HeavenStudioPlus/Assets/Resources
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Move top overlays, new section medal sprites (#19)
* Import perfect image without splicing

* Move puaver slices to be even

Now they are stretched but not cropped weirdly

* Funny gfap toggle stretch workaround

* Add temp perfect text

Transparency is off but at least it says the words

* Switch Perfect/Sections Overlays

Matches how semiPuaver faces left.

* Actually make the semipuaver in the corner

* ...even when you break perfect

darn it that was sloppy

* Deampen perfect hit animation

Turns out it was done in-sprite and it's easier to change numbers in an animation than open the sprite in a photo editor.

* Replace perfect text with actual text

This could make it more flexible in the future, but I kept the old animations anyways for easier custom replacement.

* Update LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs

* Move gfap text closer to semipuaver

* Update OverlaysManager.cs

So this was the solution?

* Section Medal Sprites

Same proportions as the old meta so that I don't have to fiddle with that right now
2024-11-22 06:56:16 -05:00
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Cursors Buggy timeline object resizing 2022-01-17 14:23:18 -05:00
Filters Pure black and white filter (#245) 2023-01-30 10:50:38 -05:00
Fonts NEW GAME - Nip in the Bud! (#9) 2024-06-12 10:38:28 -04:00
Games all the files (#17) 2024-11-17 06:59:11 -05:00
Models Nip in the Bud Updates & VHS Effect for Retro TV! (#12) 2024-08-29 14:45:21 -04:00
Music Title Screen (#454) 2023-12-26 05:22:51 +00:00
Prefabs Move top overlays, new section medal sprites (#19) 2024-11-22 06:56:16 -05:00
Sfx remove leftovers and throw in fangame mems (#18) 2024-11-13 20:49:59 -05:00
Sprites Move top overlays, new section medal sprites (#19) 2024-11-22 06:56:16 -05:00
Credits.txt NEW GAME - Nip in the Bud! (#9) 2024-06-12 10:38:28 -04:00
Credits.txt.meta Editor Ui Redraw (#197) 2023-01-13 17:18:11 -05:00
Cursors.meta Buggy timeline object resizing 2022-01-17 14:23:18 -05:00
DOTweenSettings.asset First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
DOTweenSettings.asset.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Filters.meta Pure black and white filter (#245) 2023-01-30 10:50:38 -05:00
Fonts.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Games.meta Game loading optimization 2021-12-31 09:46:11 -05:00
MainMixer.mixer bach 2024-05-14 00:39:59 +00:00
MainMixer.mixer.meta Audio mixers 2022-02-04 23:40:33 -05:00
Models.meta Rhythm Rally: Darkened table shadow. Crop Stomp: Commented out unneeded debug call. General: Moved model stuff to new "Models" folder. 2022-03-11 03:52:11 -07:00
Music.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Newtonsoft.Json-for-Unity.Converters.asset Improved selection, just cleaner overall 2022-01-17 18:54:25 -05:00
Newtonsoft.Json-for-Unity.Converters.asset.meta Improved selection, just cleaner overall 2022-01-17 18:54:25 -05:00
Prefabs.meta Initialize game with one script 2022-01-03 17:42:43 -05:00
Sfx.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Sprites.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00