HeavenStudioPlus/Assets/Resources/Prefabs/Games
minenice55 81384fe7fb
Update from release 1 branch (#472)
* Integration of Jukebox Library (#451)

* add Jukebox library

todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol

* make sound, input scheduling, and super curve use double precision

* successfully load charts

* editor works again

v1 riqs can be saved and loaded

* first tempo and volume markers are unmovable

fix loading of charts' easing values

* use gsync / freesync

* update Jukebox refs to SoundByte

* game events use double part 1

Air Rally - Glee Club converted

* don't load song if chart load fails

* finish conversion of all minigames

* remove editor waveform toggle

* timeline now respects added song offset length

clear cache files on app close
prepped notes for dsp sync

* update timeline length when offset changed

* update to latest Jukebox

* make error panel object in global game manager

* improve conductor music scheduling

* added error message box

fix first game events sometimes not playing

* a lot

* munchy monk input + mustache fixes
* fork lifter and pajama party bopping
* meat grinder miss bop fix
* cloud monkey Real
* marching orders Go! was broken
* force march doesn't break when it's too early from a game switch
* you can use the March! block without the marching now

* convert float to double and all that

* editor fixes (#459)

* ditch loading dialog

doesn't show up when it's supposed to

* format song offset in editor

* remove VorbisPlugin

* Update Editor.cs

* add updater for marching orders turn

* make base datamodels for special entity reading (#463)

* make base datamodels for special entity reading

* fix crop stomp breaking when no game switch or remix end is set

* fix save shortcut

fix loading charts with no music

* don't infer track when importing a v0 riq from another program

* You can now place inputs on top of pass turn for rhythm tweezers

* Rockers can do it too now

* Some new curves

* Converted everything to new curves and made playerballs handle themselves input-wise

* working dough converted, need to fix eveerything though

* ball transporter anims for pass turn

* update Jukebox to latest version

fixes for inferred entity loading

* new sounds

* OnSpawnBall reimplemented

* Proper inactive handling now

* gandw on balls has been added

* Rhythm tweezers pass turn now works like working dough

* modernised rockers pass turn

* Fixed small balls not working in working dough

* Fixed weird curve stuff on game switch in working dough

* let play mode start if no song file is loaded

fix issue with loading large audio files

* add "updater" for the old marching entity

---------

Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
2023-06-13 18:47:52 -04:00
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CheerReaders Cheer Readers (Just in General) (#328) 2023-03-05 19:41:35 +00:00
DoubleDate Double Date Balls (#396) 2023-04-22 19:20:01 +00:00
DrummingPractice Added "Set Mii" to Drumming Practice 2022-03-07 00:26:59 -05:00
FanClub Fan Club Retouch (#416) 2023-05-21 17:35:00 +00:00
Fireworks Boom (#319) 2023-02-27 03:05:40 +00:00
FlipperFlop Added Flipper-Flop! Fliptastic! (#333) 2023-03-08 18:58:16 +00:00
GleeClub Glee Club REAL! (#346) 2023-03-15 01:28:03 +00:00
Kitties Kitties (WIP) (#237) 2023-01-25 10:29:21 -05:00
LaunchParty Playable Launch Party! Hooray! issues with the BG stuff though lol (#282) 2023-02-17 01:14:53 +00:00
MarchingOrders Marching Orders Rework + Bug Fixes (#442) 2023-06-04 04:30:42 +00:00
OctopusMachine Octopus Machine Finalized (#437) 2023-05-28 04:33:02 +00:00
PajamaParty Update from release 1 branch (#472) 2023-06-13 18:47:52 -04:00
SneakySpirits Sneaky spirits has snuck its way into HS! Wow! Amazing! (#307) 2023-02-21 16:42:21 +00:00
TapTroupe TAP TROUPE ADDED! OKAY! (#288) 2023-02-18 22:12:59 +00:00
TheDazzles The Dazzles (#325) 2023-03-03 04:24:02 +00:00
WorkingDough Update from release 1 branch (#472) 2023-06-13 18:47:52 -04:00
CheerReaders.meta A PROPER Initialization of Cheer Readers (#184) 2022-12-13 19:38:59 -05:00
DoubleDate.meta Double Date (#366) 2023-03-27 03:12:23 +00:00
DrummingPractice.meta Started prepping Drumming Practice 2022-03-06 22:17:46 -05:00
FanClub.meta Fan Club Retouch (#416) 2023-05-21 17:35:00 +00:00
Fireworks.meta No way, fireworks is now feature-complete???! he did da impossible PART 2 (#298) 2023-02-20 19:22:50 +00:00
FirstContact.meta First Contact - Re-initialization 2022-06-29 13:37:14 +08:00
FlipperFlop.meta Added Flipper-Flop! Fliptastic! (#333) 2023-03-08 18:58:16 +00:00
GleeClub.meta Glee Club REAL! (#346) 2023-03-15 01:28:03 +00:00
Kitties.meta Kitties! (Initialization) (#200) 2023-01-14 15:31:50 -05:00
LaunchParty.meta Playable Launch Party! Hooray! issues with the BG stuff though lol (#282) 2023-02-17 01:14:53 +00:00
MarchingOrders.meta Marching Orders - Full Base 2022-08-26 18:48:32 +08:00
MeatGrinder.meta Meat Grinder (#314) 2023-02-23 00:25:14 +00:00
OctopusMachine.meta Octopus Machine (Initialization) (#367) 2023-03-27 03:30:11 +00:00
PajamaParty.meta Minigame: Pajama Party (#84) 2022-05-27 19:40:16 -07:00
SneakySpirits.meta Sneaky spirits has snuck its way into HS! Wow! Amazing! (#307) 2023-02-21 16:42:21 +00:00
TapTroupe.meta TAP TROUPE ADDED! OKAY! (#288) 2023-02-18 22:12:59 +00:00
TheDazzles.meta The Dazzles (#325) 2023-03-03 04:24:02 +00:00
WorkingDough.meta Add Working Dough (Finished), Missing HD Assets and Updated Icon only. (#210) 2023-01-19 12:18:55 -05:00