Commit Graph

47 Commits

Author SHA1 Message Date
Matt Caughey ecf5c68e2d Made some minor changes to the Pasture biome. 2013-05-13 14:10:09 -04:00
Matt Caughey 86f5881cad Moved mushrooms to their own class. 2013-05-13 09:43:16 -04:00
Matt Caughey d25f608bba Added alternate black and white dye. Added glowshrooms. Tweaked some textures. 2013-05-13 07:13:46 -04:00
Adubbz e738e1ff62 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-13 08:27:23 +10:00
Adubbz af38870e90 Added animals to the Promised Lands. Only thing that is left to do is limiting the amount spawned. 2013-05-13 08:22:17 +10:00
Matt Caughey f93bad1c62 Changed the top/filler layer and sky color of the Badlands. 2013-05-12 14:58:49 -04:00
Matt Caughey 498a5b82bd Made the giant red/yellow flower generation a lot nicer. 2013-05-12 14:16:31 -04:00
Matt Caughey 5563b518c5 Added slimes to other swampy biomes. Added poison dart textures. Tweaked crafting recipes and Promised Land biomes. 2013-05-12 05:55:44 -04:00
Adubbz fd7f2aa2ff Tweaked the cloud collision box, made the sky colour of the Promised Land Biomes configurable, prevented fall damage if landing on a cloud 2013-05-12 10:04:26 +10:00
Matt Caughey 788f2128ff Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-11 03:45:59 -04:00
Matt Caughey e1d46f1bc7 Added big tree variants of the red and orange trees to the Seasonal Forest. 2013-05-11 03:44:32 -04:00
Adubbz f8220b057e Tweaked spider spawn weights in the Ominous Woods 2013-05-11 17:20:33 +10:00
Matt Caughey 08df57d666 Added cloud blocks to the Promised Land. 2013-05-10 16:28:30 -04:00
Matt Caughey c10fcfb386 Tweaked a bunch of biomes. Added some new stuff to the Promised Land. 2013-05-10 14:50:44 -04:00
Matt Caughey 7823b2c727 Finished up the Promised Land sub-biomes. Added item textures for the flower bands. 2013-05-09 09:38:48 -04:00
ted80-PC a590e7b0a7 Changed all stone into holystone 2013-05-09 12:09:58 +02:00
Matt Caughey 79a23e1f2a Added Promised Land sub-biomes 2013-05-09 03:00:09 -04:00
ted80-PC 50f53c1b30 DISABLED WATERFALLS AGAIN 2013-05-08 22:31:57 +02:00
ted80-PC bc2e530beb disabled waterfalls in promised lands 2013-05-08 19:18:51 +02:00
Amnet d87db66d6a Fixed spawning in the promised land.
Switched back top of the high grass to its metadata.
2013-05-08 15:39:07 +02:00
Matt Caughey a06515fbb9 Tweaked some decoration settings for the Promised Land. 2013-05-08 03:53:28 -04:00
Matt Caughey 37fb9e1370 Renamed the Yucca to Aloe. Changed moss item texture. 2013-05-07 23:25:14 -04:00
Matt Caughey a4ee7e95a1 Added Polar biome in place of the old Ice Sheet biome. 2013-05-07 10:19:54 -04:00
Matt Caughey 111ed34276 Improved the Redwood Forest biome and thin redwood tree generation. 2013-05-07 09:10:33 -04:00
Matt Caughey bb72175452 Added white dandelions. 2013-05-07 07:31:20 -04:00
Matt Caughey a629c97c7c Tweaked the Fungi Forest. Fixed high grass generation in the Marsh. Removed Barley from blacksmith chests. Tweaked Poison Ivy texture. 2013-05-07 04:31:34 -04:00
Matt Caughey f7ae70170f Tweaked some biomes. Changed the level of slowness mudballs give when hitting entities. 2013-05-07 00:41:56 -04:00
Matt Caughey 960be72fe9 Changed the default biome size, distance between villages, and what biomes villages can spawn in. Added poison ivy to Ominous Woods. 2013-05-06 06:27:39 -04:00
Matt Caughey d3af5f7482 Added poison ivy to other biomes 2013-05-06 06:19:33 -04:00
Matt Caughey 9120596b79 Added poison ivy, changed high grass (top) metadata value from 6 to 7. 2013-05-06 05:21:53 -04:00
Matt Caughey 8b54bb7f66 Finished up what needed to be done with the reeds. Added 2 new mushrooms (Portobello and Blue Milk Cap). 2013-05-06 01:58:23 -04:00
Matt Caughey 8c044949c3 Started adding a new reed plant 2013-05-05 11:45:04 -04:00
Matt Caughey 3d4037b544 Made some changes to the Lush Desert 2013-05-04 21:21:08 -04:00
Matt Caughey 16eb2a2ea6 Changed around the Canyon biome a bit. 2013-05-04 20:06:17 -04:00
Matt Caughey 561652be8a Added high cattails to other swampy biomes. 2013-05-04 04:58:05 -04:00
Adubbz 73eca33198 Fixed cattail crash, hitboxes for High Grass and High Cattail no longer take up both blocks 2013-05-04 18:33:28 +10:00
Matt Caughey 357142bd6b Work in progress high cattails. Ran into a NullPointerException and need some help fixing it. 2013-05-04 02:44:17 -04:00
Matt Caughey 11aaf4091b Added Yucca flower that generates in desert biomes 2013-05-03 18:28:11 -04:00
Adubbz a508261cf8 Revert Forstride's derp 2013-05-03 23:00:44 +10:00
Matt Caughey d880bd5f61 Setting up SourceTree, yet againn 2013-05-03 08:42:16 -04:00
Adubbz 0585d09cbf Removed useless gitignores and gitattributes, removed new the sky colour from the new Jungle Biome. 2013-05-01 20:26:49 +10:00
Adubbz ef4dd081cc Adjusted Bamboo Forests to Forstride's liking 2013-05-01 19:23:58 +10:00
Amnet 325ac1eb0c Added Witch Huts, Jungle and Desert Temples to some of the biomes in BOP
World Type.
2013-04-28 13:54:04 +02:00
Amnet e206c8a2c2 Finished ID usage reduction.
Renamed texture files to be more adequate to in-game names. 
Added the possibility of having different texture for heart of every
log.
2013-04-25 18:28:57 +02:00
Amnet 5e6c5f4d06 Added hardcoded foliage colors 2013-04-25 08:35:53 +02:00
Amnet eddef226e0 Finished reducing all the IDs - time to start bugfixing and finishing
it.
2013-04-20 03:26:09 +02:00
Amnet 74472de756 Renamed packages - I think it's better that way. 2013-04-16 10:19:59 +02:00