Commit graph

1403 commits

Author SHA1 Message Date
minenice55
3e7187257c Merge branch 'release_1' 2024-01-10 18:54:57 -05:00
minenice55
214ebba172
create the mp3 -> wav cache if it doesn't exist 2024-01-10 18:53:57 -05:00
minenice55
58335cd1ef Merge branch 'release_1' 2024-01-09 11:59:16 -05:00
Rapandrasmus
cb3b21389e
Fixes and a couple new features here and there (#616)
* i love the blue bear

* launch party beginning

* fork lifter fixes

* whiff strum guitar + snekky

* rockers score miss fix

* splashdown tweak

* auto dispense and inactive dispense iteration 1

* fixed some auto dispense bugs

* another small fix

* auto dispense + miss stuff

* fixed mr game and watch being slow boy

* no log

* monk fix

* bg launch aprt

* coint oss layer thing

* tap troupe and double date fixes

* fixing spaceball line

* extended cheer reaers bg

* upbeat constant

* fixed uglyness

* Gomenasai

* fix lines 2

* tram and pauline new sprite

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-01-09 16:55:00 +00:00
minenice55
72bebf805a Merge branch 'release_1' 2024-01-08 23:51:13 -05:00
minenice55
aff932295b
make fullscreen use the proper mode on reboot 2024-01-08 23:48:47 -05:00
minenice55
f6893042ad Merge branch 'release_1' 2024-01-08 22:53:05 -05:00
minenice55
a227de2875 (hopefully) fix controllers not being initialized with certain settings 2024-01-08 22:52:31 -05:00
minenice55
21ce6290f4 test to ID input issue TO REVERT 2024-01-08 22:31:29 -05:00
minenice55
14545b99fd Merge branch 'release_1' 2024-01-08 01:41:33 -05:00
minenice55
254e725b6f
Put Minigame Definitions in a Dictionary (#614)
* put minigame definitions in a dictionary

why haven't we done this two years ago

* paranoia
2024-01-08 06:38:05 +00:00
minenice55
924ab97ef2 Merge branch 'release_1' 2024-01-07 18:46:14 -05:00
minenice55
5cc31c32d8
Fan Club Sound Fix (#613)
* title screen prompt won't switch out of mouse

* fix fan club crowd sounds not being scheduled properly

* remove extra rain drop from kman particle (again smh)
2024-01-07 23:45:25 +00:00
minenice55
27d50379cf Merge branch 'release_1' 2024-01-06 22:59:01 -05:00
minenice55
1cbdbba086
sanity checks in controller shit (#611) 2024-01-07 03:56:02 +00:00
minenice55
472c5a8982 Merge branch 'release_1' 2024-01-06 16:43:23 -05:00
AstrlJelly
fa6d006295
Some Karate Man Fixes (#610)
* km blocks fix + a few additions to other games

* move around fxType, cull some things :(
2024-01-06 20:08:22 +00:00
minenice55
03ec50f154 Merge branch 'release_1' 2024-01-05 22:52:23 -05:00
minenice55
e4d69e16a6
Small Fixes (#609)
* additive angle in rhythm rally

* remove old keyboard controller compat

* fix control style dropdowns

* using mouse on title screen selects keyboard instead

default to keyboard for invalid controllers

* temporarily ditch discord RPC

we need a new API key lol

* remove this discord call too

* certain editor shortcuts now exit fullscreen

fix color hex input not locking editor shortcuts

* increase max queued frames

turns out this may not be an issue for audio rhythm games
2024-01-06 03:51:27 +00:00
minenice55
363f85d2f5 Merge branch 'release_1' 2024-01-04 21:08:04 -05:00
minenice55
8422e75b07
Rhythm Rally Graphical Overhaul (#607)
* new model

* prefab done

fixes to camera, bops and player input

* todo note

* re-organize some assets
2024-01-05 02:07:27 +00:00
minenice55
d7aac5f1c7 Merge branch 'release_1' 2024-01-02 10:53:30 -05:00
blank3times
e458d6d157
Update FlipperFlop.cs (#606) 2024-01-02 15:51:46 +00:00
DoctorStupidest
a4283c93bc
Title screen logo skip (#602)
* commit

* update

---------

Co-authored-by: DoctorStupidest <>
2024-01-02 15:51:44 +00:00
minenice55
63d1802114 Merge branch 'release_1' 2023-12-30 23:07:59 -05:00
minenice55
96ff6ddf8b
The Rest of Pajama Party (#599)
* fix weird tiling issue

* bg open / close

* slice this sheet

* mako transformation

* monkey colour change

* monkeys transform

* high mode details

instant high mode

* boats

* re-enable ABs

* stretchable BG change
2023-12-31 04:06:33 +00:00
AstrlJelly
a1543ce3ef
Meat Grinder Rework (#598)
* meat grinder has been entirely reworked

* update MeatGrinder.cs, replace assets

background is still temporary but this is all im doing til ev can help

* Boss New Anims

* New Tack Animations

* edited anims

* new bg

* working out merge conflics (cries)

* push for anims stuff

why r unity animations so suck

* Cart guy

cart guy

cart guy

* cart guy :)

* explodes

👼

* curves for meat trajectory

* typo

* cart guy is awesome. and tack reaction.

🐱 🐱 🐱 🐱 🐱

* I love unity animation

* everything but the boss call cancel fix

* bacon anim (+ remove interp on other meat anims)

* lastbeatpulse + gears are the only thing left

i was GONNA add both the beat based and constant gear animations but it just doesn't work out the way i want it to.
OHHHH WELLLLL
im gonna use straight up transforms anyways so i wont have to deal with unity animation (🤢)

* truly, and dearly, finished?

NOPE! UNITY ANIMATION BUG :D

* mwuhahahaha

disable ass buns

* meatsplash start, fix riqentity find bug

* fixes + particle improvements

all that's left is the phone bop and arc/particle adjustments, im pretty sure

* particle + arc adjustment, fix weird anim play on gameswitch

* fixed phonebop

oops i was playing the idle animation in update...

* make particles beat based

just waiting on mine to fix the offset bug

* fix trajectory jank

---------

Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: Seanski2 <seanbenedit@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-12-31 04:06:31 +00:00
minenice55
69400acc86 Merge branch 'release_1' 2023-12-26 01:05:35 -05:00
minenice55
8b6d2f63b8
Update README.md 2023-12-26 01:05:18 -05:00
minenice55
c1a61e7a51 Merge branch 'release_1' 2023-12-26 00:24:25 -05:00
Rapandrasmus
98835c3936
Title Screen (#454)
* Barebones title screen prefab added

* logo and stuff

* cool

* Added sfx to title screen

* The logo now bops to the beat

* epic reveal

* Fixed something

* put some of the stuff into the main menu

* other logo bop

* Implemented logobop2 and starbop

* added scrolling bg, tweaked positioning and wip splash text for play button

* more menu

* ooops

* Expand implemented

* cool

* Made stars spawn in in the opening

* make UI elements look nicer on different aspect ratios

* add sound while hovering over logo

* add settings menu to title screen

make the title screen properly play after the opening

* swap out title screen hover sound

remove the old config path warning

* every button works, some play mode fixes

* fix issues with beataction/multisound and pausing

* fix dropdown menus not working in certain screens

* fix particles rotating when camera controls are used

* touch style pause menu items only trigger if cursor is over an item

* various changes

make playback (unpausing) more reliable
only apply changes to advanced audio settings on launch
fix title screen visuals
add opening music
continue past opening by pressing a key
update credits

* almost forgot this

* lol

* initial flow mems

* user-taggable fonts in textboxes

* alt materials for kurokane

* assets prep

* plan out judgement screen layout

change sound encodings

* start sequencing judgement

* judgement screen sequence

* full game loop

* fix major issue with pooled sound objects

rebalance ranking audio
fix issues with some effects in play mode

* new graphics

* particles

* make certain uses of the beat never go below 0

fix loop of superb music

* make markers non clamped

lockstep frees rendertextures when unloading

* lockstep creates its own rendertextures

swapped button order on title screen
added null checks to animation helpers
disabled controller auto-search for now

* enable particles on OK rank

* play mode info panel

* let play mode handle its own fade out

* fix that alignment bug in controller settings

* more safety here

* Update PauseMenu.cs

* settable (one-liner) rating screen text

* address minigame loading crashes

* don't do this twice

* wav converter for mp3

* Update Minigames.cs

* don't double-embed the converted audio

* studio dance bugfixing spree

* import redone sprites for studio dance

* update jukebox

prep epilogue screen

* epilogue screen

* studio dance inkling shuffle test

* new studio dance choreo system

* markers upgrade

* fix deleting volume changes and markers

prep category markers

* Update Editor.unity

* new rating / epilogue settings look

* update to use new tooltip system

mark certain editor components as blocking

* finish category system

* dedicated tempo / volume marker dialogs

* swing prep

* open properties dialog if mapper hasn't opened it prior for this chart

fix memory copy bug when making new chart

* fix ctrl + s

* return to title screen button

* make graphy work everywhere

studio dance selector
membillion mems

* make sure riq cache is clear when loading chart

* lol

* fix the stupid

* bring back tempo and volume change scrolling

* new look for panels

* adjust alignment

* round tooltip

* alignment of chart property prefab

* change scale factor of mem

* adjust open captions material

no dotted BG in results commentary (only epilogue)
bugfix for tempo / volume scroll

* format line 2 of judgement a bit better

update font

* oops

* adjust look of judgement score bar

* new rating bar

* judgement size adjustment

* fix timing window scaling with song pitch

* proper clamping in dialogs

better sync conductor to dsptime (experiment)

* disable timeline pitch change when song is paused

enable perfect challenge if no marker is set to do so

* new app icon

* timing window values are actually double now

* improve deferred timekeep even more

* re-generate font atlases

new app icon in credits

* default epilogue images

* more timing window adjustment

* fix timing display when pitched

* use proper terminology here

* new logo on titlescreen

* remove wip from play

update credits

* adjust spacing of play mode panel

* redo button spacing

* can pass title screen with any controller

fix issues with controller auto-search

* button scale fixes

* controller title screen nav

* remove song genre from properties editor

* disable circle cursor when not using touch style

* proper selection graphic

remove refs
re-add heart to the opening

* controller support in opening

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
2023-12-26 05:22:51 +00:00
minenice55
b929370791 Merge branch 'release_1' 2023-12-13 19:05:31 -05:00
thinedave
8d8c275e66
Replace hardcoded Tooltip.AddTooltip() calls with TooltipGiver script in GameObject (#593)
* Remove all hardcoded Tooltip.AddTooltip() calls

* Add TooltipGiver component where previously hardcoded

* Add TooltipGiver.cs

* Revert "Add TooltipGiver component where previously hardcoded"

This reverts commit 45ef0fb0bcf05464230a9a2da77eb716fc4b984d.

* Add TooltipGiver component where previously hardcoded

* Remove cherry-pick residue
2023-12-14 00:04:33 +00:00
minenice55
b332115109 Merge branch 'release_1' 2023-12-12 11:57:05 -05:00
Rapandrasmus
a72e2a154b
What do I name these sorts of PRs?? Anyways fixes and stuff! (#592)
* blue bear and bop region fix

* fixed see saw bug

* I hate blue bear.

* Accuracy

* random things

* extended bgs

* karate man stuff

* ok

* star colors and senior gradient

* reworked blue bear emotions again

* head seperated in ringside

* fix

* blink fix

* blink fix again

* no cancel

* karate man right hand thing

* new sheet

* oops

* bop anim fix

* i have made a severe and continuous lapse in judgement

* fixed stuff

* fixed stuff in sneak y Psirits

* drumming practice new sprites and anims

* extended bg

* the blush was lower on z axis oops

* if you love it so much why dont u put a ringside on it

* blue bear change

* Double date !

* new karate joe heads + snow and double date bench fix

* ops

* fixed breakup anim thing

* story position fixes

* oops

* smile anim fix

* added jump option

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
2023-12-12 16:54:04 +00:00
minenice55
7aed52665c Merge branch 'release_1' 2023-12-05 21:01:48 -05:00
AstrlJelly
87653b0d65
yeah that's about it (#591)
works perfectly, looks better, easier to type, and more efficient. what's there to hate
2023-12-06 01:59:36 +00:00
minenice55
50888e9606 Merge branch 'release_1' 2023-12-05 17:40:18 -05:00
minenice55
d7c6533f61
make totc less jank with perspective (#590) 2023-12-05 22:38:57 +00:00
AstrlJelly
8fb01142db
Crop Stomp Fix + Fork Lifter Animation Tweak (#588)
* fork lifter weird reset thingy fixed

* crop stomp code review

im gonna be fixing that weird bug where inputs aren't scheduled if crop stomp is the first game (or if you start on it) but first
some of the code in this is nearly two years old. it needed a lot of check-ups.

* oh okay that bug was really easy to fix

* convert animation playing to beat scaled playing

* crop stomp fix
2023-12-05 22:38:55 +00:00
Rapandrasmus
3eac52f38d
Auto Bop Internal Rework + Bug Fixes (#589)
* fixed blue bear

* fixed tap trial bug

* see saw fix

* Auto bop rework
2023-12-05 22:38:52 +00:00
minenice55
8bdc34b701 Merge branch 'release_1' 2023-11-25 11:05:54 -05:00
Rapandrasmus
4f07d47bdb
Stretch Camera VFX Event + Fixes (#586)
* fixed blue bear bug

* glee club fix

* added stretch camera vfx event

* toss boys crouch fixed
2023-11-25 16:05:20 +00:00
minenice55
fa42e1927a Merge branch 'release_1' 2023-11-24 17:59:59 -05:00
minenice55
13db943ab5
Tunnel tunnels (#577)
* tunnel tunnel

tunnel

* tunnel messes with the volume

* tempo finder can now be reset by waiting

now uses the conductor's time source if it exists and is playing

* wip anims

* Animations Finished

* add tunnel sound

* tunnel shader

fix the left sound

* add pre-sliced BG assets

---------

Co-authored-by: Seanski2 <seanbenedit@gmail.com>
2023-11-24 22:59:34 +00:00
minenice55
6670a6a028 Merge branch 'release_1' 2023-11-24 17:50:31 -05:00
Rapandrasmus
0b6ad7bdca
Screen Tiling Split into two events + Some tweaks and new vfx! (#585)
* toss boys fixed

* see saw tweaks

* fixed quiz show bug

* splashdown spawn tweaked

* split screen tiling into two different events

* screen fit added
2023-11-24 22:49:59 +00:00
minenice55
f73113a7bd Merge branch 'release_1' 2023-11-24 10:46:50 -05:00
Rapandrasmus
b3ea97bffb
Screen Tiling Bug Fix + Filter Slots (#584)
* fixed weird bug

* slots for filters
2023-11-24 15:46:21 +00:00
minenice55
11ddb71b0a stub out fork lifter bob 2023-11-23 16:39:07 -05:00