minenice55
6855f58a3f
fix event grid not scaling with song ( #172 )
2022-09-19 10:04:56 -04:00
minenice55
d74fe11e68
Beatmap Sections & Latency Reduction ( #170 )
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* prep UI for chart section
* all special layers now on one area
todo: have buttons toggle between special layers (selection mode shows all?), use the tabs system for this
* swapping between special timelines - prelim
* special entities can be placed
* spec. timeline base functions complete
music volume changes should work now
* attempt at input lag reduction
needs testing
* fix dsp issues
* smaller DSP buffer?
* Revert "smaller DSP buffer?"
This reverts commit 9d36db5ff90cf4e2d7bb8db9b4b7376cb493e02b.
* make conductor clock use real time (double)
change order of execution of input-related scripts to further attempt a reduction in input latency
* start values can be changed
make the old special entity bar visible when the corresponding type is selected
* creation of Chart Sections (TODO: GO REFERENCE)
* added GO references
* section edit dialog
* disable wrapping on chart section obj
* backspace can now delete entities
* entities don't shift when duplicated
* fix PlayerActionEvent order of operations
- fixed remix loading trying to clear special timeline while it's writing to itself
* make oop check match parity
* more operation order fix
* fix Karate Man BG initialization
* show section progress in editor
todo: section progress in-game
* more fix for entity duping
2022-09-18 16:48:14 -04:00
minenice55
8df4a11666
Merge pull request #169 from KrispyDotlessI/master
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Coin Toss - Improvement
2022-09-13 16:16:08 -04:00
KrispyDotlessI
9d434c8114
Fix Formatting Errors
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notepad++ is a fuck
2022-09-12 23:50:59 +08:00
KrispyDotlessI
88c1a7b528
marching orders again??? (animation FULLY done! player "inputs")
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last commit for now because i wanna start making a remix for a custom remix showcase that will meet the deadline on december 31st (?), dw ill come back after i finish this
2022-09-12 23:25:57 +08:00
KrispyDotlessI
75cc6f4131
i hate multisound for being 0.10 beats late
2022-09-10 21:38:51 +08:00
KrispyDotlessI
0776b10996
Coin Toss - Temporary Fix to Cowbell Cues
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they keep going offbeat to the throw when i put in multisound
2022-09-10 21:29:00 +08:00
KrispyDotlessI
d56c1e9606
Coin Toss - Improvement
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- imported sofuto's textures
- tweaked animation errors
- added a new cowbell variation
- marching orders nonsense??
2022-09-10 20:56:26 +08:00
minenice55
4edb6566ff
Merge pull request #168 from minenice55/riq-conversion-fix
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tengoku -> riq converter: skip unknown datamodels
2022-09-08 16:30:19 -04:00
minenice55
deea580583
tengoku -> riq converter: skip unknown datamodels
2022-09-08 16:29:56 -04:00
minenice55
b69d31a6dd
Merge pull request #167 from KrispyDotlessI/master
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Marching Orders - Progress II
2022-09-08 08:58:32 -04:00
KrispyDotlessI
e643b03e01
Face Turns now in-progress
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and still has yet to animate "Bomb"
2022-09-08 20:38:45 +08:00
KrispyDotlessI
51183f9a90
Animations (almost) done!
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just need that one animation internally called "Bomb" when it's actually steam
2022-09-08 17:13:21 +08:00
KrispyDotlessI
77bc90de85
Cadets' heads and bodies separated, "keep-up" no more
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you have no use anymore keep-up
2022-09-06 14:41:13 +08:00
KrispyDotlessI
efea0357d4
Merge branch 'master' of https://github.com/KrispyDotlessI/HeavenStudio
2022-09-05 15:46:49 +08:00
KrispyDotlessI
1085ccbdd1
Animation Layering Fixes
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also replaced all instances of Play to DoScaledAnimationAsync to match the bpm
2022-09-05 15:46:19 +08:00
minenice55
cf78b28540
Merge pull request #163 from KrispyDotlessI/master
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Marching Orders and other fixes (after a hassle on cherry-picking)
2022-09-04 18:56:20 -04:00
KrispyDotlessI
8a9ce1da35
Merge branch 'megaminerjenny:master' into master
2022-09-05 06:37:43 +08:00
minenice55
7c28a6abf1
Merge pull request #164 from ThatZeoMan/new-readme-image
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new image
2022-09-04 18:36:11 -04:00
KrispyDotlessI
31359c5269
Merge branch 'megaminerjenny:master' into master
2022-09-05 06:35:05 +08:00
Zeo
659a4b5957
new image
2022-09-04 17:32:33 -05:00
minenice55
41603a54a6
Merge pull request #153 from DPS2004/tunnel
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[DRAFT] Tunnel
2022-09-04 16:55:08 -04:00
DPS2004
4cb4d3f117
update tunnel to use new minigame format
2022-09-04 13:23:43 -04:00
DPS2004
6ef84e73d9
Merge branch 'master' into tunnel
2022-09-04 12:52:43 -04:00
KrispyDotlessI
a761bd7795
Fix compilation errors
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i have to do that too aaaaaaaaaaaaa
2022-09-04 13:55:12 +08:00
KrispyDotlessI
66ae9e9cd8
Merge branch 'master' of https://github.com/KrispyDotlessI/HeavenStudio
2022-09-04 13:16:58 +08:00
KrispyDotlessI
22dd560aa4
Fixing Mytiaoga's mistakes (save Tap Trial for later)
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i've noticed the games created by the owner doesn't use type2, thus the said games are glitching out in terms of
right click options
i don't know multiple toggles it just breaks the editor??
2022-09-04 13:11:39 +08:00
KrispyDotlessI
1be87fffb8
DS Touchscreen Colors assigned to Fireworks and more
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more include launch party, rhythm soumen, space dance, and tram & pauline
2022-09-04 13:11:13 +08:00
KrispyDotlessI
4a6c42c7a9
Marching Orders - Base
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rn it's coded with notepad++ it will be edited with visual studio code dw
2022-09-04 13:11:12 +08:00
KrispyDotlessI
3467103d95
Revert "test commit"
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This reverts commit f640f55e8a
.
2022-09-04 12:24:40 +08:00
KrispyDotlessI
f640f55e8a
test commit
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test to see if it would affect the new base
2022-09-04 12:23:47 +08:00
minenice55
bb6d24fe42
Merge pull request #161 from minenice55/new-properties
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New Beatmap Format + Beatmap Properties
2022-09-03 23:44:28 -04:00
minenice55
5dc9bf4f2f
new remix stops playback properly
2022-09-03 23:36:08 -04:00
minenice55
31b6ad5340
fix new remix confirm button using wrong script
2022-09-03 23:30:35 -04:00
minenice55
ed5f028d54
loading: add extension filter for all supported formats
2022-09-03 23:26:19 -04:00
minenice55
3a9c0db871
finish essential property work
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- fix minor bug related to karate man flow bar sounds
2022-09-03 23:17:17 -04:00
minenice55
6f7719d4e7
headers and subheaders
2022-09-03 22:29:50 -04:00
minenice55
45bbcc8fba
fix nasty bugs with saving / loading
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- duplicate property names no longer soft crash loading (thanks, tap trial)
- fix remix saving nothing music
2022-09-03 21:51:37 -04:00
minenice55
aa4f9440cd
use tab manager to control flow
2022-09-03 19:46:54 -04:00
minenice55
5f5d9b99bb
property menu population functional
2022-09-03 19:10:27 -04:00
KrispyDotlessI
636e7dfe1f
Coin Toss sounds now come from global SFX
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...and more progress to marching orders lmao
2022-09-03 14:09:23 +08:00
minenice55
434e40274c
prep auto-population of property menu
2022-09-01 20:57:47 -04:00
DPS2004
997f49e101
Merge branch 'master' into tunnel
2022-09-01 20:00:14 -04:00
KrispyDotlessI
1ea5edaef8
More anim-code progress
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i procrastinated a bit
2022-08-29 22:07:32 +08:00
KrispyDotlessI
8ecce14cfa
More Animations Done + Temporary Miss Animation
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they're marching into place!!
2022-08-28 20:53:13 +08:00
KrispyDotlessI
0327387d33
Export "bread' animations here
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cause i wanna make it accurate™
2022-08-28 13:38:49 +08:00
KrispyDotlessI
ca0db56012
Coding Test
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i did a dum dum and forgot to put the script in the prefab, another bummer.
2022-08-28 08:45:55 +08:00
KrispyDotlessI
400d12bcbe
Give up on coding until someone helps me
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i cannot find the root cause of this
2022-08-27 12:40:49 +08:00
minenice55
c9b37fc8a4
prepare automated property interface creation
2022-08-27 00:20:56 -04:00
minenice55
164c9e9d91
make all dialogs inherit one base class
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- opening a new dialog closes the previous one
2022-08-26 23:43:01 -04:00