HeavenStudioPlus/Assets/Resources
minenice55 72d555fc1d Auto-Swing (#827)
* BurstLinq

make BGM resync when changing pitch (to test)

* autoswing

some game implementations, most games already work fine

* more game tweaks

* 16th note swing

more game fixes
make pitch change resync optional in the API

* suppress some common warnings

* Update Credits.txt
2024-04-07 04:55:08 +00:00
..
Cursors
Filters Pure black and white filter (#245) 2023-01-30 10:50:38 -05:00
Fonts Updated the Modified Kurokane Font (again) (#703) 2024-02-16 17:40:49 +00:00
Games Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
Models Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
Music Title Screen (#454) 2023-12-26 05:22:51 +00:00
Prefabs Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
Sfx Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
Sprites Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
Credits.txt Auto-Swing (#827) 2024-04-07 04:55:08 +00:00
Credits.txt.meta Editor Ui Redraw (#197) 2023-01-13 17:18:11 -05:00
Cursors.meta
DOTweenSettings.asset First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
DOTweenSettings.asset.meta
Filters.meta Pure black and white filter (#245) 2023-01-30 10:50:38 -05:00
Fonts.meta
Games.meta
MainMixer.mixer adjust dj school mixer settings 2024-01-21 23:13:39 -05:00
MainMixer.mixer.meta Audio mixers 2022-02-04 23:40:33 -05:00
Models.meta Rhythm Rally: Darkened table shadow. Crop Stomp: Commented out unneeded debug call. General: Moved model stuff to new "Models" folder. 2022-03-11 03:52:11 -07:00
Music.meta
Newtonsoft.Json-for-Unity.Converters.asset
Newtonsoft.Json-for-Unity.Converters.asset.meta
Prefabs.meta
Sfx.meta
Sprites.meta