minenice55
695f6671fb
Performance Improvements ( #173 )
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* improve performance with new render settings
- fix letterboxing losing camera references
* fin in missing params?
needs testing
* finish default param check
* scale jump animation of fan club spectators
* fix missing references in a karate man method
* more liberal use of Double in conductor
beatkeeping is now absolute instead of being additive
* optimize Conductor more
reduce caching from constantly sorting tempo changes despite game manager doing it for us
moved metronome logic to LateUpdate
2022-09-22 22:05:04 -04:00
minenice55
ab119e02be
tengoku -> riq converter: skip unknown datamodels
2022-09-08 16:29:56 -04:00
minenice55
e0c782d4a1
finish essential property work
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- fix minor bug related to karate man flow bar sounds
2022-09-03 23:17:17 -04:00
minenice55
7084d96cc1
fix nasty bugs with saving / loading
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- duplicate property names no longer soft crash loading (thanks, tap trial)
- fix remix saving nothing music
2022-09-03 21:51:37 -04:00
minenice55
6c80073b12
prepare work for remix properties UI
2022-08-23 10:56:39 -04:00
minenice55
cfc8b296ed
handle reserved property names of entities
2022-08-23 09:24:42 -04:00
minenice55
4e7b9f87ea
fix entity duplication
2022-08-23 09:19:17 -04:00
minenice55
4a6f4fa1f0
correct param typings on load now
2022-08-22 19:14:38 -04:00
minenice55
dce22cb45a
allow access to other data of entity
2022-08-21 22:25:39 -04:00
minenice55
94001c354c
some notes
2022-08-21 22:05:10 -04:00
minenice55
fe0b97d1ab
finally fix deserialization of the new format
2022-08-21 21:57:32 -04:00
minenice55
cc577966c1
further work
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attempt at fixing colour deserialization, not working
2022-08-21 20:50:19 -04:00
minenice55
f209b2fd17
start implementation of new format
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needs fixes for some types
2022-08-21 19:46:45 -04:00
minenice55
e2631acd2b
start reorganize GameAction
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- this won't compile, haven't finished yet
2022-08-20 19:03:51 -04:00
minenice55
4e4dc0f7b6
prep work on dynamic beatmap format
2022-08-20 16:21:30 -04:00