HeavenStudioPlus/Assets
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Move top overlays, new section medal sprites (#19)
* Import perfect image without splicing

* Move puaver slices to be even

Now they are stretched but not cropped weirdly

* Funny gfap toggle stretch workaround

* Add temp perfect text

Transparency is off but at least it says the words

* Switch Perfect/Sections Overlays

Matches how semiPuaver faces left.

* Actually make the semipuaver in the corner

* ...even when you break perfect

darn it that was sloppy

* Deampen perfect hit animation

Turns out it was done in-sprite and it's easier to change numbers in an animation than open the sprite in a photo editor.

* Replace perfect text with actual text

This could make it more flexible in the future, but I kept the old animations anyways for easier custom replacement.

* Update LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs

* Move gfap text closer to semipuaver

* Update OverlaysManager.cs

So this was the solution?

* Section Medal Sprites

Same proportions as the old meta so that I don't have to fiddle with that right now
2024-11-22 06:56:16 -05:00
..
18SeamlessNormalMaps512Free NEW GAME - Nip in the Bud! (#9) 2024-06-12 10:38:28 -04:00
AmplifyColor Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Bundled Add Back Non-infringing Assets (#11) 2024-07-04 05:55:04 -04:00
ColorMask Airboarder is now More Recolorable! (#889) 2024-04-22 12:22:15 +00:00
CRTEffects Retro VFX! (also airboarder works now) (#780) 2024-03-11 21:21:51 +00:00
DoodleShader NEW GAME - Nip in the Bud! (#9) 2024-06-12 10:38:28 -04:00
Editor fix spritesheet scaler incorrectly setting pivots 2024-01-19 20:51:14 -05:00
GUIWindows Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Plugins Change Project License to MIT (#700) 2024-02-16 06:17:16 +00:00
PostProcessingOutlines Small Bugfixes (#95) 2022-06-08 20:35:15 -07:00
PostProcessingVFX Pixelize VFX! (#895) 2024-04-28 02:45:33 +00:00
Presets NEW GAME - Nip in the Bud! (#9) 2024-06-12 10:38:28 -04:00
Resources Move top overlays, new section medal sprites (#19) 2024-11-22 06:56:16 -05:00
Scenes Go for a Perfect! (#16) 2024-11-13 20:50:19 -05:00
Scripts Move top overlays, new section medal sprites (#19) 2024-11-22 06:56:16 -05:00
Shaders bach 2024-05-14 00:39:59 +00:00
TextMesh Pro Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
VHSEffect-main Nip in the Bud Updates & VHS Effect for Retro TV! (#12) 2024-08-29 14:45:21 -04:00
X-PostProcessing Pixelize VFX! (#895) 2024-04-28 02:45:33 +00:00
.DS_Store JoyShockLibrary (#213) 2023-01-20 20:39:58 -05:00
18SeamlessNormalMaps512Free.meta NEW GAME - Nip in the Bud! (#9) 2024-06-12 10:38:28 -04:00
AmplifyColor.meta Camera filters (#242) 2023-01-26 22:42:16 -05:00
Bundled.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ColorMask.meta Airboarder is now More Recolorable! (#889) 2024-04-22 12:22:15 +00:00
CRTEffects.meta Retro VFX! (also airboarder works now) (#780) 2024-03-11 21:21:51 +00:00
DoodleShader.meta NEW GAME - Nip in the Bud! (#9) 2024-06-12 10:38:28 -04:00
Editor.meta bread2unity started but not really (read desc) 2022-02-09 01:16:16 -05:00
GUIWindows.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
icon.png update the things (#6) 2024-06-09 22:29:43 -04:00
icon.png.meta update the things (#6) 2024-06-09 22:29:43 -04:00
Materials.meta Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
Plugins.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
PostProcessingOutlines.meta BTSDS: Outlines via Post Processing 2022-03-10 05:45:21 -07:00
PostProcessingVFX.meta Post Processing Effects + Screen Tiling (#583) 2023-11-23 21:31:23 +00:00
Presets.meta NEW GAME - Nip in the Bud! (#9) 2024-06-12 10:38:28 -04:00
Readme.asset NEW GAME - Nip in the Bud! (#9) 2024-06-12 10:38:28 -04:00
Readme.asset.meta NEW GAME - Nip in the Bud! (#9) 2024-06-12 10:38:28 -04:00
Resources.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Scenes.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Scripts.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Shaders.meta Proper namespaces 2021-12-20 20:10:49 -05:00
StreamingAssets.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
Tests.meta Basic saving and loading system 2022-01-30 07:03:37 -05:00
TextMesh Pro.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
VHSEffect-main.meta Nip in the Bud Updates & VHS Effect for Retro TV! (#12) 2024-08-29 14:45:21 -04:00
X-PostProcessing.meta Retro VFX! (also airboarder works now) (#780) 2024-03-11 21:21:51 +00:00

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