HeavenStudioPlus/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset

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pa, pa-n and do, do-n were switched, this pr fixes it (#769) * started working on bon odori * bon odori is now playable, just no animations and sounds * bon odori is functional now, just missing the art, better audio and animations * nothing new, my git is always 1 commit behind * Revert "nothing new, my git is always 1 commit behind" This reverts commit b96a70004de5964902f7bc87d819a9e6047e77fb. * changed the background im only commiting because saladplainzone is gonna do the anims now * Accurate BG * Good prefab * finalized player prefab * Finalize Prefab * More animation stuff * Bow anim done * text is now functional, passing the project to AstrlJelly * merging w master branch * text scrolling is ALMOST functional * scrolling is ALMOST ALMOST functional * FINALLY!!!! TEXT SCOLLING IS DONE!!!!! * TEXT SCROLLING IS (almost) PERFECT!!!! now we gotta wait for the animations * minor bug fixes * TEXT SCROLLING IS ACTUALLY PERFECT NOW. also updated the font * i forgor to change the outline on the fonts * some bon odori changes (please dont break anything please) * LAST COMMIT BEFORE PUSHING!!!!!!! * forgot fix some minor things lol * organized the folders and made the dark bg an ease and not an animation * super cool commit * bug fixes * added pitching to pans and dons * changing Clap() and Sound() to a prefunction * prefunctions done :thumbsup: * the smallest change ever --------- Co-authored-by: saladplainzone <chocolate2890mail@gmail.com> Co-authored-by: wookywok <62037083+wookywok@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-03-10 00:36:44 +00:00
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