HeavenStudioPlus/Assets/Resources/Sprites/Games
AstrlJelly 3b7c0dc96a
Manzai (WIP) (#664)
* Creating the scene

Graphics for the stage and the birds have been set up, no animation or editor events yet

* Implementation of Rudimentary Functionality

Added "pun" blocks with very minimal functionality, and "custom boing" blocks with no functionality. Added functionality to the "bop" block.
Incredibly basic animations and sfx implementation.

* Implemented functionality to "bop" + pitching sfx

pretty much does what the title says. pitching for voicelines is automatic, and scales properly to tempo (based on 98 bpm)

* Added "Hai" Bubbles

basic functionality and animation for "hai" speech bubbles, bubbles are able appear in a random order

* (NEEDS DEBUGGING) Boing block rudimentary implementation

All it's trying to do is figure out if the vulture should mess up his pun and it only plays both functions every time no matter what

* Animation Dump + misc

Properly implemented 6 animations:
raven's bop, talk, and ready
vulture's bop, talk, and boing
Along with implementing proper functionality for puns having random inputs

* [DEBUGGING APPRECIATED] Misc Things

Attempted to add the slide in/out animations to the birds, but they don't currently work (debugging appreciated)

Added and implemented miss sfx, and readjusted the framing of the birds in the scene.

* Prepping for Sound Implementation

Made a system to brute-force phrase sounds, removed some randomization, added a way to pitch and unpitch Kosuke's voice lines, added a temp icon for Manzai.

* Fixed slides

made them fancy :3 (easing, combining the blocks, the works (still no slide animation for the birds tho))

* sourcegen

* ignore

pushing so i can unstash my goddang changes

* HD textures and half of an SFX overhaul

HD textures speak for themselves, comedians and bubbles are beeg now. SFX are currently halfway through a rework and very broken :(

* Finished boings/added short pun animations

self explanatory

* Some Misc Animation Stuff

added move animations, attempted to get "Hai" bubbles to be random but failed, allowed Manzai's inputs to work between game switches

* Loads of Input Stuff

Making bops not overwrite other animations, making the input system correct with all styles (hopefully), added barelies

* More Playability Stuff

Added "boing" hit animation, added audience reactions to correct inputs

* Lights On/Off

Added a toggle for stage lights and shadows for the birbs, plus some misc prefab cleanup

* grrrrrrrr

made the accent color for manzai purple, and fixed broken shit from trying to move spotlights to children of the birds, have NO idea if github is picking up everything correctly and the branch might be a tad broken now, oopsie

* Finished up presentability

added donaiyanen bubble, added slap whiff animations, made light toggle block have an actual checkbox instead of simply toggling the lights, did a bunch of logic to allow animations to be only allowed to play at a certain time, attempted and failed to make the hai bubbles be able to move around

* Slap whiff animation is able to play sooner during a "boing" block now

self explanatory

* bleh

pushing just to get this shit out of the changed files list

* PR-ready-ified

added a "WIP" to manzai's title, and commented out all the unfinished shit

* ass buns

---------

Co-authored-by: ThePurpleAnon <100617766+ThePurpleAnon@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-01-29 03:23:02 +00:00
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AirRally Air Rally Rework/Finalization (#512) 2023-07-31 02:32:04 +00:00
BlueBear What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
BoardMeeting Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
CatchyTune Everything (#445) 2023-05-31 04:03:13 +00:00
CheerReaders Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
ClappyTrio new spritesheet (#571) 2023-10-18 04:26:02 +00:00
CoinToss linear rgb for textures that get remapping shaders applied 2024-01-24 00:40:29 -05:00
CropStomp Space Dance and Crop Stomp visual improvements + canvasScroll (#450) 2023-06-06 18:59:56 +00:00
DJSchool Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
DogNinja Space Dance and Crop Stomp visual improvements + canvasScroll (#450) 2023-06-06 18:59:56 +00:00
DoubleDate Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
DrummingPractice What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
FanClub linear rgb for textures that get remapping shaders applied 2024-01-24 00:40:29 -05:00
Fireworks Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
FirstContact workaround sneaky spirits pause jank 2024-01-17 18:43:26 -05:00
FlipperFlop Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
ForkLifter Crop Stomp Fix + Fork Lifter Animation Tweak (#588) 2023-12-05 22:38:55 +00:00
GleeClub Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
KarateMan linear rgb for textures that get remapping shaders applied 2024-01-24 00:40:29 -05:00
Kitties Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
LaunchParty launch party bg / rockers miss fix 2024-01-21 18:39:11 -05:00
Lockstep linear rgb for textures that get remapping shaders applied 2024-01-24 00:40:29 -05:00
Manzai Manzai (WIP) (#664) 2024-01-29 03:23:02 +00:00
MarchingOrders linear rgb for textures that get remapping shaders applied 2024-01-24 00:40:29 -05:00
MeatGrinder framed epilogues, play mode campaign toggle 2024-01-15 10:54:08 -05:00
MonkeyWatch Monkey watch (#555) 2024-01-29 03:04:19 +00:00
MrUpbeat Last Minute R1 Fixes (#622) 2024-01-15 13:06:38 +00:00
MunchyMonk Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
NightWalkGBA Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
OctopusMachine linear rgb for textures that get remapping shaders applied 2024-01-24 00:40:29 -05:00
PajamaParty The Rest of Pajama Party (#599) 2023-12-31 04:06:33 +00:00
QuizShow linear rgb for textures that get remapping shaders applied 2024-01-24 00:40:29 -05:00
RhythmSomen Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
RhythmTweezers Rockers and tweezers patch (#448) 2023-06-03 14:51:30 +00:00
Ringside What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
Rockers launch party bg / rockers miss fix 2024-01-21 18:39:11 -05:00
SamuraiSliceNtr Last Minute R1 Audio Fixes (#623) 2024-01-15 13:43:38 +00:00
SeeSaw Auto Bop Internal Rework + Bug Fixes (#589) 2023-12-05 22:38:52 +00:00
SneakySpirits Alternate Control Styles Support (#554) 2023-10-29 19:44:47 +00:00
Spaceball Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
SpaceDance Games fixes/reworks patch (#501) 2023-07-13 00:35:47 +00:00
SpaceSoccer Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
Splashdown last of the assetbundle definitions 2024-01-14 02:18:46 -05:00
Tambourine Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
TapTrial Games fixes/reworks patch (#501) 2023-07-13 00:35:47 +00:00
TapTroupe Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
TheDazzles What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
TossBoys Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
TotemClimb Totem Climb (#660) 2024-01-28 03:43:54 +00:00
TramAndPauline linear rgb for textures that get remapping shaders applied 2024-01-24 00:40:29 -05:00
TrickClass Trick on the Class Overhaul (#619) 2024-01-13 02:40:35 +00:00
Tunnel Manzai (WIP) (#664) 2024-01-29 03:23:02 +00:00
WizardsWaltz Alternate Control Styles Support (#554) 2023-10-29 19:44:47 +00:00
WorkingDough made small idle not crazy 2023-06-15 20:56:40 +02:00
AirRally.meta First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
BlueBear.meta Do you know how it feels to split sprites for 2 hours straight? 2022-03-11 06:12:33 -07:00
BoardMeeting.meta Clappy Trio and Fork Lifter finished + small additions/fixes (#400) 2023-04-23 20:17:21 +00:00
CatchyTune.meta Catchy Tune Added (#194) 2023-01-12 16:28:23 -05:00
CheerReaders.meta A PROPER Initialization of Cheer Readers (#184) 2022-12-13 19:38:59 -05:00
ClappyTrio.meta Proper naming for sprites 2021-12-21 19:42:01 -05:00
CoinToss.meta Start of coin toss sprites (WIP, needs better quality) 2022-05-01 17:06:37 +02:00
CropStomp.meta Crop Stomp basic setup 2022-02-27 16:26:03 -07:00
DJSchool.meta Some tap trial setup 2022-02-19 13:51:46 -05:00
DogNinja.meta Dog Ninja (#268) 2023-03-07 22:55:44 +00:00
DoubleDate.meta Double Date Initialization (#198) 2023-01-13 17:24:26 -05:00
DrummingPractice.meta Started prepping Drumming Practice 2022-03-06 22:17:46 -05:00
FanClub.meta Fan Club: start scene setup 2022-03-12 23:24:37 -05:00
Fireworks.meta Fireworks: Sprite import 2022-03-13 03:56:57 -07:00
FirstContact.meta Tram&Pauline 2022-07-25 01:04:16 -07:00
FlipperFlop.meta Added Flipper-Flop! Fliptastic! (#333) 2023-03-08 18:58:16 +00:00
ForkLifter.meta Some tap trial setup 2022-02-19 13:51:46 -05:00
GleeClub.meta Glee Club REAL! (#346) 2023-03-15 01:28:03 +00:00
KarateMan.meta put resources in assetbundle 2022-08-14 18:59:28 -04:00
Kitties.meta Kitties! (Initialization) (#200) 2023-01-14 15:31:50 -05:00
LaunchParty.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
Lockstep.meta Lockstep Initialization (#203) 2023-01-16 23:29:05 -05:00
Manzai.meta Manzai (WIP) (#664) 2024-01-29 03:23:02 +00:00
MarchingOrders.meta Marching Orders - Base 2022-08-24 10:22:20 +08:00
MeatGrinder.meta Meat Grinder (#314) 2023-02-23 00:25:14 +00:00
MonkeyWatch.meta Monkey watch (#555) 2024-01-29 03:04:19 +00:00
MrUpbeat.meta Mr Upbeat Spritesheet 2022-03-04 14:54:04 -05:00
MunchyMonk.meta Dog Ninja (#268) 2023-03-07 22:55:44 +00:00
NightWalkGBA.meta Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
NightWalkWii.meta Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
OctopusMachine.meta Octopus Machine (Initialization) (#367) 2023-03-27 03:30:11 +00:00
PajamaParty.meta Minigame: Pajama Party (#84) 2022-05-27 19:40:16 -07:00
QuizShow.meta Quiz Show (#390) 2023-04-12 22:34:15 +00:00
RhythmSomen.meta Rhythm Somen - Initial Commit, Prefab Setup (#99) 2022-06-11 13:40:27 -07:00
RhythmTweezers.meta Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Ringside.meta Ringside Added! (Btw ignore the conflicting changes) (#254) 2023-02-03 21:50:42 -05:00
Rockers.meta Rockers + Rhythm Tweezers Call and Response API (#444) 2023-05-29 20:09:34 +00:00
SamuraiSliceNtr.meta Minigame: Samurai Slice (Gold) (#79) 2022-05-15 22:29:26 -07:00
SeeSaw.meta See Saw (#423) 2023-05-19 22:20:57 +00:00
SneakySpirits.meta Sneaky Spirits initialization (#186) 2022-12-28 13:03:13 -05:00
Spaceball.meta Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00
SpaceDance.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
SpaceSoccer.meta I'm tired 2022-01-23 21:15:23 -05:00
Splashdown.meta Splashdown (#528) 2023-08-12 03:32:10 +00:00
Tambourine.meta Working Dough Polish and QoL + Tambourine Initilization (#211) 2023-01-20 10:48:30 -05:00
TapTrial.meta Some tap trial setup 2022-02-19 13:51:46 -05:00
TapTroupe.meta TAP TROUPE ADDED! OKAY! (#288) 2023-02-18 22:12:59 +00:00
TheDazzles.meta The Dazzles (#325) 2023-03-03 04:24:02 +00:00
TossBoys.meta Toss Boys (#424) 2023-05-19 22:21:02 +00:00
TotemClimb.meta Totem Climb (#660) 2024-01-28 03:43:54 +00:00
TramAndPauline.meta Tram and Pauline (#519) 2023-08-03 01:25:17 +00:00
TrickClass.meta Tram&Pauline 2022-07-25 01:04:16 -07:00
Tunnel.meta add in (temporary) tunnel sprites 2022-08-17 23:57:27 -04:00
WizardsWaltz.meta Began adding Wizard's Waltz 2022-03-03 18:33:22 -05:00
WorkingDough.meta Add Working Dough (Finished), Missing HD Assets and Updated Icon only. (#210) 2023-01-19 12:18:55 -05:00