGE packets to each client. Returning from hb.hide_hudbar() early
if HUD bar visibility would not change prevents sending these packets.
2021-07-21 10:28:04 +02:00
Elias Fleckenstein
920ca96764
Make dragon egg teleport on punching 2021-07-13 09:11:48 +02:00
Nils Dagsson Moskopp
76e3a00e18
Make potion arrows able to hit end crystals 2021-07-12 22:21:15 +02:00
Nils Dagsson Moskopp
2033a9bf1d
Refactor potion arrow flight time calculation 2021-07-12 16:07:20 +02:00
Nils Dagsson Moskopp
99ebf08873
Refactor regular arrow flight time calculation 2021-07-12 16:06:44 +02:00
Nils Dagsson Moskopp
c45c0df118
Play no hit sound when potion arrow hits shooter 2021-07-12 04:59:53 +02:00
Nils Dagsson Moskopp
39023f1adf
Play no hit sound when regular arrow hits shooter 2021-07-12 04:59:39 +02:00
Nils Dagsson Moskopp
689054f904
Fix sound_play invocation when player hit by potion arrow 2021-07-12 03:49:05 +02:00
cora
8ed5fd4740
Let players shoot themselves with potion arrows 2021-07-12 02:44:17 +02:00
epCode
6951ecdfc9
Let players shoot themselves with regular arrows 2021-07-12 02:09:47 +02:00
Nils Dagsson Moskopp
275f0826ed
Send FOV packets only when necessary
Before this change, about 10 to 30 FOV packets were sent from the server
to each connected client each second. This patch only sends FOV packets
when the FOV actually needs to be changed, i.e. when the player starts
or stops sprinting.
2021-07-04 03:25:05 +02:00
Nils Dagsson Moskopp
f8c58262bc
Fix Ender chests from MineClone2
Commit 819dbc6224c3b96ad4094cccf3d9150f3ef61d45 of MineClone2 introduced
an LBM that removed Ender chest formspecs stored in the node meta. That
change makes Ender chests that were loaded in MineClone2 versions past
that commit not show the Ender chest inventory form on right-click.

This patch makes those broken Ender chests work by introducing an LBM
that writes the formspec to the node meta for Ender chest nodes once.

Since the LBM name is suffixed with a hash of the Ender chest formspec,
changes to the Ender chest formspec (even removing it entirely) should
not require manual adjustment of the LBM code.
2021-06-28 22:54:00 +02:00
cora
f1ac39eaad Merge branch 'master' into fix_inventory_depends 2021-06-25 15:12:05 +00:00
Nils Dagsson Moskopp
1e42c37895
Reduce snow layer silk touch drop amount
It was possible to duplicate snow layers by placing them and then mining
them using a tool enchanted with silk touch. This commit fixes the “snow
dupe” by reducing the amount of snow layers dropped in this case by one.
2021-06-23 03:06:24 +02:00
Nils Dagsson Moskopp
0b92dc1f26
Show screwdriver in creative inventory 2021-06-22 00:16:57 +02:00
cora
87761bf454 Merge pull request 'Make fully grown beetroot drop 1 to 4 seeds when harvested' (#96) from fix-beetroot-seed-drops into master
Reviewed-on: https://git.minetest.land/Mineclonia/Mineclonia/pulls/96
Reviewed-by: cora <cora@noreply.git.minetest.land>
2021-06-20 22:13:45 +00:00
Elias Åström
725bf517ca Merge remote-tracking branch 'n_to/bow_increase_critical_chance_to_25'
Reviewed-on: #34
Reviewed-by: Elias Åström <ryvnf@riseup.net>
Reviewed-by: E <e@noreply.git.minetest.land>
2021-06-20 23:55:44 +02:00
Elias Åström
fc61c71df5 Merge remote-tracking branch 'n_to/nametag_death_german'
Reviewed-on: #32
Reviewed-by: Li0n <li0nsdichachu@outlook.com>
Reviewed-by: Elias Åström <ryvnf@riseup.net>
2021-06-20 23:54:18 +02:00
Elias Åström
7bfd28cd75 Merge remote-tracking branch 'n_to/update_template.txt'
Reviewed-on: #17
Reviewed-by: Lion <li0nsdichachu@outlook.com>
2021-06-20 23:52:15 +02:00
Nils Dagsson Moskopp
eb7b99d59e
Make fully grown beetroot drop 1 to 4 seeds when harvested
As beetroot often did not drop seeds, players could end up with no seeds when
trying to farm beetroot. This patch guarantees that at least one beetroot seed
is dropped when harvesting beetroot.
2021-06-20 19:02:35 +02:00
E
2feab24dd3 Allow more layers for banners with gradients
At some point in the past, Minetest had a bug that caused rendering
issues with transparent textures, like those used for banner gradients.
As a workaround, the number of allowed layers was reduced for banners
containing gradients. The engine bug has since been fixed, but the limit
was never removed.

This commit removes the limit.

See also: https://git.minetest.land/Mineclonia/Mineclonia/pulls/72#issuecomment-23564
and https://github.com/minetest/minetest/issues/6210
2021-06-19 01:43:36 -04:00
Nils Dagsson Moskopp
2aafb2f2d0
Fix server crash when dispensing an unknown item 2021-06-19 02:04:59 +02:00
Elias Fleckenstein
764ff5512a
Fix server crash when boat passenger sneaks
The crash occured when a player who is not a driver of a boat sneaked.
2021-06-18 19:08:19 +02:00
cora
79766bff23
Fix server crash when players dig unknown nodes
Digging unknown nodes crashes the Clamity Minetest server, which
runs modified Minetest: https://github.com/ClamityAnarchy/minetest
Crashes did occur with commit d5434bf008 of that Minetest version.

This commit makes unknown nodes explicitly not harvestable.
2021-06-17 23:39:13 +02:00
Nils Dagsson Moskopp
5f0710a486
Make jukebox accept and play old music records
With the introduction of the mcl_jukebox API, all music record items
were given new names. Old music record items were aliased, but never
worked with the jukebox. Apparently no one tested existing records.

By explicitly looking up the item name in minetest.registered_aliases,
the jukebox accepts old records, plays them, and gives out new records.
2021-06-15 17:46:03 +02:00
AFCMS
e858ea6233
Add backward compatibility for mcl_jukeboxes 2021-06-14 23:42:25 +02:00
AFCMS
20b7b6ff99
Add API documentation for mcl_jukeboxe 2021-06-14 23:40:24 +02:00