HeavenStudioPlus/Assets/Scripts/Games/RhythmTweezers
minenice55 63a2814caa Timekeeping Improvements and Small Optimizations (#544)
* make BeatActions coroutines instead of componentrs

* pooled scheduled sounds

implement S' entity seek

* remove debug prints from last two changes

* implement absolute time tracking

implement DSP time resyncing

* optimize GameManager

* update TMPro

* update IDE packages

* fix dsp sync making the drift worse

* fix issue with the JSL dll

* relocate debug print

* make scheduled pitch setter functional

* any cpu
2023-09-11 22:28:04 +00:00
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Hair.cs CNR API Internal Rework (#488) 2023-06-28 04:51:53 +00:00
Hair.cs.meta Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00
LongHair.cs CNR API Internal Rework (#488) 2023-06-28 04:51:53 +00:00
LongHair.cs.meta bread2unity BCCAD interpreter setup 2022-02-10 03:13:54 -05:00
NoPeekingSign.cs Timekeeping Improvements and Small Optimizations (#544) 2023-09-11 22:28:04 +00:00
NoPeekingSign.cs.meta Rockers and tweezers patch (#448) 2023-06-03 14:51:30 +00:00
RhythmTweezers.cs Timekeeping Improvements and Small Optimizations (#544) 2023-09-11 22:28:04 +00:00
RhythmTweezers.cs.meta Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Tweezers.cs CNR API Internal Rework (#488) 2023-06-28 04:51:53 +00:00
Tweezers.cs.meta Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00