HeavenStudioPlus/Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs

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2022-03-07 03:17:46 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using Starpelly;
using RhythmHeavenMania.Util;
namespace RhythmHeavenMania.Games.DrummingPractice
{
public class DrummingPractice : Minigame
{
[Header("References")]
public SpriteRenderer backgroundGradient;
public Drummer player;
public Drummer leftDrummer;
public Drummer rightDrummer;
public static DrummingPractice instance;
private void Awake()
{
instance = this;
}
private void Update()
{
}
}
}