Commit graph

9 commits

Author SHA1 Message Date
Slaith
71e4e9c1f6 Fixed barrel break not working 2022-03-27 18:23:59 -07:00
Slaith
a653194e07 Moved all minigame initialization to Awake()
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
Jenny Crowe
2d80cb05b1 The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Jenny Crowe
fd037c4436 Organization refactor 2022-03-11 21:10:13 -07:00
Carson Kompon
ca2371c743 Karate Man shadows no longer fade to white 2022-02-28 10:26:25 -05:00
Braedon
e7353723ab Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
Braedon
b8f694eedf Fixed Karate Man combo pot scale bug 2022-01-20 02:26:53 -05:00
Braedon
d10d60358c Karate Man design overhaul 2022-01-19 00:40:49 -05:00
Starpelly
53afabce35 Kick finalization 2022-01-03 10:15:48 -05:00