minenice55
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c9cffb15c2
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facial expressions
- activated thru certain actions (NG input, special moves) or can be forced via entity
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2022-08-05 22:37:06 -04:00 |
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minenice55
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55b0377680
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recolourable shadows
- rework now has parity with the old version
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2022-08-03 18:55:13 -04:00 |
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minenice55
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795fdf61d2
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background effects, special move camera
- also removed all old karate man assets
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2022-08-03 17:49:32 -04:00 |
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minenice55
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e49d9f0db5
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kicks complete, start work on particles
- bg colour can now be changed
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2022-07-30 21:16:48 -04:00 |
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minenice55
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996354946a
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hit effect start, kick charge
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2022-07-29 22:25:48 -04:00 |
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minenice55
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a1f7b0ea42
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replace old karate man prefab with new one
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2022-07-29 15:06:22 -04:00 |
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minenice55
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d478a55795
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fully functional combo, several object types
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2022-07-29 12:18:17 -04:00 |
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minenice55
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334a654b9b
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combo input
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2022-07-28 22:09:48 -04:00 |
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minenice55
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39d3a136c5
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start working on inputs
- InputType enum is now flags, can be combined together
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2022-07-28 19:12:21 -04:00 |
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minenice55
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c45f0a34dc
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create classes
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2022-07-27 18:35:18 -04:00 |
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minenice55
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52b4ce9f26
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start karate man redo
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2022-07-26 11:37:02 -04:00 |
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