mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-14 13:45:10 +00:00
8fa4d74096
* add mouse controller * support different control styles in options deprecate old input check methods * fully functional input actions system * btsds InputAction * blue bear InputAction * more games fix bugs with some input related systems * coin toss re-toss * cheer readers touch * dog ninja touch * multiple games * last of the easy games' touch * more specialized games * specialized games 2 * finish ktb games * remove legacy settings disclaimer * "only" two games left * karate man touch * rockers touch still needs fixes and bad judge strum * DSGuy flicking animation * playstyle chart property * improve performance of minigame preloading * improve look of cursor make assetbundles use chunk-based compression refactor assetbundle loading methods a bit * prime conductor stream playback to stabilize seeking operations * fix air rally swing on pad release * use virtual mouse pointer * add UniTask * make BeatAction use UniTask * implement UniTask to replace some coroutines * add touch style UI elements and effects games now support the ability to define two cursor colours if they need split screen touch inputs * update plugins and buildscript * implement thresholded pointer position clipping * fix clamping * instant show / hide fix discord game SDK crashes |
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.. | ||
Head | ||
BackHand.anim | ||
BackHand.anim.meta | ||
Beat.anim | ||
Beat.anim.meta | ||
Head.meta | ||
Jab.anim | ||
Jab.anim.meta | ||
JabNoNuri.anim | ||
JabNoNuri.anim.meta | ||
KarateMan.controller | ||
KarateMan.controller.meta | ||
LowJab.anim | ||
LowJab.anim.meta | ||
LowKick.anim | ||
LowKick.anim.meta | ||
LowKickMiss.anim | ||
LowKickMiss.anim.meta | ||
ManCharge.anim | ||
ManCharge.anim.meta | ||
ManChargeOut.anim | ||
ManChargeOut.anim.meta | ||
ManKick.anim | ||
ManKick.anim.meta | ||
ManReturn.anim | ||
ManReturn.anim.meta | ||
NoPose.anim | ||
NoPose.anim.meta | ||
Straight.anim | ||
Straight.anim.meta | ||
ToReady.anim | ||
ToReady.anim.meta | ||
UpperCut.anim | ||
UpperCut.anim.meta |