Commit Graph

1532 Commits

Author SHA1 Message Date
Cheeserolls 4211c31181 Add remaining wood, and doors for all woods 2015-04-01 03:48:45 +01:00
Cheeserolls 04c1035edb Tidy up lots of junk 2015-04-01 03:48:45 +01:00
Cheeserolls be746ef2c8 Reimplement all BOP blocks to align more closely with vanilla block counterparts, add loads of wood 2015-04-01 03:48:45 +01:00
Adubbz 612a3f6584 Undo the change from earlier because it's silly 2015-03-29 21:53:45 +11:00
Adubbz c4ee49c9e2 Another misc change for Curse 2015-03-29 21:41:26 +11:00
Adubbz c4c5e0553a Added commands for teleporting to a biome of a given id, and finding the biome associated with an id 2015-03-29 19:39:22 +11:00
Adubbz d569d3862b Disabled Vanilla biome config files - These may come back, but they're just making things more difficult for now 2015-03-29 15:23:43 +11:00
Adubbz f0ada0dc81 The BoP WorldType once again functions correctly 2015-03-29 15:17:17 +11:00
Adubbz ea0500c222 Biome weights for BoP biomes are now configurable 2015-03-29 12:09:24 +11:00
Adubbz 75f5a6c2e8 Added chunk generators and our custom biome layer 2015-03-29 10:38:16 +11:00
Cheeserolls 2706bd521d Add origin grass 2015-03-27 22:47:36 +00:00
Cheeserolls b26378ca17 Add crystal and crystal shard 2015-03-27 17:59:47 +00:00
Cheeserolls 126020371f Minor tidyup 2015-03-27 17:57:48 +00:00
Cheeserolls 04a2f94ac7 Add generic block types: ash_stone, crag_rock, dried_dirt, hard_dirt, hard_ice, hard_sand, mud_brick 2015-03-27 16:36:07 +00:00
Cheeserolls 7d21162201 Allow bonemeal placed on BOPGrass to grow plants on nearby vanilla grass 2015-03-27 15:24:36 +00:00
Cheeserolls 6b9882c05b Allow BOPDirt to support plants 2015-03-27 15:23:27 +00:00
Cheeserolls e19ee3bfa8 Add fruit_block and variants apple/persimmon/peach/pear 2015-03-27 14:42:07 +00:00
Cheeserolls 8eefe072c6 Add stalagmites and stalactites 2015-03-27 12:46:10 +00:00
Cheeserolls f759408d38 Correct grass burning values 2015-03-27 09:56:20 +00:00
Cheeserolls a4e7e0fdd9 Add snowy property to new grass variants, add coarse property to new dirt variants, improve grass spreading algorithm 2015-03-27 03:15:34 +00:00
Cheeserolls 0be25df63e Add new dirt variants loamy/sandy/silty and link to corresponding grass variants 2015-03-26 22:20:31 +00:00
Cheeserolls 10da2ae8b9 Add loamy/silty/sandy grass blocks 2015-03-26 20:53:02 +00:00
Cheeserolls f55f08680c Add waterlily variants 2015-03-26 14:40:42 +00:00
Cheeserolls e34ff058be Allow BOPBlock instances to specify their own item class 2015-03-26 14:08:55 +00:00
Cheeserolls ed8cc961bd Add smoldering grass and spectral moss 2015-03-26 02:06:08 +00:00
Cheeserolls cb7aa39b01 fix quicksand block drop 2015-03-26 02:04:32 +00:00
Cheeserolls a9d51fe446 Add flesh, mud, quicksand and turnips (blocks and items) 2015-03-25 10:02:59 +00:00
Adubbz 78f2560f3e Replaced all tabs with spaces 2015-03-14 13:00:51 +11:00
Adubbz be3df43779 Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x 2015-03-14 11:55:33 +11:00
Adubbz eb120ac5f2 Initial implementation of the Alps biome - This is what happens when certain people say certain things :) 2015-03-14 11:55:07 +11:00
Adubbz df1308de75 Fixed server crashing Closes #426 2015-03-13 06:32:48 +11:00
Adubbz b3eaca7d51 Added a null check for config file entity spawns 2015-03-11 06:14:14 +11:00
Adubbz f7649572f0 Added the basic framework for adding new biomes 2015-03-09 16:17:49 +11:00
Adubbz ef4b82a338 Added a config option for the BoP worldtype to be selected by default Closes #410 2015-03-09 12:07:39 +11:00
Adubbz bb7a5d11f5 Removed Mixin. Closes #421, #422 2015-03-08 14:59:07 +11:00
Adubbz fb55340562 Removed the cactus mixin 2015-03-08 14:49:47 +11:00
Adubbz b6ec851878 Removed the biome decoration Mixin 2015-03-08 14:46:06 +11:00
Adubbz 993034768e More cleaning up 2015-03-08 10:41:03 +11:00
Adubbz b9c877b881 Removed the Mixin used for coral 2015-03-08 10:15:22 +11:00
Adubbz c96d1b439d Updated names to the latest mappings 2015-02-16 09:18:48 +11:00
Adubbz 318aa650b7 Working on issues preventing the dev jar from working correctly 2015-02-10 16:52:42 +11:00
Adubbz c2ec7df86d Completed configurable cactus gen 2015-02-01 10:47:40 +11:00
Adubbz 8a5ef81dcd Cleaned up the code formatting 2015-01-21 17:09:12 +11:00
Adubbz 19180562fc Finalized the system for configurable decoration features. Do note that the current test case (Cactus) has not yet been implemented, only the code for configuring the values which will be used for it. This means that biome decoration can now be implemented properly. 2015-01-21 11:10:19 +11:00
Adubbz ae72d29ec3 Removed the current properties system whilst it's being redone 2015-01-20 19:06:10 +11:00
Adubbz 13e7eee062 Finished up single coral 2015-01-15 06:48:46 +11:00
Adubbz 1847f46548 Began work on a system for configurable biome decoration 2015-01-14 21:34:24 +11:00
Adubbz 6363c1c642 Re-enabled mixins 2015-01-13 08:35:49 +11:00
Adubbz 7fbf148e73 Temporarily commented out mixins 2015-01-12 21:35:20 +11:00
Adubbz b9244b6032 Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x 2015-01-12 19:41:15 +11:00
Adubbz b5065d0d15 Readded the BOP world type with hovering text listing the progress of the mod 2015-01-12 19:41:09 +11:00
SteveKunG 49edf8e55a Enable fire source 2015-01-11 19:50:36 +07:00
Adubbz 2756365320 Added our own system for hiding block properties 2015-01-11 19:33:37 +11:00
Adubbz 549ce43f8b Merge branch 'master' into BOP-1.8-3.0.x 2015-01-11 17:10:07 +11:00
Adubbz a53aa0395e Updated to the latest Forge 2015-01-11 16:58:41 +11:00
Adubbz decc047e42 Began work on readding coral 2015-01-11 16:51:04 +11:00
Adubbz 9012152e5c Readded bone segments 2015-01-06 17:49:04 +00:00
Adubbz c8ea198f67 Readded hive blocks 2014-12-13 09:31:54 +11:00
Adubbz eed5bf7627 Readded gem/gem ore blocks 2014-12-12 21:40:36 +11:00
Adubbz 75041a2b3c Readded the various stone types 2014-12-12 15:02:31 +11:00
Adubbz a1d0b0b830 Cleaned up our system for blockstates/variants to be a bit more simple/flexible 2014-12-06 11:18:22 +11:00
Adubbz f6ab4fe08c Fixed the light values for glowshrooms, glow flowers, enderlotus and burning blossoms and fixed an issue with incorrect/untextured log drops 2014-12-01 19:21:52 +11:00
Adubbz f6816e4110 Removed the api distribution, developers should instead refer to the deobf/sources distributions 2014-12-01 09:03:03 +11:00
Adubbz 65e685c34c Attempting to fix the api distribution... 2014-12-01 08:58:05 +11:00
Adubbz 8af3d66c95 Added the basis for configurable biomes along with files for all the Vanilla biomes (Note: This may or may not stay for the full release, BoP biomes will certainly be configurable however Vanilla biomes have limitations) 2014-12-01 08:49:47 +11:00
Adubbz aa6edd4e1b Readded the BOP creative tab 2014-11-27 17:18:47 +11:00
Adubbz 30251db8ec Readded bamboo 2014-10-16 06:21:18 +11:00
Adubbz 9d341a9921 Readded the mushrooms 2014-10-14 19:10:06 +11:00
Adubbz 9a35ac97b1 Removed the ASM hackery as the necessary hooks are now in FML 2014-10-14 18:01:28 +11:00
Adubbz c39824c00f Readied the remaining flowers 2014-10-14 06:29:12 +11:00
Adubbz c8239fa3a4 Finished readding the first set of flowers, updated to the latest FML 2014-10-12 11:11:57 +11:00
Adubbz 94df3fb688 FINALLY got ASM working. You may now test the mod outside of eclipse! 2014-10-05 16:53:00 +11:00
Adubbz 65b3c1a701 More obfuscation nonsense 2014-10-05 13:11:33 +11:00
Adubbz 954c7a50cb Just work... 2014-10-05 12:58:22 +11:00
Adubbz 3c7becd3fa Isn't ASM fun? 2014-10-05 12:49:40 +11:00
Adubbz 1fbc66d690 Hopefully fixed issues with obfuscation 2014-10-05 12:41:32 +11:00
Adubbz cc6f6b8949 Preparing the mod for builds 2014-10-04 23:15:40 +10:00
Adubbz aa0b3fd423 Began work on flowers 2014-10-04 22:35:51 +10:00
Adubbz f236e93bfa Added the remaining logs 2014-10-02 15:57:50 +10:00
Adubbz 08feb58a1f Began work on re-adding logs 2014-10-02 12:20:11 +10:00
Adubbz 21edcbe5a6 Readded planks 2014-09-29 08:30:39 +10:00
Adubbz fad08ead79 Beginning work on updating to 1.8. Well here we are again. 2014-09-28 10:29:06 +10:00