Mineclonia/mods/MAPGEN/mcl_biomes/init.lua

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local mg_name = minetest.get_mapgen_setting("mg_name")
-- Some mapgen settings
local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superflat_classic") == "true"
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local generate_fallen_logs = minetest.settings:get_bool("mcl_generate_fallen_logs") or false
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-- Jungle bush schematic. In PC/Java Edition it's Jungle Wood + Oak Leaves
local jungle_bush_schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_bush_oak_leaves.mts"
--
-- Register biomes
--
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local function register_classic_superflat_biome()
-- Classic Superflat: bedrock (not part of biome), 2 dirt, 1 grass block
minetest.register_biome({
name = "flat",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
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depth_filler = 3,
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node_stone = "mcl_core:dirt",
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y_min = mcl_vars.mg_overworld_min - 512,
y_max = mcl_vars.mg_overworld_max,
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humidity_point = 50,
heat_point = 50,
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})
end
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-- All mapgens except mgv6, flat and singlenode
local function register_biomes()
--[[ OVERWORLD ]]
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--[[ These biomes try to resemble MC as good as possible. This means especially the floor cover and
the type of plants and structures (shapes might differ). The terrain itself will be of course different
and depends on the mapgen.
Important: MC also takes the terrain into account while MT biomes don't care about the terrain at all
(except height).
MC has many M and Hills variants, most of which only differ in terrain compared to their original
counterpart.
In MT, any biome can occour in any terrain, so these variants are implied and are therefore
not explicitly implmented in MCL2. M variants are only included if they have another unique feature,
such as a different land cover.
In MCL2, the MC Overworld biomes are split in multiple more parts (stacked by height):
* The main part, this represents the land. It begins at around sea level and usually goes all the way up
* _ocean: For the area covered by ocean water. The y_max may vary for various beach effects.
Has sand or dirt as floor.
* _deep_ocean: Like _ocean, but deeper and has gravel as floor
* _underground:
* Other modifiers: Some complex biomes require more layers to improve the landscape.
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The following naming conventions apply:
* The land biome name is equal to the MC biome name (in camel case)
* Height modifiers and sub-biomes are appended with underscores and in lowercase. Example: _ocean
* Non-MC biomes are written in lowercase
* MC dimension biomes are named after their MC dimension
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Intentionally missing biomes:
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* River (generated by valleys and v7)
* Frozen River (generated by valleys and v7)
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* Mesa (Bryce)
* Hills biomes
* Plateau
* Plateau M
* Cold Taiga M
* Taiga M
* Roofed Forest M
* Swampland M
* Mesa Plateau F M
* Extreme Hills Edge
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TODO:
* Better beaches
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* Improve Extreme Hills M
* Desert M
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Tricky biomes:
* Mushroom Island (must be on island)
* Stone Beach (must be at beaches only)
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TODO: Find a way to position these biomes accordingly.
]]
-- List of Overworld biomes without modifiers.
-- IMPORTANT: Don't forget to add new Overworld biomes to this list!
local overworld_biomes = {
"IcePlains",
"IcePlainsSpikes",
"ColdTaiga",
"ExtremeHills",
"ExtremeHillsM",
"ExtremeHills+",
"Taiga",
"MegaTaiga",
"MegaSpruceTaiga",
"StoneBeach",
"Plains",
"SunflowerPlains",
"Forest",
"FlowerForest",
"BirchForest",
"BirchForestM",
"RoofedForest",
"Swampland",
"Jungle",
"JungleM",
"JungleEdge",
"JungleEdgeM",
"MushroomIsland",
"Desert",
"Savanna",
"SavannaM",
"Mesa",
"MesaPlateauF",
}
local OCEAN_MIN = -15
local DEEP_OCEAN_MAX = OCEAN_MIN - 1
local DEEP_OCEAN_MIN = -31
-- Ice Plains Spikes (rare)
minetest.register_biome({
name = "IcePlainsSpikes",
node_top = "mcl_core:snowblock",
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depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_river_water = "mcl_core:ice",
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node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 24,
heat_point = -5,
})
minetest.register_biome({
name = "IcePlainsSpikes_ocean",
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node_top = "mcl_core:sand",
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depth_top = 2,
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node_filler = "mcl_core:dirt",
depth_filler = 3,
node_water_top = "mcl_core:ice",
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depth_water_top = 2,
node_river_water = "mcl_core:ice",
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node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
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y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 24,
heat_point = -5,
})
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-- Cold Taiga
minetest.register_biome({
name = "ColdTaiga",
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node_dust = "mcl_core:snow",
node_top = "mcl_core:dirt_with_grass_snow",
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depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
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node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 58,
heat_point = 8,
})
-- A cold beach-like biome, implemented as low part of Cold Taiga
minetest.register_biome({
name = "ColdTaiga_beach",
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node_dust = "mcl_core:snow",
node_top = "mcl_core:sand",
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depth_top = 2,
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node_water_top = "mcl_core:ice",
depth_water_top = 1,
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node_filler = "mcl_core:sandstone",
depth_filler = 2,
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node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
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y_min = 1,
y_max = 2,
humidity_point = 58,
heat_point = 8,
})
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-- Water part of the beach. Added to prevent snow being on the ice.
minetest.register_biome({
name = "ColdTaiga_beach_water",
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node_top = "mcl_core:sand",
depth_top = 2,
node_water_top = "mcl_core:ice",
depth_water_top = 1,
node_filler = "mcl_core:sandstone",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -3,
y_max = 0,
humidity_point = 58,
heat_point = 8,
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})
minetest.register_biome({
name = "ColdTaiga_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
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node_filler = "mcl_core:dirt",
depth_filler = 3,
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node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
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y_min = OCEAN_MIN,
y_max = -4,
humidity_point = 58,
heat_point = 8,
})
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-- Mega Taiga
minetest.register_biome({
name = "MegaTaiga",
node_top = "mcl_core:podzol",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
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node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 76,
heat_point = 10,
})
minetest.register_biome({
name = "MegaTaiga_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
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node_filler = "mcl_core:dirt",
depth_filler = 3,
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node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
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y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 76,
heat_point = 10,
})
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-- Mega Spruce Taiga
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minetest.register_biome({
name = "MegaSpruceTaiga",
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node_top = "mcl_core:podzol",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 100,
heat_point = 8,
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})
minetest.register_biome({
name = "MegaSpruceTaiga_ocean",
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node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = OCEAN_MIN,
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y_max = 0,
humidity_point = 100,
heat_point = 8,
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})
-- Extreme Hills
minetest.register_biome({
name = "ExtremeHills",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 10,
heat_point = 45,
})
minetest.register_biome({
name = "ExtremeHills_beach",
node_top = "mcl_core:sand",
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depth_top = 2,
depth_water_top = 1,
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node_filler = "mcl_core:sandstone",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = -3,
y_max = 3,
humidity_point = 10,
heat_point = 45,
})
minetest.register_biome({
name = "ExtremeHills_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
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y_min = OCEAN_MIN,
y_max = -4,
humidity_point = 10,
heat_point = 45,
})
-- Extreme Hills M
minetest.register_biome({
name = "ExtremeHillsM",
node_top = "mcl_core:gravel",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 3,
node_riverbed = "mcl_core:gravel",
depth_riverbed = 3,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 0,
heat_point = 25,
})
minetest.register_biome({
name = "ExtremeHillsM_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 3,
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y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 0,
heat_point = 25,
})
-- Extreme Hills+
-- This biome is identical to Extreme Hills on the surface but has snow-covered mountains with spruce/oak
-- Forests above a certain height.
minetest.register_biome({
name = "ExtremeHills+",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = 1,
y_max = 44,
humidity_point = 24,
heat_point = 25,
})
---- Sub-biome for Extreme Hills+ for those snow Forests
minetest.register_biome({
name = "ExtremeHills+_snowtop",
node_dust = "mcl_core:snow",
node_top = "mcl_core:dirt_with_grass_snow",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
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node_river_water = "mcl_core:ice",
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = 45,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 24,
heat_point = 25,
})
minetest.register_biome({
name = "ExtremeHills+_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
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y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 24,
heat_point = 25,
})
-- Stone beach
-- TODO: Should occour only at real beaches.
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minetest.register_biome({
name = "StoneBeach",
node_riverbed = "mcl_core:sand",
depth_riverbed = 1,
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y_min = -6,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 0,
heat_point = 8,
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})
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minetest.register_biome({
name = "StoneBeach_ocean",
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node_top = "mcl_core:dirt",
depth_top = 1,
node_riverbed = "mcl_core:sand",
depth_riverbed = 1,
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y_min = OCEAN_MIN,
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y_max = -7,
humidity_point = 0,
heat_point = 8,
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})
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-- Ice Plains
minetest.register_biome({
name = "IcePlains",
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node_dust = "mcl_core:snow",
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node_top = "mcl_core:dirt_with_grass_snow",
depth_top = 1,
node_filler = "mcl_core:dirt",
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depth_filler = 2,
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node_water_top = "mcl_core:ice",
depth_water_top = 2,
node_river_water = "mcl_core:ice",
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node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
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y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 24,
heat_point = 8,
})
minetest.register_biome({
name = "IcePlains_ocean",
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node_top = "mcl_core:dirt",
depth_top = 1,
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node_filler = "mcl_core:dirt",
depth_filler = 3,
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node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
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y_min = OCEAN_MIN,
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y_max = 0,
humidity_point = 24,
heat_point = 8,
})
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-- Plains
minetest.register_biome({
name = "Plains",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
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depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
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y_min = 3,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 39,
heat_point = 58,
})
minetest.register_biome({
name = "Plains_beach",
node_top = "mcl_core:sand",
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depth_top = 2,
node_filler = "mcl_core:sandstone",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
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y_min = 0,
y_max = 2,
humidity_point = 39,
heat_point = 58,
})
minetest.register_biome({
name = "Plains_ocean",
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node_top = "mcl_core:dirt",
depth_top = 1,
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node_filler = "mcl_core:dirt",
depth_filler = 3,
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node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
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y_min = OCEAN_MIN,
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y_max = -1,
humidity_point = 39,
heat_point = 58,
})
-- Sunflower Plains
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minetest.register_biome({
name = "SunflowerPlains",
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node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
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node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 28,
heat_point = 45,
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})
minetest.register_biome({
name = "SunflowerPlains_ocean",
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node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:dirt",
depth_riverbed = 2,
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y_min = OCEAN_MIN,
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y_max = 0,
humidity_point = 28,
heat_point = 45,
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})
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-- Taiga
minetest.register_biome({
name = "Taiga",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
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y_min = 4,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 58,
heat_point = 22,
})
minetest.register_biome({
name = "Taiga_beach",
node_top = "mcl_core:sand",
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depth_top = 2,
node_filler = "mcl_core:sandstone",
depth_filler = 1,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = 3,
humidity_point = 58,
heat_point = 22,
})
minetest.register_biome({
name = "Taiga_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
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node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
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y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 58,
heat_point = 22,
})
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-- Forest
minetest.register_biome({
name = "Forest",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 61,
heat_point = 45,
})
minetest.register_biome({
name = "Forest_beach",
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node_top = "mcl_core:sand",
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depth_top = 2,
node_filler = "mcl_core:sandstone",
depth_filler = 1,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
humidity_point = 61,
heat_point = 45,
})
minetest.register_biome({
name = "Forest_ocean",
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node_top = "mcl_core:dirt",
depth_top = 1,
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node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
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y_min = OCEAN_MIN,
y_max = -2,
humidity_point = 61,
heat_point = 45,
})
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-- Flower Forest
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minetest.register_biome({
name = "FlowerForest",
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node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
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y_min = 3,
2017-09-08 22:19:24 +00:00
y_max = mcl_vars.mg_overworld_max,
humidity_point = 44,
heat_point = 32,
2017-09-08 22:19:24 +00:00
})
2017-09-08 22:27:03 +00:00
minetest.register_biome({
name = "FlowerForest_beach",
2017-09-08 22:27:03 +00:00
node_top = "mcl_core:sand",
2017-09-10 13:01:32 +00:00
depth_top = 2,
node_filler = "mcl_core:sandstone",
depth_filler = 1,
2017-09-08 22:27:03 +00:00
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -2,
2017-09-10 13:01:32 +00:00
y_max = 2,
humidity_point = 44,
heat_point = 32,
2017-09-08 22:27:03 +00:00
})
2017-09-08 22:19:24 +00:00
minetest.register_biome({
name = "FlowerForest_ocean",
2017-09-08 22:19:24 +00:00
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
2017-09-10 12:23:52 +00:00
y_min = OCEAN_MIN,
2017-09-08 22:27:03 +00:00
y_max = -3,
humidity_point = 44,
heat_point = 32,
2017-09-08 22:19:24 +00:00
})
2017-09-09 17:30:22 +00:00
-- Birch Forest
2017-09-06 04:04:32 +00:00
minetest.register_biome({
name = "BirchForest",
2017-09-06 04:04:32 +00:00
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 78,
heat_point = 31,
2017-09-06 04:04:32 +00:00
})
minetest.register_biome({
name = "BirchForest_ocean",
2017-09-06 04:04:32 +00:00
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
2017-09-10 12:23:52 +00:00
y_min = OCEAN_MIN,
2017-09-06 04:04:32 +00:00
y_max = 0,
humidity_point = 78,
heat_point = 31,
2017-09-06 04:04:32 +00:00
})
2017-09-09 17:30:22 +00:00
-- Birch Forest M
2017-09-06 04:04:32 +00:00
minetest.register_biome({
name = "BirchForestM",
2017-09-06 04:04:32 +00:00
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 77,
heat_point = 27,
2017-09-06 04:04:32 +00:00
})
minetest.register_biome({
name = "BirchForestM_ocean",
2017-09-06 04:04:32 +00:00
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
2017-09-10 12:23:52 +00:00
y_min = OCEAN_MIN,
2017-09-06 04:04:32 +00:00
y_max = 0,
humidity_point = 77,
heat_point = 27,
2017-09-06 04:04:32 +00:00
})
2017-09-09 17:30:22 +00:00
-- Desert
minetest.register_biome({
name = "Desert",
2017-08-21 22:30:34 +00:00
node_top = "mcl_core:sand",
depth_top = 1,
2017-08-21 22:30:34 +00:00
node_filler = "mcl_core:sand",
2017-08-21 12:08:35 +00:00
depth_filler = 2,
2017-08-21 22:30:34 +00:00
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
2017-08-21 22:30:34 +00:00
node_stone = "mcl_core:sandstone",
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 26,
heat_point = 94,
})
minetest.register_biome({
name = "Desert_ocean",
2017-08-21 01:23:59 +00:00
node_top = "mcl_core:sand",
depth_top = 1,
2017-08-21 01:23:59 +00:00
node_filler = "mcl_core:sand",
depth_filler = 3,
2017-08-21 01:23:59 +00:00
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
2017-09-10 12:23:52 +00:00
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 26,
heat_point = 94,
})
2017-09-09 17:30:22 +00:00
-- Roofed Forest
minetest.register_biome({
name = "RoofedForest",
2017-08-21 02:50:45 +00:00
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
2017-08-21 02:50:45 +00:00
node_filler = "mcl_core:dirt",
2017-08-21 12:08:35 +00:00
depth_filler = 2,
2017-08-21 02:58:25 +00:00
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
2017-08-21 12:04:34 +00:00
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 94,
heat_point = 27,
})
minetest.register_biome({
name = "RoofedForest_ocean",
2017-08-21 01:27:26 +00:00
node_top = "mcl_core:dirt",
depth_top = 1,
2017-08-21 01:27:26 +00:00
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
2017-09-10 12:23:52 +00:00
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 94,
heat_point = 27,
})
2017-08-31 02:15:51 +00:00
-- Mesa
minetest.register_biome({
name = "Mesa",
node_top = "mcl_colorblocks:hardened_clay",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay",
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
2017-08-31 02:15:51 +00:00
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 11,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 0,
heat_point = 100,
})
-- Helper biome for the red sand at the bottom of Mesas.
minetest.register_biome({
name = "Mesa_sandlevel",
node_top = "mcl_core:redsand",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay_orange",
depth_filler = 3,
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay_orange",
2017-09-10 13:01:32 +00:00
y_min = -3,
y_max = 10,
humidity_point = 0,
heat_point = 100,
})
minetest.register_biome({
name = "Mesa_ocean",
2017-09-10 13:01:32 +00:00
node_top = "mcl_core:sand",
2017-08-31 02:15:51 +00:00
depth_top = 3,
2017-09-10 13:01:32 +00:00
node_filler = "mcl_core:sand",
depth_filler = 2,
2017-09-10 13:01:32 +00:00
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
2017-09-10 12:23:52 +00:00
y_min = OCEAN_MIN,
2017-09-10 13:01:32 +00:00
y_max = -4,
humidity_point = 0,
heat_point = 100,
})
2017-09-10 01:16:49 +00:00
-- Mesa Plateau F
-- Identical to Mesa below Y=30. At Y=30 and above there is an oak forest
2017-09-10 01:16:49 +00:00
minetest.register_biome({
name = "MesaPlateauF",
2017-09-10 01:16:49 +00:00
node_top = "mcl_colorblocks:hardened_clay",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay",
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
2017-09-10 01:16:49 +00:00
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 11,
y_max = 29,
humidity_point = 0,
heat_point = 60,
2017-09-10 01:16:49 +00:00
})
-- The actual plateau of this biome
-- This is a plateau for grass blocks, tall grass, coarse dirt and oaks.
2017-09-10 01:16:49 +00:00
minetest.register_biome({
name = "MesaPlateauF_grasstop",
2017-11-14 22:44:53 +00:00
node_top = "mcl_core:dirt_with_dry_grass",
2017-09-10 01:16:49 +00:00
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 1,
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
2017-09-10 01:16:49 +00:00
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 30,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 0,
heat_point = 60,
2017-09-10 01:16:49 +00:00
})
-- Helper biome for the red sand at the bottom.
minetest.register_biome({
name = "MesaPlateauF_sandlevel",
2017-09-10 01:16:49 +00:00
node_top = "mcl_core:redsand",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay_orange",
depth_filler = 3,
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay_orange",
2017-09-10 13:01:32 +00:00
y_min = -3,
2017-09-10 01:16:49 +00:00
y_max = 10,
humidity_point = 0,
heat_point = 60,
2017-09-10 01:16:49 +00:00
})
minetest.register_biome({
name = "MesaPlateauF_ocean",
2017-09-10 13:01:32 +00:00
node_top = "mcl_core:sand",
2017-09-10 01:16:49 +00:00
depth_top = 3,
2017-09-10 13:01:32 +00:00
node_filler = "mcl_colorblocks:sand",
2017-09-10 01:16:49 +00:00
depth_filler = 2,
2017-09-10 13:01:32 +00:00
node_riverbed = "mcl_core:sand",
2017-09-10 01:16:49 +00:00
depth_riverbed = 2,
2017-09-10 12:23:52 +00:00
y_min = OCEAN_MIN,
2017-09-10 13:01:32 +00:00
y_max = -4,
humidity_point = 0,
heat_point = 60,
2017-09-10 01:16:49 +00:00
})
-- Savanna
minetest.register_biome({
name = "Savanna",
2017-11-14 22:44:53 +00:00
node_top = "mcl_core:dirt_with_dry_grass",
depth_top = 1,
2017-09-10 01:41:42 +00:00
node_filler = "mcl_core:dirt",
2017-08-21 00:37:29 +00:00
depth_filler = 2,
2017-09-08 15:44:45 +00:00
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 36,
heat_point = 79,
})
minetest.register_biome({
name = "Savanna_beach",
2017-09-06 01:34:51 +00:00
node_top = "mcl_core:sand",
2017-09-10 13:01:32 +00:00
depth_top = 3,
node_filler = "mcl_core:sandstone",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
humidity_point = 36,
heat_point = 79,
})
minetest.register_biome({
name = "Savanna_ocean",
2017-08-21 01:23:59 +00:00
node_top = "mcl_core:dirt",
depth_top = 1,
2017-09-10 01:41:42 +00:00
node_filler = "mcl_core:dirt",
depth_filler = 3,
2017-09-08 15:44:45 +00:00
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
2017-09-10 12:23:52 +00:00
y_min = OCEAN_MIN,
y_max = -2,
humidity_point = 36,
heat_point = 79,
})
2017-09-10 01:41:42 +00:00
-- Savanna M
2017-09-12 19:58:42 +00:00
-- Changes to Savanna: Coarse Dirt. No sand beach. No oaks.
2017-09-10 01:41:42 +00:00
-- Otherwise identical to Savanna
minetest.register_biome({
name = "SavannaM",
2017-11-14 22:44:53 +00:00
node_top = "mcl_core:dirt_with_dry_grass",
2017-09-10 01:41:42 +00:00
depth_top = 1,
node_filler = "mcl_core:coarse_dirt",
2017-09-10 13:01:32 +00:00
depth_filler = 3,
2017-09-10 01:41:42 +00:00
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 48,
heat_point = 100,
2017-09-10 01:41:42 +00:00
})
minetest.register_biome({
name = "SavannaM_ocean",
2017-09-10 01:41:42 +00:00
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
2017-09-10 12:23:52 +00:00
y_min = OCEAN_MIN,
2017-09-10 01:41:42 +00:00
y_max = 0,
humidity_point = 48,
heat_point = 100,
2017-09-10 01:41:42 +00:00
})
2017-09-05 23:50:39 +00:00
-- Jungle
minetest.register_biome({
name = "Jungle",
2017-08-31 15:27:58 +00:00
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 88,
heat_point = 81,
})
minetest.register_biome({
name = "Jungle_shore",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
humidity_point = 88,
heat_point = 81,
})
minetest.register_biome({
name = "Jungle_ocean",
2017-08-21 01:23:59 +00:00
node_top = "mcl_core:dirt",
depth_top = 1,
2017-08-21 01:23:59 +00:00
node_filler = "mcl_core:dirt",
depth_filler = 3,
2017-09-08 15:44:45 +00:00
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
2017-09-10 12:23:52 +00:00
y_min = OCEAN_MIN,
y_max = -2,
humidity_point = 88,
heat_point = 81,
})
2017-09-12 03:20:03 +00:00
-- Jungle M
-- Like Jungle but with even more dense vegetation
2017-09-12 03:20:03 +00:00
minetest.register_biome({
name = "JungleM",
2017-09-12 03:20:03 +00:00
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 92,
heat_point = 81,
2017-09-12 03:20:03 +00:00
})
minetest.register_biome({
name = "JungleM_shore",
2017-09-12 03:20:03 +00:00
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
humidity_point = 92,
heat_point = 81,
2017-09-12 03:20:03 +00:00
})
minetest.register_biome({
name = "JungleM_ocean",
2017-09-12 03:20:03 +00:00
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -2,
humidity_point = 92,
heat_point = 81,
2017-09-12 03:20:03 +00:00
})
2017-09-09 17:30:22 +00:00
-- Jungle Edge
2017-09-08 23:13:21 +00:00
minetest.register_biome({
name = "JungleEdge",
2017-09-08 23:13:21 +00:00
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
2017-09-10 01:59:59 +00:00
depth_filler = 2,
2017-09-08 23:13:21 +00:00
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 88,
heat_point = 76,
2017-09-08 23:13:21 +00:00
})
minetest.register_biome({
name = "JungleEdge_ocean",
2017-09-08 23:13:21 +00:00
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
2017-09-10 01:59:59 +00:00
depth_filler = 2,
2017-09-08 23:13:21 +00:00
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
2017-09-10 12:23:52 +00:00
y_min = OCEAN_MIN,
2017-09-08 23:13:21 +00:00
y_max = 0,
humidity_point = 88,
heat_point = 76,
2017-09-08 23:13:21 +00:00
})
-- Jungle Edge M (very rare).
-- Almost identical to Jungle Edge. Has deeper dirt. Melons spawn here a lot.
-- This biome occours directly between Jungle M and Jungle Edge but also has a small border to Jungle.
-- This biome is very small in general.
2017-09-08 23:13:21 +00:00
minetest.register_biome({
name = "JungleEdgeM",
2017-09-10 01:59:59 +00:00
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 90,
heat_point = 79,
2017-09-10 01:59:59 +00:00
})
minetest.register_biome({
name = "JungleEdgeM_ocean",
2017-09-08 23:13:21 +00:00
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
2017-09-10 01:59:59 +00:00
depth_filler = 4,
2017-09-08 23:13:21 +00:00
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
2017-09-10 12:23:52 +00:00
y_min = OCEAN_MIN,
2017-09-10 01:59:59 +00:00
y_max = 0,
humidity_point = 90,
heat_point = 79,
2017-09-08 23:13:21 +00:00
})
2017-09-08 17:54:24 +00:00
-- Swampland
minetest.register_biome({
name = "Swampland",
2017-09-08 17:54:24 +00:00
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
2017-09-09 17:30:22 +00:00
-- Note: Limited in height!
2017-09-08 17:54:24 +00:00
y_max = 23,
humidity_point = 90,
heat_point = 50,
2017-09-08 17:54:24 +00:00
})
minetest.register_biome({
name = "Swampland_shore",
2017-09-08 17:54:24 +00:00
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -4,
y_max = 0,
humidity_point = 90,
heat_point = 50,
2017-09-08 17:54:24 +00:00
})
minetest.register_biome({
name = "Swampland_ocean",
2017-09-08 17:54:24 +00:00
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
2017-09-10 12:23:52 +00:00
y_min = OCEAN_MIN,
y_max = -5,
humidity_point = 90,
heat_point = 50,
2017-09-08 17:54:24 +00:00
})
-- Mushroom Island / Mushroom Island Shore (rare)
2017-09-05 23:50:39 +00:00
-- TODO: Make sure these biomes only spawn in islands
minetest.register_biome({
name = "MushroomIsland",
node_top = "mcl_core:mycelium",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
2017-09-08 15:56:04 +00:00
y_min = 4,
2017-09-09 17:30:22 +00:00
-- Note: Limited in height!
y_max = 20,
humidity_point = 106,
heat_point = 50,
})
2017-09-08 15:56:04 +00:00
minetest.register_biome({
name = "MushroomIslandShore",
2017-09-08 15:56:04 +00:00
node_top = "mcl_core:mycelium",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = 3,
humidity_point = 106,
heat_point = 50,
2017-09-08 15:56:04 +00:00
})
minetest.register_biome({
name = "MushroomIsland_ocean",
2017-08-21 01:23:59 +00:00
node_top = "mcl_core:dirt",
depth_top = 1,
2017-08-21 01:23:59 +00:00
node_filler = "mcl_core:dirt",
depth_filler = 3,
2017-09-08 15:44:45 +00:00
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
2017-09-10 12:23:52 +00:00
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 106,
heat_point = 50,
})
-- Add deep ocean and underground biomes automatically.
for i=1, #overworld_biomes do
local biome = overworld_biomes[i]
-- Deep Ocean: Has gravel floor
minetest.register_biome({
name = biome .. "_deep_ocean",
heat_point = minetest.registered_biomes[biome].heat_point,
humidity_point = minetest.registered_biomes[biome].humidity_point,
y_min = DEEP_OCEAN_MIN,
y_max = DEEP_OCEAN_MAX,
node_top = "mcl_core:gravel",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 2,
node_riverbed = "mcl_core:gravel",
depth_riverbed = 2,
})
-- Underground biomes are used to identify the underground and to prevent nodes from the surface
-- (sand, dirt) from leaking into the underground.
minetest.register_biome({
name = biome .. "_underground",
heat_point = minetest.registered_biomes[biome].heat_point,
humidity_point = minetest.registered_biomes[biome].humidity_point,
y_min = mcl_vars.mg_overworld_min,
y_max = DEEP_OCEAN_MIN - 1,
})
end
end
-- Register biomes of non-Overworld biomes
local function register_dimension_biomes()
--[[ REALMS ]]
--[[ THE NETHER ]]
minetest.register_biome({
name = "Nether",
node_filler = "mcl_nether:netherrack",
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node_stone = "mcl_nether:netherrack",
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node_water = "air",
node_river_water = "air",
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y_min = mcl_vars.mg_nether_min,
-- FIXME: For some reason the Nether stops generating early if this constant is not added.
-- Figure out why.
y_max = mcl_vars.mg_nether_max + 80,
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heat_point = 100,
humidity_point = 0,
})
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--[[ THE END ]]
minetest.register_biome({
name = "End",
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node_stone = "air",
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node_filler = "air",
node_water = "air",
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node_river_water = "air",
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-- FIXME: For some reason the End stops generating early if this constant is not added.
-- Figure out why.
y_min = mcl_vars.mg_end_min,
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y_max = mcl_vars.mg_end_max + 80,
heat_point = 50,
humidity_point = 50,
})
end
-- Register ores which are limited by biomes. For all mapgens except flat and singlenode.
local function register_biome_ores()
local stonelike = {"mcl_core:stone", "mcl_core:diorite", "mcl_core:andesite", "mcl_core:granite"}
-- Emeralds
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_core:stone_with_emerald",
wherein = stonelike,
clust_scarcity = 16384,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_worlds.layer_to_y(4),
y_max = mcl_worlds.layer_to_y(32),
biomes = { "ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean" },
})
-- Rarely replace stone with stone monster eggs.
-- In v6 this can happen anywhere, in other mapgens only in Extreme Hills.
local monster_egg_scarcity
if mg_name == "v6" then
monster_egg_scarcity = 28 * 28 * 28
else
monster_egg_scarcity = 26 * 26 * 26
end
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_monster_eggs:monster_egg_stone",
wherein = "mcl_core:stone",
clust_scarcity = monster_egg_scarcity,
clust_num_ores = 3,
clust_size = 2,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_worlds.layer_to_y(61),
biomes = { "ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean" },
})
-- Bonus gold spawn in Mesa
if mg_name ~= "v6" then
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_core:stone_with_gold",
wherein = stonelike,
clust_scarcity = 3333,
clust_num_ores = 5,
clust_size = 3,
y_min = mcl_worlds.layer_to_y(32),
y_max = mcl_worlds.layer_to_y(79),
biomes = { "Mesa", "Mesa_sandlevel", "Mesa_ocean" },
})
end
end
-- Register “fake” ores directly related to the biomes. These are mostly low-level landscape alternations
local function register_biomelike_ores()
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-- Random coarse dirt floor in Mega Taiga and Mesa Plateau F
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_core:coarse_dirt",
wherein = {"mcl_core:podzol", "mcl_core:dirt"},
clust_scarcity = 1,
clust_num_ores = 12,
clust_size = 10,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_threshold = 0.2,
noise_params = {offset=0, scale=15, spread={x=130, y=130, z=130}, seed=24, octaves=3, persist=0.70},
biomes = { "MegaTaiga" },
})
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minetest.register_ore({
ore_type = "sheet",
ore = "mcl_core:coarse_dirt",
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wherein = {"mcl_core:dirt_with_dry_grass", "mcl_core:dirt"},
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column_height_max = 1,
column_midpoint_factor = 0.0,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_threshold = 0.0,
noise_params = {offset=0, scale=15, spread={x=250, y=250, z=250}, seed=24, octaves=3, persist=0.70},
biomes = { "MesaPlateauF_grasstop" },
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})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_core:coarse_dirt",
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wherein = {"mcl_core:dirt_with_dry_grass", "mcl_core:dirt"},
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clust_scarcity = 1500,
clust_num_ores = 25,
clust_size = 7,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
biomes = { "MesaPlateauF_grasstop" },
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})
-- Small dirt patches in Extreme Hills M
minetest.register_ore({
ore_type = "blob",
-- TODO: Should be grass block. But generating this as ore means gras blocks will spawn undeground. :-(
ore = "mcl_core:dirt",
wherein = {"mcl_core:gravel"},
clust_scarcity = 5000,
clust_num_ores = 12,
clust_size = 4,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_threshold = 0.2,
noise_params = {offset=0, scale=5, spread={x=250, y=250, z=250}, seed=64, octaves=3, persist=0.60},
biomes = { "ExtremeHillsM" },
})
-- Small hack to make sure stone appears at ca. sea level in Mesa biomes
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_core:stone",
noise_threshold = -100,
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noise_params = {offset=0, scale=1, spread={x=3100, y=3100, z=3100}, octaves=1, persist=1.00},
biomes = {
"Mesa", "Mesa_sandlevel", "Mesa_ocean", "Mesa_deep_ocean", "Mesa_underground",
"MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_ocean", "MesaPlateauF_deep_ocean", "MesaPlateauF_underground",
},
wherein = {"mcl_colorblocks:hardened_clay"},
column_height_min = 32,
column_height_max = 32,
y_min = -32,
y_max = 0,
})
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-- Mesa strata (registered as sheet ores)
-- Helper function to create strata.
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local stratum = function(y_min, height, color, seed)
if not height then
height = 1
end
if not seed then
seed = 39
end
local y_max = y_min + height-1
minetest.register_ore({
ore_type = "sheet",
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ore = "mcl_colorblocks:hardened_clay_"..color,
wherein = {"mcl_colorblocks:hardened_clay"},
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column_height_min = height,
column_height_max = height,
y_min = y_min,
y_max = y_max,
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noise_threshold = -1.0,
noise_params = {offset=0, scale=1, spread={x=3100, y=3100, z=3100}, seed=seed, octaves=3, persist=0.70},
biomes = { "Mesa", "MesaPlateauF", },
})
end
-- First stratum near the sand level. Always orange.
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stratum(11, 3, "orange")
-- Create random strata for up to Y = 256.
-- These strata are calculated based on the world seed and are global.
-- They are thus unique per-world.
local mesapr = PcgRandom(minetest.get_mapgen_setting("seed"))
--[[
------ DANGER ZONE! ------
The following code is sensitive to changes; changing any number may break
mapgen consistency when the mapgen generates new mapchunks in existing
worlds because the random generator will yield different results and the strata
suddenly don't match up anymore. ]]
-- Available Mesa colors:
local mesa_stratum_colors = { "silver", "brown", "orange", "red", "yellow", "white" }
-- Start level
local y = 17
-- Generate stratas
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repeat
-- Each stratum has a color (duh!)
local colorid = mesapr:next(1, #mesa_stratum_colors)
-- … and a random thickness
local heightrandom = mesapr:next(1, 12)
local h
if heightrandom == 12 then
h = 4
elseif heightrandom >= 10 then
h = 3
elseif heightrandom >= 8 then
h = 2
else
h = 1
end
-- Small built-in bias: Only thin strata up to this Y level
if y < 45 then
h = math.min(h, 2)
end
-- Register stratum
stratum(y, h, mesa_stratum_colors[colorid])
-- Skip a random amount of layers (which won't get painted)
local skiprandom = mesapr:next(1, 12)
local skip
if skiprandom == 12 then
skip = 4
elseif skiprandom >= 10 then
skip = 3
elseif skiprandom >= 5 then
skip = 2
elseif skiprandom >= 2 then
skip = 1
else
-- If this happens, the next stratum will touch the previous one without gap
skip = 0
end
-- Get height of next stratum or finish
y = y + h + skip
until y > 256
--[[ END OF DANGER ZONE ]]
end
-- Non-Overworld ores
local function register_dimension_ores()
--[[ NETHER GENERATION ]]
-- Soul sand
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_nether:soul_sand",
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-- Note: Stone is included only for v6 mapgen support. Netherrack is not generated naturally
-- in v6, but instead set with the on_generated function in mcl_mapgen_core.
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 13 * 13 * 13,
clust_size = 5,
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y_min = mcl_vars.mg_nether_min,
y_max = mcl_worlds.layer_to_y(64, "nether"),
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.1,
spread = {x = 5, y = 5, z = 5},
seed = 2316,
octaves = 1,
persist = 0.0
},
})
-- Magma blocks
minetest.register_ore({
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ore_type = "blob",
ore = "mcl_nether:magma",
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wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
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clust_scarcity = 8*8*8,
clust_num_ores = 45,
clust_size = 6,
y_min = mcl_worlds.layer_to_y(23, "nether"),
y_max = mcl_worlds.layer_to_y(37, "nether"),
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})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_nether:magma",
wherein = {"mcl_nether:netherrack"},
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clust_scarcity = 10*10*10,
clust_num_ores = 65,
clust_size = 8,
y_min = mcl_worlds.layer_to_y(23, "nether"),
y_max = mcl_worlds.layer_to_y(37, "nether"),
})
-- Glowstone
minetest.register_ore({
ore_type = "blob",
ore = "mcl_nether:glowstone",
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wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 26 * 26 * 26,
clust_size = 5,
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y_min = mcl_vars.mg_lava_nether_max + 10,
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y_max = mcl_vars.mg_nether_max,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.1,
spread = {x = 5, y = 5, z = 5},
seed = 17676,
octaves = 1,
persist = 0.0
},
})
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-- Gravel (Nether)
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_core:gravel",
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wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
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column_height_min = 1,
column_height_max = 1,
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column_midpoint_factor = 0,
y_min = mcl_worlds.layer_to_y(63, "nether"),
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-- This should be 65, but for some reason with this setting, the sheet ore really stops at 65. o_O
y_max = mcl_worlds.layer_to_y(65+2, "nether"),
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noise_threshold = 0.2,
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noise_params = {
offset = 0.0,
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scale = 0.5,
spread = {x = 20, y = 20, z = 20},
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seed = 766,
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octaves = 3,
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persist = 0.6,
},
})
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-- Nether quartz
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:quartz_ore",
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wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
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clust_scarcity = 850,
clust_num_ores = 4, -- MC cluster amount: 4-10
clust_size = 3,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:quartz_ore",
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wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
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clust_scarcity = 1650,
clust_num_ores = 8, -- MC cluster amount: 4-10
clust_size = 4,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
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-- Lava springs in the Nether
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:nether_lava_source",
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wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
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clust_scarcity = 500,
clust_num_ores = 1,
clust_size = 1,
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y_min = mcl_vars.mg_nether_min,
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y_max = mcl_vars.mg_lava_nether_max + 1,
})
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minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:nether_lava_source",
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wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
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clust_scarcity = 1000,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_vars.mg_lava_nether_max + 2,
y_max = mcl_vars.mg_lava_nether_max + 12,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:nether_lava_source",
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wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
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clust_scarcity = 2000,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_vars.mg_lava_nether_max + 13,
y_max = mcl_vars.mg_lava_nether_max + 48,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:nether_lava_source",
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wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
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clust_scarcity = 3500,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_vars.mg_lava_nether_max + 49,
y_max = mcl_vars.mg_nether_max,
})
--[[ THE END ]]
-- Generate fake End
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-- TODO: Remove both "ores" when there's a better End generator
minetest.register_ore({
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ore_type = "sheet",
ore = "mcl_end:end_stone",
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wherein = {"air"},
y_min = mcl_vars.mg_end_min+64,
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y_max = mcl_vars.mg_end_min+80,
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column_height_min = 6,
column_height_max = 7,
column_midpoint_factor = 0.0,
noise_params = {
offset = -2,
scale = 8,
spread = {x=100, y=100, z=100},
seed = 2999,
octaves = 5,
persist = 0.55,
},
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noise_threshold = 0,
})
minetest.register_ore({
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ore_type = "sheet",
ore = "mcl_end:end_stone",
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wherein = {"air"},
y_min = mcl_vars.mg_end_min+64,
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y_max = mcl_vars.mg_end_min+80,
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column_height_min = 4,
column_height_max = 4,
column_midpoint_factor = 0.0,
noise_params = {
offset = -4,
scale = 3,
spread = {x=200, y=200, z=200},
seed = 5390,
octaves = 5,
persist = 0.6,
},
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noise_threshold = 0,
})
end
-- All mapgens except mgv6
-- Template to register a grass or fern decoration
local function register_grass_decoration(grasstype, offset, scale, biomes, param2)
local place_on, seed, node
if grasstype == "fern" then
node = "mcl_flowers:fern"
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place_on = {"group:grass_block_no_snow", "mcl_core:podzol"}
seed = 333
elseif grasstype == "tallgrass" then
node = "mcl_flowers:tallgrass"
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place_on = {"group:grass_block_no_snow"}
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seed = 420
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end
local noise = {
offset = offset,
scale = scale,
spread = {x = 200, y = 200, z = 200},
seed = seed,
octaves = 3,
persist = 0.6
}
minetest.register_decoration({
deco_type = "simple",
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place_on = place_on,
sidelen = 16,
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noise_params = noise,
biomes = biomes,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
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decoration = node,
param2 = param2,
})
end
local function register_decorations()
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-- Large ice spike
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"mcl_core:snowblock", "mcl_core:snow", "group:grass_block_snow"},
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sidelen = 80,
noise_params = {
offset = 0.00040,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 1133,
octaves = 4,
persist = 0.67,
},
biomes = {"IcePlainsSpikes"},
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y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_ice_spike_large.mts",
rotation = "random",
flags = "place_center_x, place_center_z",
})
-- Small ice spike
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"mcl_core:snowblock", "mcl_core:snow", "group:grass_block_snow"},
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sidelen = 80,
noise_params = {
offset = 0.005,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 1133,
octaves = 4,
persist = 0.67,
},
biomes = {"IcePlainsSpikes"},
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y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_ice_spike_small.mts",
rotation = "random",
flags = "place_center_x, place_center_z",
})
-- Oak
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-- Large oaks
for i=1, 4 do
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.000545,
scale = 0.0011,
spread = {x = 250, y = 250, z = 250},
seed = 3 + 5 * i,
octaves = 3,
persist = 0.66
},
biomes = {"Forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_large_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block", "mcl_core:dirt", },
sidelen = 80,
noise_params = {
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offset = -0.0007,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 3,
octaves = 3,
persist = 0.6
},
biomes = {"ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "ExtremeHills+_snowtop"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_large_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
end
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-- Small “classic” oak (many biomes)
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minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 16,
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noise_params = {
offset = 0.025,
scale = 0.0022,
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spread = {x = 250, y = 250, z = 250},
seed = 2,
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octaves = 3,
persist = 0.66
},
biomes = {"Forest"},
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y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
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flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 16,
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noise_params = {
offset = 0.01,
scale = 0.0022,
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spread = {x = 250, y = 250, z = 250},
seed = 2,
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octaves = 3,
persist = 0.66
},
biomes = {"FlowerForest"},
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y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
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flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block", "mcl_core:dirt", },
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
},
biomes = {"ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "ExtremeHills+_snowtop"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
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rotation = "random",
})
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minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block", "mcl_core:dirt"},
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sidelen = 16,
noise_params = {
offset = 0.006,
scale = 0.002,
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spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
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},
biomes = {"ExtremeHills+", "ExtremeHills+_snowtop"},
y_min = 50,
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y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
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minetest.register_decoration({
deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_dry_grass", "mcl_core:dirt"},
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sidelen = 16,
noise_params = {
offset = 0.015,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
},
biomes = {"MesaPlateauF_grasstop"},
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y_min = 30,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block", "mcl_core:dirt", },
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.0002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
},
biomes = {"IcePlains"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
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minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
fill_ratio = 0.004,
biomes = {"Jungle", "JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
fill_ratio = 0.0004,
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biomes = {"JungleEdge", "JungleEdgeM", "Savanna"},
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y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
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-- Rare balloon oak
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.002083,
scale = 0.0022,
spread = {x = 250, y = 250, z = 250},
seed = 3,
octaves = 3,
persist = 0.6,
},
biomes = {"Forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_balloon.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
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-- Swamp oak
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
noise_params = {
offset = 0.0055,
scale = 0.0011,
spread = {x = 250, y = 250, z = 250},
seed = 5005,
octaves = 5,
persist = 0.6,
},
biomes = {"Swampland", "Swampland_shore"},
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y_min = 0,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_swamp.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Jungle tree
-- Huge jungle tree (2 variants)
for i=1, 2 do
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.00125,
biomes = {"Jungle"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree_huge_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.004,
biomes = {"JungleM"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree_huge_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
end
-- Common jungle tree
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.045,
biomes = {"Jungle"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
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minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
fill_ratio = 0.0045,
biomes = {"JungleEdge", "JungleEdgeM"},
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y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
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minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
fill_ratio = 0.09,
biomes = {"JungleM"},
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y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Spruce
local function quick_spruce(seed, offset, sprucename, biomes, y)
if not y then
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y = 1
end
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minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block", "mcl_core:dirt", "mcl_core:podzol"},
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sidelen = 16,
noise_params = {
offset = offset,
scale = 0.0006,
spread = {x = 250, y = 250, z = 250},
seed = seed,
octaves = 3,
persist = 0.66
},
biomes = biomes,
y_min = y,
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y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/"..sprucename,
flags = "place_center_x, place_center_z",
})
end
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-- Huge spruce
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quick_spruce(3000, 0.0030, "mcl_core_spruce_huge_1.mts", {"MegaSpruceTaiga"})
quick_spruce(4000, 0.0036, "mcl_core_spruce_huge_2.mts", {"MegaSpruceTaiga"})
quick_spruce(6000, 0.0036, "mcl_core_spruce_huge_3.mts", {"MegaSpruceTaiga"})
quick_spruce(6600, 0.0036, "mcl_core_spruce_huge_4.mts", {"MegaSpruceTaiga"})
quick_spruce(3000, 0.0008, "mcl_core_spruce_huge_up_1.mts", {"MegaTaiga"})
quick_spruce(4000, 0.0008, "mcl_core_spruce_huge_up_2.mts", {"MegaTaiga"})
quick_spruce(6000, 0.0008, "mcl_core_spruce_huge_up_3.mts", {"MegaTaiga"})
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-- Common spruce
quick_spruce(11000, 0.00150, "mcl_core_spruce_5.mts", {"Taiga", "ColdTaiga"})
quick_spruce(2500, 0.00325, "mcl_core_spruce_1.mts", {"MegaSpruceTaiga", "MegaTaiga", "Taiga", "ColdTaiga"})
quick_spruce(7000, 0.00425, "mcl_core_spruce_3.mts", {"MegaSpruceTaiga", "MegaTaiga", "Taiga", "ColdTaiga"})
quick_spruce(9000, 0.00325, "mcl_core_spruce_4.mts", {"MegaTaiga", "Taiga", "ColdTaiga"})
quick_spruce(9500, 0.00500, "mcl_core_spruce_tall.mts", {"MegaTaiga"})
quick_spruce(5000, 0.00250, "mcl_core_spruce_2.mts", {"MegaSpruceTaiga", "MegaTaiga"})
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quick_spruce(11000, 0.000025, "mcl_core_spruce_5.mts", {"ExtremeHills", "ExtremeHillsM"})
quick_spruce(2500, 0.00005, "mcl_core_spruce_1.mts", {"ExtremeHills", "ExtremeHillsM"})
quick_spruce(7000, 0.00005, "mcl_core_spruce_3.mts", {"ExtremeHills", "ExtremeHillsM"})
quick_spruce(9000, 0.00005, "mcl_core_spruce_4.mts", {"ExtremeHills", "ExtremeHillsM"})
quick_spruce(11000, 0.001, "mcl_core_spruce_5.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50)
quick_spruce(2500, 0.002, "mcl_core_spruce_1.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50)
quick_spruce(7000, 0.003, "mcl_core_spruce_3.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50)
quick_spruce(9000, 0.002, "mcl_core_spruce_4.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50)
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-- Small lollipop spruce
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minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block", "mcl_core:podzol"},
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sidelen = 16,
noise_params = {
offset = 0.004,
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scale = 0.0022,
spread = {x = 250, y = 250, z = 250},
seed = 2500,
octaves = 3,
persist = 0.66
},
biomes = {"Taiga", "ColdTaiga"},
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y_min = 2,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_spruce_lollipop.mts",
flags = "place_center_x, place_center_z",
})
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-- Matchstick spruce: Very few leaves, tall trunk
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block", "mcl_core:podzol"},
sidelen = 80,
noise_params = {
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offset = -0.025,
scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2566,
octaves = 5,
persist = 0.60,
},
biomes = {"Taiga", "ColdTaiga"},
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_spruce_matchstick.mts",
flags = "place_center_x, place_center_z",
})
-- Rare spruce in Ice Plains
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block"},
sidelen = 16,
noise_params = {
offset = -0.00075,
scale = -0.0015,
spread = {x = 250, y = 250, z = 250},
seed = 11,
octaves = 3,
persist = 0.7
},
biomes = {"IcePlains"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_spruce_5.mts",
flags = "place_center_x, place_center_z",
})
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-- Acacia (many variants)
for a=1, 7 do
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_dry_grass", "mcl_core:dirt", "mcl_core:coarse_dirt"},
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sidelen = 16,
fill_ratio = 0.0002,
biomes = {"Savanna", "SavannaM"},
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y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_acacia_"..a..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
end
-- Birch
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minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow"},
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sidelen = 16,
noise_params = {
offset = 0.03,
scale = 0.0025,
spread = {x = 250, y = 250, z = 250},
seed = 11,
octaves = 3,
persist = 0.66
},
biomes = {"BirchForest"},
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y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_birch.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow"},
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sidelen = 16,
noise_params = {
offset = 0.03,
scale = 0.0025,
spread = {x = 250, y = 250, z = 250},
seed = 11,
octaves = 3,
persist = 0.66
},
biomes = {"BirchForestM"},
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y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_birch_tall.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
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offset = 0.000333,
scale = -0.0015,
spread = {x = 250, y = 250, z = 250},
seed = 11,
octaves = 3,
persist = 0.66
},
biomes = {"Forest", "FlowerForest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_birch.mts",
flags = "place_center_x, place_center_z",
})
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-- Dark Oak
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow"},
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sidelen = 16,
noise_params = {
offset = 0.05,
scale = 0.0015,
spread = {x = 125, y = 125, z = 125},
seed = 223,
octaves = 3,
persist = 0.66
},
biomes = {"RoofedForest"},
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y_min = 4,
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y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_dark_oak.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
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})
local ratio_mushroom = 0.0001
local ratio_mushroom_huge = ratio_mushroom * (11/12)
local ratio_mushroom_giant = ratio_mushroom * (1/12)
local ratio_mushroom_mycelium = 0.002
local ratio_mushroom_mycelium_huge = ratio_mushroom_mycelium * (11/12)
local ratio_mushroom_mycelium_giant = ratio_mushroom_mycelium * (1/12)
-- Huge Brown Mushroom
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minetest.register_decoration({
deco_type = "schematic",
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place_on = { "group:grass_block_no_snow", "mcl_core:dirt" },
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sidelen = 80,
fill_ratio = ratio_mushroom_huge,
biomes = { "RoofedForest" },
y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_brown.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
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})
minetest.register_decoration({
deco_type = "schematic",
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place_on = { "group:grass_block_no_snow", "mcl_core:dirt" },
sidelen = 80,
fill_ratio = ratio_mushroom_giant,
biomes = { "RoofedForest" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_giant_brown.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
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minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:mycelium" },
sidelen = 80,
fill_ratio = ratio_mushroom_mycelium_huge,
biomes = { "MushroomIsland", "MushroomIslandShore" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_brown.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:mycelium" },
sidelen = 80,
fill_ratio = ratio_mushroom_mycelium_giant,
biomes = { "MushroomIsland", "MushroomIslandShore" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_giant_brown.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
-- Huge Red Mushroom
minetest.register_decoration({
deco_type = "schematic",
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place_on = { "group:grass_block_no_snow", "mcl_core:dirt" },
sidelen = 80,
fill_ratio = ratio_mushroom_huge,
biomes = { "RoofedForest" },
y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_red.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
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})
minetest.register_decoration({
deco_type = "schematic",
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place_on = { "group:grass_block_no_snow", "mcl_core:dirt" },
sidelen = 80,
fill_ratio = ratio_mushroom_giant,
biomes = { "RoofedForest" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_giant_red.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
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minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:mycelium" },
sidelen = 80,
fill_ratio = ratio_mushroom_mycelium_huge,
biomes = { "MushroomIsland", "MushroomIslandShore" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_red.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:mycelium" },
sidelen = 80,
fill_ratio = ratio_mushroom_mycelium_giant,
biomes = { "MushroomIsland", "MushroomIslandShore" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_giant_red.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
-- Moss stone boulder (3×3)
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.00015,
scale = 0.001,
spread = {x = 300, y = 300, z = 300},
seed = 775703,
octaves = 4,
persist = 0.63,
},
biomes = {"MegaTaiga", "MegaSpruceTaiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_boulder.mts",
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flags = "place_center_x, place_center_z",
})
-- Small moss stone boulder (2×2)
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.001,
scale = 0.001,
spread = {x = 300, y = 300, z = 300},
seed = 775703,
octaves = 4,
persist = 0.63,
},
biomes = {"MegaTaiga", "MegaSpruceTaiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_boulder_small.mts",
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flags = "place_center_x, place_center_z",
})
-- Cacti
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:sand"},
sidelen = 16,
noise_params = {
offset = -0.012,
scale = 0.024,
spread = {x = 100, y = 100, z = 100},
seed = 257,
octaves = 3,
persist = 0.6
},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:cactus",
biomes = {"Desert","Mesa","Mesa_sandlevel","MesaPlateauF","MesaPlateauF_sandlevel"},
height = 1,
height_max = 3,
})
-- Sugar canes
minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_core:dirt", "mcl_core:coarse_dirt", "group:grass_block_no_snow", "group:sand", "mcl_core:podzol", "mcl_core:reeds"},
sidelen = 16,
noise_params = {
offset = -0.3,
scale = 0.7,
spread = {x = 200, y = 200, z = 200},
seed = 2,
octaves = 3,
persist = 0.7
},
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y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:reeds",
height = 1,
height_max = 3,
spawn_by = { "mcl_core:water_source", "group:frosted_ice" },
num_spawn_by = 1,
})
minetest.register_decoration({
deco_type = "simple",
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place_on = {"mcl_core:dirt", "mcl_core:coarse_dirt", "group:grass_block_no_snow", "group:sand", "mcl_core:podzol", "mcl_core:reeds"},
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sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.5,
spread = {x = 200, y = 200, z = 200},
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seed = 2,
octaves = 3,
persist = 0.7,
},
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biomes = {"Swampland", "Swampland_shore"},
y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:reeds",
height = 1,
height_max = 3,
spawn_by = { "mcl_core:water_source", "group:frosted_ice" },
num_spawn_by = 1,
})
local dry_index = minetest.registered_nodes["mcl_core:dirt_with_dry_grass"]._mcl_grass_palette_index
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-- Doubletall grass
local register_doubletall_grass = function(offset, scale, biomes, param2)
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=3, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_flowers:double_grass", param1=255, param2=param2 },
{ name = "mcl_flowers:double_grass_top", param1=255, param2=param2 },
},
},
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place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = {x = 200, y = 200, z = 200},
seed = 420,
octaves = 3,
persist = 0.6,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
biomes = biomes,
})
end
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register_doubletall_grass(-0.01, 0.03, {"Taiga", "Forest", "FlowerForest", "BirchForest", "BirchForestM", "RoofedForest"})
register_doubletall_grass(-0.002, 0.03, {"Plains", "SunflowerPlains"})
register_doubletall_grass(-0.0005, -0.03, {"Savanna", "SavannaM"}, dry_index)
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-- Large ferns
local register_double_fern = function(offset, scale, biomes)
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=3, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_flowers:double_fern", param1=255, },
{ name = "mcl_flowers:double_fern_top", param1=255, },
},
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},
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place_on = {"group:grass_block_no_snow", "mcl_core:podzol"},
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 2,
persist = 0.66,
},
biomes = biomes,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
})
end
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register_double_fern(0.01, 0.03, { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "ColdTaiga", "MegaTaiga", "MegaSpruceTaiga" })
register_double_fern(0.15, 0.1, { "JungleM" })
-- Large flowers
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local register_large_flower = function(name, biomes, seed, offset, flower_forest_offset)
local maxi
if flower_forest_offset then
maxi = 2
else
maxi = 1
end
for i=1, maxi do
local o, b -- offset, biomes
if i == 1 then
o = offset
b = biomes
else
o = flower_forest_offset
b = { "FlowerForest" }
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end
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=3, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_flowers:"..name, param1=255, },
{ name = "mcl_flowers:"..name.."_top", param1=255, },
},
},
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 16,
noise_params = {
offset = o,
scale = 0.01,
spread = {x = 300, y = 300, z = 300},
seed = seed,
octaves = 5,
persist = 0.62,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
flags = "",
biomes = b,
})
end
end
register_large_flower("rose_bush", {"Forest"}, 9350, -0.008, 0.003)
register_large_flower("peony", {"Forest"}, 10450, -0.008, 0.003)
register_large_flower("lilac", {"Forest"}, 10600, -0.007, 0.003)
register_large_flower("sunflower", {"SunflowerPlains"}, 2940, 0.01)
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-- Jungle bush
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minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
noise_params = {
offset = 0.0196,
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scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2930,
octaves = 4,
persist = 0.6,
},
biomes = {"Jungle"},
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y_min = 3,
y_max = mcl_vars.mg_overworld_max,
schematic = jungle_bush_schematic,
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flags = "place_center_x, place_center_z",
})
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minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
noise_params = {
offset = 0.05,
scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2930,
octaves = 4,
persist = 0.6,
},
biomes = {"JungleM"},
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y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = jungle_bush_schematic,
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flags = "place_center_x, place_center_z",
})
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minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
noise_params = {
offset = 0.0085,
scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2930,
octaves = 4,
persist = 0.6,
},
biomes = {"JungleEdge", "JungleEdgeM"},
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y_min = 3,
y_max = mcl_vars.mg_overworld_max,
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schematic = jungle_bush_schematic,
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flags = "place_center_x, place_center_z",
})
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-- Fallen logs
-- These fallen logs are not really good yet. They must be longer and also have one upright block.
-- Note the decortion API does not like wide schematics, they are likely to overhang.
if generate_fallen_logs then
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:podzol", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.00018,
scale = 0.00011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"MegaTaiga", "MegaSpruceTaiga", "Taiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:sprucetree", param2 = 12, prob = 127},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "air", prob = 0},
{name = "mcl_mushrooms:mushroom_brown", prob = 160},
{name = "mcl_mushrooms:mushroom_red", prob = 160},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block", "mcl_core:podzol", "mcl_core:podzol_snow", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.00018,
scale = 0.00011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"ColdTaiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:sprucetree", param2 = 12, prob = 127},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = -0.00008,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"BirchForest", "BirchForestM",},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:birchtree", param2 = 12},
{name = "mcl_core:birchtree", param2 = 12},
{name = "mcl_core:birchtree", param2 = 12, prob = 127},
{name = "mcl_mushrooms:mushroom_red", prob = 100},
{name = "mcl_mushrooms:mushroom_brown", prob = 10},
{name = "air", prob = 0},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.005,
biomes = {"Jungle", "JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:jungletree", param2 = 12},
{name = "mcl_core:jungletree", param2 = 12},
{name = "mcl_core:jungletree", param2 = 12, prob = 127},
{name = "air", prob = 0},
{name = "mcl_mushrooms:mushroom_brown", prob = 50},
{name = "air", prob = 0},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0.00018,
scale = 0.00011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"Forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:tree", param2 = 12, prob = 127},
{name = "mcl_core:tree", param2 = 12},
{name = "mcl_core:tree", param2 = 12},
{name = "air", prob = 0},
{name = "mcl_mushrooms:mushroom_brown", prob = 96},
{name = "mcl_mushrooms:mushroom_red", prob = 96},
},
},
flags = "place_center_x",
rotation = "random",
})
end
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-- Lily pad
local lily_schem = {
{ name = "mcl_core:water_source" },
{ name = "mcl_flowers:waterlily" },
}
-- Spawn them in shallow water at ocean level in Swampland.
-- Tweak lilydepth to change the maximum water depth
local lilydepth = 2
for d=1, lilydepth do
local height = d + 2
local y = 1 - d
table.insert(lily_schem, 1, { name = "air", prob = 0 })
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=height, z=1 },
data = lily_schem,
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},
place_on = "mcl_core:dirt",
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.3,
spread = {x = 100, y = 100, z = 100},
seed = 503,
octaves = 6,
persist = 0.7,
},
y_min = y,
y_max = y,
biomes = { "Swampland_shore" },
rotation = "random",
})
end
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-- Melon
minetest.register_decoration({
deco_type = "simple",
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place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
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offset = -0.01,
scale = 0.006,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_farming:melon",
biomes = { "Jungle" },
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})
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minetest.register_decoration({
deco_type = "simple",
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place_on = {"group:grass_block_no_snow"},
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sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.006,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_farming:melon",
biomes = { "JungleM" },
2017-09-12 03:20:03 +00:00
})
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minetest.register_decoration({
deco_type = "simple",
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place_on = {"group:grass_block_no_snow"},
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sidelen = 16,
noise_params = {
offset = -0.005,
scale = 0.006,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_farming:melon",
biomes = { "JungleEdge", "JungleEdgeM" },
})
-- Lots of melons in Jungle Edge M
2017-09-10 01:59:59 +00:00
minetest.register_decoration({
deco_type = "simple",
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place_on = {"group:grass_block_no_snow"},
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sidelen = 80,
noise_params = {
offset = 0.013,
scale = 0.006,
spread = {x = 125, y = 125, z = 125},
seed = 333,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_farming:melon",
biomes = { "JungleEdgeM" },
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})
-- Pumpkin
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=2, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_farming:pumpkin_face", param1=255, },
},
},
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place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = -0.016,
scale = 0.01332,
spread = {x = 125, y = 125, z = 125},
seed = 666,
octaves = 6,
persist = 0.666
},
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y_min = 1,
y_max = mcl_vars.mg_overworld_max,
rotation = "random",
})
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-- Grasses and ferns
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local grass_forest = {"Plains", "Taiga", "Forest", "FlowerForest", "BirchForest", "BirchForestM", "RoofedForest", "Swampland", }
local grass_mpf = {"MesaPlateauF_grasstop"}
local grass_plains = {"Plains", "SunflowerPlains", "JungleEdge", "JungleEdgeM" }
local grass_savanna = {"Savanna", "SavannaM"}
local grass_sparse = {"ExtremeHills", "ExtremeHills+", "ExtremeHills+_snowtop", "ExtremeHillsM", "Jungle", }
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register_grass_decoration("tallgrass", -0.03, 0.09, grass_forest)
register_grass_decoration("tallgrass", -0.015, 0.075, grass_forest)
register_grass_decoration("tallgrass", 0, 0.06, grass_forest)
register_grass_decoration("tallgrass", 0.015, 0.045, grass_forest)
register_grass_decoration("tallgrass", 0.03, 0.03, grass_forest)
register_grass_decoration("tallgrass", -0.03, 0.09, grass_mpf, dry_index)
register_grass_decoration("tallgrass", -0.015, 0.075, grass_mpf, dry_index)
register_grass_decoration("tallgrass", 0, 0.06, grass_mpf, dry_index)
register_grass_decoration("tallgrass", 0.01, 0.045, grass_mpf, dry_index)
register_grass_decoration("tallgrass", 0.01, 0.05, grass_forest)
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register_grass_decoration("tallgrass", 0.03, 0.03, grass_plains)
register_grass_decoration("tallgrass", 0.05, 0.01, grass_plains)
register_grass_decoration("tallgrass", 0.07, -0.01, grass_plains)
register_grass_decoration("tallgrass", 0.09, -0.03, grass_plains)
register_grass_decoration("tallgrass", 0.18, -0.03, grass_savanna, dry_index)
register_grass_decoration("tallgrass", 0.05, -0.03, grass_sparse)
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local fern_minimal = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "MegaTaiga", "MegaSpruceTaiga", "ColdTaiga" }
local fern_low = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "MegaTaiga", "MegaSpruceTaiga" }
local fern_Jungle = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM" }
local fern_JungleM = { "JungleM" },
register_grass_decoration("fern", -0.03, 0.09, fern_minimal)
register_grass_decoration("fern", -0.015, 0.075, fern_minimal)
register_grass_decoration("fern", 0, 0.06, fern_minimal)
register_grass_decoration("fern", 0.015, 0.045, fern_low)
register_grass_decoration("fern", 0.03, 0.03, fern_low)
register_grass_decoration("fern", 0.01, 0.05, fern_Jungle)
register_grass_decoration("fern", 0.03, 0.03, fern_Jungle)
register_grass_decoration("fern", 0.05, 0.01, fern_Jungle)
register_grass_decoration("fern", 0.07, -0.01, fern_Jungle)
register_grass_decoration("fern", 0.09, -0.03, fern_Jungle)
register_grass_decoration("fern", 0.12, -0.03, fern_JungleM)
-- Place tall grass on snow in Ice Plains and Extreme Hills+
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minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block"},
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sidelen = 16,
noise_params = {
offset = -0.08,
scale = 0.09,
spread = {x = 15, y = 15, z = 15},
seed = 420,
octaves = 3,
persist = 0.6,
},
biomes = {"IcePlains"},
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y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = { x=1, y=2, z=1 },
data = {
{ name = "mcl_core:dirt_with_grass", force_place=true, },
{ name = "mcl_flowers:tallgrass", },
},
},
})
minetest.register_decoration({
deco_type = "schematic",
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place_on = {"group:grass_block"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.09,
spread = {x = 15, y = 15, z = 15},
seed = 420,
octaves = 3,
persist = 0.6,
},
biomes = {"ExtremeHills+_snowtop"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = { x=1, y=2, z=1 },
data = {
{ name = "mcl_core:dirt_with_grass", force_place=true, },
{ name = "mcl_flowers:tallgrass", },
},
},
})
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-- Dead bushes
minetest.register_decoration({
deco_type = "simple",
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place_on = {"group:sand", "mcl_core:podzol", "mcl_core:dirt", "mcl_core:dirt_with_dry_grass", "mcl_core:coarse_dirt", "group:hardened_clay"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.035,
spread = {x = 100, y = 100, z = 100},
seed = 1972,
octaves = 3,
persist = 0.6
},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
biomes = {"Desert", "Mesa", "Mesa_sandlevel", "MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_grasstop", "Taiga", "MegaTaiga"},
decoration = "mcl_core:deadbush",
height = 1,
})
-- Mushrooms in mushroom biome
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:mycelium"},
sidelen = 80,
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fill_ratio = 0.009,
biomes = {"MushroomIsland", "MushroomIslandShore"},
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noise_threshold = 2.0,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_red",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:mycelium"},
sidelen = 80,
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fill_ratio = 0.009,
biomes = {"MushroomIsland", "MushroomIslandShore"},
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_brown",
})
-- Mushrooms in Taiga
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minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:podzol"},
sidelen = 80,
fill_ratio = 0.003,
biomes = {"Taiga", "MegaTaiga", "MegaSpruceTaiga"},
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y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_red",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:podzol"},
sidelen = 80,
fill_ratio = 0.003,
biomes = {"Taiga", "MegaTaiga", "MegaSpruceTaiga"},
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y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_brown",
})
-- Mushrooms next to trees
local mushrooms = {"mcl_mushrooms:mushroom_red", "mcl_mushrooms:mushroom_brown"}
local mseeds = { 7133, 8244 }
for m=1, #mushrooms do
-- Mushrooms next to trees
minetest.register_decoration({
deco_type = "simple",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt", "mcl_core:podzol", "mcl_core:mycelium", "mcl_core:stone", "mcl_core:andesite", "mcl_core:diorite", "mcl_core:granite"},
sidelen = 16,
noise_params = {
offset = 0,
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scale = 0.003,
spread = {x = 250, y = 250, z = 250},
seed = mseeds[m],
octaves = 3,
persist = 0.66,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = mushrooms[m],
spawn_by = { "mcl_core:tree", "mcl_core:sprucetree", "mcl_core:darktree", "mcl_core:birchtree" },
num_spawn_by = 1,
})
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-- More mushrooms in Swampland
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minetest.register_decoration({
deco_type = "simple",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt", "mcl_core:podzol", "mcl_core:mycelium", "mcl_core:stone", "mcl_core:andesite", "mcl_core:diorite", "mcl_core:granite"},
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sidelen = 16,
noise_params = {
offset = 0.05,
scale = 0.003,
spread = {x = 250, y = 250, z = 250},
seed = mseeds[m],
octaves = 3,
persist = 0.6,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = mushrooms[m],
biomes = { "Swampland"},
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spawn_by = { "mcl_core:tree", "mcl_core:sprucetree", "mcl_core:darktree", "mcl_core:birchtree" },
num_spawn_by = 1,
})
end
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local function register_flower(name, biomes, seed, is_in_flower_forest)
if is_in_flower_forest == nil then
is_in_flower_forest = true
end
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if biomes then
minetest.register_decoration({
deco_type = "simple",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 16,
noise_params = {
offset = 0.0008,
scale = 0.006,
spread = {x = 100, y = 100, z = 100},
seed = seed,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
biomes = biomes,
decoration = "mcl_flowers:"..name,
})
end
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if is_in_flower_forest then
minetest.register_decoration({
deco_type = "simple",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
noise_params= {
offset = 0.0008*40,
scale = 0.003,
spread = {x = 100, y = 100, z = 100},
seed = seed,
octaves = 3,
persist = 0.6,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
biomes = {"FlowerForest"},
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decoration = "mcl_flowers:"..name,
})
end
end
local flower_biomes1 = {"Plains", "SunflowerPlains", "RoofedForest", "Forest", "BirchForest", "BirchForestM", "Taiga", "ColdTaiga", "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Savanna", "SavannaM", "ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "ExtremeHills+_snowtop" }
register_flower("dandelion", flower_biomes1, 8)
register_flower("poppy", flower_biomes1, 9439)
local flower_biomes2 = {"Plains", "SunflowerPlains"}
register_flower("tulip_red", flower_biomes2, 436)
register_flower("tulip_orange", flower_biomes2, 536)
register_flower("tulip_pink", flower_biomes2, 636)
register_flower("tulip_white", flower_biomes2, 736)
register_flower("azure_bluet", flower_biomes2, 800)
register_flower("oxeye_daisy", flower_biomes2, 3490)
register_flower("allium", nil, 0) -- flower Forest only
register_flower("blue_orchid", {"Swampland"}, 64500, false)
end
-- Decorations in non-Overworld dimensions
local function register_dimension_decorations()
-- TODO
end
--
-- Detect mapgen to select functions
--
if mg_name ~= "singlenode" then
if not superflat then
if mg_name ~= "v6" then
register_biomes()
register_biomelike_ores()
end
register_biome_ores()
if mg_name ~= "v6" then
register_decorations()
end
else
-- Implementation of Minecraft's Superflat mapgen, classic style:
-- * Perfectly flat land, 1 grass biome, no decorations, no caves
-- * 4 layers, from top to bottom: grass block, dirt, dirt, bedrock
minetest.clear_registered_biomes()
minetest.clear_registered_decorations()
minetest.clear_registered_schematics()
register_classic_superflat_biome()
end
-- Non-overworld stuff is registered independently
register_dimension_biomes()
register_dimension_ores()
register_dimension_decorations()
-- Overworld decorations for v6 are handled in mcl_mapgen_core
end