2024-01-19 00:56:26 +00:00
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Dress Your Best (#2)
* init
sfx, sprites, prefab, script
pretty freakin epic!!!
* some more initialization
yay
* start interval/pass turn + more anims
coming along nicely.
got inputs and most of the sfx working, i think i'll focus on the rest of the anims + the light then start doing the inactive cuing stuff
should be easy (but actually this time)
* commit for sync
auto react, ig
* nearly finished, just gotta add some polish
* new icon, face animating
so this is everything needed to recreate the original, it seems. just a few more things to do and we'll be all good
* uhhh?? ig i forgot to save
wow i guess i was. really tired last night.
* with that, it's Mostly done!!
shipping this to beam now, gonna make some additions/fixes while that's happening
* OKAY TIME TO SHIP IT
2024-06-08 17:18:10 +00:00
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- Assets/Scripts/Games/ForkLifter/ForkLifter.cs
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- Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs
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2024-04-16 01:45:56 +00:00
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- Assets/Scripts/Games/TheDazzles/TheDazzles.cs
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Dress Your Best (#2)
* init
sfx, sprites, prefab, script
pretty freakin epic!!!
* some more initialization
yay
* start interval/pass turn + more anims
coming along nicely.
got inputs and most of the sfx working, i think i'll focus on the rest of the anims + the light then start doing the inactive cuing stuff
should be easy (but actually this time)
* commit for sync
auto react, ig
* nearly finished, just gotta add some polish
* new icon, face animating
so this is everything needed to recreate the original, it seems. just a few more things to do and we'll be all good
* uhhh?? ig i forgot to save
wow i guess i was. really tired last night.
* with that, it's Mostly done!!
shipping this to beam now, gonna make some additions/fixes while that's happening
* OKAY TIME TO SHIP IT
2024-06-08 17:18:10 +00:00
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- Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs
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- Assets/Scripts/Games/DressYourBest/DressYourBest.cs
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- Assets/Scripts/LevelEditor/SnapDialog/SnapDialog.cs
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- Assets/Scripts/Games/Fireworks/Fireworks.cs
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- Assets/Scripts/Games/NightWalkAgb/AgbPlatformHandler.cs
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2024-06-01 18:32:26 +00:00
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- Assets/Scripts/Games/BouncyRoad/BouncyRoad.cs
|
Dress Your Best (#2)
* init
sfx, sprites, prefab, script
pretty freakin epic!!!
* some more initialization
yay
* start interval/pass turn + more anims
coming along nicely.
got inputs and most of the sfx working, i think i'll focus on the rest of the anims + the light then start doing the inactive cuing stuff
should be easy (but actually this time)
* commit for sync
auto react, ig
* nearly finished, just gotta add some polish
* new icon, face animating
so this is everything needed to recreate the original, it seems. just a few more things to do and we'll be all good
* uhhh?? ig i forgot to save
wow i guess i was. really tired last night.
* with that, it's Mostly done!!
shipping this to beam now, gonna make some additions/fixes while that's happening
* OKAY TIME TO SHIP IT
2024-06-08 17:18:10 +00:00
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- Assets/Scripts/Conductor.cs
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- Assets/Scripts/Games/WorkingDough/BGBall.cs
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2024-06-01 18:32:26 +00:00
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- Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs
|
Dress Your Best (#2)
* init
sfx, sprites, prefab, script
pretty freakin epic!!!
* some more initialization
yay
* start interval/pass turn + more anims
coming along nicely.
got inputs and most of the sfx working, i think i'll focus on the rest of the anims + the light then start doing the inactive cuing stuff
should be easy (but actually this time)
* commit for sync
auto react, ig
* nearly finished, just gotta add some polish
* new icon, face animating
so this is everything needed to recreate the original, it seems. just a few more things to do and we'll be all good
* uhhh?? ig i forgot to save
wow i guess i was. really tired last night.
* with that, it's Mostly done!!
shipping this to beam now, gonna make some additions/fixes while that's happening
* OKAY TIME TO SHIP IT
2024-06-08 17:18:10 +00:00
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|
- Assets/Scripts/LevelEditor/Timeline/Timeline.cs
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- Assets/Scripts/Games/CatchOfTheDay/LakeScene.cs
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2024-06-01 18:32:26 +00:00
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- Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs
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Dress Your Best (#2)
* init
sfx, sprites, prefab, script
pretty freakin epic!!!
* some more initialization
yay
* start interval/pass turn + more anims
coming along nicely.
got inputs and most of the sfx working, i think i'll focus on the rest of the anims + the light then start doing the inactive cuing stuff
should be easy (but actually this time)
* commit for sync
auto react, ig
* nearly finished, just gotta add some polish
* new icon, face animating
so this is everything needed to recreate the original, it seems. just a few more things to do and we'll be all good
* uhhh?? ig i forgot to save
wow i guess i was. really tired last night.
* with that, it's Mostly done!!
shipping this to beam now, gonna make some additions/fixes while that's happening
* OKAY TIME TO SHIP IT
2024-06-08 17:18:10 +00:00
|
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|
- Assets/Scripts/Games/FrogHop/FrogHop.cs
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2024-01-19 00:56:26 +00:00
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